mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-26 11:41:09 +00:00
qml6: add a mixer element
Can take multiple input streams and a qml scene and layout the input videos inside the qml scene. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4609>
This commit is contained in:
parent
3273135a60
commit
3f4bfa097a
13 changed files with 967 additions and 45 deletions
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@ -31,6 +31,7 @@ plugin_init (GstPlugin * plugin)
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ret |= GST_ELEMENT_REGISTER (qml6glsink, plugin);
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ret |= GST_ELEMENT_REGISTER (qml6glsrc, plugin);
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ret |= GST_ELEMENT_REGISTER (qml6glmixer, plugin);
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ret |= GST_ELEMENT_REGISTER (qml6gloverlay, plugin);
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return ret;
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628
subprojects/gst-plugins-good/ext/qt6/gstqml6glmixer.cc
Normal file
628
subprojects/gst-plugins-good/ext/qt6/gstqml6glmixer.cc
Normal file
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@ -0,0 +1,628 @@
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/*
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* GStreamer
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* Copyright (C) 2023 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:gstqml6gmixer
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*
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* `qml6glmixer` provides a way to render an almost-arbitrary QML scene within
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* GStreamer pipeline using the same OpenGL context that GStreamer uses
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* internally. This avoids attempting to share multiple OpenGL contexts
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* avoiding increased synchronisation points and attempting to share an OpenGL
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* context at runtime which some drivers do not like. The Intel driver on
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* Windows is a notable example of the last point.
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*
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* `qml6glmixer` will attempt to retrieve the windowing system display connection
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* that Qt is using (#GstGLDisplay). This may be different to any already
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* existing window system display connection already in use in the pipeline for
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* a number of reasons. A couple of examples of this are:
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*
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* 1. Adding `qml6glmixer` to an already running pipeline
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* 2. Not having any `qml6glmixer` (or `qml6glsink`, or `qml6gloverlay`) element
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* start up before any other OpenGL-based element in the pipeline.
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*
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* If one of these scenarios occurs, then there will be multiple OpenGL contexts
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* in use in the pipeline. This means that either the pipeline will fail to
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* start up correctly, a downstream element may reject buffers, or a complete
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* GPU->System memory->GPU transfer is performed for every buffer.
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*
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* The requirement to avoid this is that all elements share the same
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* #GstGLDisplay object and as Qt cannot currently share an existing window
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* system display connection, GStreamer must use the window system display
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* connection provided by Qt. This window system display connection can be
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* retrieved by either a `qml6glsink` element, a `qml6gloverlay` element or a
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* `qmlglmixer element. The recommended usage is to have either elements
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* (`qml6glsink` or `qml6gloverlay` or `qml6glmixer) be the first to propagate
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* the #GstGLDisplay for the entire pipeline to use by setting either element
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* to the READY element state before any other OpenGL element in the pipeline.
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*
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* In the dynamically adding `qml6glmixer` (or `qml6glsink`, or `qml6gloverlay`)
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* to a pipeline case, there are some considerations for ensuring that the
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* window system display and OpenGL contexts are compatible with Qt. When the
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* `qml6glmixer` (or `qml6glsink`, or `qml6gloverlay`) element is added and
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* brought up to READY, it will propagate it's own #GstGLDisplay using the
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* #GstContext mechanism regardless of any existing #GstGLDisplay used by the
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* pipeline previously. In order for the new #GstGLDisplay to be used, the
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* application must then set the provided #GstGLDisplay containing #GstContext
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* on the pipeline. This may effectively cause each OpenGL element to replace
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* the window system display and also the OpenGL context it is using. As such
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* this process may take a significant amount of time and resources as objects
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* are recreated in the new OpenGL context.
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*
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* All instances of `qml6glmixer`, `qml6glsink`, and `qml6gloverlay` will return
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* the exact same #GstGLDisplay object while the pipeline is running regardless
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* of whether any `qml6glmixer`, `qml6glsink`, or `qml6gloverlay` elements are
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* added or removed from the pipeline.
