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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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[051/906] * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/gstgldisplay.c: * sys/glsink/gstgldisplay.h: * sys/glsink/gstopengl.c: Reenable video/x-raw-rgb and x-raw-yuv for glimagesink. Enable vblank synchronization. Remove unused code.
This commit is contained in:
parent
6fd801ba2a
commit
45d3247a68
4 changed files with 53 additions and 147 deletions
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@ -6,6 +6,7 @@
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#include <GL/glx.h>
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#include <GL/glxext.h>
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#include <string.h>
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#include <glib.h>
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#include "glextensions.h"
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@ -2,7 +2,7 @@
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#define __GST_GLEXTENSIONS_H__
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#include <GL/gl.h>
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#include <glib.h>
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//#include <glib.h>
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int gl_have_extension (const char *name);
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@ -85,7 +85,7 @@ gst_gl_display_new (void)
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return g_object_new (GST_TYPE_GL_DISPLAY, NULL);
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}
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#define HANDLE_X_ERRORS
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//#define HANDLE_X_ERRORS
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#ifdef HANDLE_X_ERRORS
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static int
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x_error_handler (Display * display, XErrorEvent * event)
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@ -167,29 +167,12 @@ gst_gl_display_check_features (GstGLDisplay * display)
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GST_DEBUG ("No GLX extension");
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return FALSE;
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}
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#if 0
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{
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int i;
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int n;
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visinfo = XGetVisualInfo (display->display, 0, NULL, &n);
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for (i = 0; i < n; i++) {
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GST_ERROR ("%d: %d %ld", i, visinfo[i].depth, visinfo[i].visualid);
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if (visinfo[i].depth == 32)
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break;
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}
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visinfo += i;
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}
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#endif
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if (1) {
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visinfo = glXChooseVisual (display->display, scrnum, attrib);
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if (visinfo == NULL) {
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GST_DEBUG ("No usable visual");
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return FALSE;
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}
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}
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display->visinfo = visinfo;
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@ -204,7 +187,7 @@ gst_gl_display_check_features (GstGLDisplay * display)
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mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
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GST_ERROR ("creating window with visual %ld", visinfo->visualid);
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GST_DEBUG ("creating window with visual %ld", visinfo->visualid);
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window = XCreateWindow (display->display, root, 0, 0,
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100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
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@ -331,7 +314,9 @@ gst_gl_display_init_tmp_window (GstGLDisplay * display)
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parent_window, 0, 0, width, height,
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0, display->visinfo->depth, InputOutput,
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display->visinfo->visual, mask, &attr);
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if (display->visible) {
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XMapWindow (display->display, display->window);
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}
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XSync (display->display, FALSE);
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}
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@ -341,35 +326,32 @@ gst_gl_display_destroy_tmp_window (GstGLDisplay * display)
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XDestroyWindow (display->display, display->window);
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}
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void
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gst_gl_display_set_visible (GstGLDisplay * display, gboolean visible)
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{
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if (display->visible == visible)
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return;
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display->visible = visible;
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if (display->visible) {
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XMapWindow (display->display, display->window);
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} else {
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XUnmapWindow (display->display, display->window);
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}
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XSync (display->display, FALSE);
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}
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void
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gst_gl_display_set_window (GstGLDisplay * display, Window window)
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{
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g_mutex_lock (display->lock);
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#if 0
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if (window != display->assigned_window) {
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if (display->assigned_window == None) {
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gst_gl_display_destroy_tmp_window (display);
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}
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display->assigned_window = window;
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if (display->assigned_window == None) {
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gst_gl_display_init_tmp_window (display);
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} else {
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display->window = window;
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}
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}
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#else
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if (window != display->parent_window) {
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gst_gl_display_destroy_tmp_window (display);
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display->parent_window = window;
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gst_gl_display_init_tmp_window (display);
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//XReparentWindow (display->display, display->window,
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// display->assigned_window, 0, 0);
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}
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#endif
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g_mutex_unlock (display->lock);
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}
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@ -478,6 +460,7 @@ gst_gl_display_upload_texture_rectangle (GstGLDisplay * display,
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}
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#if 0
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static void
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draw_rect_texture (GstGLDisplay * display, GstVideoFormat type,
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void *data, int width, int height)
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@ -689,7 +672,9 @@ draw_pow2_texture (GstGLDisplay * display, GstVideoFormat type,
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glEnd ();
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glDeleteTextures (1, &texture);
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}
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#endif
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#if 0
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void
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gst_gl_display_draw_image (GstGLDisplay * display, GstVideoFormat type,
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void *data, int width, int height)
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@ -710,7 +695,7 @@ gst_gl_display_draw_image (GstGLDisplay * display, GstVideoFormat type,
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ret = glXGetSyncValuesOML (display->display, display->window,
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&ust, &mst, &sbc);
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GST_DEBUG ("sync values %d %lld %lld %lld", ret, ust, mst, sbc);
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GST_ERROR ("sync values %d %lld %lld %lld", ret, ust, mst, sbc);
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}
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#endif
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@ -763,107 +748,8 @@ gst_gl_display_draw_image (GstGLDisplay * display, GstVideoFormat type,
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gst_gl_display_unlock (display);
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}
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void
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gst_gl_display_draw_rbo (GstGLDisplay * display, GLuint rbo,
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int width, int height)
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{
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GLuint texture;
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GLuint fbo;
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g_return_if_fail (width > 0);
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g_return_if_fail (height > 0);
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g_return_if_fail (rbo != None);
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gst_gl_display_lock (display);
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g_assert (display->window != None);
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g_assert (display->context != NULL);
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gst_gl_display_update_attributes (display);
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glViewport (0, 0, display->win_width, display->win_height);
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glClearColor (0.3, 0.3, 0.3, 1.0);
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glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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glMatrixMode (GL_MODELVIEW);
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glLoadIdentity ();
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glDisable (GL_CULL_FACE);
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glEnableClientState (GL_TEXTURE_COORD_ARRAY);
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glColor4f (1, 1, 1, 1);
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glGenFramebuffersEXT (1, &fbo);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
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GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, rbo);
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glDrawBuffer (GL_COLOR_ATTACHMENT0_EXT);
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glReadBuffer (GL_COLOR_ATTACHMENT0_EXT);
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g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
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GL_FRAMEBUFFER_COMPLETE_EXT);
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#if 1
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{
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void *buffer;
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buffer = malloc (320 * 240 * 4);
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memset (buffer, random (), 320 * 240 * 4);
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free (buffer);
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}
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#endif
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glGenTextures (1, &texture);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
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glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB, width, height, 0,
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GL_RGB, GL_UNSIGNED_BYTE, NULL);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP);
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glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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GL_TEXTURE_RECTANGLE_ARB, texture, 0);
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glDrawBuffer (0);
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glReadBuffer (0);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);
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glColor4f (1, 0, 1, 1);
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gst_gl_display_check_error (display, __LINE__);
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//glBindTexture (GL_TEXTURE_RECTANGLE_ARB, 0);
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glBegin (GL_QUADS);
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glNormal3f (0, 0, -1);
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glTexCoord2f (width, 0);
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glVertex3f (0.9, 0.9, 0);
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glTexCoord2f (0, 0);
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glVertex3f (-0.9, 0.9, 0);
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glTexCoord2f (0, height);
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glVertex3f (-0.9, -0.9, 0);
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glTexCoord2f (width, height);
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glVertex3f (0.9, -0.9, 0);
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glEnd ();
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gst_gl_display_check_error (display, __LINE__);
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glDeleteTextures (1, &texture);
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glDeleteFramebuffersEXT (1, &fbo);
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gst_gl_display_check_error (display, __LINE__);
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glXSwapBuffers (display->display, display->window);
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gst_gl_display_unlock (display);
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}
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void
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gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture,
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int width, int height)
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g_assert (display->context != NULL);
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gst_gl_display_update_attributes (display);
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#if 0
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/* Doesn't work */
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{
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int64_t ust = 1234;
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int64_t mst = 1234;
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int64_t sbc = 1234;
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gboolean ret;
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ret = glXGetSyncValuesOML (display->display, display->window,
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&ust, &mst, &sbc);
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GST_ERROR ("sync values %d %lld %lld %lld", ret, ust, mst, sbc);
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}
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#endif
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#if 1
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/* Doesn't work */
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glXSwapIntervalSGI (1);
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#endif
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glViewport (0, 0, display->win_width, display->win_height);
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glNormal3f (0, 0, -1);
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glTexCoord2f (width, 0);
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glVertex3f (0.9, 0.9, 0);
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glVertex3f (1.0, 1.0, 0);
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glTexCoord2f (0, 0);
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glVertex3f (-0.9, 0.9, 0);
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glVertex3f (-1.0, 1.0, 0);
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glTexCoord2f (0, height);
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glVertex3f (-0.9, -0.9, 0);
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glVertex3f (-1.0, -1.0, 0);
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glTexCoord2f (width, height);
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glVertex3f (0.9, -0.9, 0);
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glVertex3f (1.0, -1.0, 0);
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glEnd ();
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gst_gl_display_check_error (display, __LINE__);
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@ -46,7 +46,7 @@ struct _GstGLDisplay {
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gboolean have_color_matrix;
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Window window;
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//Window assigned_window;
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gboolean visible;
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Window parent_window;
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int win_width;
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void gst_gl_display_check_error (GstGLDisplay *display, int line);
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GLuint gst_gl_display_upload_texture_rectangle (GstGLDisplay *display,
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GstVideoFormat type, void *data, int width, int height);
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void gst_gl_display_set_visible (GstGLDisplay *display, gboolean visible);
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#endif
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