[153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones

This commit is contained in:
Filippo Argiolas 2008-08-11 20:12:02 +02:00 committed by Tim-Philipp Müller
parent dbcb82d8b2
commit 52a646f240

View file

@ -2448,7 +2448,7 @@ gst_gl_display_thread_do_upload_draw (GstGLDisplay *display)
{
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, display->upload_fbo);
/* no more needed? upload_uptex should already be in the pool */
/* no more needed? upload_outtex should already be in the pool */
/* glBindTexture(GL_TEXTURE_RECTANGLE_ARB, display->upload_outtex); */
/* glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8, */
/* display->upload_width, display->upload_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); */