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*
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* The Qml scene will run at configured output framerate. The timestamps on the
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* output buffers are used to drive the animation time.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstqt6elements.h"
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#include "gstqml6glmixer.h"
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#include "qt6glrenderer.h"
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#include "gstqt6glutility.h"
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#include <QtGui/QGuiApplication>
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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#define GST_CAT_DEFAULT gst_debug_qml6_gl_mixer
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GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
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enum
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{
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PROP_PAD_0,
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PROP_PAD_WIDGET,
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};
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struct _GstQml6GLMixerPad
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{
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GstGLMixerPad parent;
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QSharedPointer<Qt6GLVideoItemInterface> widget;
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};
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G_DEFINE_FINAL_TYPE (GstQml6GLMixerPad, gst_qml6_gl_mixer_pad, GST_TYPE_GL_MIXER_PAD);
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static gboolean
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gst_qml6_gl_mixer_pad_prepare_frame (GstVideoAggregatorPad *vagg_pad, GstVideoAggregator * vagg,
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GstBuffer *buffer, GstVideoFrame * prepared_frame)
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{
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GstQml6GLMixerPad *pad = GST_QML6_GL_MIXER_PAD (vagg_pad);
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if (!GST_VIDEO_AGGREGATOR_PAD_CLASS (gst_qml6_gl_mixer_pad_parent_class)->prepare_frame (vagg_pad, vagg, buffer, prepared_frame))
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return FALSE;
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if (pad->widget) {
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GstMemory *mem;
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GstGLMemory *gl_mem;
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GstCaps *in_caps;
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GstGLContext *context;
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in_caps = gst_video_info_to_caps (&vagg->info);
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gst_caps_set_features_simple (in_caps, gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_GL_MEMORY));
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pad->widget->setCaps (in_caps);
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gst_clear_caps (&in_caps);
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mem = gst_buffer_peek_memory (buffer, 0);
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if (!gst_is_gl_memory (mem)) {
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GST_ELEMENT_ERROR (vagg_pad, RESOURCE, NOT_FOUND,
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(NULL), ("Input memory must be a GstGLMemory"));
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return GST_FLOW_ERROR;
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}
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gl_mem = (GstGLMemory *) mem;
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context = gst_gl_base_mixer_get_gl_context (GST_GL_BASE_MIXER (vagg));
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if (!gst_gl_context_can_share (gl_mem->mem.context, context)) {
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GST_WARNING_OBJECT (vagg_pad, "Cannot use the current input texture "
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"(input buffer GL context %" GST_PTR_FORMAT " cannot share "
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"resources with the configured OpenGL context %" GST_PTR_FORMAT ")",
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gl_mem->mem.context, context);
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} else {
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pad->widget->setBuffer (buffer);
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}
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}
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return TRUE;
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}
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static void
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gst_qml6_gl_mixer_pad_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstQml6GLMixerPad *qml6_gl_mixer_pad = GST_QML6_GL_MIXER_PAD (object);
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switch (prop_id) {
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case PROP_PAD_WIDGET: {
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Qt6GLVideoItem *qt_item = static_cast<Qt6GLVideoItem *> (g_value_get_pointer (value));
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if (qt_item)
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qml6_gl_mixer_pad->widget = qt_item->getInterface();
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else
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qml6_gl_mixer_pad->widget.clear();
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break;
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}
