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some code cleanup don't abort if can't connect, brings down whole app
Original commit message from CVS: some code cleanup don't abort if can't connect, brings down whole app
This commit is contained in:
parent
0bf3a73a5f
commit
545dd47499
1 changed files with 16 additions and 22 deletions
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@ -21,10 +21,10 @@
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/* elementfactory information */
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static GstElementDetails icecastsend_details = {
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"An Icecast plugin",
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"IcecastSend",
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"An Icecast plugin",
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"shoutsend",
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"GPL",
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"Sends data to an icecast server",
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"Sends data to an icecast server using libshout",
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VERSION,
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"Wim Taymans <wim.taymans@chello.be>",
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"(C) 2000",
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@ -55,10 +55,8 @@ enum {
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ARG_NAME, /* Name of the stream */
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ARG_DESCRIPTION, /* Description of the stream */
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ARG_GENRE, /* Genre of the stream */
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ARG_MOUNT, /* mountpoint of stream (icecast only) */
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ARG_DUMPFILE, /* Dumpfile on the server for this stream (icecast only) */
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ARG_ICY, /* use icy headers for login? (for use with shoutcast) */
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ARG_AIM, /* AIM number (shoutcast only) */
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ARG_ICQ, /* ICQ number (shoutcast only) */
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@ -85,34 +83,31 @@ sink_template_factory (void)
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return template;
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}
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static void gst_icecastsend_class_init (GstIcecastSendClass *klass);
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static void gst_icecastsend_init (GstIcecastSend *icecastsend);
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static void gst_icecastsend_class_init (GstIcecastSendClass *klass);
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static void gst_icecastsend_init (GstIcecastSend *icecastsend);
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static void gst_icecastsend_chain (GstPad *pad, GstBuffer *buf);
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static void gst_icecastsend_chain (GstPad *pad, GstBuffer *buf);
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static void gst_icecastsend_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec);
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static void gst_icecastsend_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec);
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static void gst_icecastsend_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec);
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static void gst_icecastsend_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec);
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static GstElementStateReturn gst_icecastsend_change_state (GstElement *element);
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static
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GstElementStateReturn gst_icecastsend_change_state (GstElement *element);
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static GstElementClass *parent_class = NULL;
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/*static guint gst_icecastsend_signals[LAST_SIGNAL] = { 0 }; */
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GType
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gst_icecastsend_get_type(void)
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gst_icecastsend_get_type (void)
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{
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static GType icecastsend_type = 0;
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if (!icecastsend_type) {
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static const GTypeInfo icecastsend_info = {
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sizeof(GstIcecastSendClass), NULL,
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NULL,
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(GClassInitFunc)gst_icecastsend_class_init,
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NULL,
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NULL,
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sizeof(GstIcecastSend),
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0,
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(GInstanceInitFunc)gst_icecastsend_init,
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sizeof (GstIcecastSendClass), NULL, NULL,
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(GClassInitFunc) gst_icecastsend_class_init, NULL, NULL,
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sizeof (GstIcecastSend), 0,
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(GInstanceInitFunc) gst_icecastsend_init,
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};
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icecastsend_type = g_type_register_static(GST_TYPE_ELEMENT, "GstIcecastSend", &icecastsend_info, 0);
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}
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@ -244,7 +239,6 @@ gst_icecastsend_set_property (GObject *object, guint prop_id, const GValue *valu
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{
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GstIcecastSend *icecastsend;
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/* it's not null if we got it, but it might not be ours */
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g_return_if_fail(GST_IS_ICECASTSEND(object));
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icecastsend = GST_ICECASTSEND(object);
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@ -429,7 +423,7 @@ gst_icecastsend_change_state (GstElement *element)
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}
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else {
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/* changed from g_warning, and included result code lookup. */
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g_error ("couldn't connect to server... (%i: %s)\n", icecastsend->conn.error, SHOUT_ERRORS[icecastsend->conn.error]);
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g_warning ("couldn't connect to server... (%i: %s)\n", icecastsend->conn.error, SHOUT_ERRORS[icecastsend->conn.error]);
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shout_disconnect (&icecastsend->conn);
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return GST_STATE_FAILURE;
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}
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