mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-26 03:31:05 +00:00
qml6: implement qml6gloverlay
Based on the Qt5 version of qmlgloverlay. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3845>
This commit is contained in:
parent
aeb0fa9993
commit
659c45ee7e
16 changed files with 1866 additions and 53 deletions
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@ -31,6 +31,7 @@ plugin_init (GstPlugin * plugin)
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ret |= GST_ELEMENT_REGISTER (qml6glsink, plugin);
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ret |= GST_ELEMENT_REGISTER (qml6glsrc, plugin);
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ret |= GST_ELEMENT_REGISTER (qml6gloverlay, plugin);
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return ret;
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}
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519
subprojects/gst-plugins-good/ext/qt6/gstqml6gloverlay.cc
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519
subprojects/gst-plugins-good/ext/qt6/gstqml6gloverlay.cc
Normal file
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@ -0,0 +1,519 @@
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/*
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* GStreamer
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* Copyright (C) 2022 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:gstqml6gloverlay
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*
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* `qml6gloverlay` provides a way to render an almost-arbitrary QML scene within
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* GStreamer pipeline using the same OpenGL context that GStreamer uses
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* internally. This avoids attempting to share multiple OpenGL contexts
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* avoiding increased synchronisation points and attempting to share an OpenGL
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* context at runtime which some drivers do not like. The Intel driver on
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* Windows is a notable example of the last point.
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*
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* `qml6gloverlay` will attempt to retrieve the windowing system display connection
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* that Qt is using (#GstGLDisplay). This may be different to any already
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* existing window system display connection already in use in the pipeline for
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* a number of reasons. A couple of examples of this are:
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*
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* 1. Adding `qml6gloverlay` to an already running pipeline
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* 2. Not having any `qml6gloverlay` (or `qml6glsink`) element start up before any
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* other OpenGL-based element in the pipeline.
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*
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* If one of these scenarios occurs, then there will be multiple OpenGL contexts
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* in use in the pipeline. This means that either the pipeline will fail to
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* start up correctly, a downstream element may reject buffers, or a complete
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* GPU->System memory->GPU transfer is performed for every buffer.
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*
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* The requirement to avoid this is that all elements share the same
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* #GstGLDisplay object and as Qt cannot currently share an existing window
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* system display connection, GStreamer must use the window system display
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* connection provided by Qt. This window system display connection can be
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* retrieved by either a `qml6glsink` element or a `qml6gloverlay` element. The
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* recommended usage is to have either element (`qml6glsink` or `qml6gloverlay`)
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* be the first to propagate the #GstGLDisplay for the entire pipeline to use by
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* setting either element to the READY element state before any other OpenGL
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* element in the pipeline.
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*
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* In a dynamically adding `qml6gloverlay` (or `qml6glsink`) to a pipeline case,
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* there are some considerations for ensuring that the window system display
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* and OpenGL contexts are compatible with Qt. When the `qml6gloverlay` (or
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* `qml6glsink`) element is added and brought up to READY, it will propagate it's
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* own #GstGLDisplay using the #GstContext mechanism regardless of any existing
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* #GstGLDisplay used by the pipeline previously. In order for the new
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* #GstGLDisplay to be used, the application must then set the provided
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* #GstGLDisplay containing #GstContext on the pipeline. This may effectively
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* cause each OpenGL element to replace the window system display and also the
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* OpenGL context it is using. As such this process may take a significant
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* amount of time and resources as objects are recreated in the new OpenGL
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* context.
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*
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* All instances of `qml6gloverlay` and `qml6glsink` will return the exact same
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* #GstGLDisplay object while the pipeline is running regardless of whether
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* any `qml6gloverlay` or `qml6glsink` elements are added or removed from the
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* pipeline.
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*
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* The Qml scene will run at the pace of incoming buffers. One input buffer
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* will cause a render of one output buffer. The timestamps on the input
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* buffers are used to drive the animation time.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstqt6elements.h"
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#include "gstqml6gloverlay.h"
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#include "qt6glrenderer.h"
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#include "gstqt6glutility.h"
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#include <QtGui/QGuiApplication>
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#include <gst/gl/gstglfuncs.h>
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#define GST_CAT_DEFAULT gst_debug_qml6_gl_overlay
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GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
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static void gst_qml6_gl_overlay_finalize (GObject * object);
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static void gst_qml6_gl_overlay_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec);
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static void gst_qml6_gl_overlay_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec);
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static gboolean gst_qml6_gl_overlay_gl_start (GstGLBaseFilter * bfilter);
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static void gst_qml6_gl_overlay_gl_stop (GstGLBaseFilter * bfilter);
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static gboolean gst_qml6_gl_overlay_gl_set_caps (GstGLBaseFilter * bfilter,
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GstCaps * in_caps, GstCaps * out_caps);
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static GstFlowReturn gst_qml6_gl_overlay_prepare_output_buffer (GstBaseTransform * btrans,
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GstBuffer * buffer, GstBuffer ** outbuf);
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static GstFlowReturn gst_qml6_gl_overlay_transform (GstBaseTransform * btrans,
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GstBuffer * inbuf, GstBuffer * outbuf);
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static GstStateChangeReturn gst_qml6_gl_overlay_change_state (GstElement * element,
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GstStateChange transition);
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enum
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{
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PROP_0,
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PROP_WIDGET,
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PROP_QML_SCENE,
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PROP_ROOT_ITEM,
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};
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enum
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{
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SIGNAL_0,
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SIGNAL_QML_SCENE_INITIALIZED,
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SIGNAL_QML_SCENE_DESTROYED,
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LAST_SIGNAL
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};
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static guint gst_qml6_gl_overlay_signals[LAST_SIGNAL] = { 0 };
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#define gst_qml6_gl_overlay_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstQml6GLOverlay, gst_qml6_gl_overlay,
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GST_TYPE_GL_FILTER, GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT,
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"qml6gloverlay", 0, "Qt6 Video Overlay"));
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GST_ELEMENT_REGISTER_DEFINE_WITH_CODE (qml6gloverlay, "qml6gloverlay",
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GST_RANK_NONE, GST_TYPE_QML6_GL_OVERLAY, qt6_element_init (plugin));
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static void
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gst_qml6_gl_overlay_class_init (GstQml6GLOverlayClass * klass)
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{
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GObjectClass *gobject_class;
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GstElementClass *gstelement_class;
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GstBaseTransformClass *btrans_class;
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GstGLBaseFilterClass *glbasefilter_class;
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GstGLFilterClass *glfilter_class;
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GstElementClass *element_class;
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gobject_class = (GObjectClass *) klass;
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gstelement_class = (GstElementClass *) klass;
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glbasefilter_class = (GstGLBaseFilterClass *) klass;
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glfilter_class = (GstGLFilterClass *) klass;
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btrans_class = (GstBaseTransformClass *) klass;
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element_class = (GstElementClass *) klass;
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gobject_class->set_property = gst_qml6_gl_overlay_set_property;
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gobject_class->get_property = gst_qml6_gl_overlay_get_property;
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gobject_class->finalize = gst_qml6_gl_overlay_finalize;
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gst_element_class_set_metadata (gstelement_class, "Qt Video Overlay",
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"Filter/QML/Overlay", "A filter that renders a QML scene onto a video stream",
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"Matthew Waters <matthew@centricular.com>");
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g_object_class_install_property (gobject_class, PROP_QML_SCENE,
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g_param_spec_string ("qml-scene", "QML Scene",
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"The contents of the QML scene", NULL,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_WIDGET,
