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d3dvideosink: add missing directx headers
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1 changed files with 2 additions and 2 deletions
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@ -4,11 +4,11 @@ libgstd3dvideosink_la_SOURCES = d3dvideosink.c directx/d3d.c directx/dx.c \
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directx/directx9/dx9.c directx/directx9/dx9_d3d.c \
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directx/directx10/dx10.c directx/directx10/dx10_d3d.c \
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directx/directx11/dx11.c directx/directx11/dx11_d3d.c
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libgstd3dvideosink_la_CFLAGS = $(GST_PLUGINS_BAD_CFLAGS) $(GST_CFLAGS)
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libgstd3dvideosink_la_CFLAGS = $(GST_PLUGINS_BAD_CFLAGS) $(GST_CFLAGS) $(DIRECTX_CFLAGS)
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libgstd3dvideosink_la_LIBADD = $(GST_BASE_LIBS) $(GST_PLUGINS_BASE_LIBS) \
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-lgstvideo-$(GST_MAJORMINOR) -lgstinterfaces-$(GST_MAJORMINOR) \
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$(DIRECT3D_LIBS)
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libgstd3dvideosink_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
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libgstd3dvideosink_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS) $(DIRECTX_LDFAGS)
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libgstd3dvideosink_la_LIBTOOLFLAGS = --tag=disable-static
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noinst_HEADERS = d3dvideosink.h directx/d3d.h directx/dx.h directx/directx.h \
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