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cudaconverter: Use stream ordered allocation if requested
... to avoid global device synchronization Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8516>
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6ef54dd883
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700e31d146
1 changed files with 74 additions and 9 deletions
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@ -22,6 +22,7 @@
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#endif
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#include "gstcudaconverter.h"
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#include <gst/cuda/gstcuda-private.h>
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#include <string.h>
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#include <mutex>
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@ -2133,6 +2134,8 @@ struct _GstCudaConverterPrivate
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gboolean update_const_buf = TRUE;
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GstCudaStream *stream = nullptr;
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/* properties */
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gint dest_x = 0;
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gint dest_y = 0;
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@ -2209,6 +2212,7 @@ gst_cuda_converter_dispose (GObject * object)
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{
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auto self = GST_CUDA_CONVERTER (object);
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auto priv = self->priv;
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auto stream = gst_cuda_stream_get_handle (priv->stream);
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if (self->context && gst_cuda_context_push (self->context)) {
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if (priv->module) {
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@ -2223,7 +2227,10 @@ gst_cuda_converter_dispose (GObject * object)
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priv->fallback_buffer[i].texture = 0;
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}
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CuMemFree (priv->fallback_buffer[i].ptr);
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if (stream)
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CuMemFreeAsync (priv->fallback_buffer[i].ptr, stream);
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else
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CuMemFree (priv->fallback_buffer[i].ptr);
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priv->fallback_buffer[i].ptr = 0;
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}
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}
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@ -2234,13 +2241,19 @@ gst_cuda_converter_dispose (GObject * object)
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priv->unpack_buffer.texture = 0;
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}
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CuMemFree (priv->unpack_buffer.ptr);
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if (stream)
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CuMemFreeAsync (priv->unpack_buffer.ptr, stream);
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else
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CuMemFree (priv->unpack_buffer.ptr);
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priv->unpack_buffer.ptr = 0;
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}
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gst_cuda_context_pop (nullptr);
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}
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if (stream)
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CuStreamSynchronize (stream);
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gst_clear_cuda_stream (&priv->stream);
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gst_clear_object (&self->context);
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G_OBJECT_CLASS (parent_class)->dispose (object);
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@ -2801,11 +2814,30 @@ gst_cuda_converter_setup (GstCudaConverter * self)
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memset (&texture_desc, 0, sizeof (CUDA_TEXTURE_DESC));
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memset (&resource_desc, 0, sizeof (CUDA_RESOURCE_DESC));
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ret = CuMemAllocPitch (&priv->unpack_buffer.ptr,
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&priv->unpack_buffer.stride,
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GST_VIDEO_INFO_COMP_WIDTH (texture_info, 0) *
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GST_VIDEO_INFO_COMP_PSTRIDE (texture_info, 0),
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GST_VIDEO_INFO_HEIGHT (texture_info), 16);
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if (priv->stream) {
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auto stream = gst_cuda_stream_get_handle (priv->stream);
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gint texture_align =
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gst_cuda_context_get_texture_alignment (self->context);
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gint stride = GST_VIDEO_INFO_COMP_WIDTH (texture_info, 0) *
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GST_VIDEO_INFO_COMP_PSTRIDE (texture_info, 0);
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priv->unpack_buffer.stride =
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((stride + texture_align - 1) / texture_align) * texture_align;
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ret = CuMemAllocAsync (&priv->unpack_buffer.ptr,
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priv->unpack_buffer.stride * GST_VIDEO_INFO_HEIGHT (texture_info),
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stream);
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if (gst_cuda_result (ret))
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ret = CuStreamSynchronize (stream);
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} else {
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ret = CuMemAllocPitch (&priv->unpack_buffer.ptr,
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&priv->unpack_buffer.stride,
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GST_VIDEO_INFO_COMP_WIDTH (texture_info, 0) *
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GST_VIDEO_INFO_COMP_PSTRIDE (texture_info, 0),
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GST_VIDEO_INFO_HEIGHT (texture_info), 16);
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}
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if (!gst_cuda_result (ret)) {
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GST_ERROR_OBJECT (self, "Couldn't allocate unpack buffer");
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goto error;
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@ -2887,6 +2919,19 @@ gst_cuda_converter_set_config (GstCudaConverter * self, GstStructure * config)
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gst_structure_free (config);
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}
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static gboolean
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default_stream_ordered_alloc_enabled (void)
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{
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static gboolean enabled = FALSE;
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GST_CUDA_CALL_ONCE_BEGIN {
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if (g_getenv ("GST_CUDA_ENABLE_STREAM_ORDERED_ALLOC"))
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enabled = TRUE;
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}
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GST_CUDA_CALL_ONCE_END;
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return enabled;
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}
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GstCudaConverter *
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gst_cuda_converter_new (const GstVideoInfo * in_info,
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const GstVideoInfo * out_info, GstCudaContext * context,
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@ -2894,6 +2939,7 @@ gst_cuda_converter_new (const GstVideoInfo * in_info,
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{
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GstCudaConverter *self;
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GstCudaConverterPrivate *priv;
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gboolean use_stream_ordered = FALSE;
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g_return_val_if_fail (in_info != nullptr, nullptr);
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g_return_val_if_fail (out_info != nullptr, nullptr);
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@ -2913,6 +2959,14 @@ gst_cuda_converter_new (const GstVideoInfo * in_info,
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priv->dest_width = out_info->width;
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priv->dest_height = out_info->height;
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g_object_get (context, "prefer-stream-ordered-alloc",
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&use_stream_ordered, nullptr);
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if (!use_stream_ordered)
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use_stream_ordered = default_stream_ordered_alloc_enabled ();
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if (use_stream_ordered)
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priv->stream = gst_cuda_stream_new (context);
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if (config)
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gst_cuda_converter_set_config (self, config);
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@ -2981,8 +3035,19 @@ ensure_fallback_buffer (GstCudaConverter * self, gint width_in_bytes,
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if (priv->fallback_buffer[plane].ptr)
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return TRUE;
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ret = CuMemAllocPitch (&priv->fallback_buffer[plane].ptr,
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&priv->fallback_buffer[plane].stride, width_in_bytes, height, 16);
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if (priv->stream) {
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auto stream = gst_cuda_stream_get_handle (priv->stream);
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gint texture_align = gst_cuda_context_get_texture_alignment (self->context);
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priv->fallback_buffer[plane].stride =
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((width_in_bytes + texture_align - 1) / texture_align) * texture_align;
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ret = CuMemAllocAsync (&priv->unpack_buffer.ptr,
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priv->fallback_buffer[plane].stride * height, stream);
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if (gst_cuda_result (ret))
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ret = CuStreamSynchronize (stream);
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} else {
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ret = CuMemAllocPitch (&priv->fallback_buffer[plane].ptr,
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&priv->fallback_buffer[plane].stride, width_in_bytes, height, 16);
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}
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if (!gst_cuda_result (ret)) {
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GST_ERROR_OBJECT (self, "Couldn't allocate fallback buffer");
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