Corrected the configure.ac so it actually works. Updated some c files so that they build on Solaris. This mostly in...

Original commit message from CVS:
Corrected the configure.ac so it actually works.  Updated some c files
so that they build on Solaris.  This mostly involved supporting ISO
style variable-argument macros.
This commit is contained in:
Brian Cameron 2003-05-21 18:16:28 +00:00
parent 1c7d5ad0d8
commit 65d0e5af3d
2 changed files with 15 additions and 11 deletions

View file

@ -41,17 +41,21 @@ AM_PROG_AS
AS="${CC}"
dnl decide on error flags
AS_COMPILER_FLAG(-Wall,GST_ERROR="$GST_ERROR -Wall",GST_ERROR="$GST_ERROR")
if test "x$GST_CVS"="xyes"; then
AS_COMPILER_FLAG(-Werror,GST_ERROR="$GST_ERROR -Werror",GST_ERROR="$GST_ERROR")
AS_COMPILER_FLAG(-Wall, GST_WALL="yes", GST_WALL="no")
# Only set these optimization flags if gcc is being used.
#
GST_FUNROLL_CFLAGS="$GST_FUNROLL_CFLAGS -funroll-all-loops"
GST_FINLINE_CFLAGS="$GST_FINLINE_CFLAGS -finline-functions"
GST_FFASTMATH_CFLAGS="$GST_FFASTMATH_CFLAGS -ffast-math"
GST_FSCHEDULE_CFLAGS="$GST_FSCHEDULE_CFLAGS -fschedule-insns2"
GST_FNOEXCEPTIONS_CFLAGS="$GST_FNOEXCEPTIONS_CFLAGS -fno-exceptions"
if test "x$GST_WALL" = "xyes"; then
GST_ERROR="$GST_ERROR -Wall"
if test "x$GST_CVS" = "xyes"; then
AS_COMPILER_FLAG(-Werror,GST_ERROR="$GST_ERROR -Werror",GST_ERROR="$GST_ERROR")
fi
dnl set gcc-style optimization flags if using the gnu compiler.
GST_FUNROLL_CFLAGS="$GST_FUNROLL_CFLAGS -funroll-all-loops"
GST_FINLINE_CFLAGS="$GST_FINLINE_CFLAGS -finline-functions"
GST_FFASTMATH_CFLAGS="$GST_FFASTMATH_CFLAGS -ffast-math"
GST_FSCHEDULE_CFLAGS="$GST_FSCHEDULE_CFLAGS -fschedule-insns2"
GST_FNOEXCEPTIONS_CFLAGS="$GST_FNOEXCEPTIONS_CFLAGS -fno-exceptions"
fi
dnl determine c++ compiler

View file

@ -84,7 +84,7 @@ inline int ShiftRight (int x, const unsigned char s)
px et py indique la nouvelle position (en sqrtperte ieme de pixel)
(valeur * 16)
*/
inline void calculatePXandPY (int x, int y, int *px, int *py)
void calculatePXandPY (int x, int y, int *px, int *py)
{
if (theMode == WATER_MODE)
{