mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-26 11:41:09 +00:00
d3d12: Add RGB{16,15} and BGR{16,15} format support
d3d12 device can support B5G6R5_UNORM and B5G5R5A1_UNORM formats in pixel shader. If the format is not supported by device, U16_UINT format with compute shader will be used, like d3d11converter Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
This commit is contained in:
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94bb9fec58
commit
6fcb5f6ae7
6 changed files with 221 additions and 6 deletions
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@ -53,9 +53,14 @@
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"I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, " \
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"I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, " \
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"I420, YV12, GRAY16_LE, GRAY8"
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"I420, YV12, GRAY16_LE, GRAY8"
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/* pre/post processing required formats */
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#define GST_D3D12_TIER_LAST_FORMATS \
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"RGB16, BGR16, RGB15, BGR15"
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#define GST_D3D12_COMMON_FORMATS \
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#define GST_D3D12_COMMON_FORMATS \
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GST_D3D12_TIER_0_FORMATS ", " \
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GST_D3D12_TIER_0_FORMATS ", " \
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GST_D3D12_TIER_1_FORMATS
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GST_D3D12_TIER_1_FORMATS ", " \
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GST_D3D12_TIER_LAST_FORMATS
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#define GST_D3D12_ALL_FORMATS \
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#define GST_D3D12_ALL_FORMATS \
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"{ " GST_D3D12_COMMON_FORMATS " }"
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"{ " GST_D3D12_COMMON_FORMATS " }"
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@ -162,13 +162,26 @@ gst_d3d12_pack_new (GstD3D12Device * device,
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conv_format = GST_VIDEO_FORMAT_AYUV64;
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conv_format = GST_VIDEO_FORMAT_AYUV64;
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break;
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break;
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case GST_VIDEO_FORMAT_BGR10A2_LE:
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case GST_VIDEO_FORMAT_BGR10A2_LE:
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gst_video_info_set_format (&priv->in_info, GST_VIDEO_FORMAT_RGB10A2_LE,
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conv_format = GST_VIDEO_FORMAT_RGB10A2_LE;
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converter_output_info->width, converter_output_info->height);
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break;
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break;
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case GST_VIDEO_FORMAT_BGRA64_LE:
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case GST_VIDEO_FORMAT_BGRA64_LE:
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gst_video_info_set_format (&priv->in_info, GST_VIDEO_FORMAT_RGBA64_LE,
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conv_format = GST_VIDEO_FORMAT_RGBA64_LE;
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converter_output_info->width, converter_output_info->height);
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break;
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break;
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case GST_VIDEO_FORMAT_RGB16:
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case GST_VIDEO_FORMAT_BGR16:
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case GST_VIDEO_FORMAT_RGB15:
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case GST_VIDEO_FORMAT_BGR15:
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{
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GstD3D12Format device_format;
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gst_d3d12_device_get_format (device, format, &device_format);
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if (device_format.dxgi_format == DXGI_FORMAT_R16_UINT) {
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conv_format = GST_VIDEO_FORMAT_RGBA;
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} else {
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/* Device supports this format */
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return self;
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}
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break;
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}
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default:
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default:
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return self;
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return self;
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}
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}
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@ -168,6 +168,21 @@ gst_d3d12_unpack_new (GstD3D12Device * device,
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case GST_VIDEO_FORMAT_Y216_LE:
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case GST_VIDEO_FORMAT_Y216_LE:
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conv_format = GST_VIDEO_FORMAT_AYUV64;
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conv_format = GST_VIDEO_FORMAT_AYUV64;
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break;
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break;
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case GST_VIDEO_FORMAT_RGB16:
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case GST_VIDEO_FORMAT_BGR16:
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case GST_VIDEO_FORMAT_RGB15:
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case GST_VIDEO_FORMAT_BGR15:
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{
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GstD3D12Format device_format;
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gst_d3d12_device_get_format (device, format, &device_format);
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if (device_format.dxgi_format == DXGI_FORMAT_R16_UINT) {
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conv_format = GST_VIDEO_FORMAT_RGBA;
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} else {
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/* Device supports this format */
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return self;
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}
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break;
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}
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default:
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default:
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return self;
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return self;
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}
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}
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@ -801,6 +801,18 @@ gst_d3d12_device_setup_format_table (GstD3D12Device * self)
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if (SUCCEEDED (hr) && (support1 & format.support1) == format.support1 &&
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if (SUCCEEDED (hr) && (support1 & format.support1) == format.support1 &&
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(support2 & format.support2) == format.support2) {
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(support2 & format.support2) == format.support2) {
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supported = true;
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supported = true;
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} else if (dxgi_format == DXGI_FORMAT_B5G6R5_UNORM ||
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dxgi_format == DXGI_FORMAT_B5G5R5A1_UNORM) {
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/* This format may not be supported by old OS. Use R16_UINT
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* with compute shader */
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format.dxgi_format = DXGI_FORMAT_R16_UINT;
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format.format_flags = GST_D3D12_FORMAT_FLAG_OUTPUT_UAV;
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fs.FormatSupport (DXGI_FORMAT_R16_UINT, support1, support2);
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format.support1 = support1;
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format.support2 = support2;
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format.resource_format[0] = DXGI_FORMAT_R16_UINT;
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format.uav_format[0] = DXGI_FORMAT_R16_UINT;
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supported = true;