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_qml6_gl_mixer_pad_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstQml6GLMixerPad *qml6_gl_mixer_pad = GST_QML6_GL_MIXER_PAD (object);
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switch (prop_id) {
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case PROP_PAD_WIDGET:
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/* This is not really safe - the app needs to be
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* sure the widget is going to be kept alive or
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* this can crash */
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if (qml6_gl_mixer_pad->widget)
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g_value_set_pointer (value, qml6_gl_mixer_pad->widget->videoItem());
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else
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g_value_set_pointer (value, NULL);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_qml6_gl_mixer_pad_finalize (GObject * object)
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{
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GstQml6GLMixerPad *pad = GST_QML6_GL_MIXER_PAD (object);
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pad->widget.clear();
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G_OBJECT_CLASS (gst_qml6_gl_mixer_pad_parent_class)->finalize (object);
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}
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static void
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gst_qml6_gl_mixer_pad_class_init (GstQml6GLMixerPadClass * klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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GstVideoAggregatorPadClass *vagg_pad_class = (GstVideoAggregatorPadClass *) klass;
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gobject_class->set_property = gst_qml6_gl_mixer_pad_set_property;
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gobject_class->get_property = gst_qml6_gl_mixer_pad_get_property;
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gobject_class->finalize = gst_qml6_gl_mixer_pad_finalize;
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g_object_class_install_property (gobject_class, PROP_PAD_WIDGET,
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g_param_spec_pointer ("widget", "QQuickItem",
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"The QQuickItem to place the input video in the object hierarchy",
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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vagg_pad_class->prepare_frame = gst_qml6_gl_mixer_pad_prepare_frame;
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}
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static void
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gst_qml6_gl_mixer_pad_init (GstQml6GLMixerPad * pad)
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{
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pad->widget = QSharedPointer<Qt6GLVideoItemInterface>();
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}
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static void gst_qml6_gl_mixer_finalize (GObject * object);
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static void gst_qml6_gl_mixer_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec);
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static void gst_qml6_gl_mixer_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec);
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static gboolean gst_qml6_gl_mixer_process_buffers (GstGLMixer * btrans,
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GstBuffer * outbuf);
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static gboolean gst_qml6_gl_mixer_gl_start (GstGLBaseMixer * bmixer);
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static void gst_qml6_gl_mixer_gl_stop (GstGLBaseMixer * bmixer);
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static GstFlowReturn gst_qml6_gl_mixer_create_output_buffer (GstVideoAggregator * vagg, GstBuffer ** outbuf);
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static gboolean gst_qml6_gl_mixer_negotiated_src_caps (GstAggregator * aggregator, GstCaps * out_caps);
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static GstStateChangeReturn gst_qml6_gl_mixer_change_state (GstElement * element,
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GstStateChange transition);
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enum
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{
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PROP_0,
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PROP_QML_SCENE,
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PROP_ROOT_ITEM,
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};
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enum
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{
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SIGNAL_0,
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SIGNAL_QML_SCENE_INITIALIZED,
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SIGNAL_QML_SCENE_DESTROYED,
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LAST_SIGNAL
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};
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static guint gst_qml6_gl_mixer_signals[LAST_SIGNAL] = { 0 };
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static GstStaticPadTemplate src_factory = GST_STATIC_PAD_TEMPLATE ("src",
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GST_PAD_SRC,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
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"RGBA"))
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);
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static GstStaticPadTemplate sink_factory = GST_STATIC_PAD_TEMPLATE ("sink_%u",
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GST_PAD_SINK,
