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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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parent
5943045bf6
commit
5fef0569f0
2 changed files with 196 additions and 40 deletions
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@ -73,9 +73,13 @@ enum
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{
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PROP_0,
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PROP_LOCATION,
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PROP_XPOS,
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PROP_YPOS,
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PROP_SIZE
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PROP_XPOS_PNG,
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PROP_YPOS_PNG,
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PROP_SIZE_PNG,
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PROP_XPOS_VIDEO,
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PROP_YPOS_VIDEO,
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PROP_SIZE_VIDEO,
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PROP_VIDEOTOP
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};
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@ -127,24 +131,51 @@ gst_gl_overlay_class_init (GstGLOverlayClass * klass)
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"Location of the image", NULL, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_class,
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PROP_XPOS,
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g_param_spec_int ("xpos",
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PROP_XPOS_PNG,
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g_param_spec_int ("xpos-png",
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"X position of overlay image in percents",
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"X position of overlay image in percents",
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0, 100, 0, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_class,
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PROP_YPOS,
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g_param_spec_int ("ypos",
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PROP_YPOS_PNG,
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g_param_spec_int ("ypos-png",
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"Y position of overlay image in percents",
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"Y position of overlay image in percents",
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0, 100, 0, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_class,
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PROP_SIZE,
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g_param_spec_int ("proportion",
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PROP_SIZE_PNG,
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g_param_spec_int ("proportion-png",
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"Relative size of overlay image, in percents",
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"Relative size of iverlay image, in percents",
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0, 100, 0, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_class,
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PROP_XPOS_VIDEO,
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g_param_spec_int ("xpos-video",
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"X position of overlay video in percents",
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"X position of overlay video in percents",
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0, 100, 0, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_class,
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PROP_YPOS_VIDEO,
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g_param_spec_int ("ypos-video",
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"Y position of overlay video in percents",
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"Y position of overlay video in percents",
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0, 100, 0, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_class,
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PROP_SIZE_VIDEO,
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g_param_spec_int ("proportion-video",
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"Relative size of overlay video, in percents",
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"Relative size of iverlay video, in percents",
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0, 100, 0, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_class,
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PROP_VIDEOTOP,
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g_param_spec_boolean ("video-top",
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"Video-top", "Video is over png image", FALSE, G_PARAM_READWRITE));
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/*
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g_object_class_install_property (gobject_class,
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PROP_STRETCH,
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@ -155,8 +186,87 @@ gst_gl_overlay_class_init (GstGLOverlayClass * klass)
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*/
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}
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void
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gst_gl_overlay_draw_texture (GstGLOverlay * overlay, GLuint tex)
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static void
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gst_gl_overlay_draw_texture_video_on_png (GstGLOverlay * overlay, GLuint tex)
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{
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GstGLFilter *filter = GST_GL_FILTER (overlay);
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gfloat posx = 0.0;
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gfloat posy = 0.0;
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gfloat size = 0.0;
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gfloat width = (gfloat) overlay->width;
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gfloat height = (gfloat) overlay->height;
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if (overlay->pbuftexture == 0)
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return;
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// if (overlay->stretch) {
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// width = (gfloat) overlay->width;
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// height = (gfloat) overlay->height;
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// }
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glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable (GL_BLEND);
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, overlay->pbuftexture);
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glBegin (GL_QUADS);
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size = (overlay->size_png) / 50.0;
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posx = (overlay->pos_x_png - 50.0) / 50.0;
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posx =
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(posx - (size / 2) < -1.00) ? (-1.0 + size / 2) : (posx + (size / 2) >
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1.00) ? (1.0 - size / 2) : posx;
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posy = (overlay->pos_y_png - 50.0) / 50.0;
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posy =
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(posy - (size / 2) < -1.00) ? (-1.0 + size / 2) : (posy + (size / 2) >
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1.00) ? (1.0 - size / 2) : posy;
