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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-28 04:31:06 +00:00
[272/906] add a visible member to deal better with the first expose events
This commit is contained in:
parent
968e1dabb3
commit
4ffac649e9
1 changed files with 19 additions and 27 deletions
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@ -40,6 +40,7 @@ struct _GstGLWindowPrivate
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GMutex *x_lock;
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GMutex *x_lock;
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GCond *cond_send_message;
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GCond *cond_send_message;
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gboolean running;
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gboolean running;
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gboolean visible;
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gchar *display_name;
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gchar *display_name;
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Display *device;
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Display *device;
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@ -228,7 +229,6 @@ gst_gl_window_new (gint width, gint height)
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XSetWindowAttributes win_attr;
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XSetWindowAttributes win_attr;
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XTextProperty text_property;
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XTextProperty text_property;
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XSizeHints size_hints;
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XWMHints wm_hints;
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XWMHints wm_hints;
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unsigned long mask;
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unsigned long mask;
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const gchar *title = "OpenGL renderer";
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const gchar *title = "OpenGL renderer";
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@ -240,12 +240,10 @@ gst_gl_window_new (gint width, gint height)
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priv->x_lock = g_mutex_new ();
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priv->x_lock = g_mutex_new ();
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priv->cond_send_message = g_cond_new ();
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priv->cond_send_message = g_cond_new ();
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priv->running = TRUE;
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priv->running = TRUE;
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priv->visible = FALSE;
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g_mutex_lock (priv->x_lock);
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g_mutex_lock (priv->x_lock);
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x += 20;
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y += 20;
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priv->device = XOpenDisplay (priv->display_name);
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priv->device = XOpenDisplay (priv->display_name);
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g_debug ("gl device id: %ld\n", (gulong) priv->device);
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g_debug ("gl device id: %ld\n", (gulong) priv->device);
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@ -258,6 +256,7 @@ gst_gl_window_new (gint width, gint height)
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priv->black = XBlackPixel (priv->device, priv->screen_num);
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priv->black = XBlackPixel (priv->device, priv->screen_num);
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priv->depth = DefaultDepthOfScreen (priv->screen);
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priv->depth = DefaultDepthOfScreen (priv->screen);
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g_debug ("gl root id: %lld\n", (guint64) priv->root);
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priv->device_width = DisplayWidth (priv->device, priv->screen_num);
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priv->device_width = DisplayWidth (priv->device, priv->screen_num);
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priv->device_height = DisplayHeight (priv->device, priv->screen_num);
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priv->device_height = DisplayHeight (priv->device, priv->screen_num);
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@ -280,6 +279,9 @@ gst_gl_window_new (gint width, gint height)
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width, height, 0, priv->visual_info->depth, InputOutput,
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width, height, 0, priv->visual_info->depth, InputOutput,
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priv->visual_info->visual, mask, &win_attr);
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priv->visual_info->visual, mask, &win_attr);
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x += 20;
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y += 20;
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XSync (priv->device, FALSE);
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XSync (priv->device, FALSE);
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XSetWindowBackgroundPixmap (priv->device, priv->internal_win_id, None);
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XSetWindowBackgroundPixmap (priv->device, priv->internal_win_id, None);
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@ -303,12 +305,6 @@ gst_gl_window_new (gint width, gint height)
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if (!glXIsDirect(priv->device, priv->gl_context))
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if (!glXIsDirect(priv->device, priv->gl_context))
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g_debug ("direct rendering failed\n");
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g_debug ("direct rendering failed\n");
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size_hints.flags = USPosition | USSize;
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size_hints.x = x; //FIXME: not working
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size_hints.y = y; //FIXME: not working
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size_hints.width = width;
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size_hints.height= height;
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wm_hints.flags = StateHint;
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wm_hints.flags = StateHint;
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wm_hints.initial_state = NormalState;
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wm_hints.initial_state = NormalState;
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wm_hints.input = False;
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wm_hints.input = False;
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@ -316,7 +312,7 @@ gst_gl_window_new (gint width, gint height)
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XStringListToTextProperty ((char**)&title, 1, &text_property);
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XStringListToTextProperty ((char**)&title, 1, &text_property);
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XSetWMProperties (priv->device, priv->internal_win_id, &text_property, &text_property, 0, 0,
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XSetWMProperties (priv->device, priv->internal_win_id, &text_property, &text_property, 0, 0,
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&size_hints, &wm_hints, NULL);
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NULL, &wm_hints, NULL);
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XFree (text_property.value);
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XFree (text_property.value);
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@ -416,21 +412,8 @@ gst_gl_window_visible (GstGLWindow *window, gboolean visible)
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g_mutex_lock (priv->x_lock);
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g_mutex_lock (priv->x_lock);
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if (priv->running)
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if (priv->visible != visible)
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{
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priv->visible = visible;
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Display *disp = XOpenDisplay (priv->display_name);
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g_debug ("set visible %lld\n", (guint64) priv->internal_win_id);
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if (visible)
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XMapWindow (disp, priv->internal_win_id);
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else
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XUnmapWindow (disp, priv->internal_win_id);
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XSync(disp, FALSE);
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XCloseDisplay (disp);
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}
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g_mutex_unlock (priv->x_lock);
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g_mutex_unlock (priv->x_lock);
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}
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}
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@ -455,6 +438,12 @@ gst_gl_window_draw (GstGLWindow *window)
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disp = XOpenDisplay (priv->display_name);
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disp = XOpenDisplay (priv->display_name);
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if (priv->visible)
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{
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XMapWindow (disp, priv->internal_win_id);
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priv->visible = FALSE;
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}
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XGetWindowAttributes (disp, priv->internal_win_id, &attr);
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XGetWindowAttributes (disp, priv->internal_win_id, &attr);
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event.xexpose.type = Expose;
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event.xexpose.type = Expose;
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@ -538,7 +527,7 @@ gst_gl_window_run_loop (GstGLWindow *window)
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{
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{
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XEvent event;
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XEvent event;
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g_debug ("Close\n");
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g_debug ("Close %lld\n", (guint64) priv->internal_win_id);
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priv->running = FALSE;
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priv->running = FALSE;
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@ -582,6 +571,7 @@ gst_gl_window_run_loop (GstGLWindow *window)
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if (priv->draw_cb)
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if (priv->draw_cb)
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{
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{
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priv->draw_cb (priv->draw_data);
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priv->draw_cb (priv->draw_data);
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glFlush();
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glXSwapBuffers (priv->device, priv->internal_win_id);
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glXSwapBuffers (priv->device, priv->internal_win_id);
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}
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}
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break;
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break;
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@ -671,6 +661,8 @@ gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointe
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g_mutex_lock (priv->x_lock);
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g_mutex_lock (priv->x_lock);
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g_debug ("AA CUSTOM IN: %lld\n", (guint64)priv->internal_win_id);
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if (priv->running)
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if (priv->running)
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{
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{
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Display *disp;
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Display *disp;
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