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g_param_spec_pointer ("widget", "QQuickItem",
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"The QQuickItem to place the input video in the object hierarchy",
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_ROOT_ITEM,
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g_param_spec_pointer ("root-item", "QQuickItem",
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"The root QQuickItem from the qml-scene used to render",
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(GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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/**
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* GstQmlGLOverlay::qml-scene-initialized
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* @element: the #GstQmlGLOverlay
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* @user_data: user provided data
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*/
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gst_qml6_gl_overlay_signals[SIGNAL_QML_SCENE_INITIALIZED] =
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g_signal_new ("qml-scene-initialized", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
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/**
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* GstQmlGLOverlay::qml-scene-destroyed
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* @element: the #GstQmlGLOverlay
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* @user_data: user provided data
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*/
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gst_qml6_gl_overlay_signals[SIGNAL_QML_SCENE_DESTROYED] =
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g_signal_new ("qml-scene-destroyed", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
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gst_gl_filter_add_rgba_pad_templates (glfilter_class);
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btrans_class->prepare_output_buffer = gst_qml6_gl_overlay_prepare_output_buffer;
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btrans_class->transform = gst_qml6_gl_overlay_transform;
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glbasefilter_class->gl_start = gst_qml6_gl_overlay_gl_start;
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glbasefilter_class->gl_stop = gst_qml6_gl_overlay_gl_stop;
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glbasefilter_class->gl_set_caps = gst_qml6_gl_overlay_gl_set_caps;
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element_class->change_state = gst_qml6_gl_overlay_change_state;
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}
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static void
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gst_qml6_gl_overlay_init (GstQml6GLOverlay * qml6_gl_overlay)
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{
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qml6_gl_overlay->widget = QSharedPointer<Qt6GLVideoItemInterface>();
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qml6_gl_overlay->qml_scene = NULL;
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}
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static void
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gst_qml6_gl_overlay_finalize (GObject * object)
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{
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GstQml6GLOverlay *qml6_gl_overlay = GST_QML6_GL_OVERLAY (object);
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g_free (qml6_gl_overlay->qml_scene);
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qml6_gl_overlay->qml_scene = NULL;
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qml6_gl_overlay->widget.clear();
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_qml6_gl_overlay_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstQml6GLOverlay *qml6_gl_overlay = GST_QML6_GL_OVERLAY (object);
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switch (prop_id) {
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case PROP_WIDGET: {
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Qt6GLVideoItem *qt_item = static_cast<Qt6GLVideoItem *> (g_value_get_pointer (value));
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if (qt_item)
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qml6_gl_overlay->widget = qt_item->getInterface();
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else
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qml6_gl_overlay->widget.clear();
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break;
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}
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case PROP_QML_SCENE:
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g_free (qml6_gl_overlay->qml_scene);
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qml6_gl_overlay->qml_scene = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_qml6_gl_overlay_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstQml6GLOverlay *qml6_gl_overlay = GST_QML6_GL_OVERLAY (object);
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switch (prop_id) {
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case PROP_WIDGET:
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/* This is not really safe - the app needs to be
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* sure the widget is going to be kept alive or
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* this can crash */
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if (qml6_gl_overlay->widget)
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g_value_set_pointer (value, qml6_gl_overlay->widget->videoItem());
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else
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g_value_set_pointer (value, NULL);
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break;
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case PROP_QML_SCENE:
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g_value_set_string (value, qml6_gl_overlay->qml_scene);
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break;
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case PROP_ROOT_ITEM:
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GST_OBJECT_LOCK (qml6_gl_overlay);
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if (qml6_gl_overlay->renderer) {
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QQuickItem *root = qml6_gl_overlay->renderer->rootItem();
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if (root)
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g_value_set_pointer (value, root);
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else
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g_value_set_pointer (value, NULL);
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} else {
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g_value_set_pointer (value, NULL);
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}
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GST_OBJECT_UNLOCK (qml6_gl_overlay);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static gboolean
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gst_qml6_gl_overlay_gl_start (GstGLBaseFilter * bfilter)
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{
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GstQml6GLOverlay *qml6_gl_overlay = GST_QML6_GL_OVERLAY (bfilter);
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QQuickItem *root;
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GError *error = NULL;
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GST_TRACE_OBJECT (bfilter, "using scene:\n%s", qml6_gl_overlay->qml_scene);
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if (!qml6_gl_overlay->qml_scene || g_strcmp0 (qml6_gl_overlay->qml_scene, "") == 0) {
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GST_ELEMENT_ERROR (bfilter, RESOURCE, NOT_FOUND, ("qml-scene property not set"), (NULL));
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return FALSE;
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}
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if (!GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (bfilter))
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return FALSE;
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GST_OBJECT_LOCK (bfilter);
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qml6_gl_overlay->renderer = new GstQt6QuickRenderer;
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if (!qml6_gl_overlay->renderer->init (bfilter->context, &error)) {
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GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
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("%s", error->message), (NULL));
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delete qml6_gl_overlay->renderer;
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qml6_gl_overlay->renderer = NULL;
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GST_OBJECT_UNLOCK (bfilter);
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return FALSE;
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}
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/* FIXME: Qml may do async loading and we need to propagate qml errors in that case as well */
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if (!qml6_gl_overlay->renderer->setQmlScene (qml6_gl_overlay->qml_scene, &error)) {
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GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
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("%s", error->message), (NULL));
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goto fail_renderer;
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return FALSE;
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}
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root = qml6_gl_overlay->renderer->rootItem();
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if (!root) {
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GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
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("Qml scene does not have a root item"), (NULL));
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goto fail_renderer;
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}
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GST_OBJECT_UNLOCK (bfilter);
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g_object_notify (G_OBJECT (qml6_gl_overlay), "root-item");
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g_signal_emit (qml6_gl_overlay, gst_qml6_gl_overlay_signals[SIGNAL_QML_SCENE_INITIALIZED], 0);
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GST_OBJECT_LOCK (bfilter);
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if (!qml6_gl_overlay->widget) {
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Qt6GLVideoItem *qt_item = static_cast<Qt6GLVideoItem *>(root->findChild<Qt6GLVideoItem *> ());
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if (qt_item)
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qml6_gl_overlay->widget = qt_item->getInterface();
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}
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GST_OBJECT_UNLOCK (bfilter);
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return TRUE;
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fail_renderer:
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{
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qml6_gl_overlay->renderer->cleanup();
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delete qml6_gl_overlay->renderer;
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qml6_gl_overlay->renderer = NULL;
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GST_OBJECT_UNLOCK (bfilter);
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return FALSE;
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}
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}
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static void
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gst_qml6_gl_overlay_gl_stop (GstGLBaseFilter * bfilter)
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{
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GstQml6GLOverlay *qml6_gl_overlay = GST_QML6_GL_OVERLAY (bfilter);
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GstQt6QuickRenderer *renderer = NULL;
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/* notify before actually destroying anything */
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GST_OBJECT_LOCK (qml6_gl_overlay);
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if (qml6_gl_overlay->renderer)
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renderer = qml6_gl_overlay->renderer;
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qml6_gl_overlay->renderer = NULL;
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GST_OBJECT_UNLOCK (qml6_gl_overlay);
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g_signal_emit (qml6_gl_overlay, gst_qml6_gl_overlay_signals[SIGNAL_QML_SCENE_DESTROYED], 0);
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g_object_notify (G_OBJECT (qml6_gl_overlay), "root-item");
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if (qml6_gl_overlay->widget)
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qml6_gl_overlay->widget->setBuffer (NULL);
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if (renderer) {
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renderer->cleanup();