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GST_PAD_REQUEST,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
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"RGBA"))
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);
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struct _GstQml6GLMixer {
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GstGLMixer parent;
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gchar *qml_scene;
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GstQt6QuickRenderer *renderer;
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GstBuffer *outbuf;
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};
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#define gst_qml6_gl_mixer_parent_class parent_class
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G_DEFINE_FINAL_TYPE_WITH_CODE (GstQml6GLMixer, gst_qml6_gl_mixer,
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GST_TYPE_GL_MIXER, GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT,
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"qml6glmixer", 0, "Qt6 Video Mixer"));
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GST_ELEMENT_REGISTER_DEFINE_WITH_CODE (qml6glmixer, "qml6glmixer",
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GST_RANK_NONE, GST_TYPE_QML6_GL_MIXER, qt6_element_init (plugin));
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static void
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gst_qml6_gl_mixer_class_init (GstQml6GLMixerClass * klass)
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{
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GObjectClass *gobject_class;
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GstElementClass *gstelement_class;
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GstAggregatorClass *agg_class;
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GstVideoAggregatorClass *vagg_class;
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GstGLBaseMixerClass *glbasemixer_class;
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GstGLMixerClass *glmixer_class;
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GstElementClass *element_class;
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gobject_class = (GObjectClass *) klass;
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gstelement_class = (GstElementClass *) klass;
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glbasemixer_class = (GstGLBaseMixerClass *) klass;
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glmixer_class = (GstGLMixerClass *) klass;
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vagg_class = (GstVideoAggregatorClass *) klass;
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agg_class = (GstAggregatorClass *) klass;
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element_class = (GstElementClass *) klass;
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gobject_class->set_property = gst_qml6_gl_mixer_set_property;
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gobject_class->get_property = gst_qml6_gl_mixer_get_property;
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gobject_class->finalize = gst_qml6_gl_mixer_finalize;
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gst_element_class_set_metadata (gstelement_class, "Qt6 Video Mixer",
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"Video/QML/Mixer", "A mixer that renders a QML scene",
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"Matthew Waters <matthew@centricular.com>");
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g_object_class_install_property (gobject_class, PROP_QML_SCENE,
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g_param_spec_string ("qml-scene", "QML Scene",
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"The contents of the QML scene", NULL,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_ROOT_ITEM,
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g_param_spec_pointer ("root-item", "QQuickItem",
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"The root QQuickItem from the qml-scene used to render",
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(GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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/**
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* GstQmlGLMixer::qml-scene-initialized
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* @element: the #GstQmlGLMixer
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* @user_data: user provided data
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*/
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gst_qml6_gl_mixer_signals[SIGNAL_QML_SCENE_INITIALIZED] =
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g_signal_new ("qml-scene-initialized", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
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/**
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* GstQmlGLMixer::qml-scene-destroyed
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* @element: the #GstQmlGLMixer
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* @user_data: user provided data
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*/
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gst_qml6_gl_mixer_signals[SIGNAL_QML_SCENE_DESTROYED] =
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g_signal_new ("qml-scene-destroyed", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
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glbasemixer_class->gl_start = gst_qml6_gl_mixer_gl_start;
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glbasemixer_class->gl_stop = gst_qml6_gl_mixer_gl_stop;
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glmixer_class->process_buffers = gst_qml6_gl_mixer_process_buffers;
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vagg_class->create_output_buffer = gst_qml6_gl_mixer_create_output_buffer;
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agg_class->negotiated_src_caps = gst_qml6_gl_mixer_negotiated_src_caps;
