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glcolorconvert: don't overread the end of an array
Reverse index iteration needs a - 1 for the initial value. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6595>
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@ -2604,7 +2604,7 @@ _init_convert (GstGLColorConvert * convert)
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info->cms_coeff3);
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}
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for (i = info->in_n_textures; i >= 0; i--) {
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for (i = info->in_n_textures - 1; i >= 0; i--) {
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if (info->shader_tex_names[i])
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gst_gl_shader_set_uniform_1i (convert->shader, info->shader_tex_names[i],
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i);
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