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gl: fix build for ios/win32/android after 2fd84a6c
Some missing GL includes.
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parent
3c4dd9a7e5
commit
63c582d685
5 changed files with 5 additions and 4 deletions
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@ -41,6 +41,7 @@
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#endif
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#endif
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#include "gstglcontext.h"
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#include "gstglcontext.h"
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#include <gst/gl/gl.h>
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#include <gmodule.h>
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#include <gmodule.h>
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#include <string.h>
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#include <string.h>
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@ -25,8 +25,8 @@
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#include <gst/gst.h>
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#include <gst/gst.h>
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#include "../gstgl_fwd.h"
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglcontext.h>
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#include <gst/gl/gstglfuncs.h>
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#include "gstglcontext_wgl.h"
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#include "gstglcontext_wgl.h"
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#include <GL/wglext.h>
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#include <GL/wglext.h>
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@ -25,6 +25,7 @@
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#include <gst/gstallocator.h>
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#include <gst/gstallocator.h>
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#include <gst/video/video.h>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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#include "corevideomemory.h"
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#include "corevideomemory.h"
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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@ -21,7 +21,7 @@
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#define __GST_CORE_VIDEO_TEXTURE_CACHE_H__
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#define __GST_CORE_VIDEO_TEXTURE_CACHE_H__
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#include <gst/video/gstvideometa.h>
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#include <gst/video/gstvideometa.h>
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#include <gst/gl/gstglcontext.h>
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#include <gst/gl/gl.h>
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#include "corevideomemory.h"
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#include "corevideomemory.h"
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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@ -24,7 +24,6 @@
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#if !HAVE_IOS
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#if !HAVE_IOS
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#import <AppKit/AppKit.h>
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#import <AppKit/AppKit.h>
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#include <gst/gl/cocoa/gstglcontext_cocoa.h>
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#include <gst/gl/cocoa/gstglcontext_cocoa.h>
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#include <gst/gl/gstglbufferpool.h>
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#include "iosurfacememory.h"
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#include "iosurfacememory.h"
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#endif
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#endif
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#include "iosglmemory.h"
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#include "iosglmemory.h"
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