audio: GstAudioChannelMix -> GstAudioChannelMixer

Rename the GstAudioChannelMix object to GstAudioChannelMixer because it
looks better and to avoid a conflict with a library in -bad.
This commit is contained in:
Wim Taymans 2016-01-08 16:22:25 +01:00
parent 844aa3e6a9
commit 40f4c5e352
6 changed files with 135 additions and 135 deletions

View file

@ -6,7 +6,7 @@ glib_enum_headers= \
audio.h \ audio.h \
audio-format.h \ audio-format.h \
audio-channels.h \ audio-channels.h \
audio-channel-mix.h \ audio-channel-mixer.h \
audio-converter.h \ audio-converter.h \
audio-info.h \ audio-info.h \
audio-quantize.h \ audio-quantize.h \
@ -29,7 +29,7 @@ libgstaudio_@GST_API_VERSION@_la_SOURCES = \
audio.c \ audio.c \
audio-format.c \ audio-format.c \
audio-channels.c \ audio-channels.c \
audio-channel-mix.c \ audio-channel-mixer.c \
audio-converter.c \ audio-converter.c \
audio-info.c \ audio-info.c \
audio-quantize.c \ audio-quantize.c \
@ -55,7 +55,7 @@ libgstaudio_@GST_API_VERSION@include_HEADERS = \
audio.h \ audio.h \
audio-format.h \ audio-format.h \
audio-channels.h \ audio-channels.h \
audio-channel-mix.h \ audio-channel-mixer.h \
audio-converter.h \ audio-converter.h \
audio-info.h \ audio-info.h \
audio-quantize.h \ audio-quantize.h \

View file

@ -2,7 +2,7 @@
* Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net> * Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net>
* Copyright (C) 2008 Sebastian Dröge <slomo@circular-chaos.org> * Copyright (C) 2008 Sebastian Dröge <slomo@circular-chaos.org>
* *
* audio-channel-mix.c: setup of channel conversion matrices * audio-channel-mixer.c: setup of channel conversion matrices
* *
* This library is free software; you can redistribute it and/or * This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public * modify it under the terms of the GNU Library General Public
@ -27,7 +27,7 @@
#include <math.h> #include <math.h>
#include <string.h> #include <string.h>
#include "audio-channel-mix.h" #include "audio-channel-mixer.h"
#ifndef GST_DISABLE_GST_DEBUG #ifndef GST_DISABLE_GST_DEBUG
#define GST_CAT_DEFAULT ensure_debug_category() #define GST_CAT_DEFAULT ensure_debug_category()
@ -39,8 +39,8 @@ ensure_debug_category (void)
if (g_once_init_enter (&cat_gonce)) { if (g_once_init_enter (&cat_gonce)) {
gsize cat_done; gsize cat_done;
cat_done = (gsize) _gst_debug_category_new ("audio-channel-mix", 0, cat_done = (gsize) _gst_debug_category_new ("audio-channel-mixer", 0,
"audio-channel-mix object"); "audio-channel-mixer object");
g_once_init_leave (&cat_gonce, cat_done); g_once_init_leave (&cat_gonce, cat_done);
} }
@ -54,12 +54,12 @@ ensure_debug_category (void)
#define INT_MATRIX_FACTOR_EXPONENT 10 #define INT_MATRIX_FACTOR_EXPONENT 10
typedef void (*MixFunc) (GstAudioChannelMix * mix, const gpointer src, typedef void (*MixerFunc) (GstAudioChannelMixer * mix, const gpointer src,
gpointer dst, gint samples); gpointer dst, gint samples);
struct _GstAudioChannelMix struct _GstAudioChannelMixer
{ {
GstAudioChannelMixFlags flags; GstAudioChannelMixerFlags flags;
GstAudioFormat format; GstAudioFormat format;
gint in_channels; gint in_channels;
@ -76,19 +76,19 @@ struct _GstAudioChannelMix
* this is matrix * (2^10) as integers */ * this is matrix * (2^10) as integers */
gint **matrix_int; gint **matrix_int;
MixFunc func; MixerFunc func;
gpointer tmp; gpointer tmp;
}; };
/** /**
* gst_audio_channel_mix_free: * gst_audio_channel_mixer_free:
* @mix: a #GstAudioChannelMix * @mix: a #GstAudioChannelMixer
* *
* Free memory allocated by @mix. * Free memory allocated by @mix.
