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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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[191/906] little cleanup. add first draft of gstgldifferencematte. still doesn't work
This commit is contained in:
parent
b770c7cd04
commit
3faa943819
6 changed files with 382 additions and 17 deletions
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@ -45,7 +45,7 @@ libgstopengl_la_SOURCES = \
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effects/gstgleffectglow.c
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if HAVE_GDKPIXBUF
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libgstopengl_la_SOURCES += gstglpixbufoverlay.c
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libgstopengl_la_SOURCES += gstglpixbufoverlay.c gstgldifferencematte.c
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endif
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# check order of CFLAGS and LIBS, shouldn't the order be the other way around
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@ -18,6 +18,7 @@
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* Boston, MA 02111-1307, USA.
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*/
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#include <gstgleffects.h>
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#include <gstgleffectssources.h>
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/* A common file for sources is needed since shader sources can be
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@ -346,3 +347,24 @@ const gchar *sin_fragment_source =
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" float alpha = a - b;"
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" gl_FragColor = color * alpha + luma * (1.0 - alpha);"
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"}";
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const gchar *interpolate_fragment_source =
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"#extension GL_ARB_texture_rectangle : enable\n"
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"uniform sampler2DRect base;"
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"uniform sampler2DRect blend;"
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"void main () {"
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"vec4 basecolor = texture2DRect (base, gl_TexCoord[0].st);"
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"vec4 blendcolor = texture2DRect (blend, gl_TexCoord[0].st);"
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"vec4 white = vec4(1.0);"
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"gl_FragColor = blendcolor + (1.0 - blendcolor.a) * basecolor;"
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"}";
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const gchar *difference_fragment_source =
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"#extension GL_ARB_texture_rectangle : enable\n"
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"uniform sampler2DRect saved;"
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"uniform sampler2DRect current;"
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"void main () {"
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"vec4 savedcolor = texture2DRect (saved, gl_TexCoord[0].st);"
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"vec4 currentcolor = texture2DRect (current, gl_TexCoord[0].st);"
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"gl_FragColor = vec4 (step (0.12, length (savedcolor - currentcolor)));"
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"}";
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@ -18,8 +18,6 @@
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* Boston, MA 02111-1307, USA.
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*/
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#include <gstgleffects.h>
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#ifndef __GST_GL_EFFECTS_SOURCES_H__
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#define __GST_GL_EFFECTS_SOURCES_H__
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@ -38,5 +36,7 @@ const gchar *sum_fragment_source;
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const gchar *luma_to_curve_fragment_source;
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const gchar *rgb_to_curve_fragment_source;
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const gchar *sin_fragment_source;
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const gchar *interpolate_fragment_source;
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const gchar *difference_fragment_source;
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#endif /* __GST_GL_EFFECTS_SOURCES_H__ */
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350
gst/gl/gstgldifferencematte.c
Normal file
350
gst/gl/gstgldifferencematte.c
Normal file
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@ -0,0 +1,350 @@
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/*
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* GStreamer
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* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gstglfilter.h>
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#include <gstgleffectssources.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#define GST_TYPE_GL_DIFFERENCEMATTE (gst_gl_differencematte_get_type())
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#define GST_GL_DIFFERENCEMATTE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_DIFFERENCEMATTE,GstGLDifferenceMatte))
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#define GST_IS_GL_DIFFERENCEMATTE(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_GL_DIFFERENCEMATTE))
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#define GST_GL_DIFFERENCEMATTE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) , GST_TYPE_GL_DIFFERENCEMATTE,GstGLDifferenceMatteClass))
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#define GST_IS_GL_DIFFERENCEMATTE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) , GST_TYPE_GL_DIFFERENCEMATTE))
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#define GST_GL_DIFFERENCEMATTE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) , GST_TYPE_GL_DIFFERENCEMATTE,GstGLDifferenceMatteClass))
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struct _GstGLDifferenceMatte
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{
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GstGLFilter filter;
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GstGLShader *shader[4];
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gchar *location;
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gboolean bg_has_changed;
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GdkPixbuf *pixbuf;
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GLuint savedbgtexture;
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GLuint newbgtexture;
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GLuint midtexture[4];
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};
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struct _GstGLDifferenceMatteClass
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{