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delete renderer;
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}
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GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (bfilter);
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}
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static gboolean
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gst_qml6_gl_overlay_gl_set_caps (GstGLBaseFilter * bfilter, GstCaps * in_caps,
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GstCaps * out_caps)
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{
|
||||
GstGLFilter *filter = GST_GL_FILTER (bfilter);
|
||||
GstQml6GLOverlay *qml6_gl_overlay = GST_QML6_GL_OVERLAY (bfilter);
|
||||
|
||||
if (!GST_GL_BASE_FILTER_CLASS (parent_class)->gl_set_caps (bfilter, in_caps, out_caps))
|
||||
return FALSE;
|
||||
|
||||
qml6_gl_overlay->renderer->setSize (GST_VIDEO_INFO_WIDTH (&filter->out_info),
|
||||
GST_VIDEO_INFO_HEIGHT (&filter->out_info));
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_qml6_gl_overlay_prepare_output_buffer (GstBaseTransform * btrans,
|
||||
GstBuffer * buffer, GstBuffer ** outbuf)
|
||||
{
|
||||
GstBaseTransformClass *bclass = GST_BASE_TRANSFORM_GET_CLASS (btrans);
|
||||
GstGLBaseFilter *bfilter = GST_GL_BASE_FILTER (btrans);
|
||||
GstGLFilter *filter = GST_GL_FILTER (btrans);
|
||||
GstQml6GLOverlay *qml6_gl_overlay = GST_QML6_GL_OVERLAY (btrans);
|
||||
GstGLMemory *out_mem;
|
||||
GstGLSyncMeta *sync_meta;
|
||||
|
||||
if (gst_buffer_n_memory (buffer) <= 0) {
|
||||
GST_ELEMENT_ERROR (btrans, RESOURCE, NOT_FOUND,
|
||||
(NULL), ("Buffer must have a memory object"));
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
if (qml6_gl_overlay->widget) {
|
||||
GstMemory *mem;
|
||||
GstGLMemory *gl_mem;
|
||||
|
||||
qml6_gl_overlay->widget->setCaps (bfilter->in_caps);
|
||||
|
||||
mem = gst_buffer_peek_memory (buffer, 0);
|
||||
if (!gst_is_gl_memory (mem)) {
|
||||
GST_ELEMENT_ERROR (btrans, RESOURCE, NOT_FOUND,
|
||||
(NULL), ("Input memory must be a GstGLMemory"));
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
gl_mem = (GstGLMemory *) mem;
|
||||
if (!gst_gl_context_can_share (gl_mem->mem.context, bfilter->context)) {
|
||||
GST_WARNING_OBJECT (bfilter, "Cannot use the current input texture "
|
||||
"(input buffer GL context %" GST_PTR_FORMAT " cannot share "
|
||||
"resources with the configured OpenGL context %" GST_PTR_FORMAT ")",
|
||||
gl_mem->mem.context, bfilter->context);
|
||||
} else {
|
||||
qml6_gl_overlay->widget->setBuffer (buffer);
|
||||
}
|
||||
}
|
||||
|
||||
/* XXX: is this the correct ts to drive the animation */
|
||||
out_mem = qml6_gl_overlay->renderer->generateOutput (GST_BUFFER_PTS (buffer));
|
||||
if (!out_mem) {
|
||||
GST_ERROR_OBJECT (qml6_gl_overlay, "Failed to generate output");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
*outbuf = gst_buffer_new ();
|
||||
gst_buffer_append_memory (*outbuf, (GstMemory *) out_mem);
|
||||
gst_buffer_add_video_meta (*outbuf, (GstVideoFrameFlags) 0,
|
||||
GST_VIDEO_INFO_FORMAT (&filter->out_info),
|
||||
GST_VIDEO_INFO_WIDTH (&filter->in_info),
|
||||
GST_VIDEO_INFO_HEIGHT (&filter->out_info));
|
||||
|
||||
sync_meta = gst_buffer_add_gl_sync_meta (bfilter->context, *outbuf);
|
||||
gst_gl_sync_meta_set_sync_point (sync_meta, bfilter->context);
|
||||
|
||||
bclass->copy_metadata (btrans, buffer, *outbuf);
|
||||
|
||||
return GST_FLOW_OK;
|
||||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_qml6_gl_overlay_transform (GstBaseTransform * btrans, GstBuffer * inbuf,
|
||||
GstBuffer * outbuf)
|
||||
{
|
||||
return GST_FLOW_OK;
|
||||
}
|
||||
|
||||
static GstStateChangeReturn
|
||||
gst_qml6_gl_overlay_change_state (GstElement * element,
|
||||
GstStateChange transition)
|
||||
{
|
||||
GstQml6GLOverlay *qml6_gl_overlay = GST_QML6_GL_OVERLAY (element);
|
||||
GstGLBaseFilter *filter = GST_GL_BASE_FILTER (element);
|
||||
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
|
||||
|
||||
GST_DEBUG_OBJECT (filter, "changing state: %s => %s",
|
||||
gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
|
||||
gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
|
||||
|
||||
switch (transition) {
|
||||
case GST_STATE_CHANGE_NULL_TO_READY: {
|
||||
QGuiApplication *app;
|
||||
GstGLDisplay *display = NULL;
|
||||
|
||||
app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
|
||||
if (!app) {
|
||||
GST_ELEMENT_ERROR (element, RESOURCE, NOT_FOUND,
|
||||
("%s", "Failed to connect to Qt"),
|
||||
("%s", "Could not retrieve QGuiApplication instance"));
|
||||
return GST_STATE_CHANGE_FAILURE;
|
||||
}
|
||||
|
||||
display = gst_qml6_get_gl_display (FALSE);
|
||||
|
||||
if (display != filter->display)
|
||||
/* always propagate. The application may need to choose between window
|
||||
* system display connections */
|
||||
gst_gl_element_propagate_display_context (GST_ELEMENT (qml6_gl_overlay), display);
|
||||
gst_object_unref (display);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
|
||||
if (ret == GST_STATE_CHANGE_FAILURE)
|
||||
return ret;
|
||||
|
||||
switch (transition) {
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
||||
}
|
76
subprojects/gst-plugins-good/ext/qt6/gstqml6gloverlay.h
Normal file
76
subprojects/gst-plugins-good/ext/qt6/gstqml6gloverlay.h
Normal file
|
@ -0,0 +1,76 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2020 Matthew Waters <matthew@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GST_QML6_GL_OVERLAY_H__
|
||||
#define __GST_QML6_GL_OVERLAY_H__
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/gl/gl.h>
|
||||
#include "qt6glrenderer.h"
|
||||
#include "qt6glitem.h"
|
||||
|
||||
typedef struct _GstQml6GLOverlay GstQml6GLOverlay;
|
||||
typedef struct _GstQml6GLOverlayClass GstQml6GLOverlayClass;
|
||||
typedef struct _GstQml6GLOverlayPrivate GstQml6GLOverlayPrivate;
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
GType gst_qml6_gl_overlay_get_type (void);
|
||||
#define GST_TYPE_QML6_GL_OVERLAY (gst_qml6_gl_overlay_get_type())
|
||||
#define GST_QML6_GL_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_QML6_GL_OVERLAY,GstQml6GLOverlay))
|
||||
#define GST_QML6_GL_OVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_QML6_GL_OVERLAY,GstQml6GLOverlayClass))
|
||||
#define GST_IS_QML6_GL_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_QML6_GL_OVERLAY))
|
||||
#define GST_IS_QML6_GL_OVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_QML6_GL_OVERLAY))
|
||||
#define GST_QML6_GL_OVERLAY_CAST(obj) ((GstQml6GLOverlay*)(obj))
|
||||
|
||||
/**
|
||||
* GstQml6GLOverlay:
|
||||
*
|
||||
* Opaque #GstQml6GLOverlay object
|
||||
*/
|
||||
struct _GstQml6GLOverlay
|
||||
{
|
||||
/* <private> */
|
||||
GstGLFilter parent;
|
||||
|
||||
gchar *qml_scene;
|
||||
|
||||
GstQt6QuickRenderer *renderer;
|
||||
|
||||
QSharedPointer<Qt6GLVideoItemInterface> widget;
|
||||
};
|
||||
|
||||
/**
|
||||
* GstQml6GLOverlayClass:
|
||||
*
|
||||
* The #GstQml6GLOverlayClass struct only contains private data
|
||||
*/
|
||||
struct _GstQml6GLOverlayClass
|
||||
{
|
||||
/* <private> */
|
||||
GstGLFilterClass parent_class;
|
||||
};
|
||||
|
||||
GstQml6GLOverlay * gst_qml6_gl_overlay_new (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __GST_QML6_GL_OVERLAY_H__ */
|
|
@ -28,6 +28,7 @@ void qt6_element_init (GstPlugin * plugin);
|
|||
|
||||
GST_ELEMENT_REGISTER_DECLARE (qml6glsink);
|
||||
GST_ELEMENT_REGISTER_DECLARE (qml6glsrc);
|
||||
GST_ELEMENT_REGISTER_DECLARE (qml6gloverlay);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
|
|
@ -292,68 +292,97 @@ gst_qml6_get_gl_wrapcontext (GstGLDisplay * display,
|
|||
#endif
|
||||
return TRUE;
|
||||
}
|
||||
#if 0
|
||||
QVariant
|
||||
|
||||
QOpenGLContext *
|
||||
qt_opengl_native_context_from_gst_gl_context (GstGLContext * context)
|
||||
{
|
||||
guintptr handle;
|
||||
GstGLPlatform platform;
|
||||
guintptr handle;
|
||||
GstGLPlatform platform;
|
||||
QOpenGLContext *ret = NULL;
|
||||
|
||||
handle = gst_gl_context_get_gl_context (context);
|
||||
platform = gst_gl_context_get_gl_platform (context);
|
||||
handle = gst_gl_context_get_gl_context (context);
|
||||
platform = gst_gl_context_get_gl_platform (context);
|
||||
|
||||
/* this is required as Qt doesn't allow retrieving the relevant native
|
||||
* interface unless the underlying context has been created */
|
||||
QOpenGLContext *qt_gl_context = new QOpenGLContext();
|
||||
qt_gl_context->create();
|
||||
|
||||
#if GST_GL_HAVE_WINDOW_X11 && defined (HAVE_QT_X11)
|
||||
if (platform == GST_GL_PLATFORM_GLX) {
|
||||
GstGLDisplay *display = gst_gl_context_get_display (context);
|
||||
GstGLWindow *window = gst_gl_context_get_window (context);
|
||||
Display *xdisplay = (Display *) gst_gl_display_get_handle (display);
|
||||
Window win = gst_gl_window_get_window_handle (window);
|
||||
gst_object_unref (window);
|
||||
gst_object_unref (display);
|
||||
return QVariant::fromValue(QGLXNativeContext((GLXContext) handle, xdisplay, win));
|
||||
if (!ret && platform == GST_GL_PLATFORM_GLX) {
|
||||
auto glx = qt_gl_context->nativeInterface<QNativeInterface::QGLXContext>();
|
||||
if (!glx) {
|
||||
GST_WARNING ("Retriving GLX context interface from Qt failed");
|
||||
} else {
|
||||
GstGLDisplay *display = gst_gl_context_get_display (context);
|
||||
GstGLWindow *window = gst_gl_context_get_window (context);
|
||||
gst_object_unref (window);
|
||||
gst_object_unref (display);
|
||||
ret = glx->fromNative((GLXContext) handle);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if GST_GL_HAVE_PLATFORM_EGL && (defined (HAVE_QT_WAYLAND) || defined (HAVE_QT_EGLFS) || defined (HAVE_QT_ANDROID))
|
||||
if (platform == GST_GL_PLATFORM_EGL) {
|
||||
EGLDisplay egl_display = EGL_DEFAULT_DISPLAY;
|
||||
GstGLDisplay *display = gst_gl_context_get_display (context);
|
||||
GstGLDisplayEGL *display_egl = gst_gl_display_egl_from_gl_display (display);
|
||||
if (!ret && platform == GST_GL_PLATFORM_EGL) {
|
||||
auto egl = qt_gl_context->nativeInterface<QNativeInterface::QEGLContext>();
|
||||
if (!egl) {
|
||||
GST_WARNING ("Retriving EGL context interface from Qt failed");
|
||||
} else {
|
||||
EGLDisplay egl_display = EGL_DEFAULT_DISPLAY;
|
||||
GstGLDisplay *display = gst_gl_context_get_display (context);
|
||||
GstGLDisplayEGL *display_egl = gst_gl_display_egl_from_gl_display (display);
|
||||
#if GST_GL_HAVE_WINDOW_WAYLAND && defined (HAVE_QT_WAYLAND)
|
||||
if (gst_gl_display_get_handle_type (display) == GST_GL_DISPLAY_TYPE_WAYLAND) {
|
||||
#if 1
|
||||
g_warning ("Qt does not support wrapping native OpenGL contexts "
|
||||
"on wayland. See https://bugreports.qt.io/browse/QTBUG-82528");
|
||||
gst_object_unref (display_egl);
|
||||
gst_object_unref (display);
|
||||
return QVariant::fromValue(nullptr);
|
||||
#else
|
||||
if (display_egl)
|
||||
egl_display = (EGLDisplay) gst_gl_display_get_handle ((GstGLDisplay *) display_egl);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
if (gst_gl_display_get_handle_type (display) == GST_GL_DISPLAY_TYPE_WAYLAND) {
|
||||
#if 0
|
||||
g_warning ("Qt does not support wrapping native OpenGL contexts "
|
||||
"on wayland. See https://bugreports.qt.io/browse/QTBUG-82528");
|
||||
gst_object_unref (display_egl);
|
||||
gst_object_unref (display);
|
||||
return QVariant::fromValue(QEGLNativeContext((EGLContext) handle, egl_display));
|
||||
return NULL;
|
||||
#else
|
||||
if (display_egl)
|
||||
egl_display = (EGLDisplay) gst_gl_display_get_handle ((GstGLDisplay *) display_egl);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
gst_object_unref (display_egl);
|
||||
gst_object_unref (display);
|
||||
GST_ERROR ("creating native context from context %p and display %p", (void *) handle, egl_display);
|
||||
ret = egl->fromNative((EGLContext) handle, egl_display);
|
||||
GST_ERROR ("created native context %p", ret);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_WIN32 && GST_GL_HAVE_PLATFORM_WGL && defined (HAVE_QT_WIN32)
|
||||
if (platform == GST_GL_PLATFORM_WGL) {
|
||||
GstGLWindow *window = gst_gl_context_get_window (context);
|
||||
guintptr hwnd = gst_gl_window_get_window_handle (window);
|
||||
gst_object_unref (window);
|
||||
return QVariant::fromValue(QWGLNativeContext((HGLRC) handle, (HWND) hwnd));
|
||||
if (!ret && platform == GST_GL_PLATFORM_WGL) {
|
||||
auto wgl = qt_gl_context->nativeInterface<QNativeInterface::QWGLContext>();
|
||||
if (!wgl) {
|
||||
GST_WARNING ("Retriving WGL context interface from Qt failed");
|
||||
} else {
|
||||
GstGLWindow *window = gst_gl_context_get_window (context);
|
||||
guintptr hwnd = gst_gl_window_get_window_handle (window);
|
||||
gst_object_unref (window);
|
||||
ret = wgl->fromNative((HGLRC) handle, (HWND) hwnd);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
{
|
||||
gchar *platform_s = gst_gl_platform_to_string (platform);
|
||||
g_warning ("Unimplemented configuration! This means either:\n"
|
||||
"1. The qmlgl plugin was built without support for your platform.\n"
|
||||
"2. The necessary code to convert from a GstGLContext to Qt's "
|
||||
"native context type for \'%s\' currently does not exist.",
|
||||
platform_s);
|
||||
g_free (platform_s);
|
||||
}
|
||||
return QVariant::fromValue(nullptr);
|
||||
if (!ret) {
|
||||
gchar *platform_s = gst_gl_platform_to_string (platform);
|
||||
g_warning ("Unimplemented configuration! This means either:\n"
|
||||
"1. Qt6 wasn't built with support for \'%s\'\n"
|
||||
"2. The qmlgl plugin was built without support for your platform.\n"
|
||||
"3. The necessary code to convert from a GstGLContext to Qt's "
|
||||
"native context type for \'%s\' currently does not exist."