*/ */
void void
gst_audio_channel_mix_free (GstAudioChannelMix * mix) gst_audio_channel_mixer_free (GstAudioChannelMixer * mix)
{ {
gint i; gint i;
@ -106,7 +106,7 @@ gst_audio_channel_mix_free (GstAudioChannelMix * mix)
g_free (mix->tmp); g_free (mix->tmp);
mix->tmp = NULL; mix->tmp = NULL;
g_slice_free (GstAudioChannelMix, mix); g_slice_free (GstAudioChannelMixer, mix);
} }
/* /*
@ -116,7 +116,7 @@ gst_audio_channel_mix_free (GstAudioChannelMix * mix)
*/ */
static void static void
gst_audio_channel_mix_fill_identical (GstAudioChannelMix * mix) gst_audio_channel_mixer_fill_identical (GstAudioChannelMixer * mix)
{ {
gint ci, co; gint ci, co;
@ -140,7 +140,7 @@ gst_audio_channel_mix_fill_identical (GstAudioChannelMix * mix)
*/ */
static void static void
gst_audio_channel_mix_fill_compatible (GstAudioChannelMix * mix) gst_audio_channel_mixer_fill_compatible (GstAudioChannelMixer * mix)
{ {
/* Conversions from one-channel to compatible two-channel configs */ /* Conversions from one-channel to compatible two-channel configs */
struct struct
@ -238,7 +238,7 @@ gst_audio_channel_mix_fill_compatible (GstAudioChannelMix * mix)
*/ */
static void static void
gst_audio_channel_mix_detect_pos (gint channels, gst_audio_channel_mixer_detect_pos (gint channels,
GstAudioChannelPosition position[64], gint * f, gboolean * has_f, gint * c, GstAudioChannelPosition position[64], gint * f, gboolean * has_f, gint * c,
gboolean * has_c, gint * r, gboolean * has_r, gint * s, gboolean * has_s, gboolean * has_c, gint * r, gboolean * has_r, gint * s, gboolean * has_s,
gint * b, gboolean * has_b) gint * b, gboolean * has_b)
@ -302,7 +302,7 @@ gst_audio_channel_mix_detect_pos (gint channels,
} }
static void static void
gst_audio_channel_mix_fill_one_other (gfloat ** matrix, gst_audio_channel_mixer_fill_one_other (gfloat ** matrix,
gint * from_idx, gint * to_idx, gfloat ratio) gint * from_idx, gint * to_idx, gfloat ratio)
{ {
@ -368,7 +368,7 @@ gst_audio_channel_mix_fill_one_other (gfloat ** matrix,
#define RATIO_REAR_BASS (1.0 / sqrt (2.0)) #define RATIO_REAR_BASS (1.0 / sqrt (2.0))
static void static void
gst_audio_channel_mix_fill_others (GstAudioChannelMix * mix) gst_audio_channel_mixer_fill_others (GstAudioChannelMixer * mix)
{ {
gboolean in_has_front = FALSE, out_has_front = FALSE, gboolean in_has_front = FALSE, out_has_front = FALSE,
in_has_center = FALSE, out_has_center = FALSE, in_has_center = FALSE, out_has_center = FALSE,
@ -393,11 +393,11 @@ gst_audio_channel_mix_fill_others (GstAudioChannelMix * mix)
/* First see where (if at all) the various channels from/to /* First see where (if at all) the various channels from/to
* which we want to convert are located in our matrix/array. */ * which we want to convert are located in our matrix/array. */
gst_audio_channel_mix_detect_pos (mix->in_channels, mix->in_position, gst_audio_channel_mixer_detect_pos (mix->in_channels, mix->in_position,
in_f, &in_has_front, in_f, &in_has_front,
in_c, &in_has_center, in_r, &in_has_rear, in_c, &in_has_center, in_r, &in_has_rear,
in_s, &in_has_side, in_b, &in_has_bass); in_s, &in_has_side, in_b, &in_has_bass);
gst_audio_channel_mix_detect_pos (mix->out_channels, mix->out_position, gst_audio_channel_mixer_detect_pos (mix->out_channels, mix->out_position,
out_f, &out_has_front, out_f, &out_has_front,
out_c, &out_has_center, out_r, &out_has_rear, out_c, &out_has_center, out_r, &out_has_rear,
out_s, &out_has_side, out_b, &out_has_bass); out_s, &out_has_side, out_b, &out_has_bass);
@ -414,149 +414,149 @@ gst_audio_channel_mix_fill_others (GstAudioChannelMix * mix)
/* center <-> front/side/rear */ /* center <-> front/side/rear */
if (!in_has_center && in_has_front && out_has_center) { if (!in_has_center && in_has_front && out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_c, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_c,
RATIO_CENTER_FRONT); RATIO_CENTER_FRONT);
} else if (!in_has_center && !in_has_front && in_has_side && out_has_center) { } else if (!in_has_center && !in_has_front && in_has_side && out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_c, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_c,
RATIO_CENTER_SIDE); RATIO_CENTER_SIDE);
} else if (!in_has_center && !in_has_front && !in_has_side && in_has_rear } else if (!in_has_center && !in_has_front && !in_has_side && in_has_rear
&& out_has_center) { && out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_c, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_c,
