docs/manual/: Replace one diagram with two separate ones and updates others.

Original commit message from CVS:
patch by: Luc Pionchon <luc.pionchon@nokia.com>
* docs/manual/advanced-threads.xml:
* docs/manual/diagrams-pipelines.svg:
* docs/manual/hello-world.png:
* docs/manual/linked-elements.png:
* docs/manual/mime-world.png:
* docs/manual/queue.png:
* docs/manual/thread-buffering.png:
* docs/manual/thread-synchronizing.png:
Replace one diagram with two separate ones and updates others.
Fixes #542401.
This commit is contained in:
Luc Pionchon 2008-07-26 12:00:36 +00:00 committed by Stefan Kost
parent 3a2d9fd0bc
commit 4f90d4dfe4
9 changed files with 1488 additions and 663 deletions

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@ -1,3 +1,18 @@
2008-07-26 Stefan Kost <ensonic@users.sf.net>
patch by: Luc Pionchon <luc.pionchon@nokia.com>
* docs/manual/advanced-threads.xml:
* docs/manual/diagrams-pipelines.svg:
* docs/manual/hello-world.png:
* docs/manual/linked-elements.png:
* docs/manual/mime-world.png:
* docs/manual/queue.png:
* docs/manual/thread-buffering.png:
* docs/manual/thread-synchronizing.png:
Replace one diagram with two separate ones and updates others.
Fixes #542401.
2008-07-25 Thijs Vermeir <thijsvermeir@gmail.com>
* gst/gstelement.h:

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@ -24,9 +24,17 @@
Data buffering, for example when dealing with network streams or
when recording data from a live stream such as a video or audio
card. Short hickups elsewhere in the pipeline will not cause data
loss. See <xref linkend="section-queues-img"/> for a visualization
of this idea.
loss.
</para>
<figure float="1" id="section-thread-buffering-img">
<title>Data buffering, from a networked source</title>
<mediaobject>
<imageobject>
<imagedata scale="75" fileref="images/thread-buffering.&image;" format="&IMAGE;"/>
</imageobject>
</mediaobject>
</figure>
</listitem>
<listitem>
<para>
@ -34,17 +42,17 @@
both video and audio data. By using threads for both outputs, they
will run independently and their synchronization will be better.
</para>
<figure float="1" id="section-thread-synchronizing-img">
<title>Synchronizing audio and video sinks</title>
<mediaobject>
<imageobject>
<imagedata scale="75" fileref="images/thread-synchronizing.&image;" format="&IMAGE;"/>
</imageobject>
</mediaobject>
</figure>
</listitem>
</itemizedlist>
<figure float="1" id="section-queues-img">
<title>a two-threaded decoder with a queue</title>
<mediaobject>
<imageobject>
<imagedata scale="75" fileref="images/queue.&image;" format="&IMAGE;"/>
</imageobject>
</mediaobject>
</figure>
<para>
Above, we've mentioned the <quote>queue</quote> element several times

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