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gst/audioconvert/: Implement a channel mixer.
Original commit message from CVS: * gst/audioconvert/Makefile.am: * gst/audioconvert/gstaudioconvert.c: (gst_audio_convert_init), (gst_audio_convert_link), (gst_audio_convert_change_state), (gst_audio_convert_channels): * gst/audioconvert/gstchannelmix.c: (gst_audio_convert_unset_matrix), (gst_audio_convert_fill_identical), (gst_audio_convert_fill_compatible), (gst_audio_convert_detect_pos), (gst_audio_convert_fill_one_other), (gst_audio_convert_fill_others), (gst_audio_convert_fill_normalize), (gst_audio_convert_fill_matrix), (gst_audio_convert_setup_matrix), (gst_audio_convert_passthrough), (gst_audio_convert_mix): * gst/audioconvert/gstchannelmix.h: Implement a channel mixer.
This commit is contained in:
parent
a931717c2e
commit
4fdf8d5b16
5 changed files with 706 additions and 180 deletions
18
ChangeLog
18
ChangeLog
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@ -1,3 +1,21 @@
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2004-11-28 Ronald S. Bultje <rbultje@ronald.bitfreak.net>
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* gst/audioconvert/Makefile.am:
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* gst/audioconvert/gstaudioconvert.c: (gst_audio_convert_init),
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(gst_audio_convert_link), (gst_audio_convert_change_state),
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(gst_audio_convert_channels):
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* gst/audioconvert/gstchannelmix.c:
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(gst_audio_convert_unset_matrix),
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(gst_audio_convert_fill_identical),
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(gst_audio_convert_fill_compatible),
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(gst_audio_convert_detect_pos), (gst_audio_convert_fill_one_other),
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(gst_audio_convert_fill_others),
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(gst_audio_convert_fill_normalize),
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(gst_audio_convert_fill_matrix), (gst_audio_convert_setup_matrix),
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(gst_audio_convert_passthrough), (gst_audio_convert_mix):
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* gst/audioconvert/gstchannelmix.h:
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Implement a channel mixer.
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2004-11-28 Martin Soto <martinsoto@users.sourceforge.net>
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* ext/alsa/gstalsasink.c (gst_alsa_sink_loop):
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@ -1,7 +1,15 @@
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plugin_LTLIBRARIES = libgstaudioconvert.la
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libgstaudioconvert_la_SOURCES = gstaudioconvert.c bufferframesconvert.c plugin.c plugin.h
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libgstaudioconvert_la_SOURCES = \
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gstaudioconvert.c \
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gstchannelmix.c \
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bufferframesconvert.c \
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plugin.c
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libgstaudioconvert_la_CFLAGS = $(GST_CFLAGS)
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libgstaudioconvert_la_LIBADD =
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libgstaudioconvert_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
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noinst_HEADERS = \
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gstchannelmix.h \
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plugin.h
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@ -39,62 +39,13 @@
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#include <gst/gst.h>
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#include <gst/audio/multichannel.h>
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#include <string.h>
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#include "gstchannelmix.h"
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#include "plugin.h"
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GST_DEBUG_CATEGORY_STATIC (audio_convert_debug);
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#define GST_CAT_DEFAULT (audio_convert_debug)
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GST_DEBUG_CATEGORY (audio_convert_debug);
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/*** DEFINITIONS **************************************************************/
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#define GST_TYPE_AUDIO_CONVERT (gst_audio_convert_get_type())
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#define GST_AUDIO_CONVERT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_AUDIO_CONVERT,GstAudioConvert))
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#define GST_AUDIO_CONVERT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_AUDIO_CONVERT,GstAudioConvert))
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#define GST_IS_AUDIO_CONVERT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_AUDIO_CONVERT))
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#define GST_IS_AUDIO_CONVERT_CLASS(obj) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_AUDIO_CONVERT))
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typedef struct _GstAudioConvert GstAudioConvert;
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typedef struct _GstAudioConvertCaps GstAudioConvertCaps;
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typedef struct _GstAudioConvertClass GstAudioConvertClass;
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/* this struct is a handy way of passing around all the caps info ... */
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struct _GstAudioConvertCaps
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{
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/* general caps */
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gboolean is_int;
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gint endianness;
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gint width;
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gint rate;
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gint channels;
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GstAudioChannelPosition *pos;
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/* int audio caps */
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gboolean sign;
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gint depth;
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/* float audio caps */
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gint buffer_frames;
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};
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struct _GstAudioConvert
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{
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GstElement element;
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/* pads */
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GstPad *sink;
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GstPad *src;
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GstAudioConvertCaps srccaps;
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GstAudioConvertCaps sinkcaps;
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/* conversion functions */
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GstBuffer *(*convert_internal) (GstAudioConvert * this, GstBuffer * buf);
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};