RATIO_CENTER_REAR); RATIO_CENTER_REAR);
} else if (in_has_center && !out_has_center && out_has_front) { } else if (in_has_center && !out_has_center && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_f,
RATIO_CENTER_FRONT); RATIO_CENTER_FRONT);
} else if (in_has_center && !out_has_center && !out_has_front && out_has_side) { } else if (in_has_center && !out_has_center && !out_has_front && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_s,
RATIO_CENTER_SIDE); RATIO_CENTER_SIDE);
} else if (in_has_center && !out_has_center && !out_has_front && !out_has_side } else if (in_has_center && !out_has_center && !out_has_front && !out_has_side
&& out_has_rear) { && out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_r, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_r,
RATIO_CENTER_REAR); RATIO_CENTER_REAR);
} }
/* front <-> center/side/rear */ /* front <-> center/side/rear */
if (!in_has_front && in_has_center && !in_has_side && out_has_front) { if (!in_has_front && in_has_center && !in_has_side && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_f,
RATIO_CENTER_FRONT); RATIO_CENTER_FRONT);
} else if (!in_has_front && !in_has_center && in_has_side && out_has_front) { } else if (!in_has_front && !in_has_center && in_has_side && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_f,
RATIO_FRONT_SIDE); RATIO_FRONT_SIDE);
} else if (!in_has_front && in_has_center && in_has_side && out_has_front) { } else if (!in_has_front && in_has_center && in_has_side && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_f,
0.5 * RATIO_CENTER_FRONT); 0.5 * RATIO_CENTER_FRONT);
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_f,
0.5 * RATIO_FRONT_SIDE); 0.5 * RATIO_FRONT_SIDE);
} else if (!in_has_front && !in_has_center && !in_has_side && in_has_rear } else if (!in_has_front && !in_has_center && !in_has_side && in_has_rear
&& out_has_front) { && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_f,
RATIO_FRONT_REAR); RATIO_FRONT_REAR);
} else if (in_has_front && out_has_center && !out_has_side && !out_has_front) { } else if (in_has_front && out_has_center && !out_has_side && !out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, gst_audio_channel_mixer_fill_one_other (mix->matrix,
in_f, out_c, RATIO_CENTER_FRONT); in_f, out_c, RATIO_CENTER_FRONT);
} else if (in_has_front && !out_has_center && out_has_side && !out_has_front) { } else if (in_has_front && !out_has_center && out_has_side && !out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_s,
RATIO_FRONT_SIDE); RATIO_FRONT_SIDE);
} else if (in_has_front && out_has_center && out_has_side && !out_has_front) { } else if (in_has_front && out_has_center && out_has_side && !out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_c, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_c,
0.5 * RATIO_CENTER_FRONT); 0.5 * RATIO_CENTER_FRONT);
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_s,
0.5 * RATIO_FRONT_SIDE); 0.5 * RATIO_FRONT_SIDE);
} else if (in_has_front && !out_has_center && !out_has_side && !out_has_front } else if (in_has_front && !out_has_center && !out_has_side && !out_has_front
&& out_has_rear) { && out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_r, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_r,
RATIO_FRONT_REAR); RATIO_FRONT_REAR);
} }
/* side <-> center/front/rear */ /* side <-> center/front/rear */
if (!in_has_side && in_has_front && !in_has_rear && out_has_side) { if (!in_has_side && in_has_front && !in_has_rear && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_s,
RATIO_FRONT_SIDE); RATIO_FRONT_SIDE);
} else if (!in_has_side && !in_has_front && in_has_rear && out_has_side) { } else if (!in_has_side && !in_has_front && in_has_rear && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_s,
RATIO_SIDE_REAR); RATIO_SIDE_REAR);
} else if (!in_has_side && in_has_front && in_has_rear && out_has_side) { } else if (!in_has_side && in_has_front && in_has_rear && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_s,
0.5 * RATIO_FRONT_SIDE); 0.5 * RATIO_FRONT_SIDE);
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_s,
0.5 * RATIO_SIDE_REAR); 0.5 * RATIO_SIDE_REAR);
} else if (!in_has_side && !in_has_front && !in_has_rear && in_has_center } else if (!in_has_side && !in_has_front && !in_has_rear && in_has_center
&& out_has_side) { && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_s,
RATIO_CENTER_SIDE); RATIO_CENTER_SIDE);
