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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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msdk: Create msdk context without job_type
The job_type is not necessary when creating a normal msdk context. Make the APIs for creating context more flexible. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177>
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parent
dafb801a18
commit
6242fca526
6 changed files with 36 additions and 26 deletions
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@ -115,6 +115,7 @@ static gboolean
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plugin_init (GstPlugin * plugin)
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{
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gboolean ret;
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GstMsdkContext *context;
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GST_DEBUG_CATEGORY_INIT (gst_msdk_debug, "msdk", 0, "msdk");
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GST_DEBUG_CATEGORY_INIT (gst_msdkdec_debug, "msdkdec", 0, "msdkdec");
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@ -145,7 +146,8 @@ plugin_init (GstPlugin * plugin)
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plugin_add_dependencies (plugin);
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if (!msdk_is_available ())
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context = gst_msdk_context_new (TRUE);
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if (!context)
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return TRUE; /* return TRUE to avoid getting blacklisted */
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ret = gst_element_register (plugin, "msdkh264dec", GST_RANK_NONE,
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@ -196,6 +198,8 @@ plugin_init (GstPlugin * plugin)
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ret = gst_element_register (plugin, "msdkvpp", GST_RANK_NONE,
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GST_TYPE_MSDKVPP);
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gst_object_unref (context);
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return ret;
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}
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@ -304,15 +304,13 @@ gst_msdk_context_use_d3d11 (GstMsdkContext * context)
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#endif
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static gboolean
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gst_msdk_context_open (GstMsdkContext * context, gboolean hardware,
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GstMsdkContextJobType job_type)
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gst_msdk_context_open (GstMsdkContext * context, gboolean hardware)
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{
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mfxU16 codename;
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GstMsdkContextPrivate *priv = context->priv;
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MsdkSession msdk_session;
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mfxIMPL impl;
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priv->job_type = job_type;
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priv->hardware = hardware;
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impl = hardware ? MFX_IMPL_HARDWARE_ANY : MFX_IMPL_SOFTWARE;
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@ -410,12 +408,11 @@ gst_msdk_context_class_init (GstMsdkContextClass * klass)
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}
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GstMsdkContext *
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gst_msdk_context_new (gboolean hardware, GstMsdkContextJobType job_type)
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gst_msdk_context_new (gboolean hardware)
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{
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GstMsdkContext *obj = g_object_new (GST_TYPE_MSDK_CONTEXT, NULL);
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if (obj && !gst_msdk_context_open (obj, hardware, job_type)) {
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if (obj)
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if (obj && !gst_msdk_context_open (obj, hardware)) {
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gst_object_unref (obj);
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return NULL;
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}
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@ -423,6 +420,18 @@ gst_msdk_context_new (gboolean hardware, GstMsdkContextJobType job_type)
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return obj;
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}
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GstMsdkContext *
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gst_msdk_context_new_with_job_type (gboolean hardware,
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GstMsdkContextJobType job_type)
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{
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GstMsdkContext *obj = gst_msdk_context_new (hardware);
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if (obj)
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obj->priv->job_type = job_type;
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return obj;
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}
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GstMsdkContext *
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gst_msdk_context_new_with_parent (GstMsdkContext * parent)
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{
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@ -783,6 +792,13 @@ gst_msdk_context_get_job_type (GstMsdkContext * context)
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return context->priv->job_type;
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}
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void
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gst_msdk_context_set_job_type (GstMsdkContext * context,
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GstMsdkContextJobType job_type)
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{
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context->priv->job_type = job_type;
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}
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void
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gst_msdk_context_add_job_type (GstMsdkContext * context,
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GstMsdkContextJobType job_type)
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@ -87,7 +87,9 @@ struct _GstMsdkContextClass
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GType gst_msdk_context_get_type (void);
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GstMsdkContext * gst_msdk_context_new (gboolean hardware, GstMsdkContextJobType job_type);
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GstMsdkContext * gst_msdk_context_new (gboolean hardware);
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GstMsdkContext * gst_msdk_context_new_with_job_type (gboolean hardware,
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GstMsdkContextJobType job_type);
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GstMsdkContext * gst_msdk_context_new_with_parent (GstMsdkContext * parent);
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#ifndef _WIN32
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GstMsdkContext * gst_msdk_context_new_with_va_display (GstObject * display_obj,
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@ -141,6 +143,10 @@ gst_msdk_context_get_alloc_pool (GstMsdkContext * context);
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GstMsdkContextJobType
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gst_msdk_context_get_job_type (GstMsdkContext * context);
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void
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gst_msdk_context_set_job_type (GstMsdkContext * context,
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GstMsdkContextJobType job_type);
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void
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gst_msdk_context_add_job_type (GstMsdkContext * context, GstMsdkContextJobType job_type);
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@ -264,7 +264,7 @@ gst_msdk_ensure_new_context (GstElement * element, gboolean hardware,
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to enable user to choose GPU device in multi-GPU environment. This variable
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is only valid when there's no context returned by upstream or downstream.
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Otherwise it will use the device that created by upstream or downstream. */
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msdk_context = gst_msdk_context_new (hardware, job);
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msdk_context = gst_msdk_context_new_with_job_type (hardware, job);
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if (!msdk_context) {
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GST_ERROR_OBJECT (element, "Context creation failed");
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return FALSE;
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@ -388,20 +388,6 @@ failed:
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return msdk_session;
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}
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gboolean
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msdk_is_available (void)
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{
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/* Make sure we can create GstMsdkContext instance (the job type is not used actually) */
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GstMsdkContext *msdk_context = gst_msdk_context_new (1, GST_MSDK_JOB_DECODER);
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if (!msdk_context) {
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return FALSE;
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}
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gst_object_unref (msdk_context);
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return TRUE;
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}
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void
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gst_msdk_set_video_alignment (GstVideoInfo * info, guint alloc_w, guint alloc_h,
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GstVideoAlignment * alignment)
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@ -114,8 +114,6 @@ MsdkSession msdk_open_session (mfxIMPL impl);
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void msdk_close_mfx_session (mfxSession session);
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void msdk_close_session (MsdkSession * session);
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gboolean msdk_is_available (void);
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mfxFrameSurface1 *msdk_get_free_surface (mfxFrameSurface1 * surfaces,
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guint size);
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void msdk_frame_to_surface (GstVideoFrame * frame, mfxFrameSurface1 * surface);
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