gloverlaycompositor: Add GstGLOverlayCompositor class

Manages the GstGLCompositionOverlay objects,
caches already uploaded overlays and draws them.

https://bugzilla.gnome.org/show_bug.cgi?id=745107
This commit is contained in:
Lubosz Sarnecki 2015-06-30 17:59:12 +02:00 committed by Tim-Philipp Müller
parent 170ac41a87
commit 4d010efea1
5 changed files with 300 additions and 1 deletions

View file

@ -29,7 +29,8 @@ libgstgl_@GST_API_VERSION@_la_SOURCES = \
gstglframebuffer.c \ gstglframebuffer.c \
gstglsyncmeta.c \ gstglsyncmeta.c \
gstglviewconvert.c \ gstglviewconvert.c \
gstglcompositionoverlay.c gstglcompositionoverlay.c \
gstgloverlaycompositor.c
libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl
libgstgl_@GST_API_VERSION@include_HEADERS = \ libgstgl_@GST_API_VERSION@include_HEADERS = \
@ -54,6 +55,7 @@ libgstgl_@GST_API_VERSION@include_HEADERS = \
gstglsyncmeta.h \ gstglsyncmeta.h \
gstglviewconvert.h \ gstglviewconvert.h \
gstglcompositionoverlay.h \ gstglcompositionoverlay.h \
gstgloverlaycompositor.c \
gstgl_fwd.h \ gstgl_fwd.h \
gl.h gl.h

View file

@ -48,5 +48,6 @@
#include <gst/gl/gstglfilter.h> #include <gst/gl/gstglfilter.h>
#include <gst/gl/gstglshadervariables.h> #include <gst/gl/gstglshadervariables.h>
#include <gst/gl/gstglsyncmeta.h> #include <gst/gl/gstglsyncmeta.h>
#include <gst/gl/gstgloverlaycompositor.h>
#endif /* __GST_GL_H__ */ #endif /* __GST_GL_H__ */

View file

@ -81,6 +81,9 @@ typedef struct _GstGLViewConvertPrivate GstGLViewConvertPrivate;
typedef struct _GstGLCompositionOverlay GstGLCompositionOverlay; typedef struct _GstGLCompositionOverlay GstGLCompositionOverlay;
typedef struct _GstGLCompositionOverlayClass GstGLCompositionOverlayClass; typedef struct _GstGLCompositionOverlayClass GstGLCompositionOverlayClass;
typedef struct _GstGLOverlayCompositor GstGLOverlayCompositor;
typedef struct _GstGLOverlayCompositorClass GstGLOverlayCompositorClass;
G_END_DECLS G_END_DECLS
#endif /* __GST_GL_FWD_H__ */ #endif /* __GST_GL_FWD_H__ */

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@ -0,0 +1,216 @@
/*
* GStreamer
* Copyright (C) 2015 Lubosz Sarnecki <lubosz.sarnecki@collabora.co.uk>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include "gl.h"
#include "gstgloverlaycompositor.h"
GST_DEBUG_CATEGORY_STATIC (gst_gl_overlay_compositor_debug);
#define GST_CAT_DEFAULT gst_gl_overlay_compositor_debug
#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_overlay_compositor_debug, \
"gloverlaycompositor", 0, "overlaycompositor");
G_DEFINE_TYPE_WITH_CODE (GstGLOverlayCompositor, gst_gl_overlay_compositor,
GST_TYPE_OBJECT, DEBUG_INIT);
static void gst_gl_overlay_compositor_finalize (GObject * object);
static gboolean _is_rectangle_in_overlays (GList * overlays,
GstVideoOverlayRectangle * rectangle);
static gboolean _is_overlay_in_rectangles (GstVideoOverlayComposition *
composition, GstGLCompositionOverlay * overlay);
static void
gst_gl_overlay_compositor_class_init (GstGLOverlayCompositorClass * klass)
{
G_OBJECT_CLASS (klass)->finalize = gst_gl_overlay_compositor_finalize;
}
static void
gst_gl_overlay_compositor_init (GstGLOverlayCompositor * compositor)
{
}
GstGLOverlayCompositor *
gst_gl_overlay_compositor_new (GstGLContext * context)
{
GstGLOverlayCompositor *compositor =
g_object_new (GST_TYPE_GL_OVERLAY_COMPOSITOR, NULL);
compositor->context = gst_object_ref (context);
GST_DEBUG_OBJECT (compositor, "Created new GstGLOverlayCompositor");
return compositor;
}
static void
gst_gl_overlay_compositor_finalize (GObject * object)
{
GstGLOverlayCompositor *compositor;
compositor = GST_GL_OVERLAY_COMPOSITOR (object);
gst_gl_overlay_compositor_free_overlays (compositor);
if (compositor->context)
gst_object_unref (compositor->context);
G_OBJECT_CLASS (gst_gl_overlay_compositor_parent_class)->finalize (object);
}
static gboolean
_is_rectangle_in_overlays (GList * overlays,
GstVideoOverlayRectangle * rectangle)
{
for (GList * l = overlays; l != NULL; l = l->next) {
GstGLCompositionOverlay *overlay = (GstGLCompositionOverlay *) l->data;
if (overlay->rectangle == rectangle)
return TRUE;
}
return FALSE;
}
static gboolean
_is_overlay_in_rectangles (GstVideoOverlayComposition * composition,
GstGLCompositionOverlay * overlay)
{
for (guint i = 0;
i < gst_video_overlay_composition_n_rectangles (composition); i++) {
GstVideoOverlayRectangle *rectangle =
gst_video_overlay_composition_get_rectangle (composition, i);
if (overlay->rectangle == rectangle)
return TRUE;
}
return FALSE;
}
void
gst_gl_overlay_compositor_free_overlays (GstGLOverlayCompositor * compositor)
{
GList *l = compositor->overlays;
while (l != NULL) {
GList *next = l->next;
GstGLCompositionOverlay *overlay = (GstGLCompositionOverlay *) l->data;
compositor->overlays = g_list_delete_link (compositor->overlays, l);
gst_object_unref (overlay);
l = next;
}
g_list_free (compositor->overlays);
compositor->overlays = NULL;
}
void
gst_gl_overlay_compositor_upload_overlays (GstGLOverlayCompositor * compositor,
GstBuffer * buf, GLint position_attrib, GLint texcoord_attrib,
guint window_width, guint window_height)
{
GstVideoOverlayCompositionMeta *composition_meta;
if (compositor->last_window_width != window_width ||
compositor->last_window_height != window_height) {
gst_gl_overlay_compositor_free_overlays (compositor);
compositor->last_window_width = window_width;
compositor->last_window_height = window_height;
GST_DEBUG ("window size changed, freeing overlays");
}
composition_meta = gst_buffer_get_video_overlay_composition_meta (buf);
if (composition_meta) {
GstVideoOverlayComposition *composition = NULL;
guint num_overlays;
GList *l = compositor->overlays;
GST_DEBUG ("GstVideoOverlayCompositionMeta found.");
composition = composition_meta->overlay;
num_overlays = gst_video_overlay_composition_n_rectangles (composition);
/* add new overlays to list */
for (guint i = 0; i < num_overlays; i++) {
GstVideoOverlayRectangle *rectangle =
gst_video_overlay_composition_get_rectangle (composition, i);
if (!_is_rectangle_in_overlays (compositor->overlays, rectangle)) {
GstGLCompositionOverlay *overlay =
gst_gl_composition_overlay_new (compositor->context, rectangle,
position_attrib, texcoord_attrib);
gst_gl_composition_overlay_upload (overlay, buf,
window_width, window_height);
compositor->overlays = g_list_append (compositor->overlays, overlay);
}
}
/* remove old overlays from list */
while (l != NULL) {
GList *next = l->next;
GstGLCompositionOverlay *overlay = (GstGLCompositionOverlay *) l->data;
if (!_is_overlay_in_rectangles (composition, overlay)) {
compositor->overlays = g_list_delete_link (compositor->overlays, l);
gst_object_unref (overlay);
}
l = next;
}
} else {
gst_gl_overlay_compositor_free_overlays (compositor);
}
}
void
gst_gl_overlay_compositor_draw_overlays (GstGLOverlayCompositor * compositor,
GstGLShader * shader)
{
const GstGLFuncs *gl = compositor->context->gl_vtable;
if (compositor->overlays != NULL) {
glEnable (GL_BLEND);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
for (GList * l = compositor->overlays; l != NULL; l = l->next) {
GstGLCompositionOverlay *overlay = (GstGLCompositionOverlay *) l->data;
gst_gl_composition_overlay_draw (overlay, shader);
}
gl->BindTexture (GL_TEXTURE_2D, 0);
}
}
GstCaps *
gst_gl_overlay_compositor_add_caps (GstCaps * caps)
{
GstCaps *composition_caps;
composition_caps = gst_caps_copy (caps);
for (int i = 0; i < gst_caps_get_size (composition_caps); i++) {
GstCapsFeatures *f = gst_caps_get_features (composition_caps, i);
gst_caps_features_add (f,
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
}
caps = gst_caps_merge (composition_caps, caps);
return caps;
}

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@ -0,0 +1,77 @@
/*
* GStreamer
* Copyright (C) 2015 Lubosz Sarnecki <lubosz.sarnecki@collabora.co.uk>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_OVERLAY_COMPOSITOR_H__
#define __GST_GL_OVERLAY_COMPOSITOR_H__
#include <gst/video/video.h>
#include <gst/gl/gstglcompositionoverlay.h>
#include <gst/gl/gstgl_fwd.h>
#define GST_TYPE_GL_OVERLAY_COMPOSITOR (gst_gl_overlay_compositor_get_type())
#define GST_GL_OVERLAY_COMPOSITOR(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_OVERLAY_COMPOSITOR,GstGLOverlayCompositor))
#define GST_GL_OVERLAY_COMPOSITOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_OVERLAY_COMPOSITOR,GstGLOverlayCompositorClass))
#define GST_IS_GL_OVERLAY_COMPOSITOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_OVERLAY_COMPOSITOR))
#define GST_IS_GL_OVERLAY_COMPOSITOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_OVERLAY_COMPOSITOR))
#define GST_GL_OVERLAY_COMPOSITOR_CAST(obj) ((GstGLOverlayCompositor*)(obj))
G_BEGIN_DECLS
GType gst_gl_overlay_compositor_get_type (void);
/**
* GstGLOverlayCompositor
*
* Opaque #GstGLOverlayCompositor object
*/
struct _GstGLOverlayCompositor
{
GstObject parent;
GstGLContext *context;
guint last_window_width;
guint last_window_height;
GList * overlays;
};
/**
* GstGLOverlayCompositorClass:
*
*/
struct _GstGLOverlayCompositorClass
{
GstObjectClass object_class;
};
GstGLOverlayCompositor *gst_gl_overlay_compositor_new (GstGLContext * context);
void gst_gl_overlay_compositor_free_overlays (GstGLOverlayCompositor * compositor);
void gst_gl_overlay_compositor_upload_overlays (GstGLOverlayCompositor * compositor,
GstBuffer * buf, GLint position_attrib, GLint texcoord_attrib,
guint window_width, guint window_height);
void gst_gl_overlay_compositor_draw_overlays (GstGLOverlayCompositor * compositor,
GstGLShader *shader);
GstCaps * gst_gl_overlay_compositor_add_caps(GstCaps * caps);
G_END_DECLS
#endif /* __GST_GL_OVERLAY_COMPOSITOR_H__ */