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GstGLFilterClass filter_class;
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};
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typedef struct _GstGLDifferenceMatte GstGLDifferenceMatte;
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typedef struct _GstGLDifferenceMatteClass GstGLDifferenceMatteClass;
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#define GST_CAT_DEFAULT gst_gl_differencematte_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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#define DEBUG_INIT(bla) \
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GST_DEBUG_CATEGORY_INIT (gst_gl_differencematte_debug, "gldifferencematte", 0, "gldifferencematte element");
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GST_BOILERPLATE_FULL (GstGLDifferenceMatte, gst_gl_differencematte, GstGLFilter,
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GST_TYPE_GL_FILTER, DEBUG_INIT);
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static void gst_gl_differencematte_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_gl_differencematte_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_gl_differencematte_init_resources (GstGLFilter* filter);
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static void gst_gl_differencematte_reset_resources (GstGLFilter* filter);
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static gboolean gst_gl_differencematte_filter (GstGLFilter * filter,
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GstGLBuffer * inbuf, GstGLBuffer * outbuf);
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static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
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"Gstreamer OpenGL DifferenceMatte",
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"Filter/Effect",
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"Saves a background frame and replace it with a pixbuf",
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"Filippo Argiolas <filippo.argiolas@gmail.com>");
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enum
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{
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PROP_0,
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PROP_LOCATION,
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};
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/* init resources that need a gl context */
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static void
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gst_gl_differencematte_init_gl_resources (GstGLFilter *filter)
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{
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GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
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gint i;
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for (i=0; i<3; i++)
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differencematte->shader[i] = gst_gl_shader_new ();
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g_return_if_fail (
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gst_gl_shader_compile_and_check (differencematte->shader[0],
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difference_fragment_source,
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GST_GL_SHADER_FRAGMENT_SOURCE));
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g_return_if_fail (
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gst_gl_shader_compile_and_check (differencematte->shader[1],
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hconv9_fragment_source,
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GST_GL_SHADER_FRAGMENT_SOURCE));
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g_return_if_fail (
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gst_gl_shader_compile_and_check (differencematte->shader[1],
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vconv9_fragment_source,
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GST_GL_SHADER_FRAGMENT_SOURCE));
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g_return_if_fail (
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gst_gl_shader_compile_and_check (differencematte->shader[1],
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interpolate_fragment_source,
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GST_GL_SHADER_FRAGMENT_SOURCE));
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}
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/* free resources that need a gl context */
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static void
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gst_gl_differencematte_reset_gl_resources (GstGLFilter *filter)
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{
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GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
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gint i;
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glDeleteTextures (1, &differencematte->savedbgtexture);
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glDeleteTextures (1, &differencematte->newbgtexture);
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for (i=0; i<3; i++)
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g_object_unref (differencematte->shader[i]);
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}
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static void
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gst_gl_differencematte_base_init (gpointer klass)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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gst_element_class_set_details (element_class, &element_details);
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}
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static void
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gst_gl_differencematte_class_init (GstGLDifferenceMatteClass * klass)
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{
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GObjectClass *gobject_class;
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gobject_class = (GObjectClass *) klass;
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gobject_class->set_property = gst_gl_differencematte_set_property;
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gobject_class->get_property = gst_gl_differencematte_get_property;
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GST_GL_FILTER_CLASS (klass)->filter = gst_gl_differencematte_filter;
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GST_GL_FILTER_CLASS (klass)->display_init_cb = gst_gl_differencematte_init_gl_resources;
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GST_GL_FILTER_CLASS (klass)->display_reset_cb = gst_gl_differencematte_reset_gl_resources;
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GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_differencematte_init_resources;
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GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_differencematte_reset_resources;
