mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 20:21:24 +00:00
gl: initial support for texture targets other than GL_TEXTURE_2D
Make GstGLMemory hold the texture target (tex_target) the texture it represents (tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and gst_gl_download_perform_with_data to take the texture target as an argument. This change is needed to support wrapping textures created outside libgstgl, which might be bound to a target other than GL_TEXTURE_2D. For example on OSX textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE. With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the target of textures created with libgstgl. API: modify GstGLMemory API: modify gst_gl_memory_wrapped_texture API: gst_gl_download_perform_with_data
This commit is contained in:
parent
12e8bb4a66
commit
5f547c5600
9 changed files with 79 additions and 48 deletions
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@ -1127,7 +1127,7 @@ gst_gl_mixer_process_textures (GstGLMixer * mix, GstBuffer * outbuf)
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{
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guint i;
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GList *walk;
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guint out_tex;
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guint out_tex, out_tex_target;
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gboolean res = TRUE;
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guint array_index = 0;
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GstVideoFrame out_frame;
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@ -1153,6 +1153,8 @@ gst_gl_mixer_process_textures (GstGLMixer * mix, GstBuffer * outbuf)
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if (!to_download) {
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out_tex = *(guint *) out_frame.data[0];
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out_tex_target =
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((GstGLMemory *) gst_buffer_peek_memory (outbuf, 0))->tex_target;
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} else {
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GST_INFO ("Output Buffer does not contain correct memory, "
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"attempting to wrap for download");
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@ -1162,6 +1164,7 @@ gst_gl_mixer_process_textures (GstGLMixer * mix, GstBuffer * outbuf)
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gst_gl_download_set_format (mix->download, &out_frame.info);
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out_tex = mix->out_tex_id;
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out_tex_target = GL_TEXTURE_2D;
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}
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GST_OBJECT_LOCK (mix);
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@ -1215,8 +1218,8 @@ gst_gl_mixer_process_textures (GstGLMixer * mix, GstBuffer * outbuf)
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g_mutex_unlock (&priv->gl_resource_lock);
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if (to_download) {
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if (!gst_gl_download_perform_with_data (mix->download, out_tex,
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out_frame.data)) {
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if (!gst_gl_download_perform_with_data (mix->download,
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out_tex, out_tex_target, out_frame.data)) {
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GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s",
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"Failed to download video frame"), (NULL));
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res = FALSE;
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@ -599,7 +599,7 @@ gst_gl_test_src_fill (GstPushSrc * psrc, GstBuffer * buffer)
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gint width, height;
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GstVideoFrame out_frame;
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GstGLSyncMeta *sync_meta;
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guint out_tex;
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guint out_tex, out_tex_target;
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gboolean to_download =
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gst_caps_features_is_equal (GST_CAPS_FEATURES_MEMORY_SYSTEM_MEMORY,
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gst_caps_get_features (src->out_caps, 0));
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@ -634,6 +634,8 @@ gst_gl_test_src_fill (GstPushSrc * psrc, GstBuffer * buffer)
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if (!to_download) {
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out_tex = *(guint *) out_frame.data[0];
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out_tex_target =
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((GstGLMemory *) gst_buffer_peek_memory (buffer, 0))->tex_target;
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} else {
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GST_INFO ("Output Buffer does not contain correct meta, "
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"attempting to wrap for download");
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@ -649,6 +651,7 @@ gst_gl_test_src_fill (GstPushSrc * psrc, GstBuffer * buffer)
