mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-26 19:51:11 +00:00
d3d11: Get rid of "extern "C"" wrapping for GST_DEBUG_CATEGORY_EXTERN
Instead, change the file defining debug category to cpp Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2525>
This commit is contained in:
parent
48474d3cf7
commit
4f45828641
23 changed files with 31 additions and 133 deletions
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@ -49,6 +49,9 @@
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#include <d3d9.h>
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#include <dxva.h>
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_av1_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d11_av1_dec_debug
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/* Might not be defined in dxva.h, copied from DXVA AV1 spec available at
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* https://www.microsoft.com/en-us/download/confirmation.aspx?id=101577
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* and modified with "GST_" prefix
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@ -347,16 +350,6 @@ typedef struct _GST_DXVA_Tile_AV1
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#pragma pack(pop)
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_av1_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d11_av1_dec_debug
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G_END_DECLS
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/* *INDENT-ON* */
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enum
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{
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PROP_0,
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@ -43,15 +43,11 @@
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#include <string.h>
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#include <wrl.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_compositor_debug);
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#define GST_CAT_DEFAULT gst_d3d11_compositor_debug
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G_END_DECLS
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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/**
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@ -47,15 +47,9 @@
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#include "gstd3d11compositor.h"
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#include "gstd3d11pluginutils.h"
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_compositor_debug);
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#define GST_CAT_DEFAULT gst_d3d11_compositor_debug
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G_END_DECLS
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/* *INDENT-ON* */
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/****************************
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* GstD3D11CompositorBinPad *
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****************************/
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@ -28,15 +28,11 @@
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#include <wrl.h>
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#include <string.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_converter_debug);
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#define GST_CAT_DEFAULT gst_d3d11_converter_debug
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G_END_DECLS
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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#define CONVERTER_MAX_QUADS 2
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@ -42,15 +42,11 @@
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#include <wrl.h>
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#include <string.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_deinterlace_debug);
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#define GST_CAT_DEFAULT gst_d3d11_deinterlace_debug
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G_END_DECLS
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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/* Deinterlacing Methods:
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@ -53,15 +53,11 @@
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#include <wrl.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_desktop_dup_debug);
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#define GST_CAT_DEFAULT gst_d3d11_desktop_dup_debug
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G_END_DECLS
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* List of GstD3D11DesktopDup weakref */
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G_LOCK_DEFINE_STATIC (dupl_list_lock);
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@ -42,15 +42,9 @@
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#include <string.h>
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_desktop_dup_debug);
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#define GST_CAT_DEFAULT gst_d3d11_desktop_dup_debug
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G_END_DECLS
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/* *INDENT-ON* */
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enum
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{
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PROP_0,
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@ -79,15 +79,9 @@
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#include <d3d9.h>
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#include <dxva.h>
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_h264_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d11_h264_dec_debug
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G_END_DECLS
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/* *INDENT-ON* */
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enum
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{
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PROP_0,
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@ -49,15 +49,9 @@
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#include <d3d9.h>
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#include <dxva.h>
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_h265_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d11_h265_dec_debug
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G_END_DECLS
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/* *INDENT-ON* */
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enum
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{
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PROP_0,
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@ -49,15 +49,9 @@
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#include <d3d9.h>
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#include <dxva.h>
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_mpeg2_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d11_mpeg2_dec_debug
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G_END_DECLS
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/* *INDENT-ON* */
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enum
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{
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PROP_0,
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@ -26,15 +26,12 @@
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#include "gstd3d11pluginutils.h"
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#include <wrl.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_overlay_compositor_debug);
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#define GST_CAT_DEFAULT gst_d3d11_overlay_compositor_debug
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G_END_DECLS
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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typedef struct
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{
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struct {
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@ -27,15 +27,9 @@
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#include <windows.h>
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#include <versionhelpers.h>
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_plugin_utils_debug);
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#define GST_CAT_DEFAULT gst_d3d11_plugin_utils_debug
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G_END_DECLS
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/* *INDENT-ON* */
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/* Max Texture Dimension for feature level 11_0 ~ 12_1 */
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static guint _gst_d3d11_texture_max_dimension = 16384;
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@ -28,15 +28,11 @@
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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/* *INDENT-ON* */
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_shader_debug);
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#define GST_CAT_DEFAULT gst_d3d11_shader_debug
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G_END_DECLS
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/* *INDENT-ON* */
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/* too many const buffers doesn't make sense */
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#define MAX_CONST_BUFFERS 16
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@ -26,15 +26,9 @@
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#include <string.h>
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_video_processor_debug);
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#define GST_CAT_DEFAULT gst_d3d11_video_processor_debug
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G_END_DECLS
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/* *INDENT-ON* */
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#if (GST_D3D11_HEADER_VERSION >= 1 && GST_D3D11_DXGI_HEADER_VERSION >= 4)
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#define HAVE_VIDEO_CONTEXT_ONE
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#endif
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@ -49,15 +49,9 @@
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#include <d3d9.h>
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#include <dxva.h>
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_vp8_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d11_vp8_dec_debug
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G_END_DECLS
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/* *INDENT-ON* */
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enum
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{
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PROP_0,