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element_class->change_state = gst_qml6_gl_mixer_change_state;
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gst_element_class_add_static_pad_template_with_gtype (element_class,
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&src_factory, GST_TYPE_AGGREGATOR_PAD);
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gst_element_class_add_static_pad_template_with_gtype (element_class,
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&sink_factory, GST_TYPE_QML6_GL_MIXER_PAD);
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}
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static void
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gst_qml6_gl_mixer_init (GstQml6GLMixer * qml6_gl_mixer)
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{
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qml6_gl_mixer->qml_scene = NULL;
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}
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static void
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gst_qml6_gl_mixer_finalize (GObject * object)
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{
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GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (object);
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g_free (qml6_gl_mixer->qml_scene);
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qml6_gl_mixer->qml_scene = NULL;
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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||||
static void
|
||||
gst_qml6_gl_mixer_set_property (GObject * object, guint prop_id,
|
||||
const GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (object);
|
||||
|
||||
switch (prop_id) {
|
||||
case PROP_QML_SCENE:
|
||||
g_free (qml6_gl_mixer->qml_scene);
|
||||
qml6_gl_mixer->qml_scene = g_value_dup_string (value);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_qml6_gl_mixer_get_property (GObject * object, guint prop_id,
|
||||
GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (object);
|
||||
|
||||
switch (prop_id) {
|
||||
case PROP_QML_SCENE:
|
||||
g_value_set_string (value, qml6_gl_mixer->qml_scene);
|
||||
break;
|
||||
case PROP_ROOT_ITEM:
|
||||
GST_OBJECT_LOCK (qml6_gl_mixer);
|
||||
if (qml6_gl_mixer->renderer) {
|
||||
QQuickItem *root = qml6_gl_mixer->renderer->rootItem();
|
||||
if (root)
|
||||
g_value_set_pointer (value, root);
|
||||
else
|
||||
g_value_set_pointer (value, NULL);
|
||||
} else {
|
||||
g_value_set_pointer (value, NULL);
|
||||
}
|
||||
GST_OBJECT_UNLOCK (qml6_gl_mixer);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_qml6_gl_mixer_negotiated_src_caps (GstAggregator * aggregator, GstCaps * out_caps)
|
||||
{
|
||||
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (aggregator);
|
||||
GstVideoInfo out_info;
|
||||
|
||||
if (!gst_video_info_from_caps (&out_info, out_caps))
|
||||
return FALSE;
|
||||
|
||||
qml6_gl_mixer->renderer->setSize (GST_VIDEO_INFO_WIDTH (&out_info),
|
||||
GST_VIDEO_INFO_HEIGHT (&out_info));
|
||||
|
||||
return GST_AGGREGATOR_CLASS (parent_class)->negotiated_src_caps (aggregator, out_caps);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_qml6_gl_mixer_gl_start (GstGLBaseMixer * bmixer)
|
||||
{
|
||||
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (bmixer);
|
||||
|
||||
QQuickItem *root;
|
||||
GError *error = NULL;
|
||||
|
||||
GST_TRACE_OBJECT (bmixer, "using scene:\n%s", qml6_gl_mixer->qml_scene);
|
||||
|
||||
if (!qml6_gl_mixer->qml_scene || g_strcmp0 (qml6_gl_mixer->qml_scene, "") == 0) {
|
||||
GST_ELEMENT_ERROR (bmixer, RESOURCE, NOT_FOUND, ("qml-scene property not set"), (NULL));
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (!GST_GL_BASE_MIXER_CLASS (parent_class)->gl_start (bmixer))
|
||||
return FALSE;
|
||||
|
||||
GST_OBJECT_LOCK (bmixer);
|
||||
qml6_gl_mixer->renderer = new GstQt6QuickRenderer;
|
||||
if (!qml6_gl_mixer->renderer->init (bmixer->context, &error)) {
|
||||
GST_ELEMENT_ERROR (GST_ELEMENT (bmixer), RESOURCE, NOT_FOUND,
|
||||
("%s", error->message), (NULL));
|
||||
delete qml6_gl_mixer->renderer;
|
||||
qml6_gl_mixer->renderer = NULL;
|
||||
GST_OBJECT_UNLOCK (bmixer);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* FIXME: Qml may do async loading and we need to propagate qml errors in that case as well */
|
||||
if (!qml6_gl_mixer->renderer->setQmlScene (qml6_gl_mixer->qml_scene, &error)) {
|
||||
GST_ELEMENT_ERROR (GST_ELEMENT (bmixer), RESOURCE, NOT_FOUND,
|
||||
("%s", error->message), (NULL));
|
||||
goto fail_renderer;
|
||||
}
|
||||
|
||||
root = qml6_gl_mixer->renderer->rootItem();
|
||||
if (!root) {
|
||||
GST_ELEMENT_ERROR (GST_ELEMENT (bmixer), RESOURCE, NOT_FOUND,
|
||||
("Qml scene does not have a root item"), (NULL));
|
||||
goto fail_renderer;
|
||||
}
|
||||
GST_OBJECT_UNLOCK (bmixer);
|
||||
|
||||
g_object_notify (G_OBJECT (qml6_gl_mixer), "root-item");
|
||||
g_signal_emit (qml6_gl_mixer, gst_qml6_gl_mixer_signals[SIGNAL_QML_SCENE_INITIALIZED], 0);
|
||||
|
||||
return TRUE;
|
||||
|
||||
fail_renderer:
|
||||
{
|
||||
qml6_gl_mixer->renderer->cleanup();
|
||||
delete qml6_gl_mixer->renderer;
|
||||
qml6_gl_mixer->renderer = NULL;
|
||||
GST_OBJECT_UNLOCK (bmixer);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_qml6_gl_mixer_gl_stop (GstGLBaseMixer * bmixer)
|
||||
{
|
||||
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (bmixer);
|
||||
GstQt6QuickRenderer *renderer = NULL;
|
||||
|
||||
/* notify before actually destroying anything */
|
||||
GST_OBJECT_LOCK (qml6_gl_mixer);
|
||||
if (qml6_gl_mixer->renderer)
|
||||
renderer = qml6_gl_mixer->renderer;
|
||||
qml6_gl_mixer->renderer = NULL;
|
||||
GST_OBJECT_UNLOCK (qml6_gl_mixer);
|
||||
|
||||
g_signal_emit (qml6_gl_mixer, gst_qml6_gl_mixer_signals[SIGNAL_QML_SCENE_DESTROYED], 0);
|
||||
g_object_notify (G_OBJECT (qml6_gl_mixer), "root-item");
|
||||
|
||||
/* TODO: clear all pad buffers in the items?
