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msdkdec: release the occupied surface for MFX_WRN_DEVICE_BUSY
When MFXVideoDECODE_DecodeFrameAsync () returns MFX_WRN_DEVICE_BUSY with an output surface, a new input surface is required when retrying MFXVideoDECODE_DecodeFrameAsync (). This fixes the out-of-surface issue mentioned in https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/890
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@ -1041,6 +1041,12 @@ gst_msdkdec_handle_frame (GstVideoDecoder * decoder, GstVideoCodecFrame * frame)
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/* If device is busy, wait 1ms and retry, as per MSDK's recomendation */
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g_usleep (1000);
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if (task->surface &&
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task->surface == surface->surface && !task->sync_point) {
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free_surface (thiz, surface);
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surface = NULL;
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}
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/* If the current surface is still busy, we should do sync oepration
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* then tries to decode again
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*/
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