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playbin: Go asynchronously from READY to PAUSED
We now add all our elements to uridecodebin *after* GstBin::change_state(READY->PAUSED), so we need to post async-start and async-done messages ourselves if we want to work async. https://bugzilla.gnome.org/show_bug.cgi?id=733495
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1 changed files with 37 additions and 0 deletions
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@ -431,6 +431,7 @@ struct _GstPlayBin
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GMutex dyn_lock;
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GMutex dyn_lock;
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/* if we are shutting down or not */
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/* if we are shutting down or not */
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gint shutdown;
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gint shutdown;
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gboolean async_pending; /* async-start has been emitted */
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GMutex elements_lock;
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GMutex elements_lock;
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guint32 elements_cookie;
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guint32 elements_cookie;
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@ -1269,6 +1270,35 @@ gst_play_bin_class_init (GstPlayBinClass * klass)
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GST_DEBUG_FUNCPTR (gst_play_bin_handle_message);
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GST_DEBUG_FUNCPTR (gst_play_bin_handle_message);
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}
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}
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static void
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do_async_start (GstPlayBin * playbin)
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{
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GstMessage *message;
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playbin->async_pending = TRUE;
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message = gst_message_new_async_start (GST_OBJECT_CAST (playbin));
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GST_BIN_CLASS (parent_class)->handle_message (GST_BIN_CAST (playbin),
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message);
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}
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static void
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do_async_done (GstPlayBin * playbin)
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{
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GstMessage *message;
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if (playbin->async_pending) {
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GST_DEBUG_OBJECT (playbin, "posting ASYNC_DONE");
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message =
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gst_message_new_async_done (GST_OBJECT_CAST (playbin),
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GST_CLOCK_TIME_NONE);
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GST_BIN_CLASS (parent_class)->handle_message (GST_BIN_CAST (playbin),
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message);
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playbin->async_pending = FALSE;
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}
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}
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static void
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static void
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init_group (GstPlayBin * playbin, GstSourceGroup * group)
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init_group (GstPlayBin * playbin, GstSourceGroup * group)
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{
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{
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@ -3510,6 +3540,10 @@ no_more_pads_cb (GstElement * decodebin, GstSourceGroup * group)
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GST_PLAY_BIN_SHUTDOWN_UNLOCK (playbin);
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GST_PLAY_BIN_SHUTDOWN_UNLOCK (playbin);
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if (configure) {
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do_async_done (playbin);
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}
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return;
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return;
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shutdown:
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shutdown:
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@ -5442,6 +5476,7 @@ gst_play_bin_change_state (GstElement * element, GstStateChange transition)
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GST_LOG_OBJECT (playbin, "clearing shutdown flag");
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GST_LOG_OBJECT (playbin, "clearing shutdown flag");
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memset (&playbin->duration, 0, sizeof (playbin->duration));
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memset (&playbin->duration, 0, sizeof (playbin->duration));
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g_atomic_int_set (&playbin->shutdown, 0);
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g_atomic_int_set (&playbin->shutdown, 0);
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do_async_start (playbin);
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break;
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break;
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case GST_STATE_CHANGE_PAUSED_TO_READY:
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case GST_STATE_CHANGE_PAUSED_TO_READY:
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async_down:
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async_down:
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@ -5485,8 +5520,10 @@ gst_play_bin_change_state (GstElement * element, GstStateChange transition)
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ret = GST_STATE_CHANGE_FAILURE;
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ret = GST_STATE_CHANGE_FAILURE;
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goto failure;
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goto failure;
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}
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}
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ret = GST_STATE_CHANGE_ASYNC;
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break;
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break;
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case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
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case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
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do_async_done (playbin);
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/* FIXME Release audio device when we implement that */
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/* FIXME Release audio device when we implement that */
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break;
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break;
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case GST_STATE_CHANGE_PAUSED_TO_READY:
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case GST_STATE_CHANGE_PAUSED_TO_READY:
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