udpsink: allocate scratch space for render functions on the heap

and not the stack. Our allocations could get a bit too large
to be sure it's not going to cause trouble using the stack.
This commit is contained in:
Tim-Philipp Müller 2014-12-12 23:06:07 +00:00
parent 97a2eb7afb
commit 4dd7d79b52
2 changed files with 42 additions and 15 deletions

View file

@ -374,7 +374,6 @@ gst_multiudpsink_class_init (GstMultiUDPSinkClass * klass)
GST_DEBUG_CATEGORY_INIT (multiudpsink_debug, "multiudpsink", 0, "UDP sink");
}
static void
gst_multiudpsink_init (GstMultiUDPSink * sink)
{
@ -404,13 +403,18 @@ gst_multiudpsink_init (GstMultiUDPSink * sink)
sink->cancellable = g_cancellable_new ();
/* allocate OutputVector and MapInfo for use in the render function, buffers can
* hold up to a maximum amount of memory so we can create a maximally sized
* array for them. */
/* pre-allocate OutputVector, MapInfo and OutputMessage arrays
* for use in the render and render_list functions */
max_mem = gst_buffer_get_max_memory ();
sink->vec = g_new (GOutputVector, max_mem);
sink->map = g_new (GstMapInfo, max_mem);
sink->n_vecs = max_mem;
sink->vecs = g_new (GOutputVector, sink->n_vecs);
sink->n_maps = max_mem;
sink->maps = g_new (GstMapInfo, sink->n_maps);
sink->n_messages = 1;
sink->messages = g_new (GstOutputMessage, sink->n_messages);
/* we assume that the number of memories per buffer can fit into a guint8 */
g_warn_if_fail (max_mem <= G_MAXUINT8);
@ -526,10 +530,12 @@ gst_multiudpsink_finalize (GObject * object)
g_free (sink->multi_iface);
sink->multi_iface = NULL;
g_free (sink->vec);
sink->vec = NULL;
g_free (sink->map);
sink->map = NULL;
g_free (sink->vecs);
sink->vecs = NULL;
g_free (sink->maps);
sink->maps = NULL;
g_free (sink->messages);
sink->messages = NULL;
g_free (sink->bind_address);
sink->bind_address = NULL;
@ -767,11 +773,28 @@ gst_multiudpsink_render_buffers (GstMultiUDPSink * sink, GstBuffer ** buffers,
GST_LOG_OBJECT (sink, "%u buffers, %u memories -> to be sent to %u clients",
num_buffers, total_mem_num, num_addr);
vecs = g_newa (GOutputVector, total_mem_num);
map_infos = g_newa (GstMapInfo, total_mem_num);
/* ensure our pre-allocated scratch space arrays are large enough */
if (sink->n_vecs < total_mem_num) {
sink->n_vecs = GST_ROUND_UP_16 (total_mem_num);
g_free (sink->vecs);
sink->vecs = g_new (GOutputVector, sink->n_vecs);
}
vecs = sink->vecs;
if (sink->n_maps < total_mem_num) {
sink->n_maps = GST_ROUND_UP_16 (total_mem_num);
g_free (sink->maps);
sink->maps = g_new (GstMapInfo, sink->n_maps);
}
map_infos = sink->maps;
num_msgs = num_addr * num_buffers;
msgs = g_newa (GstOutputMessage, num_msgs);
if (sink->n_messages < num_msgs) {
sink->n_messages = GST_ROUND_UP_16 (num_msgs);
g_free (sink->messages);
sink->messages = g_new (GstOutputMessage, sink->n_messages);
}
msgs = sink->messages;
/* populate first num_buffers messages with output vectors for the buffers */
for (i = 0, mem = 0; i < num_buffers; ++i) {

View file

@ -93,8 +93,12 @@ struct _GstMultiUDPSink {
GList *clients_to_be_removed;
/* pre-allocated scrap space for render function */
GOutputVector *vec;
GstMapInfo *map;
GOutputVector *vecs;
guint n_vecs;
GstMapInfo *maps;
guint n_maps;
GstOutputMessage *messages;
guint n_messages;
/* properties */
guint64 bytes_to_serve;