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g_object_class_install_property (gobject_class,
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PROP_LOCATION,
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g_param_spec_string ("location",
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"Background image location",
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"Background image location"
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"(when set a snapshot of the background will be taken)",
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NULL, G_PARAM_READWRITE));
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}
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void
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gst_gl_differencematte_draw_texture (GstGLDifferenceMatte * differencematte, GLuint tex)
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{
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GstGLFilter *filter = GST_GL_FILTER (differencematte);
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glActiveTexture (GL_TEXTURE0);
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex);
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glBegin (GL_QUADS);
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glTexCoord2f (0.0, 0.0);
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glVertex2f (-1.0, -1.0);
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glTexCoord2f (filter->width, 0.0);
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glVertex2f (1.0, -1.0);
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glTexCoord2f (filter->width, filter->height);
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glVertex2f (1.0, 1.0);
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glTexCoord2f (0.0, filter->height);
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glVertex2f (-1.0, 1.0);
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glEnd ();
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}
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static void
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gst_gl_differencematte_init (GstGLDifferenceMatte * differencematte,
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GstGLDifferenceMatteClass * klass)
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{
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differencematte->shader[0] = NULL;
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differencematte->shader[1] = NULL;
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differencematte->shader[2] = NULL;
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differencematte->shader[3] = NULL;
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differencematte->location = NULL;
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differencematte->pixbuf = NULL;
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differencematte->savedbgtexture = 0;
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differencematte->newbgtexture = 0;
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differencematte->bg_has_changed = FALSE;
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}
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static void
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gst_gl_differencematte_reset_resources (GstGLFilter* filter)
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{
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// GstGLDifferenceMatte* differencematte = GST_GL_DIFFERENCEMATTE(filter);
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}
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static void
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gst_gl_differencematte_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (object);
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switch (prop_id) {
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case PROP_LOCATION:
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if (differencematte->location != NULL) g_free (differencematte->location);
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differencematte->bg_has_changed = TRUE;
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differencematte->location = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_gl_differencematte_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (object);
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switch (prop_id) {
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case PROP_LOCATION:
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g_value_set_string (value, differencematte->location);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_gl_differencematte_init_resources (GstGLFilter* filter)
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{
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// GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (filter);
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}
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static void
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gst_gl_differencematte_save_texture (gint width, gint height, guint texture, gpointer stuff)
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{
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GstGLDifferenceMatte* differencematte = GST_GL_DIFFERENCEMATTE (stuff);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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gst_gl_differencematte_draw_texture (differencematte, texture);
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}
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static void
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gst_gl_differencematte_callback (gint width, gint height, guint texture, gpointer stuff)
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{
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GstGLDifferenceMatte* differencematte = GST_GL_DIFFERENCEMATTE (stuff);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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gst_gl_shader_use (differencematte->shader[0]);
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glActiveTexture (GL_TEXTURE0);
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
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glDisable(GL_TEXTURE_RECTANGLE_ARB);
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gst_gl_shader_set_uniform_1i (differencematte->shader[0], "current", 0);
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glActiveTexture (GL_TEXTURE2);
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, differencematte->savedbgtexture);
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glDisable (GL_TEXTURE_RECTANGLE_ARB);
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gst_gl_shader_set_uniform_1i (differencematte->shader[0], "saved", 2);
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gst_gl_differencematte_draw_texture (differencematte, texture);
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}
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static void init_pixbuf_texture (GstGLDisplay *display, gpointer data)
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{
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GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (data);