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} else {
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} else {
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format.dxgi_format = DXGI_FORMAT_UNKNOWN;
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format.dxgi_format = DXGI_FORMAT_UNKNOWN;
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}
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}
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@ -1156,7 +1168,13 @@ gst_d3d12_device_new_internal (const GstD3D12DeviceConstructData * data)
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D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE |
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D3D12_FORMAT_SUPPORT1_TEXTURE2D | D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE |
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D3D12_FORMAT_SUPPORT1_RENDER_TARGET,
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D3D12_FORMAT_SUPPORT1_RENDER_TARGET,
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D3D12_FORMAT_SUPPORT2_NONE
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D3D12_FORMAT_SUPPORT2_NONE
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}
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},
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{ DXGI_FORMAT_R16_UINT,
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D3D12_FORMAT_SUPPORT1_TEXTURE2D |
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D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW |
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D3D12_FORMAT_SUPPORT1_SHADER_LOAD,
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D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE
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},
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};
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};
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/* *INDENT-ON* */
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/* *INDENT-ON* */
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@ -515,6 +515,38 @@ class SamplerRBGAPremul : ISampler
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}
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}
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};
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};
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class SamplerRGB16 : ISampler
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{
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float4 Execute (float2 uv)
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{
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return float4 (shaderTexture_0.Sample(samplerState, uv).rgb, 1.0);
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}
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};
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class SamplerBGR16 : ISampler
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{
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float4 Execute (float2 uv)
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{
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return float4 (shaderTexture_0.Sample(samplerState, uv).bgr, 1.0);
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}
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};
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class SamplerRGB15 : ISampler
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{
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float4 Execute (float2 uv)
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{
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return float4 (shaderTexture_0.Sample(samplerState, uv).rgb, 1.0);
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}
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};
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class SamplerBGR15 : ISampler
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{
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float4 Execute (float2 uv)
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{
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return float4 (shaderTexture_0.Sample(samplerState, uv).bgr, 1.0);
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}
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};
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interface IConverter
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interface IConverter
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{
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{
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float4 Execute (float4 sample);
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float4 Execute (float4 sample);
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@ -1131,6 +1163,46 @@ class OutputRBGAPremul : IOutputPacked
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}
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}
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};
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};
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class OutputRGB16 : IOutputPacked
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{
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PS_OUTPUT_PACKED Build (float4 sample)
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{
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PS_OUTPUT_PACKED output;
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output.Plane0 = float4 (sample.rgb, 1.0);
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return output;
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}
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};
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class OutputBGR16 : IOutputPacked
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{
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PS_OUTPUT_PACKED Build (float4 sample)
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{
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PS_OUTPUT_PACKED output;
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output.Plane0 = float4 (sample.bgr, 1.0);
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return output;
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}
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};
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class OutputRGB15 : IOutputPacked
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{
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PS_OUTPUT_PACKED Build (float4 sample)
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{
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PS_OUTPUT_PACKED output;
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output.Plane0 = float4 (sample.rgb, 1.0);
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return output;
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}
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};
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class OutputBGR15 : IOutputPacked
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{
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PS_OUTPUT_PACKED Build (float4 sample)
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{
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PS_OUTPUT_PACKED output;
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output.Plane0 = float4 (sample.bgr, 1.0);
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return output;
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}
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};
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OUTPUT_TYPE ENTRY_POINT (PS_INPUT input)
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OUTPUT_TYPE ENTRY_POINT (PS_INPUT input)
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{
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{
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SAMPLER g_sampler;
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SAMPLER g_sampler;
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@ -1637,6 +1709,38 @@ static const char str_PSMain_converter[] =
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" }\n"
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" }\n"
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"};\n"
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"};\n"
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"\n"
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"\n"
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"class SamplerRGB16 : ISampler\n"
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"{\n"
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" float4 Execute (float2 uv)\n"
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" {\n"
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" return float4 (shaderTexture_0.Sample(samplerState, uv).rgb, 1.0);\n"
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" }\n"
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"};\n"
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"\n"
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"class SamplerBGR16 : ISampler\n"
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"{\n"
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" float4 Execute (float2 uv)\n"