} else if (in_has_side && out_has_front && !out_has_rear && !out_has_side) { } else if (in_has_side && out_has_front && !out_has_rear && !out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_f,
RATIO_FRONT_SIDE); RATIO_FRONT_SIDE);
} else if (in_has_side && !out_has_front && out_has_rear && !out_has_side) { } else if (in_has_side && !out_has_front && out_has_rear && !out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_r, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_r,
RATIO_SIDE_REAR); RATIO_SIDE_REAR);
} else if (in_has_side && out_has_front && out_has_rear && !out_has_side) { } else if (in_has_side && out_has_front && out_has_rear && !out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_f,
0.5 * RATIO_FRONT_SIDE); 0.5 * RATIO_FRONT_SIDE);
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_r, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_r,
0.5 * RATIO_SIDE_REAR); 0.5 * RATIO_SIDE_REAR);
} else if (in_has_side && !out_has_front && !out_has_rear && out_has_center } else if (in_has_side && !out_has_front && !out_has_rear && out_has_center
&& !out_has_side) { && !out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_c, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_c,
RATIO_CENTER_SIDE); RATIO_CENTER_SIDE);
} }
/* rear <-> center/front/side */ /* rear <-> center/front/side */
if (!in_has_rear && in_has_side && out_has_rear) { if (!in_has_rear && in_has_side && out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_r, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_r,
RATIO_SIDE_REAR); RATIO_SIDE_REAR);
} else if (!in_has_rear && !in_has_side && in_has_front && out_has_rear) { } else if (!in_has_rear && !in_has_side && in_has_front && out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_r, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_r,
RATIO_FRONT_REAR); RATIO_FRONT_REAR);
} else if (!in_has_rear && !in_has_side && !in_has_front && in_has_center } else if (!in_has_rear && !in_has_side && !in_has_front && in_has_center
&& out_has_rear) { && out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_r, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_r,
RATIO_CENTER_REAR); RATIO_CENTER_REAR);
} else if (in_has_rear && !out_has_rear && out_has_side) { } else if (in_has_rear && !out_has_rear && out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_s,
RATIO_SIDE_REAR); RATIO_SIDE_REAR);
} else if (in_has_rear && !out_has_rear && !out_has_side && out_has_front) { } else if (in_has_rear && !out_has_rear && !out_has_side && out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_f,
RATIO_FRONT_REAR); RATIO_FRONT_REAR);
} else if (in_has_rear && !out_has_rear && !out_has_side && !out_has_front } else if (in_has_rear && !out_has_rear && !out_has_side && !out_has_front
&& out_has_center) { && out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_c, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_c,
RATIO_CENTER_REAR); RATIO_CENTER_REAR);
} }
/* bass <-> any */ /* bass <-> any */
if (in_has_bass && !out_has_bass) { if (in_has_bass && !out_has_bass) {
if (out_has_center) { if (out_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_b, out_c, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_b, out_c,
RATIO_CENTER_BASS); RATIO_CENTER_BASS);
} }
if (out_has_front) { if (out_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_b, out_f, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_b, out_f,
RATIO_FRONT_BASS); RATIO_FRONT_BASS);
} }
if (out_has_side) { if (out_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_b, out_s, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_b, out_s,
RATIO_SIDE_BASS); RATIO_SIDE_BASS);
} }
if (out_has_rear) { if (out_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_b, out_r, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_b, out_r,
RATIO_REAR_BASS); RATIO_REAR_BASS);
} }
} else if (!in_has_bass && out_has_bass) { } else if (!in_has_bass && out_has_bass) {
if (in_has_center) { if (in_has_center) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_c, out_b, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_c, out_b,
RATIO_CENTER_BASS); RATIO_CENTER_BASS);
} }
if (in_has_front) { if (in_has_front) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_f, out_b, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_f, out_b,
RATIO_FRONT_BASS); RATIO_FRONT_BASS);
} }
