mixer now works with variable inputs mixer creates custom volume envelopes allowing each song to play alone and end w...

Original commit message from CVS:
* mixer now works with variable inputs
* mixer creates custom volume envelopes allowing each song to play alone
and end with a mix of all of them, undistorted
This commit is contained in:
Thomas Vander Stichele 2001-04-18 16:08:59 +00:00
parent bbb7ab7055
commit 4ad674a2a2
2 changed files with 174 additions and 88 deletions

View file

@ -1,12 +1,13 @@
/*
* mixer.c - stereo audio mixer - thomas@apestaart.org
* example based on helloworld by
* example based on helloworld
* demonstrates the adder plugin and the volume envelope plugin
* work in progress but do try it out
*
* Latest change : 16/04/2001
* mixer & adder plugin now work with variable-size input buffers
* Version : 0.2
* multiple input channels allowed
* volume envelope adapted
* Version : 0.3
*/
#include <stdlib.h>
@ -20,6 +21,7 @@
input_channel_t* create_input_channel (int id, char* location);
void destroy_input_channel (input_channel_t *pipe);
void env_register_cp (GstElement *volenv, double cp_time, double cp_level);
gboolean playing;
@ -80,8 +82,14 @@ gst_play_typefind (GstBin *bin, GstElement *element)
int main(int argc,char *argv[])
{
input_channel_t *channel_in1;
input_channel_t *channel_in2;
int i;
int num_channels;
char buffer[20];
GList *input_channels; /* structure holding all the input channels */
input_channel_t *channel_in;
GstElement *main_bin;
GstElement *adder;
@ -91,68 +99,93 @@ int main(int argc,char *argv[])
gst_init(&argc,&argv);
if (argc != 3) {
g_print("usage: %s <filename1> <filename2>\n", argv[0]);
if (argc == 1) {
g_print("usage: %s <filename1> <filename2> <...>\n", argv[0]);
exit(-1);
}
/* create input channels */
channel_in1 = create_input_channel (1, argv[1]);
channel_in2 = create_input_channel (2, argv[2]);
num_channels = argc - 1;
/* set up output channel and main bin */
/* create adder */
adder = gst_elementfactory_make("adder", "adderel");
/* create an audio sink */
audiosink = gst_elementfactory_make("esdsink", "play_audio");
/* now create main bin */
/* create main bin */
main_bin = gst_bin_new("bin");
gst_bin_add(GST_BIN(main_bin), channel_in1->pipe);
gst_bin_add(GST_BIN(main_bin), channel_in2->pipe);
/* connect adder and output to bin */
gst_bin_add(GST_BIN(main_bin), adder);
gst_bin_add(GST_BIN(main_bin), audiosink);
/* request pads and connect to adder */
pad = gst_element_request_pad_by_name (adder, "sink%d");
g_print ("new pad %s\n", gst_pad_get_name (pad));
gst_pad_connect (gst_element_get_pad (channel_in1->pipe, "channel1"), pad);
pad = gst_element_request_pad_by_name (adder, "sink%d");
g_print ("new pad %s\n", gst_pad_get_name (pad));
gst_pad_connect (gst_element_get_pad (channel_in2->pipe, "channel2"), pad);
/* connect adder and audiosink */
gst_pad_connect(gst_element_get_pad(adder,"src"),
gst_element_get_pad(audiosink,"sink"));
/* create input channels, add to bin and connect */
/* register the volume envelope */
input_channels = NULL;
for (i = 1; i < argc; ++i)
{
printf ("Opening channel %d from file %s...\n", i, argv[i]);
channel_in = create_input_channel (i, argv[i]);
input_channels = g_list_append (input_channels, channel_in);