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struct _GstAudioConvertClass
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{
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GstElementClass parent_class;
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};
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static GstElementDetails audio_convert_details = {
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"Audio Conversion",
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"Filter/Converter/Audio",
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@ -248,6 +199,7 @@ gst_audio_convert_init (GstAudioConvert * this)
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this->convert_internal = NULL;
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this->sinkcaps.pos = NULL;
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this->srccaps.pos = NULL;
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this->matrix = NULL;
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}
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static void
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@ -434,6 +386,9 @@ gst_audio_convert_link (GstPad * pad, const GstCaps * caps)
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this = GST_AUDIO_CONVERT (GST_OBJECT_PARENT (pad));
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otherpad = (pad == this->src ? this->sink : this->src);
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/* we'll need a new matrix after every new negotiation */
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gst_audio_convert_unset_matrix (this);
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ac_caps.pos = NULL;
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if (!gst_audio_convert_parse_caps (caps, &ac_caps))
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return GST_PAD_LINK_REFUSED;
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@ -639,6 +594,7 @@ gst_audio_convert_change_state (GstElement * element)
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switch (GST_STATE_TRANSITION (element)) {
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case GST_STATE_PAUSED_TO_READY:
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this->convert_internal = NULL;
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gst_audio_convert_unset_matrix (this);
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break;
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default:
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break;
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@ -895,138 +851,22 @@ static GstBuffer *
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gst_audio_convert_channels (GstAudioConvert * this, GstBuffer * buf)
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{
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GstBuffer *ret;
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gint c, i, count, ci, co;
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gint32 *src, *dest;
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gint count;
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/* Conversions from one-channel to compatible two-channel configs */
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struct
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{
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GstAudioChannelPosition pos1[2];
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GstAudioChannelPosition pos2[1];
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} conv[] = {
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/* front: mono <-> stereo */
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{ {
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT}, {
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GST_AUDIO_CHANNEL_POSITION_FRONT_MONO}},
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/* front center: 2 <-> 1 */
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{ {
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER}, {
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GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER}},
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/* rear: 2 <-> 1 */
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{ {
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GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
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GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT}, {
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GST_AUDIO_CHANNEL_POSITION_REAR_CENTER}}, { {
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GST_AUDIO_CHANNEL_POSITION_INVALID}}
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};
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gboolean set[8] = { FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE };
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/* setup if not yet done */
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if (!this->matrix)
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gst_audio_convert_setup_matrix (this);
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if (this->sinkcaps.channels == this->srccaps.channels) {
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for (i = 0; i < this->sinkcaps.channels; i++) {
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if (this->sinkcaps.pos[i] != this->srccaps.pos[i])
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break;
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}
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if (i == this->sinkcaps.channels)
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return buf;
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}
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/* check for passthrough */
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if (gst_audio_convert_passthrough (this))
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return buf;
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/* convert */
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count = GST_BUFFER_SIZE (buf) / 4 / this->sinkcaps.channels;
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ret = gst_audio_convert_get_buffer (buf, count * 4 * this->srccaps.channels);
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/* conversions from compatible (but not the same) channel schemes. This
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* goes two ways: if the sink has both pos1[0,1] and src has pos2[0] or
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* if the src has both pos1[0,1] and sink has pos2[0], then we do the
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* conversion. We hereby assume that the existance of pos1[0,1] and
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* pos2[0] are mututally exclusive. There are no checks for that,
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* unfortunately. This shouldn't lead to issues (like crashes or so),
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* though. */
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for (c = 0; conv[c].pos1[0] != GST_AUDIO_CHANNEL_POSITION_INVALID; c++) {
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gint pos1_0 = -1, pos1_1 = -1, pos2_0 = -1, n;
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/* Try to go from the given 2 channels to the given 1 channel */
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for (n = 0; n < this->sinkcaps.channels; n++) {
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if (this->sinkcaps.pos[n] == conv[c].pos1[0])
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pos1_0 = n;
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else if (this->sinkcaps.pos[n] == conv[c].pos1[1])
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pos1_1 = n;
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}