if (in_has_side) { if (in_has_side) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_s, out_b, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_s, out_b,
RATIO_REAR_BASS); RATIO_REAR_BASS);
} }
if (in_has_rear) { if (in_has_rear) {
gst_audio_channel_mix_fill_one_other (mix->matrix, in_r, out_b, gst_audio_channel_mixer_fill_one_other (mix->matrix, in_r, out_b,
RATIO_REAR_BASS); RATIO_REAR_BASS);
} }
} }
@ -567,7 +567,7 @@ gst_audio_channel_mix_fill_others (GstAudioChannelMix * mix)
*/ */
static void static void
gst_audio_channel_mix_fill_normalize (GstAudioChannelMix * mix) gst_audio_channel_mixer_fill_normalize (GstAudioChannelMixer * mix)
{ {
gfloat sum, top = 0; gfloat sum, top = 0;
gint i, j; gint i, j;
@ -595,7 +595,7 @@ gst_audio_channel_mix_fill_normalize (GstAudioChannelMix * mix)
} }
static gboolean static gboolean
gst_audio_channel_mix_fill_special (GstAudioChannelMix * mix) gst_audio_channel_mixer_fill_special (GstAudioChannelMixer * mix)
{ {
/* Special, standard conversions here */ /* Special, standard conversions here */
@ -630,23 +630,23 @@ gst_audio_channel_mix_fill_special (GstAudioChannelMix * mix)
*/ */
static void static void
gst_audio_channel_mix_fill_matrix (GstAudioChannelMix * mix) gst_audio_channel_mixer_fill_matrix (GstAudioChannelMixer * mix)
{ {
if (gst_audio_channel_mix_fill_special (mix)) if (gst_audio_channel_mixer_fill_special (mix))
return; return;
gst_audio_channel_mix_fill_identical (mix); gst_audio_channel_mixer_fill_identical (mix);
if (!(mix->flags & GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN)) { if (!(mix->flags & GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN)) {
gst_audio_channel_mix_fill_compatible (mix); gst_audio_channel_mixer_fill_compatible (mix);
gst_audio_channel_mix_fill_others (mix); gst_audio_channel_mixer_fill_others (mix);
gst_audio_channel_mix_fill_normalize (mix); gst_audio_channel_mixer_fill_normalize (mix);
} }
} }
/* only call mix after mix->matrix is fully set up and normalized */ /* only call mix after mix->matrix is fully set up and normalized */
static void static void
gst_audio_channel_mix_setup_matrix_int (GstAudioChannelMix * mix) gst_audio_channel_mixer_setup_matrix_int (GstAudioChannelMixer * mix)
{ {
gint i, j; gint i, j;
gfloat tmp; gfloat tmp;
@ -665,7 +665,7 @@ gst_audio_channel_mix_setup_matrix_int (GstAudioChannelMix * mix)
} }
static void static void
gst_audio_channel_mix_setup_matrix (GstAudioChannelMix * mix) gst_audio_channel_mixer_setup_matrix (GstAudioChannelMixer * mix)
{ {
gint i, j; gint i, j;
@ -680,9 +680,9 @@ gst_audio_channel_mix_setup_matrix (GstAudioChannelMix * mix)
} }
/* setup the matrix' internal values */ /* setup the matrix' internal values */
gst_audio_channel_mix_fill_matrix (mix); gst_audio_channel_mixer_fill_matrix (mix);
gst_audio_channel_mix_setup_matrix_int (mix); gst_audio_channel_mixer_setup_matrix_int (mix);
#ifndef GST_DISABLE_GST_DEBUG #ifndef GST_DISABLE_GST_DEBUG
/* debug */ /* debug */
@ -713,7 +713,7 @@ gst_audio_channel_mix_setup_matrix (GstAudioChannelMix * mix)
/* IMPORTANT: out_data == in_data is possible, make sure to not overwrite data /* IMPORTANT: out_data == in_data is possible, make sure to not overwrite data
* you might need later on! */ * you might need later on! */
static void static void
gst_audio_channel_mix_mix_int (GstAudioChannelMix * mix, gst_audio_channel_mixer_mix_int (GstAudioChannelMixer * mix,
const gint32 * in_data, gint32 * out_data, gint samples) const gint32 * in_data, gint32 * out_data, gint samples)
{ {
gint in, out, n; gint in, out, n;
@ -754,7 +754,7 @@ gst_audio_channel_mix_mix_int (GstAudioChannelMix * mix,
} }
static void static void
gst_audio_channel_mix_mix_double (GstAudioChannelMix * mix, gst_audio_channel_mixer_mix_double (GstAudioChannelMixer * mix,
const gdouble * in_data, gdouble * out_data, gint samples) const gdouble * in_data, gdouble * out_data, gint samples)
{ {
gint in, out, n; gint in, out, n;
@ -792,26 +792,26 @@ gst_audio_channel_mix_mix_double (GstAudioChannelMix * mix,
} }
/** /**
* gst_audio_channel_mix_new: (skip): * gst_audio_channel_mixer_new: (skip):
* @flags: * @flags: #GstAudioChannelMixerFlags
* @in_channels: * @in_channels: number of input channels
* @in_position: * @in_position: positions of input channels
* @out_channels: * @out_channels: number of output channels
* @out_position: * @out_position: positions of output channels
* *
* Create a new channel mixer object. * Create a new channel mixer object for the given parameters.