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GST_VIDEO_FRAME_HEIGHT (&out_frame));
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}
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out_tex = src->out_tex_id;
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out_tex_target = GL_TEXTURE_2D;
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}
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gst_buffer_replace (&src->buffer, buffer);
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@ -661,8 +664,8 @@ gst_gl_test_src_fill (GstPushSrc * psrc, GstBuffer * buffer)
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}
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if (to_download) {
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if (!gst_gl_download_perform_with_data (src->download, out_tex,
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out_frame.data)) {
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if (!gst_gl_download_perform_with_data (src->download,
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out_tex, out_tex_target, out_frame.data)) {
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GST_ELEMENT_ERROR (src, RESOURCE, NOT_FOUND, ("%s",
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"Failed to init upload format"), (NULL));
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return FALSE;
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@ -1549,14 +1549,15 @@ _do_convert_draw (GstGLContext * context, GstGLColorConvert * convert)
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for (i = c_info->in_n_textures - 1; i >= 0; i--) {
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gchar *scale_name = g_strdup_printf ("tex_scale%u", i);
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GstGLMemory *m = convert->priv->in_tex[i];
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guint tex_target = m->tex_target;
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gl->ActiveTexture (GL_TEXTURE0 + i);
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gl->BindTexture (GL_TEXTURE_2D, convert->priv->in_tex[i]->tex_id);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gl->BindTexture (tex_target, convert->priv->in_tex[i]->tex_id);
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gl->TexParameteri (tex_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri (tex_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri (tex_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (tex_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gst_gl_shader_set_uniform_2fv (convert->shader, scale_name, 1,
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convert->priv->in_tex[i]->tex_scaling);
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@ -47,7 +47,8 @@ static gboolean _do_download (GstGLDownload * download, guint texture_id,
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gpointer data[GST_VIDEO_MAX_PLANES]);
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static gboolean _init_download (GstGLDownload * download);
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static gboolean _gst_gl_download_perform_with_data_unlocked (GstGLDownload *
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download, GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES]);
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download, GLuint texture_id, GLuint texture_target,
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gpointer data[GST_VIDEO_MAX_PLANES]);
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static void gst_gl_download_reset (GstGLDownload * download);
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/* *INDENT-ON* */
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@ -183,6 +184,7 @@ gst_gl_download_set_format (GstGLDownload * download, GstVideoInfo * out_info)
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* gst_gl_download_perform_with_data:
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* @download: a #GstGLDownload
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* @texture_id: the texture id to download
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* @texture_target: the GL texture target
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* @data: (out): where the downloaded data should go
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*
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* Downloads @texture_id into @data. @data size and format is specified by
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@ -191,7 +193,8 @@ gst_gl_download_set_format (GstGLDownload * download, GstVideoInfo * out_info)
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* Returns: whether the download was successful
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*/
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gboolean
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gst_gl_download_perform_with_data (GstGLDownload * download, GLuint texture_id,
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gst_gl_download_perform_with_data (GstGLDownload * download,
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GLuint texture_id, GLuint texture_target,
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gpointer data[GST_VIDEO_MAX_PLANES])
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{
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gboolean ret;
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@ -200,7 +203,8 @@ gst_gl_download_perform_with_data (GstGLDownload * download, GLuint texture_id,
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GST_OBJECT_LOCK (download);
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ret =
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_gst_gl_download_perform_with_data_unlocked (download, texture_id, data);
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_gst_gl_download_perform_with_data_unlocked (download,
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texture_id, texture_target, data);
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GST_OBJECT_UNLOCK (download);
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return ret;
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@ -208,7 +212,8 @@ gst_gl_download_perform_with_data (GstGLDownload * download, GLuint texture_id,
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static gboolean
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_gst_gl_download_perform_with_data_unlocked (GstGLDownload * download,
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GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES])
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GLuint texture_id, GLuint texture_target,
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gpointer data[GST_VIDEO_MAX_PLANES])
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{
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guint i;
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@ -231,8 +236,8 @@ _gst_gl_download_perform_with_data_unlocked (GstGLDownload * download,
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GST_VIDEO_INFO_HEIGHT (&download->info));
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download->priv->in_tex[0] =
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gst_gl_memory_wrapped_texture (download->context, texture_id,
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&temp_info, 0, NULL, NULL, NULL);
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gst_gl_memory_wrapped_texture (download->context,
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texture_id, texture_target, &temp_info, 0, NULL, NULL, NULL);
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}
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download->priv->in_tex[0]->tex_id = texture_id;
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@ -74,7 +74,8 @@ GstGLDownload * gst_gl_download_new (GstGLContext * context);
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void gst_gl_download_set_format (GstGLDownload * download, GstVideoInfo * out_info);
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gboolean gst_gl_download_perform_with_data (GstGLDownload * download, GLuint texture_id,
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gboolean gst_gl_download_perform_with_data (GstGLDownload * download,
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GLuint texture_id, GLuint texture_target,
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gpointer data[GST_VIDEO_MAX_PLANES]);
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G_END_DECLS
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@ -1222,7 +1222,7 @@ gst_gl_filter_filter_texture (GstGLFilter * filter, GstBuffer * inbuf,
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GstBuffer * outbuf)
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{
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GstGLFilterClass *filter_class;
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guint in_tex, out_tex;
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guint in_tex, out_tex, out_tex_target;
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GstVideoFrame gl_frame, out_frame;
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GstVideoInfo gl_info;
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gboolean ret;
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@ -1261,7 +1261,6 @@ gst_gl_filter_filter_texture (GstGLFilter * filter, GstBuffer * inbuf,
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}
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in_tex = *(guint *) gl_frame.data[0];
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to_download |= !gst_is_gl_memory (gst_buffer_peek_memory (outbuf, 0));
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if (!to_download)
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@ -1275,6 +1274,8 @@ gst_gl_filter_filter_texture (GstGLFilter * filter, GstBuffer * inbuf,
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if (!to_download) {
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out_tex = *(guint *) out_frame.data[0];
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out_tex_target =
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((GstGLMemory *) gst_buffer_peek_memory (outbuf, 0))->tex_target;
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} else {
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GST_LOG ("Output Buffer does not contain correct memory, "
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"attempting to wrap for download");
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gst_gl_download_set_format (filter->download, &out_frame.info);
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out_tex = filter->out_tex_id;
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out_tex_target = GL_TEXTURE_2D;
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}
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GST_DEBUG ("calling filter_texture with textures in:%i out:%i", in_tex,
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@ -1294,8 +1296,8 @@ gst_gl_filter_filter_texture (GstGLFilter * filter, GstBuffer * inbuf,
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ret = filter_class->filter_texture (filter, in_tex, out_tex);
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if (to_download) {
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if (!gst_gl_download_perform_with_data (filter->download, out_tex,
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out_frame.data)) {
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if (!gst_gl_download_perform_with_data (filter->download,
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out_tex, out_tex_target, out_frame.data)) {
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GST_ELEMENT_ERROR (filter, RESOURCE, NOT_FOUND,
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("%s", "Failed to download video frame"), (NULL));
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ret = FALSE;
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@ -112,6 +112,7 @@ typedef struct
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guint out_width, out_height;
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guint out_stride;
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gboolean respecify;
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guint tex_target;
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/* inout */
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guint tex_id;
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/* out */
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@ -372,6 +373,7 @@ _get_plane_height (GstVideoInfo * info, guint plane)
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typedef struct _GenTexture
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{
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guint width, height;
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GLenum gl_target;
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GLenum gl_format;
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GLenum gl_type;
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guint result;
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@ -391,14 +393,14 @@ _generate_texture (GstGLContext * context, GenTexture * data)
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_sized_gl_format_from_gl_format_type (data->gl_format, data->gl_type);
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gl->GenTextures (1, &data->result);
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gl->BindTexture (GL_TEXTURE_2D, data->result);
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gl->TexImage2D (GL_TEXTURE_2D, 0, internal_format, data->width,
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gl->BindTexture (data->gl_target, data->result);
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gl->TexImage2D (data->gl_target, 0, internal_format, data->width,
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data->height, 0, data->gl_format, data->gl_type, NULL);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (data->gl_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri (data->gl_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri (data->gl_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (data->gl_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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GST_CAT_LOG (GST_CAT_GL_MEMORY, "generated texture id:%d", data->result);
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}
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@ -427,7 +429,7 @@ static void
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_upload_memory (GstGLContext * context, GstGLMemory * gl_mem)
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{
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const GstGLFuncs *gl;
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GLenum gl_format, gl_type;
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GLenum gl_format, gl_type, gl_target;
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gpointer data;
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gsize plane_start;
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@ -442,6 +444,7 @@ _upload_memory (GstGLContext * context, GstGLMemory * gl_mem)
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gl_type = GL_UNSIGNED_SHORT_5_6_5;
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gl_format = _gst_gl_format_from_gl_texture_type (gl_mem->tex_type);
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gl_target = gl_mem->tex_target;
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if (USING_OPENGL (context) || USING_GLES3 (context)
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|| USING_OPENGL3 (context)) {
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@ -464,8 +467,8 @@ _upload_memory (GstGLContext * context, GstGLMemory * gl_mem)
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data = (gpointer) ((gintptr) plane_start + (gintptr) gl_mem->data);
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}
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gl->BindTexture (GL_TEXTURE_2D, gl_mem->tex_id);
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gl->TexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, gl_mem->tex_width,
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gl->BindTexture (gl_target, gl_mem->tex_id);
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gl->TexSubImage2D (gl_target, 0, 0, 0, gl_mem->tex_width,
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GL_MEM_HEIGHT (gl_mem), gl_format, gl_type, data);
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if (gl_mem->transfer_pbo && CONTEXT_SUPPORTS_PBO_UPLOAD (context))
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@ -478,7 +481,7 @@ _upload_memory (GstGLContext * context, GstGLMemory * gl_mem)
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gl->PixelStorei (GL_UNPACK_ALIGNMENT, 4);
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}
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gl->BindTexture (GL_TEXTURE_2D, 0);
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gl->BindTexture (gl_target, 0);
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GST_GL_MEMORY_FLAG_UNSET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD);
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}
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@ -688,9 +691,9 @@ _download_memory (GstGLContext * context, GstGLMemory * gl_mem)
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if (gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE
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|| gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA) {
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gl->BindTexture (GL_TEXTURE_2D, gl_mem->tex_id);
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gl->GetTexImage (GL_TEXTURE_2D, 0, format, type, gl_mem->data);
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gl->BindTexture (GL_TEXTURE_2D, 0);
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gl->BindTexture (gl_mem->tex_target, gl_mem->tex_id);
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gl->GetTexImage (gl_mem->tex_target, 0, format, type, gl_mem->data);
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gl->BindTexture (gl_mem->tex_target, 0);
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} else if (gl_mem->transfer_pbo && CONTEXT_SUPPORTS_PBO_DOWNLOAD (context)) {
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gsize size = ((GstMemory *) gl_mem)->maxsize;
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gpointer map_data = NULL;
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@ -717,7 +720,7 @@ _download_memory (GstGLContext * context, GstGLMemory * gl_mem)
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gl->BindFramebuffer (GL_FRAMEBUFFER, fboId);
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gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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GL_TEXTURE_2D, gl_mem->tex_id, 0);
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gl_mem->tex_target, gl_mem->tex_id, 0);
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if (!gst_gl_context_check_framebuffer_status (context))
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goto fbo_error;
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@ -759,6 +762,8 @@ _gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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mem->tex_type =
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gst_gl_texture_type_from_format (context, GST_VIDEO_INFO_FORMAT (info),
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plane);
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/* we always operate on 2D textures unless we're dealing with wrapped textures */
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mem->tex_target = GL_TEXTURE_2D;
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mem->plane = plane;
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mem->notify = notify;
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mem->user_data = user_data;
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@ -789,6 +794,7 @@ _gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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data.height = GL_MEM_HEIGHT (mem);
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data.gl_format = _gst_gl_format_from_gl_texture_type (mem->tex_type);
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data.gl_type = GL_UNSIGNED_BYTE;
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data.gl_target = mem->tex_target;
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if (mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16)
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data.gl_type = GL_UNSIGNED_SHORT_5_6_5;
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@ -802,6 +808,7 @@ _gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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GST_CAT_TRACE (GST_CAT_GL_MEMORY, "created texture %u", data.result);
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mem->tex_id = data.result;
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mem->tex_target = data.gl_target;
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return mem;
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}
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@ -897,6 +904,7 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data)
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GstGLMemoryCopyParams *copy_params;
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GstGLMemory *src;
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guint tex_id;
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GLuint out_tex_target;
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GLuint fboId;
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gsize out_width, out_height, out_stride;
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GLuint out_gl_format, out_gl_type;
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||||
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@ -906,6 +914,7 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data)
|
|||
copy_params = (GstGLMemoryCopyParams *) data;
|
||||
src = copy_params->src;
|
||||
tex_id = copy_params->tex_id;
|
||||
out_tex_target = copy_params->tex_target;
|
||||
out_width = copy_params->out_width;
|
||||
out_height = copy_params->out_height;
|
||||
out_stride = copy_params->out_stride;
|
||||
|
@ -942,6 +951,7 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data)
|
|||
GenTexture data = { 0, };
|
||||
data.width = copy_params->out_width;
|
||||
data.height = copy_params->out_height;
|
||||
data.gl_target = out_tex_target;
|
||||
data.gl_format = out_gl_format;
|
||||
data.gl_type = GL_UNSIGNED_BYTE;
|
||||
if (copy_params->out_format == GST_VIDEO_GL_TEXTURE_TYPE_RGB16)
|
||||
|
@ -965,17 +975,17 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data)
|
|||
gl->BindFramebuffer (GL_FRAMEBUFFER, fboId);
|
||||
|
||||
gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
||||
GL_TEXTURE_2D, src->tex_id, 0);
|
||||
src->tex_target, src->tex_id, 0);
|
||||
|
||||
// if (!gst_gl_context_check_framebuffer_status (src->context))
|
||||
// goto fbo_error;
|
||||
|
||||
gl->BindTexture (GL_TEXTURE_2D, tex_id);
|
||||
gl->BindTexture (out_tex_target, tex_id);
|
||||
if (copy_params->respecify) {
|
||||
if (!gl->GenBuffers) {
|
||||
gst_gl_context_set_error (context, "Cannot reinterpret texture contents "
|
||||
"without buffer objects");
|
||||
gl->BindTexture (GL_TEXTURE_2D, 0);
|
||||
gl->BindTexture (out_tex_target, 0);
|
||||
goto fbo_error;
|
||||
}
|
||||
|
||||
|
@ -983,7 +993,7 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data)
|
|||
&& (in_gl_format != GL_RGBA || in_gl_type != GL_UNSIGNED_BYTE)) {
|
||||
gst_gl_context_set_error (context, "Cannot copy non RGBA/UNSIGNED_BYTE "
|
||||
"textures on GLES2");
|
||||
gl->BindTexture (GL_TEXTURE_2D, 0);
|
||||
gl->BindTexture (out_tex_target, 0);
|
||||
goto fbo_error;
|
||||
}
|
||||
|
||||
|
@ -1002,16 +1012,16 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data)
|
|||
gl->BindBuffer (GL_PIXEL_PACK_BUFFER, 0);
|
||||
|
||||
gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, src->pbo);
|
||||
gl->TexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, out_width, out_height,
|
||||
gl->TexSubImage2D (out_tex_target, 0, 0, 0, out_width, out_height,
|
||||
out_gl_format, out_gl_type, 0);
|
||||
|
||||
gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
} else { /* different sizes */
|
||||
gl->CopyTexImage2D (GL_TEXTURE_2D, 0, out_gl_format, 0, 0, out_width,
|
||||
gl->CopyTexImage2D (out_tex_target, 0, out_gl_format, 0, 0, out_width,
|
||||
out_height, 0);
|
||||
}
|
||||
|
||||
gl->BindTexture (GL_TEXTURE_2D, 0);
|
||||
gl->BindTexture (out_tex_target, 0);
|
||||
gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
|
||||
|
||||
gl->DeleteFramebuffers (1, &fboId);
|
||||
|
@ -1203,6 +1213,7 @@ gst_gl_memory_copy_into_texture (GstGLMemory * gl_mem, guint tex_id,
|
|||
* gst_gl_memory_wrapped_texture:
|
||||
* @context: a #GstGLContext
|
||||
* @texture_id: the GL texture handle
|
||||
* @texture_target: the GL texture target
|
||||
* @info: the #GstVideoInfo of the memory
|
||||
* @plane: The plane this memory will represent
|
||||
* @user_data: user data
|
||||
|
@ -1213,7 +1224,8 @@ gst_gl_memory_copy_into_texture (GstGLMemory * gl_mem, guint tex_id,
|
|||
* Returns: a newly allocated #GstGLMemory
|
||||
*/
|
||||
GstGLMemory *
|
||||
gst_gl_memory_wrapped_texture (GstGLContext * context, guint texture_id,
|
||||
gst_gl_memory_wrapped_texture (GstGLContext * context,
|
||||
guint texture_id, guint texture_target,
|
||||
GstVideoInfo * info, guint plane, GstVideoAlignment * valign,
|
||||
gpointer user_data, GDestroyNotify notify)
|
||||
{
|
||||
|
@ -1224,6 +1236,7 @@ gst_gl_memory_wrapped_texture (GstGLContext * context, guint texture_id,
|
|||
NULL);
|
||||
|
||||
mem->tex_id = texture_id;
|
||||
mem->tex_target = texture_target;
|
||||
mem->texture_wrapped = TRUE;
|
||||
mem->data = g_try_malloc (mem->mem.maxsize);
|
||||
if (mem->data == NULL) {
|
||||
|
|
|
@ -84,6 +84,7 @@ struct _GstGLMemory
|
|||
|
||||
GstGLContext *context;
|
||||
guint tex_id;
|
||||
guint tex_target;
|
||||
GstVideoGLTextureType tex_type;
|
||||
GstVideoInfo info;
|
||||
GstVideoAlignment valign;
|
||||
|
@ -158,7 +159,7 @@ GstMemory * gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo * info
|
|||
GstGLMemory * gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo * info, guint plane,
|
||||
GstVideoAlignment *valign, gpointer data,
|
||||
gpointer user_data, GDestroyNotify notify);
|
||||
GstGLMemory * gst_gl_memory_wrapped_texture (GstGLContext * context, guint texture_id,
|
||||
GstGLMemory * gst_gl_memory_wrapped_texture (GstGLContext * context, guint texture_id, guint texture_target,
|
||||
GstVideoInfo * info, guint plane, GstVideoAlignment *valign,
|
||||
gpointer user_data, GDestroyNotify notify);
|
||||
|
||||
|
|
|
@ -221,9 +221,11 @@ _perform_with_gl_memory (GstGLUploadMeta * upload, GstVideoGLTextureUploadMeta *
|
|||
GstGLMemory *out_mem;
|
||||
gint mem_width, mem_height;
|
||||
|
||||
if (!upload->priv->out_tex[i])
|
||||
if (!upload->priv->out_tex[i]) {
|
||||
/* the GL upload meta creates GL_TEXTURE_2D textures */
|
||||
upload->priv->out_tex[i] = gst_gl_memory_wrapped_texture (upload->context,
|
||||
texture_id[i], &upload->info, i, NULL, NULL, NULL);
|
||||
texture_id[i], GL_TEXTURE_2D, &upload->info, i, NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
out_mem = upload->priv->out_tex[i];
|
||||
|
||||
|
|
Loading…
Reference in a new issue