|
||||
if (qml6_gl_mixer->widget)
|
||||
qml6_gl_mixer->widget->setBuffer (NULL);
|
||||
*/
|
||||
if (renderer) {
|
||||
renderer->cleanup();
|
||||
delete renderer;
|
||||
}
|
||||
|
||||
GST_GL_BASE_MIXER_CLASS (parent_class)->gl_stop (bmixer);
|
||||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_qml6_gl_mixer_create_output_buffer (GstVideoAggregator * vagg, GstBuffer ** outbuf)
|
||||
{
|
||||
*outbuf = gst_buffer_new();
|
||||
|
||||
return GST_FLOW_OK;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
qml6_gl_mixer_gl_callback (GstGLContext *context, GstQml6GLMixer * qml6_gl_mixer)
|
||||
{
|
||||
GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (qml6_gl_mixer);
|
||||
GstGLMemory *out_mem;
|
||||
|
||||
/* XXX: is this the correct ts to drive the animation */
|
||||
out_mem = qml6_gl_mixer->renderer->generateOutput (GST_BUFFER_PTS (qml6_gl_mixer->outbuf));
|
||||
if (!out_mem) {
|
||||
GST_ERROR_OBJECT (qml6_gl_mixer, "Failed to generate output");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gst_buffer_append_memory (qml6_gl_mixer->outbuf, (GstMemory *) out_mem);
|
||||
gst_buffer_add_video_meta (qml6_gl_mixer->outbuf, (GstVideoFrameFlags) 0,
|
||||
GST_VIDEO_INFO_FORMAT (&vagg->info),
|
||||
GST_VIDEO_INFO_WIDTH (&vagg->info),
|
||||
GST_VIDEO_INFO_HEIGHT (&vagg->info));
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_qml6_gl_mixer_process_buffers (GstGLMixer * mix,
|
||||
GstBuffer * outbuf)
|
||||
{
|
||||
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (mix);
|
||||
GstGLBaseMixer *bmix = GST_GL_BASE_MIXER (mix);
|
||||
GstGLContext *context = gst_gl_base_mixer_get_gl_context (bmix);
|
||||
|
||||
qml6_gl_mixer->outbuf = outbuf;
|
||||
gst_gl_context_thread_add (context,
|
||||
(GstGLContextThreadFunc) qml6_gl_mixer_gl_callback, qml6_gl_mixer);
|
||||
qml6_gl_mixer->outbuf = NULL;
|
||||
|
||||
gst_clear_object (&context);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static GstStateChangeReturn
|
||||
gst_qml6_gl_mixer_change_state (GstElement * element,
|
||||
GstStateChange transition)
|
||||
{
|
||||
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (element);
|
||||
GstGLBaseMixer *bmixer = GST_GL_BASE_MIXER (element);
|
||||
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
|
||||
|
||||
GST_DEBUG_OBJECT (element, "changing state: %s => %s",
|
||||
gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
|
||||
gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
|
||||
|
||||
switch (transition) {
|
||||
case GST_STATE_CHANGE_NULL_TO_READY: {
|
||||
QGuiApplication *app;
|
||||
GstGLDisplay *display = NULL;
|
||||
|
||||
app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
|
||||
if (!app) {
|
||||
GST_ELEMENT_ERROR (element, RESOURCE, NOT_FOUND,
|
||||
("%s", "Failed to connect to Qt"),
|
||||
("%s", "Could not retrieve QGuiApplication instance"));
|
||||
return GST_STATE_CHANGE_FAILURE;
|
||||
}
|
||||
|
||||
display = gst_qml6_get_gl_display (FALSE);
|
||||
|
||||
if (display != bmixer->display)
|
||||
/* always propagate. The application may need to choose between window
|
||||
* system display connections */
|
||||
gst_gl_element_propagate_display_context (GST_ELEMENT (qml6_gl_mixer), display);
|
||||
gst_object_unref (display);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
|
||||
if (ret == GST_STATE_CHANGE_FAILURE)
|
||||
return ret;
|
||||
|
||||
switch (transition) {
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
||||
}
|
40
subprojects/gst-plugins-good/ext/qt6/gstqml6glmixer.h
Normal file
40
subprojects/gst-plugins-good/ext/qt6/gstqml6glmixer.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2020 Matthew Waters <matthew@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GST_QML6_GL_MIXER_H__
|
||||
#define __GST_QML6_GL_MIXER_H__
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/gl/gl.h>
|
||||
#include "qt6glrenderer.h"
|
||||
#include "qt6glitem.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_QML6_GL_MIXER_PAD (gst_qml6_gl_mixer_pad_get_type())
|
||||
G_DECLARE_FINAL_TYPE(GstQml6GLMixerPad, gst_qml6_gl_mixer_pad, GST, QML6_GL_MIXER_PAD, GstGLMixerPad);
|
||||
|
||||
#define GST_TYPE_QML6_GL_MIXER (gst_qml6_gl_mixer_get_type())
|
||||
G_DECLARE_FINAL_TYPE(GstQml6GLMixer, gst_qml6_gl_mixer, GST, QML6_GL_MIXER, GstGLMixer);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __GST_QML6_GL_MIXER_H__ */
|
|
@ -34,8 +34,8 @@
|
|||
* a number of reasons. A couple of examples of this are:
|
||||
*
|
||||
* 1. Adding `qml6gloverlay` to an already running pipeline
|
||||
* 2. Not having any `qml6gloverlay` (or `qml6glsink`) element start up before any
|
||||
* other OpenGL-based element in the pipeline.