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GstGLFilter *filter = GST_GL_FILTER (data);
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glDeleteTextures (1, &differencematte->newbgtexture);
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glGenTextures (1, &differencematte->newbgtexture);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, differencematte->newbgtexture);
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glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
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filter->width, filter->height, 0,
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gdk_pixbuf_get_has_alpha (differencematte->pixbuf) ? GL_RGBA : GL_RGB,
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GL_UNSIGNED_BYTE, gdk_pixbuf_get_pixels (differencematte->pixbuf));
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if (differencematte->savedbgtexture == 0) {
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glGenTextures (1, &differencematte->savedbgtexture);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, differencematte->savedbgtexture);
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glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
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filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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}
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}
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static gboolean
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gst_gl_differencematte_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
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GstGLBuffer* outbuf)
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{
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GstGLDifferenceMatte* differencematte = GST_GL_DIFFERENCEMATTE(filter);
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GdkPixbuf *pixbuf;
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GError *error = NULL;
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if (differencematte->bg_has_changed && (differencematte->location != NULL)) {
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pixbuf = gdk_pixbuf_new_from_file (differencematte->location, &error);
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if (pixbuf) {
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differencematte->pixbuf = gdk_pixbuf_scale_simple (pixbuf,
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filter->width,
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filter->height,
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GDK_INTERP_BILINEAR);
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gdk_pixbuf_unref (pixbuf);
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if (differencematte->pixbuf != NULL) {
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gst_gl_display_thread_add (filter->display, init_pixbuf_texture, differencematte);
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/* save current frame, needed to calculate difference between
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* this frame and next ones */
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gst_gl_filter_render_to_target (filter, inbuf->texture,
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differencematte->savedbgtexture,
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gst_gl_differencematte_save_texture,
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differencematte);
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gdk_pixbuf_unref (differencematte->pixbuf);
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}
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} else {
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if (error != NULL && error->message != NULL)
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g_warning ("unable to load %s: %s", differencematte->location, error->message);
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}
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differencematte->bg_has_changed = FALSE;
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}
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gst_gl_filter_render_to_target (filter, inbuf->texture, outbuf->texture,
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gst_gl_differencematte_callback, differencematte);
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return TRUE;
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}
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@ -23,6 +23,7 @@
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#endif
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|
||||
#include <gstglfilter.h>
|
||||
#include <gstgleffectssources.h>
|
||||
#include <gdk-pixbuf/gdk-pixbuf.h>
|
||||
|
||||
#define GST_TYPE_GL_PIXBUFOVERLAY (gst_gl_pixbufoverlay_get_type())
|
||||
|
@ -79,17 +80,6 @@ static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
|
|||
"Overlay GL video texture with a gdkpixbuf",
|
||||
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
||||
|
||||
static const gchar *interpolate_fragment_source =
|
||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||
"uniform sampler2DRect base;"
|
||||
"uniform sampler2DRect blend;"
|
||||
"void main () {"
|
||||
"vec4 basecolor = texture2DRect (base, gl_TexCoord[0].st);"
|
||||
"vec4 blendcolor = texture2DRect (blend, gl_TexCoord[0].st);"
|
||||
"vec4 white = vec4(1.0);"
|
||||
"gl_FragColor = blendcolor + (1 - blendcolor.a) * basecolor;"
|
||||
"}";
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
@ -206,7 +196,6 @@ gst_gl_pixbufoverlay_set_property (GObject * object, guint prop_id,
|
|||
switch (prop_id) {
|
||||
case PROP_LOCATION:
|
||||
if (pixbufoverlay->location != NULL) g_free (pixbufoverlay->location);
|
||||
g_message ("\nHEERE\n");
|
||||
pixbufoverlay->pbuf_has_changed = TRUE;
|
||||
pixbufoverlay->location = g_value_dup_string (value);
|
||||
break;
|
||||
|
@ -288,8 +277,6 @@ gst_gl_pixbufoverlay_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
|||
GError *error = NULL;
|
||||
|
||||
if (pixbufoverlay->pbuf_has_changed && (pixbufoverlay->location != NULL)) {
|
||||
g_message ("RECEIVED: %s", pixbufoverlay->location);
|
||||
|
||||
pixbuf = gdk_pixbuf_new_from_file (pixbufoverlay->location, &error);
|
||||
if (pixbuf) {
|
||||
pixbufoverlay->pixbuf = gdk_pixbuf_scale_simple (pixbuf,
|
||||
|
|
|
@ -40,6 +40,7 @@ GType gst_gl_filter_edge_get_type (void);
|
|||
GType gst_gl_filter_laplacian_get_type (void);
|
||||
#ifdef HAVE_GDKPIXBUF
|
||||
GType gst_gl_pixbufoverlay_get_type (void);
|
||||
GType gst_gl_differencematte_get_type (void);
|
||||
#endif
|
||||
|
||||
#define GST_CAT_DEFAULT gst_gl_gstgl_debug
|
||||
|
@ -70,6 +71,11 @@ plugin_init (GstPlugin * plugin)
|
|||
GST_RANK_NONE, gst_gl_pixbufoverlay_get_type())) {
|
||||
return FALSE;
|
||||
}
|
||||
if (!gst_element_register (plugin, "gldifferencematte",
|
||||
GST_RANK_NONE, gst_gl_differencematte_get_type())) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
if (!gst_element_register (plugin, "gleffects",
|
||||
|
|
Loading…
Reference in a new issue