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glTexCoord2f (0.0, 0.0);
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glVertex2f (posx - (size / 2), posy - (size / 2));
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glTexCoord2f (width, 0.0);
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glVertex2f (posx + (size / 2), posy - (size / 2));
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glTexCoord2f (width, height);
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glVertex2f (posx + (size / 2), posy + (size / 2));
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glTexCoord2f (0.0, height);
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glVertex2f (posx - (size / 2), posy + (size / 2));
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glEnd ();
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width = (gfloat) filter->width;
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height = (gfloat) filter->height;
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glActiveTexture (GL_TEXTURE0);
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex);
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glBegin (GL_QUADS);
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size = (overlay->size_video) / 50.0;
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posx = (overlay->pos_x_video - 50.0) / 50.0;
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posx =
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(posx - (size / 2) < -1.00) ? (-1.0 + size / 2) : (posx + (size / 2) >
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1.00) ? (1.0 - size / 2) : posx;
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posy = (overlay->pos_y_video - 50.0) / 50.0;
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posy =
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(posy - (size / 2) < -1.00) ? (-1.0 + size / 2) : (posy + (size / 2) >
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1.00) ? (1.0 - size / 2) : posy;
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glTexCoord2f (0.0, 0.0);
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glVertex2f (posx - (size / 2), posy - (size / 2));
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glTexCoord2f (width, 0.0);
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glVertex2f (posx + (size / 2), posy - (size / 2));
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glTexCoord2f (width, height);
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glVertex2f (posx + (size / 2), posy + (size / 2));
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glTexCoord2f (0.0, height);
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glVertex2f (posx - (size / 2), posy + (size / 2));
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glEnd ();
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glFlush ();
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}
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static void
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gst_gl_overlay_draw_texture_png_on_video (GstGLOverlay * overlay, GLuint tex)
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{
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GstGLFilter *filter = GST_GL_FILTER (overlay);
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@ -172,14 +282,24 @@ gst_gl_overlay_draw_texture (GstGLOverlay * overlay, GLuint tex)
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glBegin (GL_QUADS);
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size = (overlay->size_video) / 50.0;
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posx = (overlay->pos_x_video - 50.0) / 50.0;
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posx =
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(posx - (size / 2) < -1.00) ? (-1.0 + size / 2) : (posx + (size / 2) >
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1.00) ? (1.0 - size / 2) : posx;
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posy = (overlay->pos_y_video - 50.0) / 50.0;
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posy =
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(posy - (size / 2) < -1.00) ? (-1.0 + size / 2) : (posy + (size / 2) >
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1.00) ? (1.0 - size / 2) : posy;
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glTexCoord2f (0.0, 0.0);
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glVertex2f (-1.0, -1.0);
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glVertex2f (posx - (size / 2), posy - (size / 2));
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glTexCoord2f (width, 0.0);
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glVertex2f (1.0, -1.0);
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glVertex2f (posx + (size / 2), posy - (size / 2));
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glTexCoord2f (width, height);
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glVertex2f (1.0, 1.0);
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glVertex2f (posx + (size / 2), posy + (size / 2));
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glTexCoord2f (0.0, height);
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glVertex2f (-1.0, 1.0);
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glVertex2f (posx - (size / 2), posy + (size / 2));
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glEnd ();
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@ -199,12 +319,12 @@ gst_gl_overlay_draw_texture (GstGLOverlay * overlay, GLuint tex)
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glBegin (GL_QUADS);
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size = (overlay->size) / 50.0;
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posx = (overlay->pos_x - 50.0) / 50.0;
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size = (overlay->size_png) / 50.0;
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posx = (overlay->pos_x_png - 50.0) / 50.0;
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posx =
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(posx - (size / 2) < -1.00) ? (-1.0 + size / 2) : (posx + (size / 2) >
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1.00) ? (1.0 - size / 2) : posx;
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posy = (overlay->pos_y - 50.0) / 50.0;
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posy = (overlay->pos_y_png - 50.0) / 50.0;
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posy =
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(posy - (size / 2) < -1.00) ? (-1.0 + size / 2) : (posy + (size / 2) >
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1.00) ? (1.0 - size / 2) : posy;
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@ -220,10 +340,11 @@ gst_gl_overlay_draw_texture (GstGLOverlay * overlay, GLuint tex)
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glEnd ();
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glFlush ();
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}
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static void
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gst_gl_overlay_init (GstGLOverlay * overlay, GstGLOverlayClass * klass)
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{
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@ -233,9 +354,13 @@ gst_gl_overlay_init (GstGLOverlay * overlay, GstGLOverlayClass * klass)
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overlay->pbuftexture = 0;
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overlay->width = 0;
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overlay->height = 0;
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overlay->pos_x = 0.0;
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overlay->pos_y = 0.0;
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overlay->size = 100;
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overlay->pos_x_png = 0.0;
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overlay->pos_y_png = 0.0;
