mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-03-30 12:49:40 +00:00
sample: Add playback tutorial 4 sample
This commit is contained in:
parent
85143214ac
commit
531c90cde2
2 changed files with 153 additions and 2 deletions
|
@ -1,4 +1,4 @@
|
|||
TARGETS = playback.exe video-overlay.exe basic-tutorial-1.exe basic-tutorial-2.exe basic-tutorial-3.exe basic-tutorial-4.exe basic-tutorial-5.exe basic-tutorial-6.exe basic-tutorial-7.exe basic-tutorial-8.exe basic-tutorial-9.exe basic-tutorial-12.exe basic-tutorial-13.exe playback-tutorial-1.exe playback-tutorial-2.exe playback-tutorial-3.exe
|
||||
TARGETS = playback.exe video-overlay.exe basic-tutorial-1.exe basic-tutorial-2.exe basic-tutorial-3.exe basic-tutorial-4.exe basic-tutorial-5.exe basic-tutorial-6.exe basic-tutorial-7.exe basic-tutorial-8.exe basic-tutorial-9.exe basic-tutorial-12.exe basic-tutorial-13.exe playback-tutorial-1.exe playback-tutorial-2.exe playback-tutorial-3.exe playback-tutorial-4.exe
|
||||
|
||||
DEBUGS = $(addsuffix .mdb, $(TARGETS))
|
||||
assemblies = \
|
||||
|
@ -57,6 +57,9 @@ playback-tutorial-2.exe: $(srcdir)/PlaybackTutorial2.cs $(assemblies)
|
|||
playback-tutorial-3.exe: $(srcdir)/PlaybackTutorial3.cs $(assemblies)
|
||||
$(CSC) $(CSFLAGS) -out:playback-tutorial-3.exe $(references) $(GLIB_SHARP_LIBS) $(srcdir)/PlaybackTutorial3.cs
|
||||
|
||||
playback-tutorial-4.exe: $(srcdir)/PlaybackTutorial4.cs $(assemblies)
|
||||
$(CSC) $(CSFLAGS) -out:playback-tutorial-4.exe $(references) $(GLIB_SHARP_LIBS) $(srcdir)/PlaybackTutorial4.cs
|
||||
|
||||
EXTRA_DIST = \
|
||||
Playback.cs \
|
||||
VideoOverlay.cs \
|
||||
|
@ -73,4 +76,5 @@ EXTRA_DIST = \
|
|||
BasicTutorial13.cs \
|
||||
PlaybackTutorial1.cs \
|
||||
PlaybackTutorial2.cs \
|
||||
PlaybackTutorial3.cs
|
||||
PlaybackTutorial3.cs \
|
||||
PlaybackTutorial4.cs
|
||||
|
|
147
samples/PlaybackTutorial4.cs
Normal file
147
samples/PlaybackTutorial4.cs
Normal file
|
@ -0,0 +1,147 @@
|
|||
// Authors
|
||||
// Copyright (C) 2014 Stephan Sundermann <stephansundermann@gmail.com>
|
||||
|
||||
using System;
|
||||
using Gst;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace GstreamerSharp
|
||||
{
|
||||
class Playback
|
||||
{
|
||||
const int GraphLength = 78;
|
||||
static uint PlayFlagDownload = (1 << 7); // Enable progressive download (on selected formats)
|
||||
|
||||
static bool IsLive;
|
||||
static Element Pipeline;
|
||||
static GLib.MainLoop MainLoop;
|
||||
static int BufferingLevel;
|
||||
|
||||
static void GotLocation (object sender, GLib.SignalArgs args) {
|
||||
var propObject = (Gst.Object)args.Args [0];
|
||||
var location = (string) propObject["temp-location"];
|
||||
Console.WriteLine ("Temporary file: {0}", location);
|
||||
// Uncomment this line to keep the temporary file after the program exits
|
||||
// g_object_set (G_OBJECT (prop_object), "temp-remove", FALSE, NULL);
|
||||
}
|
||||
|
||||
public static void Main (string[] args)
|
||||
{
|
||||
// Initialize GStreamer
|
||||
Application.Init (ref args);
|
||||
BufferingLevel = 100;
|
||||
|
||||
// Build the pipeline
|
||||
Pipeline = Parse.Launch ("playbin uri=http://docs.gstreamer.com/media/sintel_trailer-480p.webm");
|
||||
var bus = Pipeline.Bus;
|
||||
|
||||
// Set the download flag
|
||||
var flags = (uint)Pipeline ["flags"];
|
||||