|
||||
"4. Qt failed to wrap an existing native context.",
|
||||
platform_s, platform_s);
|
||||
g_free (platform_s);
|
||||
}
|
||||
|
||||
qt_gl_context->doneCurrent();
|
||||
delete qt_gl_context;
|
||||
|
||||
gst_gl_context_activate (context, FALSE);
|
||||
gst_gl_context_activate (context, TRUE);
|
||||
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
|
||||
#include <QVariant>
|
||||
#include <QRunnable>
|
||||
#include <QOpenGLContext>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
@ -46,10 +47,6 @@ gboolean gst_qml6_get_gl_wrapcontext (GstGLDisplay * display,
|
|||
|
||||
G_END_DECLS
|
||||
|
||||
#if 0
|
||||
#if defined(__cplusplus)
|
||||
QVariant qt_opengl_native_context_from_gst_gl_context (GstGLContext * context);
|
||||
#endif
|
||||
#endif
|
||||
QOpenGLContext * qt_opengl_native_context_from_gst_gl_context (GstGLContext * context);
|
||||
|
||||
#endif /* __QML6_GL_UTILS_H__ */
|
||||
|
|
|
@ -5,14 +5,17 @@ sources = [
|
|||
'gstqt6glutility.cc',
|
||||
'gstqml6glsink.cc',
|
||||
'gstqml6glsrc.cc',
|
||||
'gstqml6gloverlay.cc',
|
||||
'qt6glitem.cc',
|
||||
'qt6glwindow.cc',
|
||||
'qt6glrenderer.cc',
|
||||
]
|
||||
|
||||
moc_headers = [
|
||||
'qt6glitem.h',
|
||||
'gstqsg6glnode.h',
|
||||
'qt6glwindow.h',
|
||||
'qt6glrenderer.h',
|
||||
]
|
||||
|
||||
qt6qml_dep = dependency('', required: false)
|
||||
|
|
765
subprojects/gst-plugins-good/ext/qt6/qt6glrenderer.cc
Normal file
765
subprojects/gst-plugins-good/ext/qt6/qt6glrenderer.cc
Normal file
|
@ -0,0 +1,765 @@
|
|||
#include <QObject>
|
||||
#include <QQmlEngine>
|
||||
#include <QQmlComponent>
|
||||
#include <QWindow>
|
||||
#include <QQuickRenderControl>
|
||||
#include <QQuickWindow>
|
||||
#include <QQuickGraphicsDevice>
|
||||
#include <QQuickItem>
|
||||
#include <QQuickRenderTarget>
|
||||
#include <QOpenGLContext>
|
||||
#include <QOpenGLFunctions>
|
||||
#include <QAnimationDriver>
|
||||
|
||||
#include <gst/gl/gl.h>
|
||||
#include "gstqt6gl.h"
|
||||
|
||||
#include "qt6glrenderer.h"
|
||||
#include "gstqt6glutility.h"
|
||||
|
||||
#define GST_CAT_DEFAULT gst_qt6_gl_renderer_debug
|
||||
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
||||
|
||||
static void
|
||||
init_debug (void)
|
||||
{
|
||||
static gsize _debug;
|
||||
|
||||
if (g_once_init_enter (&_debug)) {
|
||||
GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "qt6glrenderer", 0,
|
||||
"Qt6 OpenGL Renderer");
|
||||
g_once_init_leave (&_debug, 1);
|
||||
}
|
||||
}
|
||||
|
||||
/* Needs to be based on QWindow otherwise (at least) windows and nvidia
|
||||
* proprietary on linux does not work
|
||||
* We also need to override the size handling to get the correct output size
|
||||
*/
|
||||
class GstQt6BackingSurface : public QWindow
|
||||
{
|
||||
public:
|
||||
GstQt6BackingSurface();
|
||||
~GstQt6BackingSurface();
|
||||
|
||||
void setSize (int width, int height);
|
||||
QSize size() const override;
|
||||
|
||||
private:
|
||||
QSize m_size;
|
||||
};
|
||||
|
||||
GstQt6BackingSurface::GstQt6BackingSurface()
|
||||
: m_size(QSize())
|
||||
{
|
||||
/* we do OpenGL things so need an OpenGL surface */
|
||||
setSurfaceType(QSurface::OpenGLSurface);
|
||||
}
|
||||
|
||||
GstQt6BackingSurface::~GstQt6BackingSurface()
|
||||
{
|
||||
}
|
||||
|
||||
QSize GstQt6BackingSurface::size () const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
void GstQt6BackingSurface::setSize (int width, int height)
|
||||
{
|
||||
m_size = QSize (width, height);
|
||||
}
|
||||
|
||||
class GstQt6AnimationDriver : public QAnimationDriver
|
||||
{
|
||||
public:
|
||||
GstQt6AnimationDriver();
|
||||
|
||||
void setNextTime(qint64 ms);
|
||||
void advance() override;
|
||||
qint64 elapsed() const override;
|
||||
private:
|
||||
qint64 m_elapsed;
|
||||
qint64 m_next;
|
||||
};
|
||||
|
||||
GstQt6AnimationDriver::GstQt6AnimationDriver()
|
||||
: m_elapsed(0),
|
||||
m_next(0)
|
||||
{
|
||||
}
|
||||
|
||||
void GstQt6AnimationDriver::advance()
|
||||
{
|
||||
m_elapsed = m_next;
|
||||
advanceAnimation();
|
||||
}
|
||||
|
||||
qint64 GstQt6AnimationDriver::elapsed() const
|
||||
{
|
||||
return m_elapsed;
|
||||
}
|
||||
|
||||
void GstQt6AnimationDriver::setNextTime(qint64 ms)
|
||||
{
|
||||
m_next = ms;
|
||||
}
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STATE_ERROR = -1,
|
||||
STATE_NEW = 0,
|
||||
STATE_WAITING_FOR_WINDOW,
|
||||
STATE_WINDOW_CREATED,
|
||||
STATE_READY,
|
||||
} SharedRenderDataState;
|
||||
|
||||
struct SharedRenderData
|
||||
{
|
||||
int refcount;
|
||||
SharedRenderDataState state;
|
||||
GMutex lock;
|
||||
GCond cond;
|
||||
GstQt6AnimationDriver *m_animationDriver;
|
||||
QOpenGLContext *m_context;
|
||||
GstQt6BackingSurface *m_surface;
|
||||
QThread *m_renderThread;
|
||||
};
|
||||
|
||||
static struct SharedRenderData *
|
||||
shared_render_data_new (void)
|
||||
{
|
||||
struct SharedRenderData *ret = g_new0 (struct SharedRenderData, 1);
|
||||
|
||||
g_atomic_int_set (&ret->refcount, 1);
|
||||
g_mutex_init (&ret->lock);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void
|
||||
shared_render_data_free (struct SharedRenderData * data)
|
||||
{
|
||||
GST_DEBUG ("%p freeing shared render data", data);
|
||||
|
||||
g_mutex_clear (&data->lock);
|
||||
|
||||
if (data->m_animationDriver) {
|
||||
data->m_animationDriver->uninstall();
|
||||
delete data->m_animationDriver;
|
||||
}
|
||||
data->m_animationDriver = nullptr;
|
||||
if (data->m_context) {
|
||||
if (QOpenGLContext::currentContext() == data->m_context)
|
||||
data->m_context->doneCurrent();
|
||||
delete data->m_context;
|
||||
}
|
||||
data->m_context = nullptr;
|
||||
if (data->m_surface)
|
||||
delete data->m_surface;
|
||||
data->m_surface = nullptr;
|
||||
}
|
||||
|
||||
static struct SharedRenderData *
|
||||
shared_render_data_ref (struct SharedRenderData * data)
|
||||
{
|
||||
GST_TRACE ("%p reffing shared render data", data);
|
||||
g_atomic_int_inc (&data->refcount);
|
||||
return data;
|
||||
}
|
||||
|
||||
static void
|
||||
shared_render_data_unref (struct SharedRenderData * data)
|
||||
{
|
||||
GST_TRACE ("%p unreffing shared render data", data);
|
||||
if (g_atomic_int_dec_and_test (&data->refcount))
|
||||
shared_render_data_free (data);
|
||||
}
|
||||
|
||||
void
|
||||
GstQt6QuickRenderer::deactivateContext ()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
GstQt6QuickRenderer::activateContext ()
|
||||
{
|
||||
}
|
||||
|
||||
struct FBOUserData
|
||||
{
|
||||
GstGLContext * context;
|
||||
QOpenGLFramebufferObject * fbo;
|
||||
};
|
||||
|
||||
GstQt6QuickRenderer::GstQt6QuickRenderer()
|
||||
: gl_context(NULL),
|
||||
m_quickWindow(nullptr),
|
||||
m_renderControl(nullptr),
|
||||
m_qmlEngine(nullptr),
|
||||
m_qmlComponent(nullptr),
|
||||
m_rootItem(nullptr),
|
||||
gl_allocator(NULL),
|
||||
gl_params(NULL),
|
||||
gl_mem(NULL),
|
||||
m_sharedRenderData(NULL)
|
||||
{
|
||||
init_debug ();
|
||||
}
|
||||
|
||||
static gpointer
|
||||
dup_shared_render_data (gpointer data, gpointer user_data)
|
||||
{
|
||||
struct SharedRenderData *render_data = (struct SharedRenderData *) data;
|
||||
|
||||
if (render_data)
|
||||
return shared_render_data_ref (render_data);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
class CreateSurfaceEvent : public QEvent
|
||||
{
|
||||
public:
|
||||
CreateSurfaceEvent (CreateSurfaceWorker * worker)
|
||||
: QEvent(CreateSurfaceEvent::type())
|
||||
{
|
||||
m_worker = worker;
|
||||
}
|
||||
|
||||
~CreateSurfaceEvent()
|
||||
{
|
||||
GST_TRACE ("%p destroying create surface event", this);
|
||||
delete m_worker;
|
||||
}
|
||||
|
||||
static QEvent::Type type()
|
||||
{
|
||||
if (customEventType == QEvent::None) {
|
||||
int generatedType = QEvent::registerEventType();
|
||||
customEventType = static_cast<QEvent::Type>(generatedType);
|
||||
}
|
||||
return customEventType;
|
||||
}
|
||||
|
||||
private:
|
||||
static QEvent::Type customEventType;
|
||||
CreateSurfaceWorker *m_worker;
|
||||
};
|
||||
|
||||
QEvent::Type CreateSurfaceEvent::customEventType = QEvent::None;
|
||||
|
||||
|
||||
CreateSurfaceWorker::CreateSurfaceWorker (struct SharedRenderData * rdata)
|
||||
{
|
||||
m_sharedRenderData = shared_render_data_ref (rdata);
|
||||
}
|
||||
|
||||
CreateSurfaceWorker::~CreateSurfaceWorker ()