|
||||
* 2. Not having any `qml6gloverlay` (or `qml6glsink`, or `qml6glmixer`) element
|
||||
* start up before any other OpenGL-based element in the pipeline.
|
||||
*
|
||||
* If one of these scenarios occurs, then there will be multiple OpenGL contexts
|
||||
* in use in the pipeline. This means that either the pipeline will fail to
|
||||
|
@ -46,29 +46,29 @@
|
|||
* #GstGLDisplay object and as Qt cannot currently share an existing window
|
||||
* system display connection, GStreamer must use the window system display
|
||||
* connection provided by Qt. This window system display connection can be
|
||||
* retrieved by either a `qml6glsink` element or a `qml6gloverlay` element. The
|
||||
* recommended usage is to have either element (`qml6glsink` or `qml6gloverlay`)
|
||||
* be the first to propagate the #GstGLDisplay for the entire pipeline to use by
|
||||
* setting either element to the READY element state before any other OpenGL
|
||||
* element in the pipeline.
|
||||
* retrieved by either a `qml6glsink` element, a `qml6gloverlay`, or a
|
||||
* `qml6glmixer` element. The recommended usage is to have either element
|
||||
* (`qml6glsink` or `qml6gloverlay` or `qml6glmixer`) be the first to propagate
|
||||
* the #GstGLDisplay for the entire pipeline to use by setting either element
|
||||
* to the READY element state before any other OpenGL element in the pipeline.
|
||||
*
|
||||
* In a dynamically adding `qml6gloverlay` (or `qml6glsink`) to a pipeline case,
|
||||
* there are some considerations for ensuring that the window system display
|
||||
* and OpenGL contexts are compatible with Qt. When the `qml6gloverlay` (or
|
||||
* `qml6glsink`) element is added and brought up to READY, it will propagate it's
|
||||
* own #GstGLDisplay using the #GstContext mechanism regardless of any existing
|
||||
* #GstGLDisplay used by the pipeline previously. In order for the new
|
||||
* #GstGLDisplay to be used, the application must then set the provided
|
||||
* #GstGLDisplay containing #GstContext on the pipeline. This may effectively
|
||||
* cause each OpenGL element to replace the window system display and also the
|
||||
* OpenGL context it is using. As such this process may take a significant
|
||||
* amount of time and resources as objects are recreated in the new OpenGL
|
||||
* context.
|
||||
* In the dynamically adding `qml6gloverlay` (or `qml6glsink`, or `qml6glmixer`)
|
||||
* to a pipeline case, there are some considerations for ensuring that the
|
||||
* window system display and OpenGL contexts are compatible with Qt. When the
|
||||
* `qml6gloverlay` (or `qml6glsink`, or `qml6glmixer`) element is added and
|
||||
* brought up to READY, it will propagate it's own #GstGLDisplay using the
|
||||
* #GstContext mechanism regardless of any existing #GstGLDisplay used by the
|
||||
* pipeline previously. In order for the new #GstGLDisplay to be used, the
|
||||
* application must then set the provided #GstGLDisplay containing #GstContext
|
||||
* on the pipeline. This may effectively cause each OpenGL element to replace
|
||||
* the window system display and also the OpenGL context it is using. As such
|
||||
* this process may take a significant amount of time and resources as objects
|
||||
* are recreated in the new OpenGL context.