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" {\n"
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" return float4 (shaderTexture_0.Sample(samplerState, uv).bgr, 1.0);\n"
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" }\n"
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"};\n"
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"\n"
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"class SamplerRGB15 : ISampler\n"
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"{\n"
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" float4 Execute (float2 uv)\n"
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" {\n"
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" return float4 (shaderTexture_0.Sample(samplerState, uv).rgb, 1.0);\n"
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" }\n"
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"};\n"
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"\n"
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"class SamplerBGR15 : ISampler\n"
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"{\n"
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" float4 Execute (float2 uv)\n"
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" {\n"
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" return float4 (shaderTexture_0.Sample(samplerState, uv).bgr, 1.0);\n"
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" }\n"
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"};\n"
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"\n"
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"interface IConverter\n"
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"interface IConverter\n"
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"{\n"
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"{\n"
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" float4 Execute (float4 sample);\n"
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" float4 Execute (float4 sample);\n"
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@ -2253,6 +2357,46 @@ static const char str_PSMain_converter[] =
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" }\n"
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" }\n"
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"};\n"
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"};\n"
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"\n"
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"\n"
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"class OutputRGB16 : IOutputPacked\n"
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"{\n"
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" PS_OUTPUT_PACKED Build (float4 sample)\n"
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" {\n"
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" PS_OUTPUT_PACKED output;\n"
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" output.Plane0 = float4 (sample.rgb, 1.0);\n"
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" return output;\n"
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" }\n"
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"};\n"
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"\n"
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"class OutputBGR16 : IOutputPacked\n"
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"{\n"
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" PS_OUTPUT_PACKED Build (float4 sample)\n"
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" {\n"
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" PS_OUTPUT_PACKED output;\n"
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" output.Plane0 = float4 (sample.bgr, 1.0);\n"
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" return output;\n"
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" }\n"
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"};\n"
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"\n"
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"class OutputRGB15 : IOutputPacked\n"
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"{\n"
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" PS_OUTPUT_PACKED Build (float4 sample)\n"
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" {\n"
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" PS_OUTPUT_PACKED output;\n"
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" output.Plane0 = float4 (sample.rgb, 1.0);\n"
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" return output;\n"
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" }\n"
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"};\n"
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"\n"
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"class OutputBGR15 : IOutputPacked\n"
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"{\n"
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" PS_OUTPUT_PACKED Build (float4 sample)\n"
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" {\n"
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" PS_OUTPUT_PACKED output;\n"
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" output.Plane0 = float4 (sample.bgr, 1.0);\n"
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" return output;\n"
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" }\n"
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"};\n"
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"\n"
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"OUTPUT_TYPE ENTRY_POINT (PS_INPUT input)\n"
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"OUTPUT_TYPE ENTRY_POINT (PS_INPUT input)\n"
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"{\n"
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"{\n"
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" SAMPLER g_sampler;\n"
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" SAMPLER g_sampler;\n"
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@ -708,6 +708,14 @@ conv_ps_make_input (GstVideoFormat format, gboolean premul)
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if (premul)
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if (premul)
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return "RBGAPremul";
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return "RBGAPremul";
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return "RBGA";
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return "RBGA";
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case GST_VIDEO_FORMAT_RGB16:
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return "RGB16";
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case GST_VIDEO_FORMAT_BGR16:
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return "BGR16";
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case GST_VIDEO_FORMAT_RGB15:
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return "RGB15";
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case GST_VIDEO_FORMAT_BGR15:
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return "BGR15";
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default:
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default:
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g_assert_not_reached ();
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g_assert_not_reached ();
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break;
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break;
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@ -847,6 +855,18 @@ conv_ps_make_output (GstVideoFormat format, gboolean premul)
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else
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else
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ret.push_back({PS_OUTPUT::PACKED, "RBGA"});
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ret.push_back({PS_OUTPUT::PACKED, "RBGA"});
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break;
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break;
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case GST_VIDEO_FORMAT_RGB16:
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ret.push_back({PS_OUTPUT::PACKED, "RGB16"});
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break;
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case GST_VIDEO_FORMAT_BGR16:
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ret.push_back({PS_OUTPUT::PACKED, "BGR16"});
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break;
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case GST_VIDEO_FORMAT_RGB15:
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ret.push_back({PS_OUTPUT::PACKED, "RGB15"});
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break;
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case GST_VIDEO_FORMAT_BGR15:
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ret.push_back({PS_OUTPUT::PACKED, "BGR15"});
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break;
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default:
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default:
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g_assert_not_reached ();
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g_assert_not_reached ();
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break;
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break;
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