gst_bin_add(GST_BIN(main_bin), channel_in->pipe);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "0:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "5:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "10:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "15:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "20:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "40:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "45:0.5", NULL);
/* request pads and connect to adder */
pad = gst_element_request_pad_by_name (adder, "sink%d");
g_print ("\tGot new adder sink pad %s\n", gst_pad_get_name (pad));
sprintf (buffer, "channel%d", i);
gst_pad_connect (gst_element_get_pad (channel_in->pipe, buffer), pad);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "0:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "5:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "10:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "15:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "20:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "40:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "45:0.5", NULL);
/* register a volume envelope */
printf ("\tregistering volume envelope...\n");
/* sleep a few seconds */
/*
* this is the volenv :
* each song gets a slot of 5 seconds, with a 5 second fadeout
* at the end of that, all audio streams play simultaneously
* at a level ensuring no distortion
* example for three songs :
* song1 : starts at full level, plays 5 seconds, faded out at 10 seconds,
* sleep until 25, fade to end level at 30
* song2 : starts silent, fades in at 5 seconds, full blast at 10 seconds,
* full level until 15, faded out at 20, sleep until 25, fade to end at 30
* song3 : starts muted, fades in from 15, full at 20, until 25, fade to end level
*/
if (i == 1)
{
/* first song gets special treatment for end style */
env_register_cp (channel_in->volenv, 0.0, 1.0);
}
else
{
env_register_cp (channel_in->volenv, 0.0 , 0.0000001); /* start muted */
env_register_cp (channel_in->volenv, i * 10.0 - 15.0, 0.0000001); /* start fade in */
env_register_cp (channel_in->volenv, i * 10.0 - 10.0, 1.0);
}
env_register_cp (channel_in->volenv, i * 10.0 - 5.0, 1.0); /* end of full level */
if (i != num_channels)
{
env_register_cp (channel_in->volenv, i * 10.0 , 0.0000001); /* fade to black */
env_register_cp (channel_in->volenv, num_channels * 10.0 - 5.0, 0.0000001); /* start fade in */
}
env_register_cp (channel_in->volenv, num_channels * 10.0 , 1.0 / num_channels); /* to end level */
}
/* sleep a few seconds doesn't seem to help anyway */
printf ("Sleeping a few seconds ...\n");
sleep (2);
printf ("Waking up ...\n");
/* start playing */
gst_element_set_state(main_bin, GST_STATE_PLAYING);
@ -166,8 +199,12 @@ int main(int argc,char *argv[])
/* stop the bin */
gst_element_set_state(main_bin, GST_STATE_NULL);
destroy_input_channel (channel_in1);
destroy_input_channel (channel_in2);
while (input_channels)
{
destroy_input_channel (input_channels->data);
input_channels = g_list_next (input_channels);
}
g_list_free (input_channels);
gst_object_destroy(GST_OBJECT(audiosink));
@ -312,6 +349,12 @@ destroy_input_channel (input_channel_t *channel)
free (channel);
}
void env_register_cp (GstElement *volenv, double cp_time, double cp_level)
{
char buffer[30];
sprintf (buffer, "%f:%f", cp_time, cp_level);
gtk_object_set(GTK_OBJECT(volenv), "controlpoint", buffer, NULL);
}

View file

@ -1,12 +1,13 @@
/*
* mixer.c - stereo audio mixer - thomas@apestaart.org
* example based on helloworld by
* example based on helloworld
* demonstrates the adder plugin and the volume envelope plugin
* work in progress but do try it out
*
* Latest change : 16/04/2001
* mixer & adder plugin now work with variable-size input buffers
* Version : 0.2
* multiple input channels allowed
* volume envelope adapted
* Version : 0.3
*/
#include <stdlib.h>
@ -20,6 +21,7 @@
input_channel_t* create_input_channel (int id, char* location);
void destroy_input_channel (input_channel_t *pipe);
void env_register_cp (GstElement *volenv, double cp_time, double cp_level);
gboolean playing;
@ -80,8 +82,14 @@ gst_play_typefind (GstBin *bin, GstElement *element)
int main(int argc,char *argv[])
{
input_channel_t *channel_in1;
input_channel_t *channel_in2;
int i;
int num_channels;
char buffer[20];
GList *input_channels; /* structure holding all the input channels */
input_channel_t *channel_in;
GstElement *main_bin;
GstElement *adder;
@ -91,68 +99,93 @@ int main(int argc,char *argv[])
gst_init(&argc,&argv);
if (argc != 3) {
g_print("usage: %s <filename1> <filename2>\n", argv[0]);
if (argc == 1) {
g_print("usage: %s <filename1> <filename2> <...>\n", argv[0]);
exit(-1);
}
/* create input channels */
channel_in1 = create_input_channel (1, argv[1]);
channel_in2 = create_input_channel (2, argv[2]);
num_channels = argc - 1;
/* set up output channel and main bin */
/* create adder */
adder = gst_elementfactory_make("adder", "adderel");
/* create an audio sink */
audiosink = gst_elementfactory_make("esdsink", "play_audio");
/* now create main bin */
/* create main bin */
main_bin = gst_bin_new("bin");
gst_bin_add(GST_BIN(main_bin), channel_in1->pipe);
gst_bin_add(GST_BIN(main_bin), channel_in2->pipe);
/* connect adder and output to bin */
gst_bin_add(GST_BIN(main_bin), adder);
gst_bin_add(GST_BIN(main_bin), audiosink);
/* request pads and connect to adder */
pad = gst_element_request_pad_by_name (adder, "sink%d");
g_print ("new pad %s\n", gst_pad_get_name (pad));
gst_pad_connect (gst_element_get_pad (channel_in1->pipe, "channel1"), pad);
pad = gst_element_request_pad_by_name (adder, "sink%d");
g_print ("new pad %s\n", gst_pad_get_name (pad));
gst_pad_connect (gst_element_get_pad (channel_in2->pipe, "channel2"), pad);
/* connect adder and audiosink */
gst_pad_connect(gst_element_get_pad(adder,"src"),
gst_element_get_pad(audiosink,"sink"));
/* create input channels, add to bin and connect */
/* register the volume envelope */
input_channels = NULL;
for (i = 1; i < argc; ++i)
{
printf ("Opening channel %d from file %s...\n", i, argv[i]);
channel_in = create_input_channel (i, argv[i]);
input_channels = g_list_append (input_channels, channel_in);
gst_bin_add(GST_BIN(main_bin), channel_in->pipe);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "0:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "5:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "10:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "15:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "20:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "40:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in1->volenv), "controlpoint", "45:0.5", NULL);
/* request pads and connect to adder */
pad = gst_element_request_pad_by_name (adder, "sink%d");
g_print ("\tGot new adder sink pad %s\n", gst_pad_get_name (pad));
sprintf (buffer, "channel%d", i);
gst_pad_connect (gst_element_get_pad (channel_in->pipe, buffer), pad);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "0:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "5:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "10:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "15:0.000001", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "20:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "40:1", NULL);
gtk_object_set(GTK_OBJECT(channel_in2->volenv), "controlpoint", "45:0.5", NULL);
/* register a volume envelope */
printf ("\tregistering volume envelope...\n");
/* sleep a few seconds */
/*
* this is the volenv :
* each song gets a slot of 5 seconds, with a 5 second fadeout
* at the end of that, all audio streams play simultaneously
* at a level ensuring no distortion
* example for three songs :
* song1 : starts at full level, plays 5 seconds, faded out at 10 seconds,
* sleep until 25, fade to end level at 30
* song2 : starts silent, fades in at 5 seconds, full blast at 10 seconds,
* full level until 15, faded out at 20, sleep until 25, fade to end at 30
* song3 : starts muted, fades in from 15, full at 20, until 25, fade to end level
*/
if (i == 1)
{
/* first song gets special treatment for end style */
env_register_cp (channel_in->volenv, 0.0, 1.0);
}
else
{
env_register_cp (channel_in->volenv, 0.0 , 0.0000001); /* start muted */
env_register_cp (channel_in->volenv, i * 10.0 - 15.0, 0.0000001); /* start fade in */
env_register_cp (channel_in->volenv, i * 10.0 - 10.0, 1.0);
}
env_register_cp (channel_in->volenv, i * 10.0 - 5.0, 1.0); /* end of full level */
if (i != num_channels)
{
env_register_cp (channel_in->volenv, i * 10.0 , 0.0000001); /* fade to black */
env_register_cp (channel_in->volenv, num_channels * 10.0 - 5.0, 0.0000001); /* start fade in */
}
env_register_cp (channel_in->volenv, num_channels * 10.0 , 1.0 / num_channels); /* to end level */
}
/* sleep a few seconds doesn't seem to help anyway */
printf ("Sleeping a few seconds ...\n");
sleep (2);
printf ("Waking up ...\n");
/* start playing */
gst_element_set_state(main_bin, GST_STATE_PLAYING);
@ -166,8 +199,12 @@ int main(int argc,char *argv[])
/* stop the bin */
gst_element_set_state(main_bin, GST_STATE_NULL);
destroy_input_channel (channel_in1);
destroy_input_channel (channel_in2);
while (input_channels)
{
destroy_input_channel (input_channels->data);
input_channels = g_list_next (input_channels);
}
g_list_free (input_channels);
gst_object_destroy(GST_OBJECT(audiosink));
@ -312,6 +349,12 @@ destroy_input_channel (input_channel_t *channel)
free (channel);
}
void env_register_cp (GstElement *volenv, double cp_time, double cp_level)
{
char buffer[30];
sprintf (buffer, "%f:%f", cp_time, cp_level);
gtk_object_set(GTK_OBJECT(volenv), "controlpoint", buffer, NULL);
}