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dvdspu: Always push a frame at the start of a still frame, and fix a leak.
Make sure to push the frame for a still frame, with discont = true and timestamp=none, so that it gets displayed by the sink. Also, don't leak each rendered video frame during still menus.
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parent
571a7746fc
commit
513367a88c
1 changed files with 24 additions and 10 deletions
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@ -94,7 +94,7 @@ static GstFlowReturn gst_dvd_spu_video_chain (GstPad * pad, GstBuffer * buf);
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static gboolean gst_dvd_spu_video_event (GstPad * pad, GstEvent * event);
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static GstFlowReturn gst_dvd_spu_buffer_alloc (GstPad * sinkpad, guint64 offset,
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guint size, GstCaps * caps, GstBuffer ** buf);
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static void gst_dvd_spu_redraw_still (GstDVDSpu * dvdspu);
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static void gst_dvd_spu_redraw_still (GstDVDSpu * dvdspu, gboolean force);
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static void gst_dvd_spu_check_still_updates (GstDVDSpu * dvdspu);
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static GstFlowReturn gst_dvd_spu_subpic_chain (GstPad * pad, GstBuffer * buf);
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@ -429,7 +429,7 @@ gst_dvd_spu_video_event (GstPad * pad, GstEvent * event)
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/* And re-draw the still frame to make sure it appears on
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* screen, otherwise the last frame might have been discarded
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* by QoS */
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gst_dvd_spu_redraw_still (dvdspu);
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gst_dvd_spu_redraw_still (dvdspu, TRUE);
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} else
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state->flags &= ~(SPU_STATE_STILL_FRAME);
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DVD_SPU_UNLOCK (dvdspu);
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@ -633,15 +633,17 @@ no_ref_frame:
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/* With SPU LOCK */
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static void
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gst_dvd_spu_redraw_still (GstDVDSpu * dvdspu)
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gst_dvd_spu_redraw_still (GstDVDSpu * dvdspu, gboolean force)
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{
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/* If we have an active SPU command set and a reference frame, copy the
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* frame, redraw the SPU and store it as the pending frame for output */
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if (dvdspu->ref_frame) {
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if ((dvdspu->spu_state.flags & SPU_STATE_FORCED_DSP) ||
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((dvdspu->spu_state.flags & SPU_STATE_FORCED_ONLY) == 0 &&
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(dvdspu->spu_state.flags & SPU_STATE_DISPLAY))) {
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GstBuffer *buf = gst_buffer_copy (dvdspu->ref_frame);
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gboolean redraw = (dvdspu->spu_state.flags & SPU_STATE_FORCED_DSP);
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redraw |= (dvdspu->spu_state.flags & SPU_STATE_FORCED_ONLY) == 0 &&
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(dvdspu->spu_state.flags & SPU_STATE_DISPLAY);
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if (redraw) {
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GstBuffer *buf = gst_buffer_ref (dvdspu->ref_frame);
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buf = gst_buffer_make_writable (buf);
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@ -654,9 +656,21 @@ gst_dvd_spu_redraw_still (GstDVDSpu * dvdspu)
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/* Render the SPU overlay onto the buffer */
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gst_dvd_spu_render_spu (dvdspu, buf);
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gst_buffer_replace (&dvdspu->pending_frame, buf);
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gst_buffer_unref (buf);
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} else if (force) {
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/* Simply output the reference frame */
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GstBuffer *buf = gst_buffer_ref (dvdspu->ref_frame);
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buf = gst_buffer_make_metadata_writable (buf);
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GST_BUFFER_FLAG_SET (buf, GST_BUFFER_FLAG_DISCONT);
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GST_BUFFER_TIMESTAMP (buf) = GST_CLOCK_TIME_NONE;
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GST_BUFFER_DURATION (buf) = GST_CLOCK_TIME_NONE;
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GST_DEBUG_OBJECT (dvdspu, "Pushing reference frame at start of still");
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gst_buffer_replace (&dvdspu->pending_frame, buf);
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gst_buffer_unref (buf);
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} else {
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GST_LOG_OBJECT (dvdspu,
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"Redraw due to Still Frame skipped - no SPU to draw");
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GST_LOG_OBJECT (dvdspu, "Redraw due to Still Frame skipped");
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}
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} else {
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GST_LOG_OBJECT (dvdspu, "Not redrawing still frame - no ref frame");
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@ -1000,7 +1014,7 @@ gst_dvd_spu_handle_dvd_event (GstDVDSpu * dvdspu, GstEvent * event)
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}
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if (hl_change && (state->flags & SPU_STATE_STILL_FRAME)) {
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gst_dvd_spu_redraw_still (dvdspu);
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gst_dvd_spu_redraw_still (dvdspu, FALSE);
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}
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gst_event_unref (event);
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