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d3d11device: Drop floating reference count
... and use gst_object_unref instead of g_object_unref for tracer to be happy.
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1 changed files with 3 additions and 2 deletions
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@ -793,8 +793,9 @@ gst_d3d11_device_new (guint adapter)
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if (!priv->device || !priv->device_context) {
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GST_WARNING ("Cannot create d3d11 device with adapter %d", adapter);
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g_object_unref (device);
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device = NULL;
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gst_clear_object (&device);
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} else {
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gst_object_ref_sink (device);
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}
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return device;
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