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d3d12swapchainsink: Fix error when the sink is reused
Release backbuffer just before releasing swapchain Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7867>
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a1c92c0cb1
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1 changed files with 2 additions and 2 deletions
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@ -143,6 +143,8 @@ struct GstD3D12SwapChainSinkPrivate
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gst_clear_object (&comp);
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gst_clear_object (&comp);
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gst_clear_object (&ca_pool);
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gst_clear_object (&ca_pool);
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gst_clear_object (&fence_data_pool);
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gst_clear_object (&fence_data_pool);
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gst_clear_buffer (&msaa_buf);
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backbuf.clear ();
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auto iter = color_balance_channels;
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auto iter = color_balance_channels;
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while (iter) {
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while (iter) {
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@ -163,9 +165,7 @@ struct GstD3D12SwapChainSinkPrivate
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}
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}
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gst_clear_caps (&caps);
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gst_clear_caps (&caps);
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gst_clear_buffer (&cached_buf);
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gst_clear_buffer (&cached_buf);
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gst_clear_buffer (&msaa_buf);
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gst_clear_object (&conv);
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gst_clear_object (&conv);
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backbuf.clear ();
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convert_format = GST_VIDEO_FORMAT_UNKNOWN;
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convert_format = GST_VIDEO_FORMAT_UNKNOWN;
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caps_updated = false;
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caps_updated = false;
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first_present = true;
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first_present = true;
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