markdown: Fix typo in docs

https://bugzilla.gnome.org/show_bug.cgi?id=797129
This commit is contained in:
H1Gdev 2018-09-25 15:45:01 +09:00 committed by Tim-Philipp Müller
parent dc245b1587
commit 40c51b1d9f
3 changed files with 4 additions and 4 deletions

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@ -138,7 +138,7 @@ Multiple possible solutions come to mind:
downstream with the overlay data, or one could attach the overlay downstream with the overlay data, or one could attach the overlay
data directly to the video buffers in some way. data directly to the video buffers in some way.
Sending inline events has the advantage that is is fairly Sending inline events has the advantage that is fairly
transparent to any elements between the overlay element and the transparent to any elements between the overlay element and the
video sink: if an effects plugin creates a new video buffer for the video sink: if an effects plugin creates a new video buffer for the
output, nothing special needs to be done to maintain the subtitle output, nothing special needs to be done to maintain the subtitle

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@ -222,5 +222,5 @@ loops, …).
API wise there is some overlap between: - exposing multiple audio/video API wise there is some overlap between: - exposing multiple audio/video
tracks as pads or as ToC editions. For ToC editions, we have the tracks as pads or as ToC editions. For ToC editions, we have the
TocSelect event. - exposing subtitles as a sparse stream or as as ToC TocSelect event. - exposing subtitles as a sparse stream or as ToC
sequence of markers with labels sequence of markers with labels

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@ -193,9 +193,9 @@ GStreamer using the regular build process:
Cerbero can be used to cross-compile GStreamer to other platforms like Cerbero can be used to cross-compile GStreamer to other platforms like
Android or Windows. You only need to use a configuration file that sets Android or Windows. You only need to use a configuration file that sets
the target platform, but we also provide a set of of pre-defined the target platform, but we also provide a set of pre-defined
configuration files for the supported platforms (you will find them in configuration files for the supported platforms (you will find them in
the `config` folder with the `.cbc` extension the `config` folder with the `.cbc` extension.
#### Android #### Android