|
||||
{
|
||||
shared_render_data_unref (m_sharedRenderData);
|
||||
}
|
||||
|
||||
bool CreateSurfaceWorker::event(QEvent * ev)
|
||||
{
|
||||
if (ev->type() == CreateSurfaceEvent::type()) {
|
||||
GST_TRACE ("%p creating surface", m_sharedRenderData);
|
||||
/* create the window surface in the main thread */
|
||||
g_mutex_lock (&m_sharedRenderData->lock);
|
||||
m_sharedRenderData->m_surface = new GstQt6BackingSurface;
|
||||
m_sharedRenderData->m_surface->create();
|
||||
m_sharedRenderData->m_surface->moveToThread (m_sharedRenderData->m_renderThread);
|
||||
GST_TRACE ("%p created surface %p", m_sharedRenderData,
|
||||
m_sharedRenderData->m_surface);
|
||||
g_cond_broadcast (&m_sharedRenderData->cond);
|
||||
g_mutex_unlock (&m_sharedRenderData->lock);
|
||||
}
|
||||
|
||||
return QObject::event(ev);
|
||||
}
|
||||
|
||||
bool GstQt6QuickRenderer::init (GstGLContext * context, GError ** error)
|
||||
{
|
||||
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), false);
|
||||
g_return_val_if_fail (gst_gl_context_get_current () == context, false);
|
||||
|
||||
QOpenGLContext *qt_native_context = qt_opengl_native_context_from_gst_gl_context (context);
|
||||
|
||||
if (!qt_native_context) {
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_NOT_FOUND,
|
||||
"Could not convert from the provided GstGLContext to a Qt "
|
||||
"native context");
|
||||
return false;
|
||||
}
|
||||
|
||||
struct SharedRenderData *render_data = NULL, *old_render_data;
|
||||
do {
|
||||
if (render_data)
|
||||
shared_render_data_unref (render_data);
|
||||
|
||||
old_render_data = render_data = (struct SharedRenderData *)
|
||||
g_object_dup_data (G_OBJECT (context),
|
||||
"qt.gl.render.shared.data", dup_shared_render_data, NULL);
|
||||
if (!render_data)
|
||||
render_data = shared_render_data_new ();
|
||||
} while (old_render_data != render_data
|
||||
&& !g_object_replace_data (G_OBJECT (context),
|
||||
"qt.gl.render.shared.data", old_render_data, render_data,
|
||||
NULL, NULL));
|
||||
m_sharedRenderData = render_data;
|
||||
GST_TRACE ("%p retrieved shared render data %p", this, m_sharedRenderData);
|
||||
|
||||
g_mutex_lock (&m_sharedRenderData->lock);
|
||||
if (m_sharedRenderData->state == STATE_ERROR) {
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_NOT_FOUND,
|
||||
"In an error state from a previous attempt");
|
||||
g_mutex_unlock (&m_sharedRenderData->lock);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_sharedRenderData->state != STATE_READY) {
|
||||
/* this state handling and locking is so that two qtglrenderer's will
|
||||
* not attempt to create an OpenGL context without freeing the previous
|
||||
* OpenGL context and cause a leak. It also only allows one
|
||||
* CreateSurfaceEvent() to be posted to the main thread
|
||||
* (QCoreApplication::instance()->thread()) while still allowing
|
||||
* multiple waiters to wait for the window to be created */
|
||||
if (m_sharedRenderData->state == STATE_NEW) {
|
||||
QCoreApplication *app = QCoreApplication::instance ();
|
||||
|
||||
if (!app) {
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_NOT_FOUND,
|
||||
"Could not retrieve QCoreApplication instance");
|
||||
m_sharedRenderData->state = STATE_ERROR;
|
||||
g_mutex_unlock (&m_sharedRenderData->lock);
|
||||
return false;
|
||||
}
|
||||
|
||||
m_sharedRenderData->m_renderThread = QThread::currentThread();
|
||||
m_sharedRenderData->m_context = qt_native_context;
|
||||
GST_TRACE ("%p new QOpenGLContext %p", this, m_sharedRenderData->m_context);
|
||||
|
||||
CreateSurfaceWorker *w = new CreateSurfaceWorker (m_sharedRenderData);
|
||||
GST_TRACE ("%p posting create surface event to main thread with "
|
||||
"worker %p", this, w);
|
||||
w->moveToThread (app->thread());
|
||||
app->postEvent (w, new CreateSurfaceEvent (w));
|
||||
m_sharedRenderData->state = STATE_WAITING_FOR_WINDOW;
|
||||
}
|
||||
|
||||
if (m_sharedRenderData->state == STATE_WAITING_FOR_WINDOW) {
|
||||
gint64 end_time = g_get_monotonic_time () + 5 * G_TIME_SPAN_SECOND;
|
||||
while (!m_sharedRenderData->m_surface) {
|
||||
/* XXX: This might deadlock with the main thread if the
|
||||
* QCoreApplication is not running and will not be able to
|
||||
* execute. We only wait for 5 seconds until a better
|
||||
* approach can be found here */
|
||||
if (!g_cond_wait_until (&m_sharedRenderData->cond,
|
||||
&m_sharedRenderData->lock, end_time)) {
|
||||
g_set_error (error, GST_RESOURCE_ERROR,
|
||||
GST_RESOURCE_ERROR_NOT_FOUND,
|
||||
"Could not create Qt window within 5 seconds");
|
||||
m_sharedRenderData->state = STATE_ERROR;
|
||||
g_mutex_unlock (&m_sharedRenderData->lock);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
GST_TRACE ("%p surface successfully created", this);
|
||||
m_sharedRenderData->state = STATE_WINDOW_CREATED;
|
||||
}
|
||||
|
||||
if (m_sharedRenderData->state == STATE_WINDOW_CREATED) {
|
||||
/* Qt does some things that may require the OpenGL context current
|
||||
* in ->create() so that it has the necessry information to create
|
||||
* the QOpenGLContext from the native handle. This may fail if the
|
||||
* OpenGL context is already current in another thread so we need
|
||||
* to deactivate the context from GStreamer's thread before asking
|
||||
* Qt to create the QOpenGLContext with ->create().
|
||||
*/
|
||||
gst_gl_context_activate (context, FALSE);
|
||||
//m_sharedRenderData->m_context->create();
|
||||
//m_sharedRenderData->m_context->doneCurrent();
|
||||
|
||||
if (!m_sharedRenderData->m_context->makeCurrent(m_sharedRenderData->m_surface)) {
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_NOT_FOUND,
|
||||
"Could not make Qt OpenGL context current");
|
||||
/* try to keep the same OpenGL context state */
|
||||
gst_gl_context_activate (context, TRUE);
|
||||
m_sharedRenderData->state = STATE_ERROR;
|
||||
g_mutex_unlock (&m_sharedRenderData->lock);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!gst_gl_context_activate (context, TRUE)) {
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_NOT_FOUND,
|
||||
"Could not make GStreamer OpenGL context current again");
|
||||
m_sharedRenderData->state = STATE_ERROR;
|
||||
g_mutex_unlock (&m_sharedRenderData->lock);
|
||||
return false;
|
||||
}
|
||||
m_sharedRenderData->state = STATE_READY;
|
||||
}
|
||||
}
|
||||
|
||||
m_renderControl = new QQuickRenderControl();
|
||||
/* Create a QQuickWindow that is associated with our render control. Note that this
|
||||
* window never gets created or shown, meaning that it will never get an underlying
|
||||
* native (platform) window.
|
||||
*/
|
||||
m_quickWindow = new QQuickWindow(m_renderControl);
|
||||
m_quickWindow->setGraphicsDevice(QQuickGraphicsDevice::fromOpenGLContext(qt_native_context));
|
||||
/* after QQuickWindow creation as QQuickRenderControl requires it */
|
||||
m_renderControl->prepareThread (m_sharedRenderData->m_renderThread);
|
||||
g_mutex_unlock (&m_sharedRenderData->lock);
|
||||
|
||||
/* Create a QML engine. */
|
||||
m_qmlEngine = new QQmlEngine;
|
||||
if (!m_qmlEngine->incubationController())
|
||||
m_qmlEngine->setIncubationController(m_quickWindow->incubationController());
|
||||
|
||||
/* TODO: use buffer pool */
|
||||
gl_context = static_cast<GstGLContext*>(gst_object_ref (context));
|
||||
gl_allocator = (GstGLBaseMemoryAllocator *) gst_gl_memory_allocator_get_default (gl_context);
|
||||
gl_params = (GstGLAllocationParams *)
|
||||
gst_gl_video_allocation_params_new (gl_context,
|
||||
NULL, &this->v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA8);
|
||||
|
||||
/* This is a gross hack relying on the internals of Qt and GStreamer
|
||||
* however it's the only way to remove this warning on shutdown of all
|
||||
* resources.
|
||||
*
|
||||
* GLib-CRITICAL **: 17:35:24.988: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed
|
||||
*
|
||||
* The reason is that libgstgl has a GMainContext that it pushes as the
|
||||
* thread default context. Then later, Qt pushes a thread default main
|
||||
* context. The detruction order of the GMainContext's is reversed as
|
||||
* GStreamer will explicitly pop the thread default main context however
|
||||
* Qt pops when the thread is about to be destroyed. GMainContext is
|
||||
* unhappy with the ordering of the pops.
|
||||
*/
|
||||
GMainContext *gst_main_context = g_main_context_ref_thread_default ();
|
||||
|
||||
/* make Qt allocate and push a thread-default GMainContext if it is
|
||||
* going to */
|
||||
QEventLoop loop;
|
||||
if (loop.processEvents())
|
||||
GST_LOG ("pending QEvents processed");
|
||||
|
||||
GMainContext *qt_main_context = g_main_context_ref_thread_default ();
|
||||
|
||||
if (qt_main_context == gst_main_context) {
|
||||
g_main_context_unref (qt_main_context);
|
||||
g_main_context_unref (gst_main_context);
|
||||
} else {
|
||||
/* We flip the order of the GMainContext's so that the destruction
|
||||
* order can be preserved. */
|
||||
g_main_context_pop_thread_default (qt_main_context);
|
||||
g_main_context_pop_thread_default (gst_main_context);
|
||||
g_main_context_push_thread_default (qt_main_context);
|
||||
g_main_context_push_thread_default (gst_main_context);
|
||||
g_main_context_unref (qt_main_context);
|
||||
g_main_context_unref (gst_main_context);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
GstQt6QuickRenderer::~GstQt6QuickRenderer()
|
||||
{
|
||||
gst_gl_allocation_params_free (gl_params);
|
||||
gst_clear_object (&gl_allocator);
|
||||
}
|
||||
|
||||
void GstQt6QuickRenderer::stopGL ()
|
||||
{
|
||||
QOpenGLContext *current_qt_context = QOpenGLContext::currentContext();
|
||||
|
||||
GST_DEBUG ("%p stop QOpenGLContext current: %p stored: %p", this,
|
||||
current_qt_context, m_sharedRenderData->m_context);
|
||||
/* Invalidating the renderer will cause Qt6 to clear the current qt-tracked OpenGL context.
|
||||
* We however may be using the QOpenGLContext for multiple qml6gloverlay
|
||||
* elements so need to recurrent it */
|
||||
if (current_qt_context)
|
||||
g_assert (current_qt_context == m_sharedRenderData->m_context);
|
||||
else
|
||||
m_sharedRenderData->m_context->makeCurrent(m_sharedRenderData->m_surface);
|
||||
|
||||
if (m_renderControl)
|
||||
m_renderControl->invalidate();
|
||||
|
||||
GST_ERROR ("%p %p", this, QOpenGLContext::currentContext());
|
||||
|
||||
QEventLoop loop;
|
||||
if (loop.processEvents())
|
||||
GST_LOG ("%p pending QEvents processed", this);
|
||||
}
|
||||
|
||||
void GstQt6QuickRenderer::stopAfterGL ()
|
||||
{
|
||||
GST_DEBUG ("%p stop QOpenGLContext curent: %p stored: %p", this,
|
||||
QOpenGLContext::currentContext(), m_sharedRenderData->m_context);
|
||||
g_assert (QOpenGLContext::currentContext() == nullptr);
|
||||
|
||||
if (!m_sharedRenderData->m_context->makeCurrent(m_sharedRenderData->m_surface))
|
||||
g_warn_if_reached();
|
||||
|
||||
if (m_sharedRenderData)
|
||||
shared_render_data_unref (m_sharedRenderData);
|
||||
m_sharedRenderData = NULL;
|
||||
|
||||
/* XXX: reset the OpenGL context and drawable as Qt may have clobbered it.
|
||||
* Fixes any attempt to access OpenGL after shutting down qmlgloverlay. */
|
||||
gst_gl_context_activate (gl_context, FALSE);
|
||||
gst_gl_context_activate (gl_context, TRUE);
|
||||
}
|
||||
|
||||
void GstQt6QuickRenderer::cleanup()
|
||||
{
|
||||
if (gl_context)
|
||||
gst_gl_context_thread_add (gl_context,
|
||||
(GstGLContextThreadFunc) GstQt6QuickRenderer::stop_c, this);
|
||||
|
||||
/* Delete the render control first since it will free the scenegraph resources.
|
||||
* Destroy the QQuickWindow only afterwards. */
|
||||
if (m_renderControl)
|
||||
delete m_renderControl;
|
||||
m_renderControl = nullptr;
|
||||
|
||||
if (m_qmlComponent)
|
||||
delete m_qmlComponent;
|
||||
m_qmlComponent = nullptr;
|
||||
if (m_quickWindow)
|
||||
delete m_quickWindow;
|
||||
m_quickWindow = nullptr;
|
||||
if (m_qmlEngine)
|
||||
delete m_qmlEngine;
|
||||
m_qmlEngine = nullptr;
|
||||
if (m_rootItem)
|
||||
delete m_rootItem;
|
||||
m_rootItem = nullptr;
|
||||
|
||||
if (gl_context)
|
||||
gst_gl_context_thread_add (gl_context,
|
||||
(GstGLContextThreadFunc) GstQt6QuickRenderer::stop_after_c, this);
|
||||
|
||||
gst_clear_object (&gl_context);
|
||||
}
|
||||
|
||||
static QSize
|
||||
gl_params_get_QSize(GstGLAllocationParams * gl_params)
|
||||
{
|
||||
GstGLVideoAllocationParams * gl_vid_params = (GstGLVideoAllocationParams *) gl_params;
|
||||
|
||||
if (!gl_vid_params)
|
||||
return QSize (0, 0);
|
||||
|
||||
return QSize(GST_VIDEO_INFO_WIDTH (gl_vid_params->v_info), GST_VIDEO_INFO_HEIGHT(gl_vid_params->v_info));
|
||||
}
|
||||
|
||||
void
|
||||
GstQt6QuickRenderer::renderGstGL ()
|
||||
{
|
||||
// const GstGLFuncs *gl = gl_context->gl_vtable;
|
||||
|
||||
GST_TRACE ("%p current QOpenGLContext %p", this,
|
||||
QOpenGLContext::currentContext());
|
||||
|
||||
m_sharedRenderData->m_animationDriver->advance();
|
||||
|
||||
QEventLoop loop;
|
||||
if (loop.processEvents())
|
||||
GST_LOG ("pending QEvents processed");
|
||||
|
||||
loop.exit();
|
||||
|
||||
if (gl_params && gl_params_get_QSize(gl_params) != m_sharedRenderData->m_surface->size()) {
|
||||
gst_gl_allocation_params_free(gl_params);
|
||||
gl_params = NULL;
|
||||
}
|
||||
|
||||
if (!gl_params)
|
||||
gl_params = (GstGLAllocationParams *)
|
||||
gst_gl_video_allocation_params_new (gl_context,
|
||||
NULL, &this->v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA8);
|
||||
|
||||
|
||||
gl_mem = (GstGLMemory *) gst_gl_base_memory_alloc (gl_allocator, gl_params);
|
||||
m_quickWindow->setRenderTarget(QQuickRenderTarget::fromOpenGLTexture(gst_gl_memory_get_texture_id (gl_mem), gl_params_get_QSize(gl_params)));
|
||||
|
||||
m_renderControl->beginFrame();
|
||||
if (m_renderControl->sync())
|
||||
GST_LOG ("sync successful");
|
||||
|
||||
m_renderControl->render();
|
||||
m_renderControl->endFrame();
|
||||
|
||||
/* Qt doesn't seem to reset this, breaking glimagesink */
|
||||
// if (gl->DrawBuffer)
|
||||
// gl->DrawBuffer (GL_BACK);
|
||||
}
|
||||
|
||||
GstGLMemory *GstQt6QuickRenderer::generateOutput(GstClockTime input_ns)
|
||||
{
|
||||
m_sharedRenderData->m_animationDriver->setNextTime(input_ns / GST_MSECOND);
|
||||
|
||||
/* run an event loop to update any changed values for rendering */
|
||||
QEventLoop loop;
|
||||
if (loop.processEvents())
|
||||
GST_LOG ("pending QEvents processed");
|
||||
|
||||
GST_LOG ("generating output for time %" GST_TIME_FORMAT " ms: %"
|
||||
G_GUINT64_FORMAT, GST_TIME_ARGS (input_ns), input_ns / GST_MSECOND);
|
||||
|
||||
m_quickWindow->update();
|
||||
|
||||
/* Polishing happens on the gui thread. */
|
||||
m_renderControl->polishItems();
|
||||
|
||||
/* TODO: an async version could be used instead */
|
||||
gst_gl_context_thread_add (gl_context,
|
||||
(GstGLContextThreadFunc) GstQt6QuickRenderer::render_gst_gl_c, this);
|
||||
|
||||
GstGLMemory *tmp = gl_mem;
|
||||
gl_mem = NULL;
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
void GstQt6QuickRenderer::initializeGstGL ()
|
||||
{
|
||||
GST_TRACE ("current QOpenGLContext %p", QOpenGLContext::currentContext());
|
||||
if (!m_sharedRenderData->m_context->makeCurrent(m_sharedRenderData->m_surface)) {
|
||||
m_errorString = "Failed to make Qt's wrapped OpenGL context current";
|
||||
return;
|
||||
}
|
||||
GST_INFO ("current QOpenGLContext %p", QOpenGLContext::currentContext());
|
||||
|
||||
/* XXX: Avoid an assertion inside QSGDefaultRenderContext::initialize()
|
||||
* from an unused (in this scenario) property when using multiple
|
||||
* QQuickRenderControl's with the same QOpenGLContext.
