mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
gl/colorconvert: operate on buffers instead of memories
This commit is contained in:
parent
1c14c43c90
commit
625efc1757
5 changed files with 151 additions and 110 deletions
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@ -51,8 +51,7 @@ static void _do_convert (GstGLContext * context, GstGLColorConvert * convert);
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static gboolean _init_convert (GstGLColorConvert * convert);
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static gboolean _init_convert_fbo (GstGLColorConvert * convert);
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static gboolean _gst_gl_color_convert_perform_unlocked (GstGLColorConvert *
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convert, GstGLMemory * in_tex[GST_VIDEO_MAX_PLANES],
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GstGLMemory * out_tex[GST_VIDEO_MAX_PLANES]);
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convert, GstBuffer * inbuf, GstBuffer * outbuf);
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static gboolean _do_convert_draw (GstGLContext * context,
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GstGLColorConvert * convert);
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@ -375,7 +374,8 @@ struct _GstGLColorConvertPrivate
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struct ConvertInfo convert_info;
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GstGLMemory *out_temp[GST_VIDEO_MAX_PLANES];
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GstGLMemory *in_tex[GST_VIDEO_MAX_PLANES];
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GstGLMemory *out_tex[GST_VIDEO_MAX_PLANES];
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};
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GST_DEBUG_CATEGORY_STATIC (gst_gl_color_convert_debug);
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@ -465,9 +465,9 @@ gst_gl_color_convert_reset (GstGLColorConvert * convert)
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}
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for (i = 0; i < convert->priv->convert_info.out_n_textures; i++) {
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if (convert->priv->out_temp[i])
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gst_memory_unref ((GstMemory *) convert->priv->out_temp[i]);
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convert->priv->out_temp[i] = NULL;
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if (convert->priv->out_tex[i])
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gst_memory_unref ((GstMemory *) convert->priv->out_tex[i]);
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convert->priv->out_tex[i] = NULL;
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}
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if (convert->shader) {
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@ -522,8 +522,8 @@ gst_gl_color_convert_set_format (GstGLColorConvert * convert,
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/**
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* gst_gl_color_convert_perform:
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* @convert: a #GstGLColorConvert
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* @in_tex: the texture ids for input formatted according to in_info
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* @out_tex: the texture ids for output formatted according to out_info
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* @inbuf: the texture ids for input formatted according to in_info
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* @outbuf: the texture ids for output formatted according to out_info
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*
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* Converts the data contained in in_tex into out_tex using the formats
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* specified by the #GstVideoInfo<!-- -->s passed to
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@ -532,16 +532,15 @@ gst_gl_color_convert_set_format (GstGLColorConvert * convert,
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* Returns: whether the conversion was successful
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*/
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gboolean
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gst_gl_color_convert_perform (GstGLColorConvert * convert,
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GstGLMemory * in_tex[GST_VIDEO_MAX_PLANES],
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GstGLMemory * out_tex[GST_VIDEO_MAX_PLANES])
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gst_gl_color_convert_perform (GstGLColorConvert * convert, GstBuffer * inbuf,
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GstBuffer * outbuf)
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{
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gboolean ret;
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g_return_val_if_fail (convert != NULL, FALSE);
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g_mutex_lock (&convert->lock);
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ret = _gst_gl_color_convert_perform_unlocked (convert, in_tex, out_tex);
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ret = _gst_gl_color_convert_perform_unlocked (convert, inbuf, outbuf);
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g_mutex_unlock (&convert->lock);
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return ret;
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@ -549,27 +548,14 @@ gst_gl_color_convert_perform (GstGLColorConvert * convert,
