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glcontext: Add some debug output when the GL thread is actually running
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@ -1033,6 +1033,7 @@ static void
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_unlock_create_thread (GstGLContext * context)
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{
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context->priv->created = TRUE;
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GST_INFO_OBJECT (context, "gl thread running");
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g_cond_signal (&context->priv->create_cond);
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g_mutex_unlock (&context->priv->render_lock);
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}
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