mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 02:01:12 +00:00
sample: Add basic tutorial 7 sample
This commit is contained in:
parent
6d80e4208a
commit
60f672f209
2 changed files with 86 additions and 2 deletions
80
samples/BasicTutorial7.cs
Normal file
80
samples/BasicTutorial7.cs
Normal file
|
@ -0,0 +1,80 @@
|
|||
// Authors
|
||||
// Copyright (C) 2014 Stephan Sundermann <stephansundermann@gmail.com>
|
||||
|
||||
using System;
|
||||
using Gst;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GstreamerSharp
|
||||
{
|
||||
class Playback
|
||||
{
|
||||
public static void Main (string[] args)
|
||||
{
|
||||
// Initialize Gstreamer
|
||||
Gst.Application.Init(ref args);
|
||||
|
||||
// Create the elements
|
||||
var audioSource = ElementFactory.Make ("audiotestsrc", "audio_source");
|
||||
var tee = ElementFactory.Make ("tee", "tee");
|
||||
var audioQueue = ElementFactory.Make ("queue", "audio_queue");
|
||||
var audioConvert = ElementFactory.Make ("audioconvert", "audio_convert");
|
||||
var audioResample = ElementFactory.Make ("audioresample", "audio_resample");
|
||||
var audioSink = ElementFactory.Make ("autoaudiosink", "audio_sink");
|
||||
var videoQueue = ElementFactory.Make ("queue", "video_queue");
|
||||
var visual = ElementFactory.Make ("wavescope", "visual");
|
||||
var videoConvert = ElementFactory.Make ("videoconvert", "csp");
|
||||
var videoSink = ElementFactory.Make ("autovideosink", "video_sink");
|
||||
|
||||
// Create the empty pipeline
|
||||
var pipeline = new Pipeline ("test-pipeline");
|
||||
|
||||
if (audioSource == null || tee == null || audioQueue == null || audioConvert == null || audioResample == null ||
|
||||
audioSink == null || videoQueue == null || visual == null || videoConvert == null || videoSink == null || pipeline == null) {
|
||||
Console.WriteLine ("Not all elements could be created.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Link all elements that can be automatically linked because they have "Always" pads
|
||||
pipeline.Add (audioSource, tee, audioQueue, audioConvert, audioResample, audioSink,
|
||||
videoQueue, visual, videoConvert, videoSink);
|
||||
if (!audioSource.Link (tee) ||
|
||||
!Element.Link (audioQueue, audioConvert, audioResample, audioSink) ||
|
||||
!Element.Link (videoQueue, visual, videoConvert, videoSink)) {
|
||||
Console.WriteLine ("Elements could not be linked.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Manually link the Tee, which has "Request" pads
|
||||
var teeSrcPadTemplate = tee.GetPadTemplate ("src_%u");
|
||||
var teeAudioPad = tee.RequestPad (teeSrcPadTemplate, null, null);
|
||||
Console.WriteLine ("Obtained request pad {0} for audio branch.", teeAudioPad.Name);
|
||||
var queueAudioPad = audioQueue.GetStaticPad ("sink");
|
||||
var teeVideoPad = tee.RequestPad (teeSrcPadTemplate, null, null);
|
||||
Console.WriteLine ("Obtained request pad {0} for video branch.", teeVideoPad.Name);
|
||||
var queueVideoPad = videoQueue.GetStaticPad ("sink");
|
||||
if (teeAudioPad.Link (queueAudioPad) != PadLinkReturn.Ok ||
|
||||
teeVideoPad.Link(queueVideoPad) != PadLinkReturn.Ok) {
|
||||
Console.WriteLine ("Tee could not be linked.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Start playing
|
||||
var ret = pipeline.SetState (State.Playing);
|
||||
if (ret == StateChangeReturn.Failure) {
|
||||
Console.WriteLine ("Unable to set the pipeline to the playing state (check the bus for error messages).");
|
||||
}
|
||||
|
||||
// Wait until error or EOS
|
||||
pipeline.Bus.TimedPopFiltered (Constants.CLOCK_TIME_NONE, MessageType.Error | MessageType.Eos);
|
||||
|
||||
// Release the request pads from the Tee, and unref them
|
||||
tee.ReleaseRequestPad (teeAudioPad);
|
||||
tee.ReleaseRequestPad (teeVideoPad);
|
||||
|
||||
// Free resources
|
||||
pipeline.SetState (State.Null);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
TARGETS = playback.exe video-overlay.exe basic-tutorial-1.exe basic-tutorial-2.exe basic-tutorial-3.exe basic-tutorial-4.exe basic-tutorial-5.exe basic-tutorial-6.exe
|
||||
TARGETS = playback.exe video-overlay.exe basic-tutorial-1.exe basic-tutorial-2.exe basic-tutorial-3.exe basic-tutorial-4.exe basic-tutorial-5.exe basic-tutorial-6.exe basic-tutorial-7.exe
|
||||
|
||||
DEBUGS = $(addsuffix .mdb, $(TARGETS))
|
||||
assemblies = \
|
||||
|
@ -33,6 +33,9 @@ basic-tutorial-5.exe: $(srcdir)/BasicTutorial5.cs $(assemblies)
|
|||
basic-tutorial-6.exe: $(srcdir)/BasicTutorial6.cs $(assemblies)
|
||||
$(CSC) $(CSFLAGS) -out:basic-tutorial-6.exe $(references) $(GLIB_SHARP_LIBS) $(srcdir)/BasicTutorial6.cs
|
||||
|
||||
basic-tutorial-7.exe: $(srcdir)/BasicTutorial7.cs $(assemblies)
|
||||
$(CSC) $(CSFLAGS) -out:basic-tutorial-7.exe $(references) $(GLIB_SHARP_LIBS) $(srcdir)/BasicTutorial7.cs
|
||||
|
||||
EXTRA_DIST = \
|
||||
Playback.cs \
|
||||
VideoOverlay.cs \
|
||||
|
@ -41,4 +44,5 @@ EXTRA_DIST = \
|
|||
BasicTutorial3.cs \
|
||||
BasicTutorial4.cs \
|
||||
BasicTutorial5.cs \
|
||||
BasicTutorial6.cs
|
||||
BasicTutorial6.cs \
|
||||
BasicTutorial7.cs
|
||||
|
|
Loading…
Reference in a new issue