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audio-quantize: update docs
Update docs Add another flag for the quantizer
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2 changed files with 24 additions and 2 deletions
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@ -420,6 +420,9 @@ count_power (guint v)
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* Output samples will be quantized to a multiple of @quantizer. Better
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* Output samples will be quantized to a multiple of @quantizer. Better
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* performance is achieved when @quantizer is a power of 2.
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* performance is achieved when @quantizer is a power of 2.
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*
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*
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* Dithering and noise-shaping can be performed during quantization with
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* the @dither and @ns parameters.
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*
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* Returns: a new #GstAudioQuantize. Free with gst_audio_quantize_free().
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* Returns: a new #GstAudioQuantize. Free with gst_audio_quantize_free().
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*/
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*/
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GstAudioQuantize *
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GstAudioQuantize *
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@ -472,6 +475,18 @@ gst_audio_quantize_free (GstAudioQuantize * quant)
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g_slice_free (GstAudioQuantize, quant);
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g_slice_free (GstAudioQuantize, quant);
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}
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}
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/**
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* gst_audio_quantize_samples:
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* @quant: a #GstAudioQuantize
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* @src: source samples
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* @dst: output samples
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* @samples: number of samples
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*
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* Perform quantization on @samples in @src and write the result to @dst.
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*
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* @src and @dst may point to the same memory location, in which case samples will be
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* modified in-place.
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*/
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void
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void
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gst_audio_quantize_samples (GstAudioQuantize * quant,
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gst_audio_quantize_samples (GstAudioQuantize * quant,
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const gpointer src, gpointer dst, guint samples)
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const gpointer src, gpointer dst, guint samples)
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@ -65,10 +65,17 @@ typedef enum
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GST_AUDIO_NOISE_SHAPING_HIGH
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GST_AUDIO_NOISE_SHAPING_HIGH
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} GstAudioNoiseShapingMethod;
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} GstAudioNoiseShapingMethod;
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/**
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* GstAudioQuantizeFlags:
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* @GST_AUDIO_QUANTIZE_FLAG_NONE: no flags
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* @GST_AUDIO_QUANTIZE_FLAG_NON_INTERLEAVED: samples are non-interleaved
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*
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* Extra flags that can be passed to gst_audio_quantize_new()
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*/
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typedef enum
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typedef enum
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{
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{
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GST_AUDIO_QUANTIZE_FLAG_NONE = 0
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GST_AUDIO_QUANTIZE_FLAG_NONE = 0,
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GST_AUDIO_QUANTIZE_FLAG_NON_INTERLEAVED = (1 << 0)
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} GstAudioQuantizeFlags;
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} GstAudioQuantizeFlags;
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