gl/win32: use the correct include and gst-indent

This commit is contained in:
Matthew Waters 2014-03-21 20:29:49 +11:00
parent 385ae4ace1
commit 45c94fa750

View file

@ -29,7 +29,7 @@
#include <gst/gl/gstglcontext.h>
#include "gstglcontext_wgl.h"
#include <gl/wglext.h>
#include <GL/wglext.h>
#define gst_gl_context_wgl_parent_class parent_class
G_DEFINE_TYPE (GstGLContextWGL, gst_gl_context_wgl, GST_GL_TYPE_CONTEXT);
@ -143,11 +143,11 @@ gst_gl_context_wgl_create_context (GstGLContext * context,
(unsigned int) GetLastError ());
goto failure;
}
} else if (!wglShareLists (external_gl_context, context_wgl->wgl_context)){
} else if (!wglShareLists (external_gl_context, context_wgl->wgl_context)) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
"failed to share contexts through wglShareLists 0x%x",
(unsigned int) GetLastError ());
GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
"failed to share contexts through wglShareLists 0x%x",
(unsigned int) GetLastError ());
goto failure;
}
}