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for (n = 0; n < this->srccaps.channels; n++) {
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if (this->srccaps.pos[n] == conv[c].pos2[0])
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pos2_0 = n;
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}
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if (pos1_0 != -1 && pos1_1 != -1 && pos2_0 != -1) {
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src = (gint32 *) GST_BUFFER_DATA (buf);
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dest = (gint32 *) GST_BUFFER_DATA (ret);
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for (i = 0; i < count; i++) {
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dest[pos2_0] = (src[pos1_0] >> 1) + (src[pos1_1] >> 1) +
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((src[pos1_0] & 1) & (src[pos1_1] & 1));
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src += this->sinkcaps.channels;
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dest += this->srccaps.channels;
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}
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set[pos2_0] = TRUE;
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}
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/* Try to go from the given 1 channel to the given 2 channels */
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pos1_0 = -1;
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pos1_1 = -1;
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pos2_0 = -1;
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for (n = 0; n < this->srccaps.channels; n++) {
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if (this->srccaps.pos[n] == conv[c].pos1[0])
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pos1_0 = n;
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else if (this->srccaps.pos[n] == conv[c].pos1[1])
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pos1_1 = n;
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}
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for (n = 0; n < this->sinkcaps.channels; n++) {
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if (this->sinkcaps.pos[n] == conv[c].pos2[0])
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pos2_0 = n;
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}
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if (pos1_0 != -1 && pos1_1 != -1 && pos2_0 != -1) {
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src = (gint32 *) GST_BUFFER_DATA (buf);
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dest = (gint32 *) GST_BUFFER_DATA (ret);
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for (i = 0; i < count; i++) {
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dest[pos1_0] = dest[pos1_1] = src[pos2_0];
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src += this->sinkcaps.channels;
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dest += this->srccaps.channels;
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}
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set[pos1_0] = set[pos1_1] = TRUE;
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}
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}
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/* reset data pointers */
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src = (gint32 *) GST_BUFFER_DATA (buf);
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dest = (gint32 *) GST_BUFFER_DATA (ret);
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/* Apart from the compatible channel assignments, we can also have
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* same channel assignments. This is much simpler, we simply copy
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* the value from source to dest! */
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for (co = 0; co < this->srccaps.channels; co++) {
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/* find a channel in input with same position */
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for (ci = 0; ci < this->sinkcaps.channels; ci++) {
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if (this->sinkcaps.pos[ci] == this->srccaps.pos[co]) {
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for (i = 0; i < count; i++) {
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dest[i * this->srccaps.channels + co] =
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src[i * this->sinkcaps.channels + ci];
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}
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set[co] = TRUE;
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break;
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}
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}
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/* if not found, then silence */
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if (ci == this->sinkcaps.channels && !set[co]) {
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for (i = 0; i < count; i++) {
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dest[i * this->srccaps.channels + co] = 0;
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}
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}
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}
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gst_audio_convert_mix (this, (gint32 *) GST_BUFFER_DATA (buf),
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(gint32 *) GST_BUFFER_DATA (ret), count);
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gst_buffer_unref (buf);
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return ret;
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}
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554
gst/audioconvert/gstchannelmix.c
Normal file
554
gst/audioconvert/gstchannelmix.c
Normal file
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/* GStreamer
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* Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net>
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*
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* gstchannelmix.c: setup of channel conversion matrices
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <math.h>
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#include <gst/audio/multichannel.h>
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#include "gstchannelmix.h"
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/*
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* Channel matrix functions.
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*/
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void
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gst_audio_convert_unset_matrix (GstAudioConvert * this)
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{
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gint i;
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/* don't access if nothing there */
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if (!this->matrix)
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return;
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/* free */
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for (i = 0; i < this->sinkcaps.channels; i++)
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g_free (this->matrix[i]);
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g_free (this->matrix);
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this->matrix = NULL;
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}
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/*
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* Detect and fill in identical channels. E.g.
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* forward the left/right front channels in a
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* 5.1 to 2.0 conversion.
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*/
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static void
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gst_audio_convert_fill_identical (GstAudioConvert * this)
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{
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gint ci, co;
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/* Apart from the compatible channel assignments, we can also have
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* same channel assignments. This is much simpler, we simply copy
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* the value from source to dest! */
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for (co = 0; co < this->srccaps.channels; co++) {
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/* find a channel in input with same position */
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for (ci = 0; ci < this->sinkcaps.channels; ci++) {
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if (this->sinkcaps.pos[ci] == this->srccaps.pos[co]) {
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this->matrix[ci][co] = 1.0;
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}
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}
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}
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}
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/*
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* Detect and fill in compatible channels. E.g.
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* forward left/right front to mono (or the other
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* way around) when going from 2.0 to 1.0.
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*/
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static void
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gst_audio_convert_fill_compatible (GstAudioConvert * this)
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{
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/* Conversions from one-channel to compatible two-channel configs */
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struct
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{
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GstAudioChannelPosition pos1[2];
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GstAudioChannelPosition pos2[1];
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} conv[] = {
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/* front: mono <-> stereo */
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{ {
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT}, {
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GST_AUDIO_CHANNEL_POSITION_FRONT_MONO}},
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/* front center: 2 <-> 1 */
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{ {
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER}, {
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GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER}},
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/* rear: 2 <-> 1 */
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{ {
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GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
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GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT}, {
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GST_AUDIO_CHANNEL_POSITION_REAR_CENTER}}, { {
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GST_AUDIO_CHANNEL_POSITION_INVALID}}
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};
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gint c;
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/* conversions from compatible (but not the same) channel schemes. This
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* goes two ways: if the sink has both pos1[0,1] and src has pos2[0] or
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* if the src has both pos1[0,1] and sink has pos2[0], then we do the
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* conversion. We hereby assume that the existance of pos1[0,1] and
|
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* pos2[0] are mututally exclusive. There are no checks for that,
|
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* unfortunately. This shouldn't lead to issues (like crashes or so),
|
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* though. */
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for (c = 0; conv[c].pos1[0] != GST_AUDIO_CHANNEL_POSITION_INVALID; c++) {
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gint pos1_0 = -1, pos1_1 = -1, pos2_0 = -1, n;
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/* Try to go from the given 2 channels to the given 1 channel */
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for (n = 0; n < this->sinkcaps.channels; n++) {
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if (this->sinkcaps.pos[n] == conv[c].pos1[0])
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pos1_0 = n;
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else if (this->sinkcaps.pos[n] == conv[c].pos1[1])
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pos1_1 = n;
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}
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for (n = 0; n < this->srccaps.channels; n++) {
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if (this->srccaps.pos[n] == conv[c].pos2[0])
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pos2_0 = n;
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}
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|
||||
if (pos1_0 != -1 && pos1_1 != -1 && pos2_0 != -1) {
|
||||
this->matrix[pos1_0][pos2_0] = -1.0;
|
||||
this->matrix[pos1_1][pos2_0] = 1.0;
|
||||
}
|
||||
|
||||
/* Try to go from the given 1 channel to the given 2 channels */
|
||||
pos1_0 = -1;
|
||||
pos1_1 = -1;
|
||||
pos2_0 = -1;
|
||||
|
||||
for (n = 0; n < this->srccaps.channels; n++) {
|
||||
if (this->srccaps.pos[n] == conv[c].pos1[0])
|
||||
pos1_0 = n;
|
||||
else if (this->srccaps.pos[n] == conv[c].pos1[1])
|
||||
pos1_1 = n;
|
||||
}
|
||||
for (n = 0; n < this->sinkcaps.channels; n++) {
|
||||
if (this->sinkcaps.pos[n] == conv[c].pos2[0])
|
||||
pos2_0 = n;
|
||||
}
|
||||
|
||||
if (pos1_0 != -1 && pos1_1 != -1 && pos2_0 != -1) {
|
||||
this->matrix[pos2_0][pos1_0] = -1.0;
|
||||
this->matrix[pos2_0][pos1_1] = 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Detect and fill in channels not handled by the
|
||||
* above two, e.g. center to left/right front in
|
||||
* 5.1 to 2.0 (or the other way around).
|
||||
*
|
||||
* Unfortunately, limited to static conversions
|
||||
* for now.
|
||||
*/
|
||||
|
||||
static void
|
||||
gst_audio_convert_detect_pos (GstAudioConvertCaps * caps,
|
||||
gint * f, gboolean * has_f,
|
||||
gint * c, gboolean * has_c, gint * r, gboolean * has_r,
|
||||
gint * s, gboolean * has_s, gint * b, gboolean * has_b)
|
||||
{
|
||||
gint n;
|
||||
|
||||
for (n = 0; n < caps->channels; n++) {
|
||||
switch (caps->pos[n]) {
|
||||
case GST_AUDIO_CHANNEL_POSITION_FRONT_MONO:
|
||||
case GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT:
|
||||
case GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT:
|
||||
*has_f = TRUE;
|
||||
if (f[0] == -1)
|
||||
f[0] = n;
|
||||
else
|
||||
f[1] = n;
|
||||
break;
|
||||
case GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER:
|
||||
case GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER:
|
||||
case GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER:
|
||||
*has_c = TRUE;
|
||||
if (c[0] == -1)
|
||||
c[0] = n;
|
||||
else
|
||||
c[1] = n;
|
||||
break;
|
||||
case GST_AUDIO_CHANNEL_POSITION_REAR_CENTER:
|
||||
case GST_AUDIO_CHANNEL_POSITION_REAR_LEFT:
|
||||
case GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT:
|
||||
*has_r = TRUE;
|
||||
if (r[0] == -1)
|
||||
r[0] = n;
|
||||
else
|
||||
r[1] = n;
|
||||
break;
|
||||
case GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT:
|
||||
case GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT:
|
||||
*has_s = TRUE;
|
||||
if (s[0] == -1)
|
||||
s[0] = n;
|
||||
else
|
||||
s[1] = n;
|
||||
break;
|
||||
case GST_AUDIO_CHANNEL_POSITION_LFE:
|
||||
*has_b = TRUE;
|
||||
b[0] = n;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_audio_convert_fill_one_other (gfloat ** matrix,
|
||||
GstAudioConvertCaps * from_caps, gint * from_idx,
|
||||
GstAudioChannelPosition from_pos_l,
|
||||
GstAudioChannelPosition from_pos_r,
|
||||
GstAudioChannelPosition from_pos_c,
|
||||
GstAudioConvertCaps * to_caps, gint * to_idx,
|
||||
GstAudioChannelPosition to_pos_l,
|
||||
GstAudioChannelPosition to_pos_r,
|
||||
GstAudioChannelPosition to_pos_c, gfloat ratio)
|
||||
{
|
||||
gfloat in_r, out_r[2];
|
||||
|
||||
/*
|
||||
* The idea is that we add up from the input (which means that if we
|
||||
* have stereo input, we divide their sum by two) and put that in
|
||||
* the matrix for their output ratio (given in $ratio).
|
||||
* For left channels, we need to invert the signal sign (* -1).
|
||||
*/
|
||||
|
||||
if (from_caps->pos[from_idx[0]] == from_pos_c)
|
||||
in_r = 1.0;
|
||||
else
|
||||
in_r = 0.5;
|
||||
|
||||
if (to_caps->pos[to_idx[0]] == to_pos_l)
|
||||
out_r[0] = in_r * -ratio;
|
||||
else
|
||||
out_r[0] = in_r * ratio;
|
||||
|
||||
if (to_idx[1] != -1) {
|
||||
if (to_caps->pos[to_idx[1]] == to_pos_l)
|
||||
out_r[1] = in_r * -ratio;
|
||||
else
|
||||
out_r[1] = in_r * ratio;
|
||||
}
|
||||
|
||||
matrix[from_idx[0]][to_idx[0]] = out_r[0];
|
||||
if (to_idx[1] != -1)
|
||||
matrix[from_idx[0]][to_idx[1]] = out_r[1];
|
||||
if (from_idx[1] != -1) {
|
||||
matrix[from_idx[1]][to_idx[0]] = out_r[0];
|
||||
if (to_idx[1] != -1)
|
||||
matrix[from_idx[1]][to_idx[1]] = out_r[1];
|
||||
}
|
||||
}
|
||||
|
||||
#define RATIO_FRONT_CENTER (1.0 / sqrt (2.0))
|
||||
#define RATIO_FRONT_REAR (1.0 / sqrt (2.0))
|
||||
#define RATIO_FRONT_BASS (1.0)
|
||||
#define RATIO_REAR_BASS (1.0 / sqrt (2.0))
|
||||
#define RATIO_CENTER_BASS (1.0 / sqrt (2.0))
|
||||
|
||||
static void
|
||||
gst_audio_convert_fill_others (GstAudioConvert * this)
|
||||
{
|
||||
gboolean in_has_front = FALSE, out_has_front = FALSE,
|
||||
in_has_center = FALSE, out_has_center = FALSE,
|
||||
in_has_rear = FALSE, out_has_rear = FALSE,
|
||||
in_has_side = FALSE, out_has_side = FALSE,
|
||||
in_has_bass = FALSE, out_has_bass = FALSE;
|
||||
gint in_f[2] = { -1, -1 }, out_f[2] = {
|
||||
-1, -1}, in_c[2] = {
|
||||
-1, -1}, out_c[2] = {
