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examples: update egl example for gstgl API changes
https://bugzilla.gnome.org/show_bug.cgi?id=762053 https://bugzilla.gnome.org/show_bug.cgi?id=753917
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e4ff24a907
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1 changed files with 27 additions and 36 deletions
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@ -323,6 +323,7 @@ typedef struct
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GstElement *pipeline;
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GstElement *vsink;
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GstGLDisplayEGL *gst_display;
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GstGLContext *gl_context;
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gboolean can_avoid_upload;
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/* Interthread comunication */
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@ -487,6 +488,11 @@ init_ogl (APP_STATE_T * state)
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eglMakeCurrent (state->display, state->surface, state->surface,
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state->context);
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assert (EGL_FALSE != result);
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state->gst_display = gst_gl_display_egl_new_with_egl_display (state->display);
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state->gl_context =
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gst_gl_context_new_wrapped (GST_GL_DISPLAY (state->gst_display),
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(guintptr) state->context, GST_GL_PLATFORM_EGL, GST_GL_API_GLES2);
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}
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/***********************************************************
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@ -726,13 +732,17 @@ init_textures (APP_STATE_T * state, GstBuffer * buffer)
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} else if (gst_caps_features_contains (feature,
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"meta:GstVideoGLTextureUploadMeta")) {
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GstVideoMeta *meta = NULL;
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guint internal_format =
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gst_gl_sized_gl_format_from_gl_format_type (state->gl_context,
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GL_RGBA, GL_UNSIGNED_BYTE);
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g_print ("Prepare texture for GstVideoGLTextureUploadMeta\n");
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meta = gst_buffer_get_video_meta (buffer);
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state->can_avoid_upload = FALSE;
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glGenTextures (1, &state->tex);
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glBindTexture (GL_TEXTURE_2D, state->tex);
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glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, meta->width, meta->height, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glTexImage2D (GL_TEXTURE_2D, 0, internal_format, meta->width, meta->height,
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0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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} else {
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g_assert_not_reached ();
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}
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@ -1050,36 +1060,14 @@ query_cb (GstPad * pad, GstPadProbeInfo * info, gpointer user_data)
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{
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APP_STATE_T *state = (APP_STATE_T *) user_data;
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GstQuery *query = GST_PAD_PROBE_INFO_QUERY (info);
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GstStructure *external_gl_context_desc = NULL;
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gchar *platform = NULL;
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gchar *gl_apis = NULL;
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switch (GST_QUERY_TYPE (query)) {
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case GST_QUERY_ALLOCATION:
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{
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platform = gst_gl_platform_to_string (GST_GL_PLATFORM_EGL);
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gl_apis = gst_gl_api_to_string (GST_GL_API_GLES2);
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external_gl_context_desc =
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gst_structure_new ("GstVideoGLTextureUploadMeta",
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"gst.gl.context.handle", G_TYPE_POINTER, state->context,
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"gst.gl.context.type", G_TYPE_STRING, platform,
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"gst.gl.context.apis", G_TYPE_STRING, gl_apis, NULL);
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gst_query_add_allocation_meta (query,
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GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, external_gl_context_desc);
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gst_structure_free (external_gl_context_desc);
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g_free (gl_apis);
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g_free (platform);
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GST_DEBUG ("done alocation");
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return GST_PAD_PROBE_OK;
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break;
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}
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case GST_QUERY_CONTEXT:
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{
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return gst_gl_handle_context_query (state->pipeline, query,
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(GstGLDisplay **) & state->gst_display);
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if (gst_gl_handle_context_query (state->pipeline, query,
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(GstGLDisplay **) & state->gst_display,
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(GstGLContext **) & state->gl_context))
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return GST_PAD_PROBE_HANDLED;
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break;
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}
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case GST_QUERY_DRAIN:
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@ -1103,16 +1091,20 @@ init_playbin_player (APP_STATE_T * state, const gchar * uri)
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/* insert a gl filter so that the GstGLBufferPool
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* is managed automatically */
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GstElement *glfilter = gst_element_factory_make ("glcolorscale", "glfilter");
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GstElement *glfilter = gst_element_factory_make ("glupload", "glfilter");
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GstElement *capsfilter = gst_element_factory_make ("capsfilter", NULL);
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GstElement *vsink = gst_element_factory_make ("fakesink", "vsink");
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g_object_set (capsfilter, "caps",
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gst_caps_from_string ("video/x-raw(memory:GLMemory)"), NULL);
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g_object_set (vsink, "sync", TRUE, "silent", TRUE, "qos", TRUE,
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"enable-last-sample", FALSE,
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"max-lateness", 20 * GST_MSECOND, "signal-handoffs", TRUE, NULL);
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"enable-last-sample", FALSE, "max-lateness", 20 * GST_MSECOND,
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"signal-handoffs", TRUE, NULL);
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g_signal_connect (vsink, "preroll-handoff", G_CALLBACK (preroll_cb), state);
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g_signal_connect (vsink, "handoff", G_CALLBACK (buffers_cb), state);
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gst_bin_add_many (GST_BIN (vbin), glfilter, vsink, NULL);
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gst_bin_add_many (GST_BIN (vbin), glfilter, capsfilter, vsink, NULL);
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pad = gst_element_get_static_pad (glfilter, "sink");
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ghostpad = gst_ghost_pad_new ("sink", pad);
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@ -1126,7 +1118,8 @@ init_playbin_player (APP_STATE_T * state, const gchar * uri)
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NULL);
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gst_object_unref (pad);
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gst_element_link (glfilter, vsink);
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gst_element_link (glfilter, capsfilter);
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gst_element_link (capsfilter, vsink);
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/* Instantiate and configure playbin */
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state->pipeline = gst_element_factory_make ("playbin", "player");
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@ -1420,6 +1413,7 @@ close_ogl (void)
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EGL_NO_CONTEXT);
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eglDestroySurface (state->display, state->surface);
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eglDestroyContext (state->display, state->context);
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gst_object_unref (state->gl_context);
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gst_object_unref (state->gst_display);
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#if defined (USE_OMX_TARGET_RPI)
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@ -1445,9 +1439,6 @@ open_ogl (void)
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/* Create surface and gl context */
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init_ogl (state);
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TRACE_VC_MEMORY ("after init_ogl");
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/* Wrap the EGLDisplay to GstGLDisplayEGL */
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state->gst_display = gst_gl_display_egl_new_with_egl_display (state->display);
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}
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static gpointer
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