|
||||
*
|
||||
* First noticed with Qt 5.15. Idea from:
|
||||
* https://forum.qt.io/topic/55888/is-it-impossible-that-2-qquickrendercontrol-use-same-qopenglcontext/2
|
||||
*
|
||||
* ASSERT: "!m_gl->property(QSG_RENDERCONTEXT_PROPERTY).isValid()" in file /path/to/qt5/qtdeclarative/src/quick/scenegraph/qsgdefaultrendercontext.cpp, line 121
|
||||
*/
|
||||
//m_sharedRenderData->m_context->setProperty("_q_sgrendercontext", QVariant());
|
||||
|
||||
m_renderControl->initialize();
|
||||
|
||||
/* 1. QAnimationDriver's are thread-specific
|
||||
* 2. QAnimationDriver controls the 'animation time' that the Qml scene is
|
||||
* rendered at
|
||||
*/
|
||||
/* FIXME: what happens with multiple qmlgloverlay elements? Do we need a
|
||||
* shared animation driver? */
|
||||
g_mutex_lock (&m_sharedRenderData->lock);
|
||||
if (m_sharedRenderData->m_animationDriver == nullptr) {
|
||||
m_sharedRenderData->m_animationDriver = new GstQt6AnimationDriver;
|
||||
m_sharedRenderData->m_animationDriver->install();
|
||||
}
|
||||
g_mutex_unlock (&m_sharedRenderData->lock);
|
||||
/* XXX: reset the OpenGL context drawable as Qt may have clobbered it.
|
||||
* Fixes glimagesink output where Qt replaces the Surface to use in its
|
||||
* own MakeCurrent call. Qt does this on it's OpenGL initialisation
|
||||
* the the rendering engine. */
|
||||
gst_gl_context_activate (gl_context, FALSE);
|
||||
gst_gl_context_activate (gl_context, TRUE);
|
||||
}
|
||||
|
||||
void GstQt6QuickRenderer::initializeQml()
|
||||
{
|
||||
disconnect(m_qmlComponent, &QQmlComponent::statusChanged, this,
|
||||
&GstQt6QuickRenderer::initializeQml);
|
||||
|
||||
if (m_qmlComponent->isError()) {
|
||||
const QList<QQmlError> errorList = m_qmlComponent->errors();
|
||||
for (const QQmlError &error : errorList)
|
||||
m_errorString += error.toString();
|
||||
return;
|
||||
}
|
||||
|
||||
QObject *rootObject = m_qmlComponent->create();
|
||||
if (m_qmlComponent->isError()) {
|
||||
const QList<QQmlError> errorList = m_qmlComponent->errors();
|
||||
for (const QQmlError &error : errorList)
|
||||
m_errorString += error.toString();
|
||||
delete rootObject;
|
||||
return;
|
||||
}
|
||||
|
||||
m_rootItem = qobject_cast<QQuickItem *>(rootObject);
|
||||
if (!m_rootItem) {
|
||||
m_errorString += "root QML item is not a QQuickItem";
|
||||
delete rootObject;
|
||||
return;
|
||||
}
|
||||
|
||||
/* The root item is ready. Associate it with the window. */
|
||||
m_rootItem->setParentItem(m_quickWindow->contentItem());
|
||||
|
||||
/* Update item and rendering related geometries. */
|
||||
updateSizes();
|
||||
|
||||
/* Initialize the render control and our OpenGL resources. */
|
||||
gst_gl_context_thread_add (gl_context,
|
||||
(GstGLContextThreadFunc) GstQt6QuickRenderer::initialize_gst_gl_c, this);
|
||||
}
|
||||
|
||||
void GstQt6QuickRenderer::updateSizes()
|
||||
{
|
||||
GstQt6BackingSurface *surface =
|
||||
static_cast<GstQt6BackingSurface *>(m_sharedRenderData->m_surface);
|
||||
/* Behave like SizeRootObjectToView. */
|
||||
QSize size = surface->size();
|
||||
|
||||
m_rootItem->setWidth(size.width());
|
||||
m_rootItem->setHeight(size.height());
|
||||
|
||||
m_quickWindow->setGeometry(0, 0, size.width(), size.height());
|
||||
|
||||
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, size.width(),
|
||||
size.height());
|
||||
GstGLVideoAllocationParams *params = (GstGLVideoAllocationParams *) (gl_params);
|
||||
gst_video_info_set_format (params->v_info, GST_VIDEO_FORMAT_RGBA, size.width(),
|
||||
size.height());
|
||||
}
|
||||
|
||||
void GstQt6QuickRenderer::setSize(int w, int h)
|
||||
{
|
||||
static_cast<GstQt6BackingSurface *>(m_sharedRenderData->m_surface)->setSize(w, h);
|
||||
updateSizes();
|
||||
}
|
||||
|
||||
bool GstQt6QuickRenderer::setQmlScene (const gchar * scene, GError ** error)
|
||||
{
|
||||
/* replacing the scene is not supported */
|
||||
g_return_val_if_fail (m_qmlComponent == NULL, false);
|
||||
|
||||
m_errorString = "";
|
||||
|
||||
m_qmlComponent = new QQmlComponent(m_qmlEngine);
|
||||
/* XXX: do we need to provide a propper base name? */
|
||||
m_qmlComponent->setData(QByteArray (scene), QUrl(""));
|
||||
if (m_qmlComponent->isLoading())
|
||||
/* TODO: handle async properly */
|
||||
connect(m_qmlComponent, &QQmlComponent::statusChanged, this,
|
||||
&GstQt6QuickRenderer::initializeQml);
|
||||
else
|
||||
initializeQml();
|
||||
|
||||
if (m_errorString != "") {
|
||||
QByteArray string = m_errorString.toUtf8();
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_SETTINGS,
|
||||
"%s", string.constData());
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
QQuickItem * GstQt6QuickRenderer::rootItem() const
|
||||
{
|
||||
return m_rootItem;
|
||||
}
|
124
subprojects/gst-plugins-good/ext/qt6/qt6glrenderer.h
Normal file
124
subprojects/gst-plugins-good/ext/qt6/qt6glrenderer.h
Normal file
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2022 Matthew Waters <matthew@cenricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GST_QT6_GL_RENDER_H__
|
||||
#define __GST_QT6_GL_RENDER_H__
|
||||
|
||||
#include <QThread>
|
||||
#include <QMutex>
|
||||
|
||||
#include <gst/gl/gl.h>
|
||||
|
||||
QT_FORWARD_DECLARE_CLASS(QOpenGLContext)
|
||||
QT_FORWARD_DECLARE_CLASS(QOpenGLFramebufferObject)
|
||||
QT_FORWARD_DECLARE_CLASS(QQuickRenderControl)
|
||||
QT_FORWARD_DECLARE_CLASS(QQuickWindow)
|
||||
QT_FORWARD_DECLARE_CLASS(QQmlEngine)
|
||||
QT_FORWARD_DECLARE_CLASS(QQmlComponent)
|
||||
QT_FORWARD_DECLARE_CLASS(QQuickItem)
|
||||
QT_FORWARD_DECLARE_CLASS(GstAnimationDriver)
|
||||
QT_FORWARD_DECLARE_CLASS(GstBackingSurface)
|
||||
|
||||
class GstQt6QuickRenderer : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GstQt6QuickRenderer();
|
||||
~GstQt6QuickRenderer();
|
||||
|
||||
/* initialize the GStreamer/Qt integration. On failure returns false
|
||||
* and fills @error.
|
||||
* Must be called with @context not wrapped and current in the current
|
||||
* thread */
|
||||
bool init (GstGLContext * context, GError ** error);
|
||||
|
||||
/* set the qml scene. returns false and fills @error on failure */
|
||||
bool setQmlScene (const gchar * scene, GError ** error);
|
||||
|
||||
void setSize(int w, int h);
|
||||
|
||||
GstGLMemory *generateOutput(GstClockTime input_ns);
|
||||
|
||||
/* cleanup any resources. Any use of this object after calling this
|
||||
* function may result in undefined behaviour */
|
||||
void cleanup();
|
||||
|
||||
/* retrieve the rootItem from the qml scene. Only valid after
|
||||
* setQmlScene() has been successfully called */
|
||||
QQuickItem *rootItem() const;
|
||||
|
||||
private slots:
|
||||
void initializeQml();
|
||||
|
||||
private:
|
||||
void init();
|
||||
void ensureFbo();
|
||||
|
||||
void updateSizes();
|
||||
|
||||
static void render_gst_gl_c (GstGLContext * context, GstQt6QuickRenderer * self) { self->renderGstGL (); }
|
||||
void renderGstGL ();
|
||||
|
||||
static void initialize_gst_gl_c (GstGLContext * context, GstQt6QuickRenderer * self) { self->initializeGstGL (); }
|
||||
void initializeGstGL ();
|
||||
|
||||
static void stop_c (GstGLContext * context, GstQt6QuickRenderer * self) { self->stopGL (); }
|
||||
void stopGL ();
|
||||
static void stop_after_c (GstGLContext * context, GstQt6QuickRenderer * self) { self->stopAfterGL (); }
|
||||
void stopAfterGL ();
|
||||
|
||||
static void activate_context_c (GstGLContext * context, GstQt6QuickRenderer * self) { self->activateContext (); }
|
||||
void activateContext ();
|
||||
|
||||
static void deactivate_context_c (GstGLContext * context, GstQt6QuickRenderer * self) { self->deactivateContext (); }
|
||||
void deactivateContext ();
|
||||
|
||||
GstGLContext *gl_context;
|
||||
QQuickWindow *m_quickWindow;
|
||||
QQuickRenderControl *m_renderControl;
|
||||
QQmlEngine *m_qmlEngine;
|
||||
QQmlComponent *m_qmlComponent;
|
||||
QQuickItem *m_rootItem;
|
||||
|
||||
GstGLBaseMemoryAllocator *gl_allocator;
|
||||
GstGLAllocationParams *gl_params;
|
||||
GstVideoInfo v_info;
|
||||
GstGLMemory *gl_mem;
|
||||
|
||||
QString m_errorString;
|
||||
struct SharedRenderData *m_sharedRenderData;
|
||||
};
|
||||
|
||||
class CreateSurfaceWorker : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
CreateSurfaceWorker (struct SharedRenderData * rdata);
|
||||
~CreateSurfaceWorker ();
|
||||
|
||||
bool event(QEvent *ev) override;
|
||||
|
||||
private:
|
||||
struct SharedRenderData *m_sharedRenderData;
|
||||
};
|
||||
|
||||