flags |= PlayFlagDownload;
|
||||
Pipeline ["flags"] = flags;
|
||||
|
||||
// Uncomment this line to limit the amount of downloaded data
|
||||
// g_object_set (pipeline, "ring-buffer-max-size", (guint64)4000000, NULL);
|
||||
|
||||
// Start playing
|
||||
var ret = Pipeline.SetState (State.Playing);
|
||||
if (ret == StateChangeReturn.Failure) {
|
||||
Console.WriteLine ("Unable to set the pipeline to the playing state.");
|
||||
return;
|
||||
} else if (ret == StateChangeReturn.NoPreroll) {
|
||||
IsLive = true;
|
||||
}
|
||||
|
||||
MainLoop = new GLib.MainLoop ();
|
||||
|
||||
bus.AddSignalWatch ();
|
||||
bus.Message += HandleMessage;
|
||||
Pipeline.Connect ("deep-notify::temp-location", GotLocation);
|
||||
|
||||
// Register a function that GLib will call every second
|
||||
GLib.Timeout.AddSeconds (1, RefreshUI);
|
||||
|
||||
MainLoop.Run ();
|
||||
|
||||
// Free resources
|
||||
Pipeline.SetState (State.Null);
|
||||
}
|
||||
|
||||
static void HandleMessage (object o, MessageArgs args)
|
||||
{
|
||||
var msg = args.Message;
|
||||
switch (msg.Type) {
|
||||
case MessageType.Error: {
|
||||
GLib.GException err;
|
||||
string debug;
|
||||
|
||||
msg.ParseError (out err, out debug);
|
||||
Console.WriteLine ("Error: {0}", err.Message);
|
||||
|
||||
Pipeline.SetState (State.Ready);
|
||||
MainLoop.Quit ();
|
||||
break;
|
||||
}
|
||||
case MessageType.Eos:
|
||||
// end-of-stream
|
||||
Pipeline.SetState (State.Ready);
|
||||
MainLoop.Quit ();
|
||||
break;
|
||||
case MessageType.Buffering: {
|
||||
int percent = 0;
|
||||
|
||||
// If the stream is live, we do not care about buffering.
|
||||
if (IsLive) break;
|
||||
|
||||
percent = msg.ParseBuffering ();
|
||||
// Wait until buffering is complete before start/resume playing
|
||||
if (percent < 100)
|
||||
Pipeline.SetState (State.Paused);
|
||||
else
|
||||
Pipeline.SetState (State.Playing);
|
||||
break;
|
||||
}
|
||||
case MessageType.ClockLost:
|
||||
// Get a new clock
|
||||
Pipeline.SetState (State.Paused);
|
||||
Pipeline.SetState (State.Playing);
|
||||
break;
|
||||
default:
|
||||
// Unhandled message
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool RefreshUI () {
|
||||
var query = new Query (Format.Percent);
|
||||
if (Pipeline.Query (query)) {
|
||||
var graph = new StringBuilder (GraphLength);
|
||||
long position = 0, duration = 0;
|
||||
|
||||
var nRanges = query.NBufferingRanges;
|
||||
for (uint range = 0; range < nRanges; range++) {
|
||||
long start, stop;
|
||||
query.ParseNthBufferingRange (range, out start, out stop);
|
||||
start = start * GraphLength / (stop - start);
|
||||
stop = stop * GraphLength / (stop - start);
|
||||
for (int i = (int)start; i < stop; i++)
|
||||
graph.Insert (i, '-');
|
||||
}
|
||||
if (Pipeline.QueryPosition (Format.Time, out position) && position >= 0
|
||||
&& Pipeline.QueryDuration (Format.Time, out duration) && duration >= 0) {
|
||||
var i = (int)(GraphLength * (double)position / (double)(duration + 1));
|
||||
graph [i] = BufferingLevel < 100 ? 'X' : '>';
|
||||
}
|
||||
Console.WriteLine ("[{0}]", graph);
|
||||
if (BufferingLevel < 100) {
|
||||
Console.WriteLine (" Buffering: {0}", BufferingLevel);
|
||||
} else {
|
||||
Console.WriteLine (" ");
|
||||
}
|
||||
Console.WriteLine ();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue