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meson: gl: Update to support when egl and win32 window system are explicitly requested
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parent
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1 changed files with 31 additions and 18 deletions
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@ -658,26 +658,39 @@ if need_platform_wgl == 'yes'
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endif
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endif
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endif
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endif
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if need_platform_wgl != 'no' and need_win_win32 != 'no'
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if host_system == 'windows' and need_win_win32 != 'no'
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gdi_dep = cc.find_library('gdi32', required : false)
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gdi_dep = cc.find_library('gdi32', required : false)
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wglext_h = cc.has_header('GL/wglext.h',
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if gdi_dep.found()
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prefix : '''#include <windows.h>
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have_wgl = false
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#include <GL/gl.h>''',
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have_egl_win32 = false
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include_directories : compat_includes)
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if need_platform_wgl != 'no'
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wglext_h = cc.has_header('GL/wglext.h',
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prefix : '''#include <windows.h>
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#include <GL/gl.h>''',
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include_directories : compat_includes)
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have_wgl = wglext_h and gl_dep.found()
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endif
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if wglext_h and gdi_dep.found() and gl_dep.found()
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have_egl_win32 = enabled_gl_platforms.contains('egl') and gles2_dep.found()
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gl_includes += [compat_includes]
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if have_wgl or have_egl_win32
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gl_platform_deps += gdi_dep
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gl_includes += [compat_includes]
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gl_sources += [
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gl_platform_deps += gdi_dep
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'win32/gstglwindow_win32.c',
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gl_sources += [
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'win32/gstglwindow_win32.c',
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'win32/gstglwindow_win32.c',
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'wgl/gstglcontext_wgl.c',
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'win32/gstglwindow_win32.c',
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]
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]
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enabled_gl_winsys += 'win32'
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enabled_gl_winsys += 'win32'
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gl_winsys_deps += gdi_dep
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gl_winsys_deps += gdi_dep
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enabled_gl_platforms += 'wgl'
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glconf.set('GST_GL_HAVE_WINDOW_WIN32', 1)
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glconf.set('GST_GL_HAVE_WINDOW_WIN32', 1)
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endif
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glconf.set('GST_GL_HAVE_PLATFORM_WGL', 1)
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if have_wgl
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gl_sources += [
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'wgl/gstglcontext_wgl.c',
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]
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enabled_gl_platforms += 'wgl'
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glconf.set('GST_GL_HAVE_PLATFORM_WGL', 1)
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endif
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endif
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endif
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endif
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endif
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