Add support for Meson as alternative/parallel build system

https://github.com/mesonbuild/meson

With contributions from:

Tim-Philipp Müller <tim@centricular.com>
Matej Knopp <matej.knopp@gmail.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)

Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded

... and many more. For more details see:

http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.html
http://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html

Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
This commit is contained in:
Nirbheek Chauhan 2016-08-12 21:21:45 +05:30 committed by Tim-Philipp Müller
parent 8f82ec9254
commit 598f8e0121
2 changed files with 132 additions and 0 deletions

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/* gstglconfig.h
*
* This is a generated file. Please modify `configure.ac'
*/
#ifndef __GST_GL_CONFIG_H__
#define __GST_GL_CONFIG_H__
#include <gst/gst.h>
G_BEGIN_DECLS
#mesondefine GST_GL_HAVE_OPENGL
#mesondefine GST_GL_HAVE_GLES2
#mesondefine GST_GL_HAVE_GLES3
#mesondefine GST_GL_HAVE_WINDOW_X11
#mesondefine GST_GL_HAVE_WINDOW_COCOA
#mesondefine GST_GL_HAVE_WINDOW_WIN32
#mesondefine GST_GL_HAVE_WINDOW_WAYLAND
#mesondefine GST_GL_HAVE_WINDOW_ANDROID
#mesondefine GST_GL_HAVE_WINDOW_DISPMANX
#mesondefine GST_GL_HAVE_WINDOW_EAGL
#mesondefine GST_GL_HAVE_PLATFORM_EGL
#mesondefine GST_GL_HAVE_PLATFORM_GLX
#mesondefine GST_GL_HAVE_PLATFORM_WGL
#mesondefine GST_GL_HAVE_PLATFORM_CGL
#mesondefine GST_GL_HAVE_PLATFORM_EAGL
#mesondefine GST_GL_HAVE_GLEGLIMAGEOES
#mesondefine GST_GL_HAVE_GLCHAR
#mesondefine GST_GL_HAVE_GLSIZEIPTR
#mesondefine GST_GL_HAVE_GLINTPTR
G_END_DECLS
#endif /* __GST_GL_CONFIG_H__ */

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gl_sources = [
'gstgldisplay.c',
'gstglcontext.c',
'gstglmemory.c',
'gstglbufferpool.c',
'gstglfilter.c',
'gstglshader.c',
'gstglshadervariables.c',
'gstglcolorconvert.c',
'gstgldownload.c',
'gstglupload.c',
'gstgluploadmeta.c',
'gstglwindow.c',
'gstglapi.c',
'gstglfeature.c',
'gstglutils.c',
'gstglframebuffer.c',
]
gl_headers = [
'gl.h',
'gstgl_enums.h',
'gstgl_fwd.h',
'gstglapi.h',
'gstglbasefilter.h',
'gstglbasememory.h',
'gstglbuffer.h',
'gstglbufferpool.h',
'gstglcolorconvert.h',
'gstglcontext.h',
'gstglcontrolbindingproxy.h',
'gstgldebug.h',
'gstgldisplay.h',
'gstglfeature.h',
'gstglfilter.h',
'gstglformat.h',
'gstglframebuffer.h',
'gstglmemory.h',
'gstglmemorypbo.h',
'gstgloverlaycompositor.h',
'gstglquery.h',
'gstglshader.h',
'gstglshaderstrings.h',
'gstglsl.h',
'gstglslstage.h',
'gstglsyncmeta.h',
'gstglupload.h',
'gstglutils.h',
'gstglviewconvert.h',
'gstglwindow.h',
]
# FIXME: Install glprototypes
install_headers(gl_headers, subdir : 'gstreamer-1.0/gst/gl')
glconf = configuration_data()
glconf.set10('GST_GL_HAVE_OPENGL', gl_dep.found())
if x11_dep.found()
gl_sources += [
'x11/gstgldisplay_x11.c',
'x11/gstglwindow_x11.c',
'x11/x11_event_source.c',
'x11/gstglcontext_glx.c',
]
glconf.set('GST_GL_HAVE_WINDOW_X11', 1)
glconf.set('GST_GL_HAVE_PLATFORM_GLX', 1)
endif
# Add rest of gl config here.
configure_file(input : 'gstglconfig.h.meson',
output : 'gstglconfig.h',
install_dir : get_option('libdir') + '/gstreamer-1.0/include/gst/gl',
configuration : glconf)
gstgl = library('gstgl-' + api_version,
gl_sources,
c_args : gst_plugins_bad_args + ['-DGST_USE_UNSTABLE_API'],
include_directories : [configinc, libsinc],
version : libversion,
soversion : soversion,
install : true,
dependencies : [gstbase_dep, gstvideo_dep],
# FIXME: This symbol list is generated on Linux, so this is wrong for Windows
vs_module_defs: vs_module_defs_dir + 'libgstgl.def',
)
# TODO: generate gir
gstgl_dep = declare_dependency(link_with : gstgl,
include_directories : [libsinc],
dependencies : [gstbase_dep, gstvideo_dep])