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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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debug fixes
Original commit message from CVS: debug fixes
This commit is contained in:
parent
1feeaffc7f
commit
574cabacba
2 changed files with 18 additions and 0 deletions
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@ -787,6 +787,7 @@ gst_base_sink_event (GstPad * pad, GstEvent * event)
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GST_PREROLL_LOCK (pad);
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GST_PREROLL_LOCK (pad);
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/* we need preroll after the flush */
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/* we need preroll after the flush */
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GST_DEBUG_OBJECT (basesink, "flushing, need preroll after flush");
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basesink->need_preroll = TRUE;
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basesink->need_preroll = TRUE;
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/* unlock from a possible state change/preroll */
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/* unlock from a possible state change/preroll */
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gst_base_sink_preroll_queue_flush (basesink, pad);
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gst_base_sink_preroll_queue_flush (basesink, pad);
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@ -1143,6 +1144,8 @@ gst_base_sink_deactivate (GstBaseSink * basesink, GstPad * pad)
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bclass->unlock (basesink);
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bclass->unlock (basesink);
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/* flush out the data thread if it's locked in finish_preroll */
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/* flush out the data thread if it's locked in finish_preroll */
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GST_DEBUG_OBJECT (basesink,
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"flushing out data thread, need preroll to FALSE");
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basesink->need_preroll = FALSE;
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basesink->need_preroll = FALSE;
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gst_base_sink_preroll_queue_flush (basesink, pad);
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gst_base_sink_preroll_queue_flush (basesink, pad);
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GST_PREROLL_SIGNAL (pad);
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GST_PREROLL_SIGNAL (pad);
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@ -1295,6 +1298,7 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
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basesink->offset = 0;
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basesink->offset = 0;
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GST_PREROLL_LOCK (basesink->sinkpad);
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GST_PREROLL_LOCK (basesink->sinkpad);
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basesink->have_preroll = FALSE;
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basesink->have_preroll = FALSE;
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GST_DEBUG_OBJECT (basesink, "READY to PAUSED, need preroll to FALSE");
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basesink->need_preroll = TRUE;
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basesink->need_preroll = TRUE;
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GST_PREROLL_UNLOCK (basesink->sinkpad);
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GST_PREROLL_UNLOCK (basesink->sinkpad);
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basesink->have_newsegment = FALSE;
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basesink->have_newsegment = FALSE;
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@ -1315,6 +1319,8 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
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gst_base_sink_preroll_queue_empty (basesink, basesink->sinkpad);
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gst_base_sink_preroll_queue_empty (basesink, basesink->sinkpad);
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} else if (!basesink->have_preroll) {
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} else if (!basesink->have_preroll) {
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/* don't need preroll, but do queue a commit_state */
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/* don't need preroll, but do queue a commit_state */
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GST_DEBUG_OBJECT (basesink,
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"PAUSED to PLAYING, !eos, !have_preroll, need preroll to FALSE");
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basesink->need_preroll = FALSE;
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basesink->need_preroll = FALSE;
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basesink->playing_async = TRUE;
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basesink->playing_async = TRUE;
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ret = GST_STATE_CHANGE_ASYNC;
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ret = GST_STATE_CHANGE_ASYNC;
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@ -1322,6 +1328,8 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
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} else {
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} else {
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/* don't need the preroll anymore */
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/* don't need the preroll anymore */
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basesink->need_preroll = FALSE;
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basesink->need_preroll = FALSE;
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GST_DEBUG_OBJECT (basesink,
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"PAUSED to PLAYING, !eos, have_preroll, need preroll to FALSE");
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/* now let it play */
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/* now let it play */
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GST_PREROLL_SIGNAL (basesink->sinkpad);
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GST_PREROLL_SIGNAL (basesink->sinkpad);
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}
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}
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@ -1367,6 +1375,7 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
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GST_DEBUG_OBJECT (basesink, "have_preroll: %d, EOS: %d",
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GST_DEBUG_OBJECT (basesink, "have_preroll: %d, EOS: %d",
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basesink->have_preroll, basesink->eos);
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basesink->have_preroll, basesink->eos);
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if (!basesink->have_preroll && !basesink->eos) {
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if (!basesink->have_preroll && !basesink->eos) {
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GST_DEBUG_OBJECT (basesink, "PLAYING to PAUSED, need preroll to TRUE");
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basesink->need_preroll = TRUE;
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basesink->need_preroll = TRUE;
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ret = GST_STATE_CHANGE_ASYNC;
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ret = GST_STATE_CHANGE_ASYNC;