* *
* Returns: a new #GstAudioChannelMix object. Free with gst_audio_channel_mix_free() * Returns: a new #GstAudioChannelMixer object. Free with gst_audio_channel_mixer_free()
* after usage. * after usage.
*/ */
GstAudioChannelMix * GstAudioChannelMixer *
gst_audio_channel_mix_new (GstAudioChannelMixFlags flags, gst_audio_channel_mixer_new (GstAudioChannelMixerFlags flags,
GstAudioFormat format, GstAudioFormat format,
gint in_channels, gint in_channels,
GstAudioChannelPosition * in_position, GstAudioChannelPosition * in_position,
gint out_channels, GstAudioChannelPosition * out_position) gint out_channels, GstAudioChannelPosition * out_position)
{ {
GstAudioChannelMix *mix; GstAudioChannelMixer *mix;
gint i; gint i;
g_return_val_if_fail (format == GST_AUDIO_FORMAT_S32 g_return_val_if_fail (format == GST_AUDIO_FORMAT_S32
@ -819,7 +819,7 @@ gst_audio_channel_mix_new (GstAudioChannelMixFlags flags,
g_return_val_if_fail (in_channels > 0 && in_channels < 64, NULL); g_return_val_if_fail (in_channels > 0 && in_channels < 64, NULL);
g_return_val_if_fail (out_channels > 0 && out_channels < 64, NULL); g_return_val_if_fail (out_channels > 0 && out_channels < 64, NULL);
mix = g_slice_new0 (GstAudioChannelMix); mix = g_slice_new0 (GstAudioChannelMixer);
mix->flags = flags; mix->flags = flags;
mix->format = format; mix->format = format;
mix->in_channels = in_channels; mix->in_channels = in_channels;
@ -830,14 +830,14 @@ gst_audio_channel_mix_new (GstAudioChannelMixFlags flags,
for (i = 0; i < out_channels; i++) for (i = 0; i < out_channels; i++)
mix->out_position[i] = out_position[i]; mix->out_position[i] = out_position[i];
gst_audio_channel_mix_setup_matrix (mix); gst_audio_channel_mixer_setup_matrix (mix);
switch (mix->format) { switch (mix->format) {
case GST_AUDIO_FORMAT_S32: case GST_AUDIO_FORMAT_S32:
mix->func = (MixFunc) gst_audio_channel_mix_mix_int; mix->func = (MixerFunc) gst_audio_channel_mixer_mix_int;
break; break;
case GST_AUDIO_FORMAT_F64: case GST_AUDIO_FORMAT_F64:
mix->func = (MixFunc) gst_audio_channel_mix_mix_double; mix->func = (MixerFunc) gst_audio_channel_mixer_mix_double;
break; break;
default: default:
g_assert_not_reached (); g_assert_not_reached ();
@ -847,15 +847,15 @@ gst_audio_channel_mix_new (GstAudioChannelMixFlags flags,
} }
/** /**
* gst_audio_channel_mix_is_passthrough: * gst_audio_channel_mixer_is_passthrough:
* @mix: a #GstAudioChannelMix * @mix: a #GstAudioChannelMixer
* *
* Check if @mix is in passthrough. * Check if @mix is in passthrough.
* *
* Returns: %TRUE is @mix is passthrough. * Returns: %TRUE is @mix is passthrough.
*/ */
gboolean gboolean
gst_audio_channel_mix_is_passthrough (GstAudioChannelMix * mix) gst_audio_channel_mixer_is_passthrough (GstAudioChannelMixer * mix)
{ {
gint i; gint i;
guint64 in_mask, out_mask; guint64 in_mask, out_mask;
@ -878,8 +878,8 @@ gst_audio_channel_mix_is_passthrough (GstAudioChannelMix * mix)
} }
/** /**
* gst_audio_channel_mix_samples: * gst_audio_channel_mixer_samples:
* @mix: a #GstAudioChannelMix * @mix: a #GstAudioChannelMixer
* @in: input samples * @in: input samples
* @out: output samples * @out: output samples
* @samples: number of samples * @samples: number of samples
@ -894,7 +894,7 @@ gst_audio_channel_mix_is_passthrough (GstAudioChannelMix * mix)
* @in_data and @out_data need to be in @format and @layout. * @in_data and @out_data need to be in @format and @layout.