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static gboolean
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_gst_gl_color_convert_perform_unlocked (GstGLColorConvert * convert,
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GstGLMemory * in_tex[GST_VIDEO_MAX_PLANES],
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GstGLMemory * out_tex[GST_VIDEO_MAX_PLANES])
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GstBuffer * inbuf, GstBuffer * outbuf)
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{
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g_return_val_if_fail (convert != NULL, FALSE);
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g_return_val_if_fail (in_tex, FALSE);
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g_return_val_if_fail (out_tex, FALSE);
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g_return_val_if_fail (inbuf, FALSE);
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g_return_val_if_fail (outbuf, FALSE);
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convert->in_tex[0] = in_tex[0];
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convert->in_tex[1] = in_tex[1];
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convert->in_tex[2] = in_tex[2];
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convert->in_tex[3] = in_tex[3];
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convert->out_tex[0] = out_tex[0];
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convert->out_tex[1] = out_tex[1];
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convert->out_tex[2] = out_tex[2];
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convert->out_tex[3] = out_tex[3];
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GST_LOG ("Converting %s from %p,%p,%p,%p into %s using %p,%p,%p,%p",
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gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (&convert->in_info)),
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in_tex[0], in_tex[1], in_tex[2], in_tex[3],
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gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (&convert->out_info)),
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out_tex[0], out_tex[1], out_tex[2], out_tex[3]);
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convert->inbuf = inbuf;
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convert->outbuf = outbuf;
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gst_gl_context_thread_add (convert->context,
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(GstGLContextThreadFunc) _do_convert, convert);
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@ -1142,9 +1128,9 @@ _do_convert (GstGLContext * context, GstGLColorConvert * convert)
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{
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guint in_width, in_height, out_width, out_height;
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struct ConvertInfo *c_info = &convert->priv->convert_info;
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GstMapInfo in_infos[GST_VIDEO_MAX_PLANES], out_infos[GST_VIDEO_MAX_PLANES];
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GstMapInfo out_info[GST_VIDEO_MAX_PLANES], in_info[GST_VIDEO_MAX_PLANES];
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gboolean res = TRUE;
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gint i = 0;
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gint i, j;
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out_width = GST_VIDEO_INFO_WIDTH (&convert->out_info);
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out_height = GST_VIDEO_INFO_HEIGHT (&convert->out_info);
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@ -1156,67 +1142,100 @@ _do_convert (GstGLContext * context, GstGLColorConvert * convert)
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return;
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}
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GST_TRACE ("converting to textures:%p,%p,%p,%p dimensions:%ux%u, "
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"from textures:%p,%p,%p,%p dimensions:%ux%u", convert->out_tex[0],
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convert->out_tex[1], convert->out_tex[2], convert->out_tex[3],
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out_width, out_height, convert->in_tex[0], convert->in_tex[1],
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convert->in_tex[2], convert->in_tex[3], in_width, in_height);
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for (i = 0; i < c_info->in_n_textures; i++) {
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gst_memory_map ((GstMemory *) convert->in_tex[i], &in_infos[i],
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GST_MAP_READ | GST_MAP_GL);
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convert->priv->in_tex[i] =
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(GstGLMemory *) gst_buffer_peek_memory (convert->inbuf, i);
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if (!gst_is_gl_memory ((GstMemory *) convert->priv->in_tex[i])) {
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res = FALSE;
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goto out;
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}
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if (!gst_memory_map ((GstMemory *) convert->priv->in_tex[i], &in_info[i],
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GST_MAP_READ | GST_MAP_GL)) {
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res = FALSE;
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goto out;
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}