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overlay->size_png = 100;
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overlay->pos_x_video = 0.0;
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overlay->pos_y_video = 0.0;
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overlay->size_video = 100;
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overlay->video_top = FALSE;
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// overlay->stretch = TRUE;
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overlay->pbuf_has_changed = FALSE;
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}
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@ -259,14 +384,26 @@ gst_gl_overlay_set_property (GObject * object, guint prop_id,
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overlay->pbuf_has_changed = TRUE;
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overlay->location = g_value_dup_string (value);
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break;
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case PROP_XPOS:
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overlay->pos_x = g_value_get_int (value);
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case PROP_XPOS_PNG:
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overlay->pos_x_png = g_value_get_int (value);
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break;
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case PROP_YPOS:
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overlay->pos_y = g_value_get_int (value);
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case PROP_YPOS_PNG:
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overlay->pos_y_png = g_value_get_int (value);
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break;
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case PROP_SIZE:
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overlay->size = g_value_get_int (value);
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case PROP_SIZE_PNG:
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overlay->size_png = g_value_get_int (value);
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break;
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case PROP_XPOS_VIDEO:
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overlay->pos_x_video = g_value_get_int (value);
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break;
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case PROP_YPOS_VIDEO:
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overlay->pos_y_video = g_value_get_int (value);
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break;
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case PROP_SIZE_VIDEO:
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overlay->size_video = g_value_get_int (value);
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break;
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case PROP_VIDEOTOP:
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overlay->video_top = g_value_get_boolean (value);
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break;
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/* case PROP_STRETCH:
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overlay->stretch = g_value_get_boolean (value);
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@ -288,14 +425,26 @@ gst_gl_overlay_get_property (GObject * object, guint prop_id,
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case PROP_LOCATION:
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g_value_set_string (value, overlay->location);
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break;
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case PROP_XPOS:
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g_value_set_int (value, overlay->pos_x);
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case PROP_XPOS_PNG:
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g_value_set_int (value, overlay->pos_x_png);
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break;
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case PROP_YPOS:
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g_value_set_int (value, overlay->pos_y);
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case PROP_YPOS_PNG:
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g_value_set_int (value, overlay->pos_y_png);
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break;
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case PROP_SIZE:
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g_value_set_int (value, overlay->size);
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case PROP_SIZE_PNG:
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g_value_set_int (value, overlay->size_png);
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break;
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case PROP_XPOS_VIDEO:
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g_value_set_int (value, overlay->pos_x_video);
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break;
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case PROP_YPOS_VIDEO:
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g_value_set_int (value, overlay->pos_y_video);
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break;
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case PROP_SIZE_VIDEO:
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g_value_set_int (value, overlay->size_video);
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break;
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case PROP_VIDEOTOP:
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g_value_set_boolean (value, overlay->video_top);
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break;
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/* case PROP_STRETCH:
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g_value_set_boolean (value, overlay->stretch);
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@ -321,7 +470,10 @@ gst_gl_overlay_callback (gint width, gint height, guint texture, gpointer stuff)
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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gst_gl_overlay_draw_texture (overlay, texture);
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if (overlay->video_top)
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gst_gl_overlay_draw_texture_video_on_png (overlay, texture);
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else
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gst_gl_overlay_draw_texture_png_on_video (overlay, texture);
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}
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static void
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@ -40,9 +40,13 @@ struct _GstGLOverlay
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gchar *location;
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gboolean pbuf_has_changed;
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gint8 pos_x;
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gint8 pos_y;
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guint8 size;
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gint8 pos_x_png;
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gint8 pos_y_png;
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guint8 size_png;
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gint8 pos_x_video;
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gint8 pos_y_video;
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guint8 size_video;
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gboolean video_top;
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guchar *pixbuf;
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gint width, height;
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GLuint pbuftexture;
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