|
||||
-1, -1}, in_r[2] = {
|
||||
-1, -1}, out_r[2] = {
|
||||
-1, -1}, in_s[2] = {
|
||||
-1, -1}, out_s[2] = {
|
||||
-1, -1}, in_b[2] = {
|
||||
-1, -1}, out_b[2] = {
|
||||
-1, -1};
|
||||
|
||||
/* First see where (if at all) the various channels from/to
|
||||
* which we want to convert are located in our matrix/array. */
|
||||
gst_audio_convert_detect_pos (&this->sinkcaps,
|
||||
in_f, &in_has_front,
|
||||
in_c, &in_has_center, in_r, &in_has_rear,
|
||||
in_s, &in_has_side, in_b, &in_has_bass);
|
||||
gst_audio_convert_detect_pos (&this->srccaps,
|
||||
out_f, &out_has_front,
|
||||
out_c, &out_has_center, out_r, &out_has_rear,
|
||||
out_s, &out_has_side, out_b, &out_has_bass);
|
||||
|
||||
/* center/front */
|
||||
if (!in_has_center && in_has_front && out_has_center) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_f,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO,
|
||||
&this->srccaps, out_c,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER, RATIO_FRONT_CENTER);
|
||||
} else if (in_has_center && !out_has_center && out_has_front) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_c,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
|
||||
&this->srccaps, out_f,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO, RATIO_FRONT_CENTER);
|
||||
}
|
||||
|
||||
/* rear/front */
|
||||
if (!in_has_rear && in_has_front && out_has_rear) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_f,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO,
|
||||
&this->srccaps, out_r,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER, RATIO_FRONT_REAR);
|
||||
} else if (in_has_center && !out_has_center && out_has_front) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_r,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER,
|
||||
&this->srccaps, out_f,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO, RATIO_FRONT_REAR);
|
||||
}
|
||||
|
||||
/* bass/any */
|
||||
if (in_has_bass && !out_has_bass) {
|
||||
if (out_has_front) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_b,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_LFE,
|
||||
&this->srccaps, out_f,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO, RATIO_FRONT_BASS);
|
||||
}
|
||||
if (out_has_center) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_b,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_LFE,
|
||||
&this->srccaps, out_c,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER, RATIO_CENTER_BASS);
|
||||
}
|
||||
if (out_has_rear) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_b,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_LFE,
|
||||
&this->srccaps, out_r,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER, RATIO_REAR_BASS);
|
||||
}
|
||||
} else if (!in_has_bass && out_has_bass) {
|
||||
if (in_has_front) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_f,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO,
|
||||
&this->srccaps, out_b,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_LFE, RATIO_FRONT_BASS);
|
||||
}
|
||||
if (in_has_center) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_c,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
|
||||
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
|
||||
&this->srccaps, out_b,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_LFE, RATIO_CENTER_BASS);
|
||||
}
|
||||
if (in_has_rear) {
|
||||
gst_audio_convert_fill_one_other (this->matrix,
|
||||
&this->sinkcaps, in_r,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
|
||||
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER,
|
||||
&this->srccaps, out_b,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_INVALID,
|
||||
GST_AUDIO_CHANNEL_POSITION_LFE, RATIO_REAR_BASS);
|
||||
}
|
||||
}
|
||||
|
||||
/* FIXME: side */
|
||||
}
|
||||
|
||||
/*
|
||||
* Normalize output values.
