videopool: take pixel stride into account

When we need to add borders, take the pixel stride into account to move to the
right horizintal offset.
This commit is contained in:
Wim Taymans 2012-05-28 11:08:18 +02:00
parent fa832bedb8
commit 413cd6dc2e

View file

@ -128,10 +128,11 @@ gst_video_info_align (GstVideoInfo * info, GstVideoAlignment * align)
vedge = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (vinfo, i, align->padding_top); vedge = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (vinfo, i, align->padding_top);
plane = GST_VIDEO_FORMAT_INFO_PLANE (vinfo, i); plane = GST_VIDEO_FORMAT_INFO_PLANE (vinfo, i);
GST_DEBUG ("plane %d: hedge %d vedge %d align %d", plane, hedge, vedge, GST_DEBUG ("plane %d: hedge %d vedge %d align %d stride %d", plane, hedge,
align->stride_align[i]); vedge, align->stride_align[i], info->stride[plane]);
info->offset[plane] += (vedge * info->stride[plane]) + hedge; info->offset[plane] += (vedge * info->stride[plane]) +
(hedge * GST_VIDEO_FORMAT_INFO_PSTRIDE (vinfo, i));
} }
} }