#endif /* __GST_QT6_GL_RENDER_H__ */
|
|
@ -16,3 +16,4 @@ endif
|
|||
|
||||
subdir('qmlsink')
|
||||
subdir('qmlsrc')
|
||||
subdir('qmloverlay')
|
||||
|
|
|
@ -0,0 +1,127 @@
|
|||
#include <QApplication>
|
||||
#include <QQmlApplicationEngine>
|
||||
#include <QQuickWindow>
|
||||
#include <QQuickItem>
|
||||
#include <QRunnable>
|
||||
#include <QDirIterator>
|
||||
#include <gst/gst.h>
|
||||
|
||||
class SetPlaying : public QRunnable
|
||||
{
|
||||
public:
|
||||
SetPlaying(GstElement *);
|
||||
~SetPlaying();
|
||||
|
||||
void run ();
|
||||
|
||||
private:
|
||||
GstElement * pipeline_;
|
||||
};
|
||||
|
||||
SetPlaying::SetPlaying (GstElement * pipeline)
|
||||
{
|
||||
this->pipeline_ = pipeline ? static_cast<GstElement *> (gst_object_ref (pipeline)) : NULL;
|
||||
}
|
||||
|
||||
SetPlaying::~SetPlaying ()
|
||||
{
|
||||
if (this->pipeline_)
|
||||
gst_object_unref (this->pipeline_);
|
||||
}
|
||||
|
||||
void
|
||||
SetPlaying::run ()
|
||||
{
|
||||
if (this->pipeline_)
|
||||
gst_element_set_state (this->pipeline_, GST_STATE_PLAYING);
|
||||
}
|
||||
|
||||
static void
|
||||
on_overlay_scene_initialized (GstElement * overlay, gpointer unused)
|
||||
{
|
||||
QQuickItem *rootObject;
|
||||
GST_INFO ("scene initialized");
|
||||
g_object_get (overlay, "root-item", &rootObject, NULL);
|
||||
QQuickItem *videoItem = rootObject->findChild<QQuickItem *> ("inputVideoItem");
|
||||
g_object_set (overlay, "widget", videoItem, NULL);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int ret;
|
||||
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
{
|
||||
QGuiApplication app(argc, argv);
|
||||
|
||||
QQuickWindow::setGraphicsApi(QSGRendererInterface::OpenGL);
|
||||
|
||||
GstElement *pipeline = gst_pipeline_new (NULL);
|
||||
GstElement *src = gst_element_factory_make ("videotestsrc", NULL);
|
||||
GstElement *glupload = gst_element_factory_make ("glupload", NULL);
|
||||
/* the plugin must be loaded before loading the qml file to register the
|
||||
* GstGLVideoItem qml item */
|
||||
GstElement *overlay = gst_element_factory_make ("qml6gloverlay", NULL);
|
||||
GstElement *overlay2 = gst_element_factory_make ("qml6gloverlay", NULL);
|
||||
GstElement *sink = gst_element_factory_make ("qml6glsink", NULL);
|
||||
|
||||
g_assert (src && glupload && overlay && sink);
|
||||
|
||||
gst_bin_add_many (GST_BIN (pipeline), src, glupload, overlay, overlay2, sink, NULL);
|
||||
gst_element_link_many (src, glupload, overlay, overlay2, sink, NULL);
|
||||
|
||||
/* load qmlglsink output */
|
||||
QQmlApplicationEngine engine;
|
||||
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
|
||||
|
||||
QQuickItem *videoItem;
|
||||
QQuickWindow *rootObject;
|
||||
|
||||
/* find and set the videoItem on the sink */
|
||||
rootObject = static_cast<QQuickWindow *> (engine.rootObjects().first());
|
||||
videoItem = rootObject->findChild<QQuickItem *> ("videoItem");
|
||||
g_assert (videoItem);
|
||||
g_object_set(sink, "widget", videoItem, NULL);
|
||||
|
||||
QDirIterator it(":", QDirIterator::Subdirectories);
|
||||
while (it.hasNext()) {
|
||||
qDebug() << it.next();
|
||||
}
|
||||
|
||||
QFile f(":/overlay.qml");
|
||||
if(!f.open(QIODevice::ReadOnly)) {
|
||||
qWarning() << "error: " << f.errorString();
|
||||
return 1;
|
||||
}
|
||||
QByteArray overlay_scene = f.readAll();
|
||||
qDebug() << overlay_scene;
|
||||
|
||||
QFile f2(":/overlay2.qml");
|
||||
if(!f2.open(QIODevice::ReadOnly)) {
|
||||
qWarning() << "error: " << f2.errorString();
|
||||
return 1;
|
||||
}
|
||||
QByteArray overlay_scene2 = f2.readAll();
|
||||
qDebug() << overlay_scene2;
|
||||
|
||||
/* load qmlgloverlay contents */
|
||||
g_signal_connect (overlay, "qml-scene-initialized", G_CALLBACK (on_overlay_scene_initialized), NULL);
|
||||
g_object_set (overlay, "qml-scene", overlay_scene.data(), NULL);
|
||||
|
||||
g_signal_connect (overlay2, "qml-scene-initialized", G_CALLBACK (on_overlay_scene_initialized), NULL);
|
||||
g_object_set (overlay2, "qml-scene", overlay_scene2.data(), NULL);
|
||||
|
||||
rootObject->scheduleRenderJob (new SetPlaying (pipeline),
|
||||
QQuickWindow::BeforeSynchronizingStage);
|
||||
|
||||
ret = app.exec();
|
||||
|
||||
gst_element_set_state (pipeline, GST_STATE_NULL);
|
||||
gst_object_unref (pipeline);
|
||||
}
|
||||
|
||||
gst_deinit ();
|
||||
|
||||
return ret;
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
import QtQuick 6.0
|
||||
import QtQuick.Controls 6.0
|
||||
import QtQuick.Dialogs 6.0
|
||||
import QtQuick.Window 6.0
|
||||
|
||||
import org.freedesktop.gstreamer.Qt6GLVideoItem 1.0
|
||||
|
||||
ApplicationWindow {
|
||||
id: window
|
||||
visible: true
|
||||
width: 640
|
||||
height: 480
|
||||
x: 30
|
||||
y: 30
|
||||
color: "black"
|
||||
|
||||
Item {
|
||||
anchors.fill: parent
|
||||
|
||||
GstGLQt6VideoItem {
|
||||
id: video
|
||||
objectName: "videoItem"
|
||||
anchors.centerIn: parent
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
text: "qmlglsink text"
|
||||
font.pointSize: 20
|
||||
color: "yellow"
|
||||
style: Text.Outline
|
||||
styleColor: "blue"
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
sources = [
|
||||
'main.cpp',
|
||||
]
|
||||
|
||||
qt_preprocessed = qt6_mod.preprocess(qresources : 'qmloverlay.qrc')
|
||||
executable('qml6gloverlay', sources, qt_preprocessed,
|
||||
dependencies : [gst_dep, qt6qml_example_deps],
|
||||
override_options : ['cpp_std=c++17'],
|
||||
c_args : gst_plugins_good_args,
|
||||
include_directories : [configinc],
|
||||
install: false)
|
|
@ -0,0 +1,57 @@
|
|||
import QtQuick 6.0
|
||||
|
||||
import org.freedesktop.gstreamer.Qt6GLVideoItem 1.0
|
||||
|
||||
Item {
|
||||
/* render upside down for GStreamer */
|
||||
transform: Scale { origin.x : 0; origin.y : height / 2.; yScale : -1 }
|
||||
|
||||
GstGLQt6VideoItem {
|
||||
id: video
|
||||
objectName: "inputVideoItem"
|
||||
anchors.centerIn: parent
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
}
|
||||
|
||||
Text {
|
||||
id: rotatingText
|
||||
anchors.centerIn: parent
|
||||
text: "Qt Quick\nrendered to\na texture"
|
||||
font.pointSize: 20
|
||||
color: "black"
|
||||
style: Text.Outline
|
||||
styleColor: "white"
|
||||
|
||||
RotationAnimator {
|
||||
target: rotatingText;
|
||||
from: 0;
|
||||
to: 360;
|
||||
duration: 5000
|
||||
running: true
|
||||
loops: Animation.Infinite
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
property int elapsedTime: 0
|
||||
|
||||
id: time
|
||||
anchors.top: rotatingText.bottom
|
||||
anchors.horizontalCenter: rotatingText.horizontalCenter
|
||||
font.pointSize: 12
|
||||
style: Text.Outline
|
||||
styleColor: "black"
|
||||
color: "white"
|
||||
|
||||
Timer {
|
||||
interval: 1000
|
||||
running: true
|
||||
repeat: true
|
||||
onTriggered: {
|
||||
parent.elapsedTime += interval / 1000
|
||||
parent.text = "overlay: " + parent.elapsedTime.toString() + " seconds"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
import QtQuick 6.0
|
||||
|
||||
import org.freedesktop.gstreamer.Qt6GLVideoItem 1.0
|
||||
|
||||
Item {
|
||||
/* render upside down for GStreamer */
|
||||
transform: Scale { origin.x : 0; origin.y : height / 2.; yScale : -1 }
|
||||
|
||||
GstGLQt6VideoItem {
|
||||
id: video
|
||||
objectName: "inputVideoItem"
|
||||
anchors.centerIn: parent
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
}
|
||||
|
||||
Text {
|
||||
id: rotatingText
|
||||
anchors.centerIn: parent
|
||||
text: "Qt Quick\nrendered to\na texture"
|
||||
font.pointSize: 20
|
||||
color: "black"
|
||||
style: Text.Outline
|
||||
styleColor: "white"
|
||||
|
||||
RotationAnimator {
|
||||
target: rotatingText;
|
||||
from: 0;
|
||||
to: 360;
|
||||
duration: 10000
|
||||
running: true
|
||||
loops: Animation.Infinite
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
property int elapsedTime: 0
|
||||
|
||||
id: time
|
||||
anchors.bottom: rotatingText.top
|
||||
anchors.horizontalCenter: rotatingText.horizontalCenter
|
||||
font.pointSize: 12
|
||||
style: Text.Outline
|
||||
styleColor: "red"
|
||||
color: "black"
|
||||
|
||||
Timer {
|
||||
interval: 1000
|
||||
running: true
|
||||
repeat: true
|
||||
onTriggered: {
|
||||
parent.elapsedTime += interval / 1000
|
||||
parent.text = "overlay: " + parent.elapsedTime.toString() + " seconds"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>main.qml</file>
|
||||
<file>overlay.qml</file>
|
||||
<file>overlay2.qml</file>
|
||||
</qresource>
|
||||
</RCC>
|
Loading…
Reference in a new issue