|
||||
*/
|
||||
|
||||
static void
|
||||
gst_audio_convert_fill_normalize (GstAudioConvert * this)
|
||||
{
|
||||
gfloat sum, top = 0;
|
||||
gint i, j;
|
||||
|
||||
for (j = 0; j < this->srccaps.channels; j++) {
|
||||
/* calculate sum */
|
||||
sum = 0.0;
|
||||
for (i = 0; i < this->sinkcaps.channels; i++) {
|
||||
sum += this->matrix[i][j];
|
||||
}
|
||||
if (sum > top) {
|
||||
top = sum;
|
||||
}
|
||||
}
|
||||
|
||||
/* normalize to this */
|
||||
for (j = 0; j < this->srccaps.channels; j++) {
|
||||
for (i = 0; i < this->sinkcaps.channels; i++) {
|
||||
this->matrix[i][j] /= top;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Automagically generate conversion matrix.
|
||||
*/
|
||||
|
||||
static void
|
||||
gst_audio_convert_fill_matrix (GstAudioConvert * this)
|
||||
{
|
||||
gst_audio_convert_fill_identical (this);
|
||||
gst_audio_convert_fill_compatible (this);
|
||||
gst_audio_convert_fill_others (this);
|
||||
gst_audio_convert_fill_normalize (this);
|
||||
}
|
||||
|
||||
void
|
||||
gst_audio_convert_setup_matrix (GstAudioConvert * this)
|
||||
{
|
||||
gint i, j;
|
||||
GString *s;
|
||||
|
||||
/* don't lose memory */
|
||||
gst_audio_convert_unset_matrix (this);
|
||||
|
||||
/* allocate */
|
||||
this->matrix = g_new0 (gfloat *, this->sinkcaps.channels);
|
||||
for (i = 0; i < this->sinkcaps.channels; i++) {
|
||||
this->matrix[i] = g_new (gfloat, this->srccaps.channels);
|
||||
for (j = 0; j < this->srccaps.channels; j++)
|
||||
this->matrix[i][j] = 0.;
|
||||
}
|
||||
|
||||
/* setup the matrix' internal values */
|
||||
gst_audio_convert_fill_matrix (this);
|
||||
|
||||
/* debug */
|
||||
s = g_string_new ("Matrix for");
|
||||
g_string_append_printf (s, " %d -> %d: ",
|
||||
this->sinkcaps.channels, this->srccaps.channels);
|
||||
g_string_append (s, "{");
|
||||
for (i = 0; i < this->sinkcaps.channels; i++) {
|
||||
if (i != 0)
|
||||
g_string_append (s, ",");
|
||||
g_string_append (s, " {");
|
||||
for (j = 0; j < this->srccaps.channels; j++) {
|
||||
if (j != 0)
|
||||
g_string_append (s, ",");
|
||||
g_string_append_printf (s, " %f", this->matrix[i][j]);
|
||||
}
|
||||
g_string_append (s, " }");
|
||||
}
|
||||
g_string_append (s, " }");
|
||||
GST_DEBUG (s->str);
|
||||
g_string_free (s, TRUE);
|
||||
}
|
||||
|
||||
gboolean
|
||||
gst_audio_convert_passthrough (GstAudioConvert * this)
|
||||
{
|
||||
gint i;
|
||||
|
||||
/* only NxN matrices can be identities */
|
||||
if (this->sinkcaps.channels != this->srccaps.channels)
|
||||
return FALSE;
|
||||
|
||||
/* this assumes a normalized matrix */
|
||||
for (i = 0; i < this->sinkcaps.channels; i++)
|
||||
if (this->matrix[i][i] != 1.)