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}
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for (i = 0; i < c_info->out_n_textures; i++) {
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if (convert->out_tex[i]->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE
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|| convert->out_tex[i]->tex_type ==
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GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA
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|| out_width != convert->out_tex[i]->width
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|| out_height != convert->out_tex[i]->height) {
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for (j = 0; j < c_info->out_n_textures; j++) {
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GstGLMemory *out_tex =
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(GstGLMemory *) gst_buffer_peek_memory (convert->outbuf, j);
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if (!gst_is_gl_memory ((GstMemory *) out_tex)) {
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res = FALSE;
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goto out;
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}
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if (out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE
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|| out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA
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|| out_width != out_tex->width || out_height != out_tex->height) {
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/* Luminance formats are not color renderable */
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/* renderering to a framebuffer only renders the intersection of all
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* the attachments i.e. the smallest attachment size */
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if (!convert->priv->out_temp[i])
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convert->priv->out_temp[i] =
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if (!convert->priv->out_tex[j])
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convert->priv->out_tex[j] =
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(GstGLMemory *) gst_gl_memory_alloc (context,
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GST_VIDEO_GL_TEXTURE_TYPE_RGBA, out_width, out_height, out_width);
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} else {
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convert->priv->out_temp[i] = convert->out_tex[i];
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convert->priv->out_tex[j] = out_tex;
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}
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if (!gst_memory_map ((GstMemory *) convert->priv->out_tex[j], &out_info[j],
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GST_MAP_WRITE | GST_MAP_GL)) {
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res = FALSE;
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goto out;
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}
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gst_memory_map ((GstMemory *) convert->priv->out_temp[i], &out_infos[i],
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GST_MAP_WRITE | GST_MAP_GL);
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}
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GST_LOG_OBJECT (convert, "converting to textures:%p,%p,%p,%p "
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"dimensions:%ux%u, from textures:%p,%p,%p,%p dimensions:%ux%u",
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convert->priv->out_tex[0], convert->priv->out_tex[1],
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convert->priv->out_tex[2], convert->priv->out_tex[3], out_width,
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out_height, convert->priv->in_tex[0], convert->priv->in_tex[1],
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convert->priv->in_tex[2], convert->priv->in_tex[3], in_width, in_height);
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if (!convert->priv->draw (context, convert))
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res = FALSE;
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for (i = 0; i < c_info->in_n_textures; i++) {
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gst_memory_unmap ((GstMemory *) convert->in_tex[i], &in_infos[i]);
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}
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for (i = 0; i < c_info->out_n_textures; i++) {
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gst_memory_unmap ((GstMemory *) convert->priv->out_temp[i], &out_infos[i]);
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out:
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for (j--; j >= 0; j--) {
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GstGLMemory *out_tex =
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(GstGLMemory *) gst_buffer_peek_memory (convert->outbuf, j);
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gst_memory_unmap ((GstMemory *) convert->priv->out_tex[j], &out_info[j]);
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if (convert->out_tex[i]->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE
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|| convert->out_tex[i]->tex_type ==
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GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA
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|| out_width != convert->out_tex[i]->width
