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qt: use a static_cast instead of dynamic one
The dynamic_cast is a little but of overkill as the app will still crash if it fails in the later g_assert. Allows compilation with -fno-rtti https://bugzilla.gnome.org/show_bug.cgi?id=762526
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2 changed files with 2 additions and 2 deletions
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@ -305,7 +305,7 @@ gst_qt_sink_change_state (GstElement * element, GstStateChange transition)
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switch (transition) {
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case GST_STATE_CHANGE_NULL_TO_READY:
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app = dynamic_cast<QGuiApplication *> (QCoreApplication::instance ());
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app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
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if (!app) {
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GST_ELEMENT_ERROR (element, RESOURCE, NOT_FOUND,
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("%s", "Failed to connect to Qt"),
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@ -122,7 +122,7 @@ void InitializeSceneGraph::run()
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QtGLVideoItem::QtGLVideoItem()
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{
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QGuiApplication *app = dynamic_cast<QGuiApplication *> (QCoreApplication::instance ());
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QGuiApplication *app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
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static volatile gsize _debug;
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g_assert (app != NULL);
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