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
gst_audio_convert_mix (GstAudioConvert * this,
|
||||
gint32 * in_data, gint32 * out_data, gint samples)
|
||||
{
|
||||
gint in, out, n;
|
||||
gint64 res;
|
||||
|
||||
/* FIXME: use liboil here? */
|
||||
for (out = 0; out < this->srccaps.channels; out++) {
|
||||
for (n = 0; n < samples; n++) {
|
||||
/* convert */
|
||||
res = 0;
|
||||
for (in = 0; in < this->sinkcaps.channels; in++) {
|
||||
res += in_data[n * this->sinkcaps.channels + in] *
|
||||
this->matrix[in][out];
|
||||
}
|
||||
|
||||
/* clip (shouldn't we use doubles instead as intermediate format?) */
|
||||
if (res < G_MININT32)
|
||||
res = G_MININT32;
|
||||
else if (res > G_MAXINT32)
|
||||
res = G_MAXINT32;
|
||||
|
||||
/* store */
|
||||
out_data[n * this->srccaps.channels + out] = res;
|
||||
}
|
||||
}
|
||||
}
|
106
gst/audioconvert/gstchannelmix.h
Normal file
106
gst/audioconvert/gstchannelmix.h
Normal file
|
@ -0,0 +1,106 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net>
|
||||
*
|
||||
* gstchannelmix.h: setup of channel conversion matrices
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GST_CHANNEL_MIX_H__
|
||||
#define __GST_CHANNEL_MIX_H__
|
||||
|
||||
#include <gst/gst.h>
|
||||
|
||||
#define GST_TYPE_AUDIO_CONVERT (gst_audio_convert_get_type())
|
||||
#define GST_AUDIO_CONVERT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_AUDIO_CONVERT,GstAudioConvert))
|
||||
#define GST_AUDIO_CONVERT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_AUDIO_CONVERT,GstAudioConvert))
|
||||
#define GST_IS_AUDIO_CONVERT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_AUDIO_CONVERT))
|
||||
#define GST_IS_AUDIO_CONVERT_CLASS(obj) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_AUDIO_CONVERT))
|
||||
|
||||
GST_DEBUG_CATEGORY_EXTERN (audio_convert_debug);
|
||||
#define GST_CAT_DEFAULT (audio_convert_debug)
|
||||
|
||||
typedef struct _GstAudioConvert GstAudioConvert;
|
||||
typedef struct _GstAudioConvertCaps GstAudioConvertCaps;
|
||||
typedef struct _GstAudioConvertClass GstAudioConvertClass;
|
||||
|
||||
/* this struct is a handy way of passing around all the caps info ... */
|
||||
struct _GstAudioConvertCaps
|
||||
{
|
||||
/* general caps */
|
||||
gboolean is_int;
|
||||
gint endianness;
|
||||
gint width;
|
||||
gint rate;
|
||||
gint channels;
|
||||
GstAudioChannelPosition *pos;
|
||||
|
||||
/* int audio caps */
|
||||
gboolean sign;
|
||||
gint depth;
|
||||
|
||||
/* float audio caps */
|
||||
gint buffer_frames;
|
||||
};
|
||||
|
||||
struct _GstAudioConvert
|
||||
{
|
||||
GstElement element;
|
||||
|
||||
/* pads */
|
||||
GstPad *sink;
|
||||
GstPad *src;
|
||||
|
||||
GstAudioConvertCaps srccaps;
|
||||
GstAudioConvertCaps sinkcaps;
|
||||
|
||||
/* channel conversion matrix, m[in_channels][out_channels].
|
||||
* If identity matrix, passthrough applies. */
|
||||
gfloat **matrix;
|
||||
|
||||
/* conversion functions */
|
||||
GstBuffer *(*convert_internal) (GstAudioConvert * this, GstBuffer * buf);
|
||||
};
|
||||
|
||||
struct _GstAudioConvertClass
|
||||
{
|
||||
GstElementClass parent_class;
|
||||
};
|
||||
|
||||
/*
|
||||
* Delete channel mixer matrix.
|
||||
*/
|
||||
void gst_audio_convert_unset_matrix (GstAudioConvert * this);
|
||||
|
||||
/*
|
||||
* Setup channel mixer matrix.
|
||||
*/
|
||||
void gst_audio_convert_setup_matrix (GstAudioConvert * this);
|
||||
|
||||
/*
|
||||
* Checks for passthrough (= identity matrix).
|
||||
*/
|
||||
gboolean gst_audio_convert_passthrough (GstAudioConvert * this);
|
||||
|
||||
/*
|
||||
* Do actual mixing.
|
||||
*/
|
||||
void gst_audio_convert_mix (GstAudioConvert * this,
|
||||
gint32 * in_data,
|
||||
gint32 * out_data,
|
||||
gint samples);
|
||||
|
||||
#endif /* __GST_CHANNEL_MIX_H__ */
|
Loading…
Reference in a new issue