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|| out_height != convert->out_tex[i]->height) {
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GstGLMemory *gl_mem = convert->out_tex[i];
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GstMapInfo from_info, to_info;
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if (out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE
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|| out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA
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|| out_width != out_tex->width || out_height != out_tex->height) {
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GstMapInfo to_info, from_info;
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gst_memory_map ((GstMemory *) convert->priv->out_temp[i], &from_info,
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GST_MAP_READ | GST_MAP_GL);
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gst_memory_map ((GstMemory *) gl_mem, &to_info,
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GST_MAP_WRITE | GST_MAP_GL);
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gst_gl_memory_copy_into_texture (convert->priv->out_temp[i],
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gl_mem->tex_id, gl_mem->tex_type, gl_mem->width, gl_mem->height,
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gl_mem->stride, FALSE);
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gst_memory_unmap ((GstMemory *) gl_mem, &to_info);
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gst_memory_unmap ((GstMemory *) convert->priv->out_temp[i], &from_info);
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gst_memory_unmap ((GstMemory *) convert->priv->out_tex[j], &out_info[j]);
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if (!gst_memory_map ((GstMemory *) convert->priv->out_tex[j], &from_info,
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GST_MAP_READ | GST_MAP_GL)) {
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gst_gl_context_set_error (convert->context, "Failed to map "
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"intermediate memory");
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res = FALSE;
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continue;
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}
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if (!gst_memory_map ((GstMemory *) out_tex, &to_info,
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GST_MAP_WRITE | GST_MAP_GL)) {
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gst_gl_context_set_error (convert->context, "Failed to map "
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"intermediate memory");
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res = FALSE;
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continue;
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}
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gst_gl_memory_copy_into_texture (convert->priv->out_tex[j],
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out_tex->tex_id, out_tex->tex_type, out_tex->width, out_tex->height,
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out_tex->stride, FALSE);
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gst_memory_unmap ((GstMemory *) convert->priv->out_tex[j], &from_info);
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gst_memory_unmap ((GstMemory *) out_tex, &to_info);
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} else {
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convert->priv->out_temp[i] = NULL;
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convert->priv->out_tex[j] = NULL;
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}
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}
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for (i--; i >= 0; i--) {
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gst_memory_unmap ((GstMemory *) convert->priv->in_tex[i], &in_info[i]);
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}
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convert->priv->result = res;
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return;
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}
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@ -1259,10 +1278,10 @@ _do_convert_draw (GstGLContext * context, GstGLColorConvert * convert)
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/* attach the texture to the FBO to renderer to */
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for (i = 0; i < c_info->out_n_textures; i++) {
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/* needed? */
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gl->BindTexture (GL_TEXTURE_2D, convert->out_tex[i]->tex_id);
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gl->BindTexture (GL_TEXTURE_2D, convert->priv->out_tex[i]->tex_id);
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gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i,
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GL_TEXTURE_2D, convert->priv->out_temp[i]->tex_id, 0);
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GL_TEXTURE_2D, convert->priv->out_tex[i]->tex_id, 0);
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}
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if (gl->DrawBuffers)
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@ -1291,7 +1310,7 @@ _do_convert_draw (GstGLContext * context, GstGLColorConvert * convert)
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gchar *scale_name = g_strdup_printf ("tex_scale%u", i);
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gl->ActiveTexture (GL_TEXTURE0 + i);
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gl->BindTexture (GL_TEXTURE_2D, convert->in_tex[i]->tex_id);