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@ -79,15 +79,9 @@
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#include <d3d9.h>
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#include <dxva.h>
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/* *INDENT-OFF* */
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_vp9_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d11_vp9_dec_debug
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G_END_DECLS
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/* *INDENT-ON* */
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enum
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{
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PROP_0,
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@ -35,16 +35,14 @@
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#endif
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#include <wrl.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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/* *INDENT-ON* */
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_window_debug);
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#define GST_CAT_DEFAULT gst_d3d11_window_debug
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G_END_DECLS
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/* *INDENT-ON* */
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enum
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{
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@ -47,12 +47,9 @@ typedef ABI::Windows::Foundation::
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__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CWindowSizeChangedEventArgs_t
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IWindowSizeChangedEventHandler;
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_window_debug);
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#define GST_CAT_DEFAULT gst_d3d11_window_debug
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G_END_DECLS
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/* timeout to wait busy UI thread */
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#define DEFAULT_ASYNC_TIMEOUT (10 * 1000)
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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/* *INDENT-ON* */
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_window_debug);
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#define GST_CAT_DEFAULT gst_d3d11_window_debug
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G_END_DECLS
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/* *INDENT-ON* */
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struct _GstD3D11WindowDummy
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{
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GstD3D11Window parent;
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@ -41,13 +41,9 @@ using namespace Microsoft::WRL::Wrappers;
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using namespace ABI::Windows::UI;
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using namespace ABI::Windows::Foundation;
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G_BEGIN_DECLS
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_window_debug);
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#define GST_CAT_DEFAULT gst_d3d11_window_debug
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G_END_DECLS
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/* timeout to wait busy UI thread */
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#define DEFAULT_ASYNC_TIMEOUT (10 * 1000)
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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G_BEGIN_DECLS
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/* *INDENT-ON* */
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_window_debug);
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#define GST_CAT_DEFAULT gst_d3d11_window_debug
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G_END_DECLS
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/* *INDENT-ON* */
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G_LOCK_DEFINE_STATIC (create_lock);
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#define EXTERNAL_PROC_PROP_NAME "d3d11_window_external_proc"
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@ -13,7 +13,7 @@ d3d11_sources = [
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'gstd3d11videosink.cpp',
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'gstd3d11window.cpp',
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'gstd3d11window_dummy.cpp',
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'plugin.c',
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'plugin.cpp',
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]
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d3d11_dec_sources = [
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'gstd3d11vp8dec.cpp',
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]
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extra_c_args = ['-DCOBJMACROS', '-DGST_USE_UNSTABLE_API']
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extra_cpp_args = ['-DGST_USE_UNSTABLE_API']
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extra_c_args = ['-DCOBJMACROS']
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extra_args = ['-DGST_USE_UNSTABLE_API']
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extra_dep = []
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d3d11_option = get_option('d3d11')
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# d3d11 video api uses dxva structure for decoding, and dxva.h needs d3d9 types
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if cc.has_header('dxva.h') and cc.has_header('d3d9.h')
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d3d11_sources += d3d11_dec_sources
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extra_c_args += ['-DHAVE_DXVA_H']
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extra_args += ['-DHAVE_DXVA_H']
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extra_dep += [gstcodecs_dep]
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has_decoder = true
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endif
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if d3d11_conf.get('GST_D3D11_DXGI_HEADER_VERSION') >= 6
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# Desktop Duplication API is unavailable for UWP
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# and MinGW is not supported due to some missing headers
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extra_c_args += ['-DHAVE_DXGI_DESKTOP_DUP']
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extra_args += ['-DHAVE_DXGI_DESKTOP_DUP']
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d3d11_sources += ['gstd3d11desktopdup.cpp', 'gstd3d11desktopdupsrc.cpp']
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message('Enable D3D11 Desktop Duplication API')
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endif
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# multimedia clock is desktop only API
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if has_decoder and winmm_lib.found() and cc.has_header('timeapi.h')
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extra_cpp_args += ['-DHAVE_WINMM']
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extra_args += ['-DHAVE_WINMM']
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extra_dep += [winmm_lib]
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endif
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endif
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# need dxgi1_5.h for HDR10 processing and d3d11_4.h for ID3D11VideoContext2 interface
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if d3d11_conf.get('GST_D3D11_DXGI_HEADER_VERSION') >= 5 and d3d11_conf.get('GST_D3D11_HEADER_VERSION') >= 4
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d3d11_sources += ['gstd3d11deinterlace.cpp']
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extra_c_args += ['-DHAVE_D3D11_VIDEO_PROC']
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extra_args += ['-DHAVE_D3D11_VIDEO_PROC']
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endif
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# MinGW 32bits compiler seems to be complaining about redundant-decls
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# when ComPtr is in use. Let's just disable the warning
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if cc.get_id() != 'msvc'
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extra_args = cc.get_supported_arguments([
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extra_mingw_args = cc.get_supported_arguments([
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'-Wno-redundant-decls',
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])
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extra_c_args += extra_args
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extra_cpp_args += extra_args
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extra_args += extra_mingw_args
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endif
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gstd3d11 = library('gstd3d11',
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d3d11_sources,
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c_args : gst_plugins_bad_args + extra_c_args,
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cpp_args: gst_plugins_bad_args + extra_cpp_args,
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c_args : gst_plugins_bad_args + extra_c_args + extra_args,
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cpp_args: gst_plugins_bad_args + extra_args,
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include_directories : [configinc],
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dependencies : [gstbase_dep, gstvideo_dep, gmodule_dep, gstcontroller_dep, gstd3d11_dep] + extra_dep,
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install : true,
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@ -138,7 +138,7 @@ plugin_init (GstPlugin * plugin)
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break;
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device_handle = gst_d3d11_device_get_device_handle (device);
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feature_level = ID3D11Device_GetFeatureLevel (device_handle);
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feature_level = device_handle->GetFeatureLevel ();
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if (feature_level > max_feature_level)
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max_feature_level = feature_level;
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