*/ */
void void
gst_audio_channel_mix_samples (GstAudioChannelMix * mix, gst_audio_channel_mixer_samples (GstAudioChannelMixer * mix,
const gpointer in[], gpointer out[], gint samples) const gpointer in[], gpointer out[], gint samples)
{ {
g_return_if_fail (mix != NULL); g_return_if_fail (mix != NULL);

View file

@ -2,7 +2,7 @@
* Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net> * Copyright (C) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net>
* (C) 2015 Wim Taymans <wim.taymans@gmail.com> * (C) 2015 Wim Taymans <wim.taymans@gmail.com>
* *
* audio-channel-mix.h: setup of channel conversion matrices * audio-channel-mixer.h: setup of channel conversion matrices
* *
* This library is free software; you can redistribute it and/or * This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public * modify it under the terms of the GNU Library General Public
@ -20,49 +20,49 @@
* Boston, MA 02110-1301, USA. * Boston, MA 02110-1301, USA.
*/ */
#ifndef __GST_AUDIO_CHANNEL_MIX_H__ #ifndef __GST_AUDIO_CHANNEL_MIXER_H__
#define __GST_AUDIO_CHANNEL_MIX_H__ #define __GST_AUDIO_CHANNEL_MIXER_H__
#include <gst/gst.h> #include <gst/gst.h>
#include <gst/audio/audio.h> #include <gst/audio/audio.h>
typedef struct _GstAudioChannelMix GstAudioChannelMix; typedef struct _GstAudioChannelMixer GstAudioChannelMixer;
/** /**
* GstAudioChannelMixFlags: * GstAudioChannelMixerFlags:
* @GST_AUDIO_CHANNEL_MIX_FLAGS_NONE: no flag * @GST_AUDIO_CHANNEL_MIXER_FLAGS_NONE: no flag
* @GST_AUDIO_CHANNEL_MIX_FLAGS_NON_INTERLEAVED: channels are not interleaved * @GST_AUDIO_CHANNEL_MIXER_FLAGS_NON_INTERLEAVED: channels are not interleaved
* @GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN: input channels are explicitly unpositioned * @GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN: input channels are explicitly unpositioned
* @GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT: output channels are explicitly unpositioned * @GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_OUT: output channels are explicitly unpositioned
* *
* Flags passed to gst_audio_channel_mix_new() * Flags passed to gst_audio_channel_mixer_new()
*/ */
typedef enum { typedef enum {
GST_AUDIO_CHANNEL_MIX_FLAGS_NONE = 0, GST_AUDIO_CHANNEL_MIXER_FLAGS_NONE = 0,
GST_AUDIO_CHANNEL_MIX_FLAGS_NON_INTERLEAVED = (1 << 0), GST_AUDIO_CHANNEL_MIXER_FLAGS_NON_INTERLEAVED = (1 << 0),
GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN = (1 << 1), GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN = (1 << 1),
GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT = (1 << 2) GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_OUT = (1 << 2)
} GstAudioChannelMixFlags; } GstAudioChannelMixerFlags;
GstAudioChannelMix * gst_audio_channel_mix_new (GstAudioChannelMixFlags flags, GstAudioChannelMixer * gst_audio_channel_mixer_new (GstAudioChannelMixerFlags flags,
GstAudioFormat format, GstAudioFormat format,
gint in_channels, gint in_channels,
GstAudioChannelPosition *in_position, GstAudioChannelPosition *in_position,
gint out_channels, gint out_channels,
GstAudioChannelPosition *out_position); GstAudioChannelPosition *out_position);
void gst_audio_channel_mix_free (GstAudioChannelMix *mix); void gst_audio_channel_mixer_free (GstAudioChannelMixer *mix);
/* /*
* Checks for passthrough (= identity matrix). * Checks for passthrough (= identity matrix).
*/ */
gboolean gst_audio_channel_mix_is_passthrough (GstAudioChannelMix *mix); gboolean gst_audio_channel_mixer_is_passthrough (GstAudioChannelMixer *mix);
/* /*
* Do actual mixing. * Do actual mixing.