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}
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}
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@ -787,6 +787,7 @@ gst_base_sink_event (GstPad * pad, GstEvent * event)
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GST_PREROLL_LOCK (pad);
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GST_PREROLL_LOCK (pad);
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/* we need preroll after the flush */
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/* we need preroll after the flush */
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GST_DEBUG_OBJECT (basesink, "flushing, need preroll after flush");
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basesink->need_preroll = TRUE;
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basesink->need_preroll = TRUE;
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/* unlock from a possible state change/preroll */
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/* unlock from a possible state change/preroll */
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gst_base_sink_preroll_queue_flush (basesink, pad);
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gst_base_sink_preroll_queue_flush (basesink, pad);
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@ -1143,6 +1144,8 @@ gst_base_sink_deactivate (GstBaseSink * basesink, GstPad * pad)
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bclass->unlock (basesink);
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bclass->unlock (basesink);
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/* flush out the data thread if it's locked in finish_preroll */
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/* flush out the data thread if it's locked in finish_preroll */
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GST_DEBUG_OBJECT (basesink,
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"flushing out data thread, need preroll to FALSE");
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basesink->need_preroll = FALSE;
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basesink->need_preroll = FALSE;
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gst_base_sink_preroll_queue_flush (basesink, pad);
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gst_base_sink_preroll_queue_flush (basesink, pad);
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GST_PREROLL_SIGNAL (pad);
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GST_PREROLL_SIGNAL (pad);
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@ -1295,6 +1298,7 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
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basesink->offset = 0;
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basesink->offset = 0;
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GST_PREROLL_LOCK (basesink->sinkpad);
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GST_PREROLL_LOCK (basesink->sinkpad);
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basesink->have_preroll = FALSE;
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basesink->have_preroll = FALSE;
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GST_DEBUG_OBJECT (basesink, "READY to PAUSED, need preroll to FALSE");
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basesink->need_preroll = TRUE;
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basesink->need_preroll = TRUE;
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GST_PREROLL_UNLOCK (basesink->sinkpad);
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GST_PREROLL_UNLOCK (basesink->sinkpad);
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basesink->have_newsegment = FALSE;
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basesink->have_newsegment = FALSE;
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@ -1315,6 +1319,8 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
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gst_base_sink_preroll_queue_empty (basesink, basesink->sinkpad);
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gst_base_sink_preroll_queue_empty (basesink, basesink->sinkpad);
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} else if (!basesink->have_preroll) {
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} else if (!basesink->have_preroll) {
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/* don't need preroll, but do queue a commit_state */
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/* don't need preroll, but do queue a commit_state */
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GST_DEBUG_OBJECT (basesink,
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"PAUSED to PLAYING, !eos, !have_preroll, need preroll to FALSE");
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basesink->need_preroll = FALSE;
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basesink->need_preroll = FALSE;
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basesink->playing_async = TRUE;
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basesink->playing_async = TRUE;
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ret = GST_STATE_CHANGE_ASYNC;
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ret = GST_STATE_CHANGE_ASYNC;
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@ -1322,6 +1328,8 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
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} else {
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} else {
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/* don't need the preroll anymore */
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/* don't need the preroll anymore */
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basesink->need_preroll = FALSE;
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basesink->need_preroll = FALSE;
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GST_DEBUG_OBJECT (basesink,
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"PAUSED to PLAYING, !eos, have_preroll, need preroll to FALSE");
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/* now let it play */
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/* now let it play */
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GST_PREROLL_SIGNAL (basesink->sinkpad);
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GST_PREROLL_SIGNAL (basesink->sinkpad);
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}
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}
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@ -1367,6 +1375,7 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
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GST_DEBUG_OBJECT (basesink, "have_preroll: %d, EOS: %d",
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GST_DEBUG_OBJECT (basesink, "have_preroll: %d, EOS: %d",
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basesink->have_preroll, basesink->eos);
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basesink->have_preroll, basesink->eos);
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if (!basesink->have_preroll && !basesink->eos) {
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if (!basesink->have_preroll && !basesink->eos) {
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GST_DEBUG_OBJECT (basesink, "PLAYING to PAUSED, need preroll to TRUE");
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basesink->need_preroll = TRUE;
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basesink->need_preroll = TRUE;
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ret = GST_STATE_CHANGE_ASYNC;
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ret = GST_STATE_CHANGE_ASYNC;
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}
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}
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