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gl->BindTexture (GL_TEXTURE_2D, convert->priv->in_tex[i]->tex_id);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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@ -1299,7 +1318,7 @@ _do_convert_draw (GstGLContext * context, GstGLColorConvert * convert)
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gst_gl_shader_set_uniform_2fv (convert->shader, scale_name, 1,
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convert->in_tex[i]->tex_scaling);
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convert->priv->in_tex[i]->tex_scaling);
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g_free (scale_name);
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}
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@ -56,8 +56,8 @@ struct _GstGLColorConvert
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gboolean initted;
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GstGLMemory * in_tex[GST_VIDEO_MAX_PLANES];
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GstGLMemory * out_tex[GST_VIDEO_MAX_PLANES];
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GstBuffer * inbuf;
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GstBuffer * outbuf;
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/* used for the conversion */
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GLuint fbo;
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@ -106,8 +106,7 @@ void gst_gl_color_convert_set_format (GstGLColorConvert * convert,
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GstVideoInfo * out_info);
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gboolean gst_gl_color_convert_perform (GstGLColorConvert * convert,
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GstGLMemory * in_tex[GST_VIDEO_MAX_PLANES],
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GstGLMemory * out_tex[GST_VIDEO_MAX_PLANES]);
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GstBuffer * inbuf, GstBuffer * outbuf);
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G_END_DECLS
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@ -60,6 +60,9 @@ struct _GstGLDownloadPrivate
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const gchar *vert_shader;
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gboolean result;
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GstGLMemory *in_tex[GST_VIDEO_MAX_PLANES];
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GstGLMemory *out_tex[GST_VIDEO_MAX_PLANES];
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};
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GST_DEBUG_CATEGORY_STATIC (gst_gl_download_debug);
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@ -143,16 +146,16 @@ gst_gl_download_reset (GstGLDownload * download)
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guint i;
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for (i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
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if (download->out_tex[i]) {
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gst_memory_unref ((GstMemory *) download->out_tex[i]);
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download->out_tex[i] = NULL;
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if (download->priv->out_tex[i]) {
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gst_memory_unref ((GstMemory *) download->priv->out_tex[i]);
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download->priv->out_tex[i] = NULL;
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}
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}
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for (i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
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if (download->in_tex[i]) {
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gst_memory_unref ((GstMemory *) download->in_tex[i]);
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download->in_tex[i] = NULL;
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if (download->priv->in_tex[i]) {
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gst_memory_unref ((GstMemory *) download->priv->in_tex[i]);
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download->priv->in_tex[i] = NULL;
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}
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}
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}
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@ -236,18 +239,18 @@ _gst_gl_download_perform_with_data_unlocked (GstGLDownload * download,
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g_return_val_if_fail (data[i] != NULL, FALSE);
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}
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if (!download->in_tex[0])
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download->in_tex[0] = gst_gl_memory_wrapped_texture (download->context,
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texture_id, GST_VIDEO_GL_TEXTURE_TYPE_RGBA,
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GST_VIDEO_INFO_WIDTH (&download->info),
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if (!download->priv->in_tex[0])
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download->priv->in_tex[0] =
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gst_gl_memory_wrapped_texture (download->context, texture_id,
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GST_VIDEO_GL_TEXTURE_TYPE_RGBA, GST_VIDEO_INFO_WIDTH (&download->info),
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GST_VIDEO_INFO_HEIGHT (&download->info), NULL, NULL);
