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glcontext: fix get_current_gl_api on x11/nvidia drivers
They require to get_proc_address some functions through the platform specific {glX,egl}GetProcAddress rather than the default GL library symbol lookup.
This commit is contained in:
parent
cfa9b94045
commit
66407b9877
4 changed files with 15 additions and 8 deletions
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@ -117,7 +117,7 @@ _context_ready (gpointer data)
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display = gst_gl_context_get_display (GST_GL_CONTEXT (self->gst_gl_context));
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self->draw_context = gst_gl_context_new_wrapped (display,
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(guintptr) self->gl_context, GST_GL_PLATFORM_CGL,
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gst_gl_context_get_current_gl_api (NULL, NULL));
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gst_gl_context_get_current_gl_api (GST_GL_PLATFORM_CGL, NULL, NULL));
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gst_object_unref (display);
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if (!self->draw_context) {
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@ -411,7 +411,7 @@ gst_gl_context_new_wrapped (GstGLDisplay * display, guintptr handle,
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if (context_type == GST_GL_PLATFORM_CGL) {
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context_class->get_current_context =
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gst_gl_context_cocoa_get_current_context;
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context_class->get_proc_address = _default_get_proc_address;
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context_class->get_proc_address = gst_gl_context_default_get_proc_address;
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}
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#endif
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#if GST_GL_HAVE_PLATFORM_WGL
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@ -424,7 +424,7 @@ gst_gl_context_new_wrapped (GstGLDisplay * display, guintptr handle,
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if (context_type == GST_GL_PLATFORM_EAGL) {
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context_class->get_current_context =
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gst_gl_context_eagl_get_current_context;
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context_class->get_proc_address = _default_get_proc_address;
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context_class->get_proc_address = gst_gl_context_default_get_proc_address;
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}
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#endif
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@ -507,6 +507,7 @@ gst_gl_context_get_proc_address_with_platform (GstGLPlatform context_type,
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/**
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* gst_gl_context_get_current_gl_api:
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* @platform: the #GstGLPlatform to retreive the API for
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* @major: (out): (allow-none): the major version
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* @minor: (out): (allow-none): the minor version
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*
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@ -519,7 +520,8 @@ gst_gl_context_get_proc_address_with_platform (GstGLPlatform context_type,
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* Since: 1.6
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*/
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GstGLAPI
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gst_gl_context_get_current_gl_api (guint * major, guint * minor)
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gst_gl_context_get_current_gl_api (GstGLPlatform platform, guint * major,
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guint * minor)
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{
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const GLubyte *(*GetString) (GLenum name);
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#if GST_GL_HAVE_OPENGL
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@ -533,10 +535,13 @@ gst_gl_context_get_current_gl_api (guint * major, guint * minor)
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while (ret != GST_GL_API_NONE) {
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/* FIXME: attempt to delve into the platform specific GetProcAddress */
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GetString = gst_gl_context_default_get_proc_address (ret, "glGetString");
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GetString =
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gst_gl_context_get_proc_address_with_platform (platform, ret,
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"glGetString");
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#if GST_GL_HAVE_OPENGL
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GetIntegerv =
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gst_gl_context_default_get_proc_address (ret, "glGetIntegerv");
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gst_gl_context_get_proc_address_with_platform (platform, ret,
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"glGetIntegerv");
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#endif
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if (!GetString) {
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goto next;
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@ -146,7 +146,7 @@ gboolean gst_gl_context_check_gl_version (GstGLContext * context, GstGLAPI
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gboolean gst_gl_context_check_feature (GstGLContext *context, const gchar *feature);
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guintptr gst_gl_context_get_current_gl_context (GstGLPlatform platform);
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GstGLAPI gst_gl_context_get_current_gl_api (guint *major, guint *minor);
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GstGLAPI gst_gl_context_get_current_gl_api (GstGLPlatform platform, guint *major, guint *minor);
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gboolean gst_gl_context_fill_info (GstGLContext * context, GError ** error);
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@ -401,7 +401,9 @@ static void
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_fill_context_info (GstGLContext * context, struct context_info *info)
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{
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info->handle = gst_gl_context_get_current_gl_context (info->platform);
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info->api = gst_gl_context_get_current_gl_api (&info->major, &info->minor);
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info->api =
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gst_gl_context_get_current_gl_api (info->platform, &info->major,
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&info->minor);
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}
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GST_START_TEST (test_current_context)
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