*/ */
void gst_audio_channel_mix_samples (GstAudioChannelMix * mix, void gst_audio_channel_mixer_samples (GstAudioChannelMixer * mix,
const gpointer in[], const gpointer in[],
gpointer out[], gpointer out[],
gint samples); gint samples);
#endif /* __GST_AUDIO_CHANNEL_MIX_H__ */ #endif /* __GST_AUDIO_CHANNEL_MIXER_H__ */

View file

@ -117,7 +117,7 @@ struct _GstAudioConverter
/* channel mix */ /* channel mix */
gboolean mix_passthrough; gboolean mix_passthrough;
GstAudioChannelMix *mix; GstAudioChannelMixer *mix;
AudioChain *mix_chain; AudioChain *mix_chain;
/* convert out */ /* convert out */
@ -380,7 +380,7 @@ do_mix (AudioChain * chain, gsize num_samples, gpointer user_data)
out = (chain->allow_ip ? in : audio_chain_alloc_samples (chain, num_samples)); out = (chain->allow_ip ? in : audio_chain_alloc_samples (chain, num_samples));
GST_LOG ("mix %p, %p, %" G_GSIZE_FORMAT, in, out, num_samples); GST_LOG ("mix %p, %p, %" G_GSIZE_FORMAT, in, out, num_samples);
gst_audio_channel_mix_samples (convert->mix, in, out, num_samples); gst_audio_channel_mixer_samples (convert->mix, in, out, num_samples);
chain->samples = out; chain->samples = out;
@ -475,25 +475,25 @@ chain_convert_in (GstAudioConverter * convert, AudioChain * prev)
static AudioChain * static AudioChain *
chain_mix (GstAudioConverter * convert, AudioChain * prev) chain_mix (GstAudioConverter * convert, AudioChain * prev)
{ {
GstAudioChannelMixFlags flags; GstAudioChannelMixerFlags flags;
GstAudioInfo *in = &convert->in; GstAudioInfo *in = &convert->in;
GstAudioInfo *out = &convert->out; GstAudioInfo *out = &convert->out;
GstAudioFormat format = convert->current_format; GstAudioFormat format = convert->current_format;
flags = flags =
GST_AUDIO_INFO_IS_UNPOSITIONED (in) ? GST_AUDIO_INFO_IS_UNPOSITIONED (in) ?
GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN : 0; GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN : 0;
flags |= flags |=
GST_AUDIO_INFO_IS_UNPOSITIONED (out) ? GST_AUDIO_INFO_IS_UNPOSITIONED (out) ?
GST_AUDIO_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT : 0; GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_OUT : 0;
convert->current_channels = out->channels; convert->current_channels = out->channels;
convert->mix = convert->mix =
gst_audio_channel_mix_new (flags, format, in->channels, in->position, gst_audio_channel_mixer_new (flags, format, in->channels, in->position,
out->channels, out->position); out->channels, out->position);
convert->mix_passthrough = convert->mix_passthrough =
gst_audio_channel_mix_is_passthrough (convert->mix); gst_audio_channel_mixer_is_passthrough (convert->mix);
GST_INFO ("mix format %s, passthrough %d, in_channels %d, out_channels %d", GST_INFO ("mix format %s, passthrough %d, in_channels %d, out_channels %d",
gst_audio_format_to_string (format), convert->mix_passthrough, gst_audio_format_to_string (format), convert->mix_passthrough,
in->channels, out->channels); in->channels, out->channels);
@ -765,7 +765,7 @@ gst_audio_converter_free (GstAudioConverter * convert)
if (convert->quant) if (convert->quant)
gst_audio_quantize_free (convert->quant); gst_audio_quantize_free (convert->quant);
if (convert->mix) if (convert->mix)
gst_audio_channel_mix_free (convert->mix); gst_audio_channel_mixer_free (convert->mix);
gst_audio_info_init (&convert->in); gst_audio_info_init (&convert->in);
gst_audio_info_init (&convert->out); gst_audio_info_init (&convert->out);

View file

@ -26,7 +26,7 @@
#include <gst/audio/audio-enumtypes.h> #include <gst/audio/audio-enumtypes.h>
#include <gst/audio/audio-format.h> #include <gst/audio/audio-format.h>
#include <gst/audio/audio-channels.h> #include <gst/audio/audio-channels.h>
#include <gst/audio/audio-channel-mix.h> #include <gst/audio/audio-channel-mixer.h>
#include <gst/audio/audio-info.h> #include <gst/audio/audio-info.h>
#include <gst/audio/audio-quantize.h> #include <gst/audio/audio-quantize.h>
#include <gst/audio/audio-converter.h> #include <gst/audio/audio-converter.h>

View file

@ -28,11 +28,11 @@ EXPORTS
gst_audio_cd_src_get_type gst_audio_cd_src_get_type
gst_audio_cd_src_mode_get_type gst_audio_cd_src_mode_get_type
gst_audio_channel_get_fallback_mask gst_audio_channel_get_fallback_mask
gst_audio_channel_mix_flags_get_type gst_audio_channel_mixer_flags_get_type
gst_audio_channel_mix_free gst_audio_channel_mixer_free
gst_audio_channel_mix_is_passthrough gst_audio_channel_mixer_is_passthrough
gst_audio_channel_mix_new gst_audio_channel_mixer_new
gst_audio_channel_mix_samples gst_audio_channel_mixer_samples
gst_audio_channel_position_get_type gst_audio_channel_position_get_type
gst_audio_channel_positions_from_mask gst_audio_channel_positions_from_mask
gst_audio_channel_positions_to_mask gst_audio_channel_positions_to_mask