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download->in_tex[0]->tex_id = texture_id;
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download->priv->in_tex[0]->tex_id = texture_id;
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if (!download->out_tex[0]) {
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if (!download->priv->out_tex[0]) {
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if (GST_VIDEO_INFO_FORMAT (&download->info) == GST_VIDEO_FORMAT_YUY2
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|| GST_VIDEO_INFO_FORMAT (&download->info) == GST_VIDEO_FORMAT_UYVY) {
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download->out_tex[0] = gst_gl_memory_wrapped (download->context,
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download->priv->out_tex[0] = gst_gl_memory_wrapped (download->context,
|
||||
GST_VIDEO_GL_TEXTURE_TYPE_RGBA,
|
||||
GST_VIDEO_INFO_COMP_WIDTH (&download->info, 1),
|
||||
GST_VIDEO_INFO_HEIGHT (&download->info),
|
||||
|
@ -255,19 +258,19 @@ _gst_gl_download_perform_with_data_unlocked (GstGLDownload * download,
|
|||
NULL);
|
||||
} else {
|
||||
gst_gl_memory_setup_wrapped (download->context, &download->info,
|
||||
data, download->out_tex);
|
||||
data, download->priv->out_tex);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&download->info); i++) {
|
||||
download->out_tex[i]->data = data[i];
|
||||
download->priv->out_tex[i]->data = data[i];
|
||||
}
|
||||
|
||||
if (GST_VIDEO_INFO_FORMAT (&download->info) == GST_VIDEO_FORMAT_YV12) {
|
||||
/* YV12 same as I420 except planes 1+2 swapped */
|
||||
temp_data = download->out_tex[1]->data;
|
||||
download->out_tex[1]->data = download->out_tex[2]->data;
|
||||
download->out_tex[2]->data = temp_data;
|
||||
temp_data = download->priv->out_tex[1]->data;
|
||||
download->priv->out_tex[1]->data = download->priv->out_tex[2]->data;
|
||||
download->priv->out_tex[2]->data = temp_data;
|
||||
}
|
||||
|
||||
gst_gl_context_thread_add (download->context,
|
||||
|
@ -315,6 +318,7 @@ static void
|
|||
_do_download (GstGLContext * context, GstGLDownload * download)
|
||||
{
|
||||
guint out_width, out_height;
|
||||
GstBuffer *inbuf, *outbuf;
|
||||
GstMapInfo map_info;
|
||||
gint i;
|
||||
|
||||
|
@ -327,17 +331,29 @@ _do_download (GstGLContext * context, GstGLDownload * download)
|
|||
}
|
||||
|
||||
GST_TRACE ("doing download of texture:%u (%ux%u)",
|
||||
download->in_tex[0]->tex_id, out_width, out_height);
|
||||
download->priv->in_tex[0]->tex_id, out_width, out_height);
|
||||
|
||||
inbuf = gst_buffer_new ();
|
||||
gst_buffer_append_memory (inbuf,
|
||||
gst_memory_ref ((GstMemory *) download->priv->in_tex[0]));
|
||||
|
||||
outbuf = gst_buffer_new ();
|
||||
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&download->info); i++) {
|
||||
gst_buffer_append_memory (outbuf,
|
||||
gst_memory_ref ((GstMemory *) download->priv->out_tex[0]));
|
||||
}
|
||||
|
||||
download->priv->result =
|
||||
gst_gl_color_convert_perform (download->convert, download->in_tex,
|
||||
download->out_tex);
|
||||
gst_gl_color_convert_perform (download->convert, inbuf, outbuf);
|
||||
if (!download->priv->result)
|
||||
return;
|
||||
|
||||
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&download->info); i++) {
|
||||
gst_memory_map ((GstMemory *) download->out_tex[i], &map_info,
|
||||
gst_memory_map ((GstMemory *) download->priv->out_tex[i], &map_info,
|
||||
GST_MAP_READ);
|
||||
gst_memory_unmap ((GstMemory *) download->out_tex[i], &map_info);
|
||||
gst_memory_unmap ((GstMemory *) download->priv->out_tex[i], &map_info);
|
||||
}
|
||||
|
||||
gst_buffer_unref (inbuf);
|
||||
gst_buffer_unref (outbuf);
|
||||
}
|
||||
|
|
|
@ -56,10 +56,6 @@ struct _GstGLDownload
|
|||
|
||||
gboolean initted;
|
||||
|
||||
/* used for the conversion */
|
||||
GstGLMemory * in_tex[GST_VIDEO_MAX_PLANES];
|
||||
GstGLMemory * out_tex[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
GstGLDownloadPrivate *priv;
|
||||
|
||||
gpointer _reserved[GST_PADDING];
|
||||
|
|
|
@ -279,7 +279,7 @@ gst_gl_upload_perform_with_buffer (GstGLUpload * upload, GstBuffer * buffer,
|
|||
gst_memory_map (mem, &map_info, GST_MAP_READ | GST_MAP_GL);
|
||||
gst_memory_unmap (mem, &map_info);
|
||||
|
||||
*tex_id = ((GstGLMemory *) mem)->tex_id;
|
||||
*tex_id = ((GstGLMemory *)mem)->tex_id;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -684,6 +684,8 @@ _upload_memory (GstGLUpload * upload)
|
|||
guint in_width, in_height;
|
||||
guint in_texture[GST_VIDEO_MAX_PLANES];
|
||||
GstGLMemory *out_texture[GST_VIDEO_MAX_PLANES] = {upload->out_tex, 0, 0, 0};
|
||||
GstBuffer *inbuf, *outbuf;
|
||||
gboolean ret;
|
||||
gint i;
|
||||
|
||||
in_width = GST_VIDEO_INFO_WIDTH (&upload->in_info);
|
||||
|
@ -695,13 +697,22 @@ _upload_memory (GstGLUpload * upload)
|
|||
}
|
||||
}
|
||||
|
||||
inbuf = gst_buffer_new ();
|
||||
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&upload->in_info); i++) {
|
||||
in_texture[i] = upload->in_tex[i]->tex_id;
|
||||
gst_buffer_append_memory (inbuf, gst_memory_ref ((GstMemory *) upload->in_tex[i]));
|
||||
}
|
||||
outbuf = gst_buffer_new ();
|
||||
gst_buffer_append_memory (outbuf, gst_memory_ref ((GstMemory *) upload->out_tex));
|
||||
|
||||
GST_TRACE ("uploading to texture:%u with textures:%u,%u,%u dimensions:%ux%u",
|
||||
out_texture[0]->tex_id, in_texture[0], in_texture[1], in_texture[2],
|
||||
in_width, in_height);
|
||||
|
||||
return gst_gl_color_convert_perform (upload->convert, upload->in_tex, out_texture);
|
||||
ret = gst_gl_color_convert_perform (upload->convert, inbuf, outbuf);
|
||||
|
||||
gst_buffer_unref (inbuf);
|
||||
gst_buffer_unref (outbuf);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue