mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-20 15:27:07 +00:00
gitignore + use GSTREAMER_SDK_ROOT instead of relative path to the props files
This commit is contained in:
parent
4fd14556b5
commit
5e2462c9ae
9 changed files with 37 additions and 36 deletions
1
.gitignore
vendored
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.gitignore
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Debug
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Debug
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Release
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ipch
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ipch
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*.user
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*.user
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*.sdf
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*.sdf
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -32,13 +32,13 @@
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -32,13 +32,13 @@
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\libs\gtk+-2.0.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gtk+-2.0.props" />
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<Import Project="..\..\libs\gstreamer-interfaces-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-interfaces-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\libs\gtk+-2.0.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gtk+-2.0.props" />
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<Import Project="..\..\libs\gstreamer-interfaces-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-interfaces-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -32,13 +32,13 @@
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\libs\gstreamer-0.10.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" />
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<Import Project="..\..\msvc\x86.props" />
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<Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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