mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-01-23 15:48:23 +00:00
win32: remove unused libgstutils stuff
Cruft from before the lib was renamed to pbutils
This commit is contained in:
parent
03eea2364a
commit
4aca6bac9e
3 changed files with 1 additions and 144 deletions
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@ -1,8 +0,0 @@
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EXPORTS
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gst_pb_utils_init
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gst_pb_utils_get_source_description
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gst_is_missing_plugin_message
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gst_missing_decoder_message_new
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gst_missing_element_message_new
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gst_missing_plugin_message_get_installer_detail
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gst_missing_uri_source_message_new
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@ -240,7 +240,7 @@ Package=<4>
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Project_Dep_Name grammar
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name libgstutils
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Project_Dep_Name libgstpbutils
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End Project Dependency
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}}}
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@ -1,135 +0,0 @@
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# Microsoft Developer Studio Project File - Name="libgstutils" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=libgstutils - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "libgstutils.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "libgstutils.mak" CFG="libgstutils - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "libgstutils - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libgstutils - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "libgstutils - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTUTILS_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /O2 /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTUTILS_EXPORTS" /D "HAVE_CONFIG_H" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x40c /d "NDEBUG"
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# ADD RSC /l 0x40c /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib /nologo /dll /machine:I386 /out:"Release/libgstutils-0.10.dll" /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release"
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# Begin Special Build Tool
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TargetPath=.\Release\libgstutils-0.10.dll
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\bin
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "libgstutils - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTUTILS_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTUTILS_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x40c /d "_DEBUG"
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# ADD RSC /l 0x40c /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0D.lib gobject-2.0D.lib /nologo /dll /debug /machine:I386 /out:"Debug/libgstutils-0.10.dll" /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug"
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# Begin Special Build Tool
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TargetPath=.\Debug\libgstutils-0.10.dll
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\bin
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# End Special Build Tool
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!ENDIF
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# Begin Target
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# Name "libgstutils - Win32 Release"
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# Name "libgstutils - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE="..\..\gst-libs\gst\utils\base-utils.c"
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# End Source File
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# Begin Source File
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SOURCE="..\..\gst-libs\gst\utils\descriptions.c"
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# End Source File
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# Begin Source File
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SOURCE="..\..\gst-libs\gst\utils\install-plugins.c"
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# End Source File
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# Begin Source File
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SOURCE=..\common\libgstutils.def
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# End Source File
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# Begin Source File
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SOURCE="..\..\gst-libs\gst\utils\missing-plugins.c"
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Target
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# End Project
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