|
||||
*
|
||||
* All instances of `qml6gloverlay` and `qml6glsink` will return the exact same
|
||||
* #GstGLDisplay object while the pipeline is running regardless of whether
|
||||
* any `qml6gloverlay` or `qml6glsink` elements are added or removed from the
|
||||
* pipeline.
|
||||
* All instances of `qml6gloverlay`, `qml6glsink`, and `qml6glmixer` will
|
||||
* return the exact same #GstGLDisplay object while the pipeline is running
|
||||
* regardless of whether any `qml6gloverlay` or `qml6glsink` elements are
|
||||
* added or removed from the pipeline.
|
||||
*
|
||||
* The Qml scene will run at the pace of incoming buffers. One input buffer
|
||||
* will cause a render of one output buffer. The timestamps on the input
|
||||
|
|
|
@ -43,29 +43,30 @@
|
|||
* #GstGLDisplay object and as Qt cannot currently share an existing window
|
||||
* system display connection, GStreamer must use the window system display
|
||||
* connection provided by Qt. This window system display connection can be
|
||||
* retrieved by either a qmlglsink element or a qmlgloverlay element. The
|
||||
* recommended usage is to have either element (qmlglsink or qmlgloverlay)
|
||||
* be the first to propagate the #GstGLDisplay for the entire pipeline to use by
|
||||
* setting either element to the READY element state before any other OpenGL
|
||||
* element in the pipeline.
|
||||
*
|
||||
* In a dynamically adding qmlglsink (or qmlgloverlay) to a pipeline case,
|
||||
* there are some considerations for ensuring that the window system display
|
||||
* and OpenGL contexts are compatible with Qt. When the qmlgloverlay (or
|
||||
* qmlglsink) element is added and brought up to READY, it will propagate it's
|
||||
* own #GstGLDisplay using the #GstContext mechanism regardless of any existing
|
||||
* #GstGLDisplay used by the pipeline previously. In order for the new
|
||||
* #GstGLDisplay to be used, the application must then set the provided
|
||||
* #GstGLDisplay containing #GstContext on the pipeline. This may effectively
|
||||
* cause each OpenGL element to replace the window system display and also the
|
||||
* OpenGL context it is using. As such this process may take a significant
|
||||
* amount of time and resources as objects are recreated in the new OpenGL
|
||||
* context.
|
||||
*
|
||||
* All instances of qmlglsink and qmlgloverlay will return the exact same
|
||||
* #GstGLDisplay object while the pipeline is running regardless of whether
|
||||
* any qmlglsink or qmlgloverlay elements are added or removed from the
|
||||
* retrieved by either a `qml6glsink` element, a `qml6gloverlay` element, or a
|
||||
* `qml6glmixer` element. The recommended usage is to have either element
|
||||
* (`qml6glsink`, or `qml6gloverlay`, or `qml6glmixer`) be the first to
|
||||
* propagate the #GstGLDisplay for the entire pipeline to use by setting either
|
||||
* element to the READY element state before any other OpenGL element in the
|
||||
* pipeline.
|
||||
*
|
||||
* In the dynamically adding `qml6glsink` (or `qml6gloverlay`, or `qml6glmixer`)
|
||||
* to a pipeline case, there are some considerations for ensuring that the
|
||||
* window system display and OpenGL contexts are compatible with Qt. When the
|
||||
* `qml6gloverlay` (or `qml6glsink`, or `qml6glmixer`) element is added and
|
||||
* brought up to READY, it will propagate it's own #GstGLDisplay using the
|
||||
* #GstContext mechanism regardless of any existing #GstGLDisplay used by the
|
||||
* pipeline previously. In order for the new #GstGLDisplay to be used, the
|
||||
* application must then set the provided #GstGLDisplay containing #GstContext
|
||||
* on the pipeline. This may effectively cause each OpenGL element to replace
|
||||
* the window system display and also the OpenGL context it is using. As such
|
||||
* this process may take a significant amount of time and resources as objects
|
||||
* are recreated in the new OpenGL context.
|
||||
*
|
||||
* All instances of `qml6glsink`, `qml6gloverlay`, and `qml6glmixer` will
|
||||
* return the exact same #GstGLDisplay object while the pipeline is running
|
||||
* regardless of whether any `qml6glsink` or `qml6gloverlay` elements are
|
||||
* added or removed from the pipeline.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
|
|
|
@ -28,6 +28,7 @@ void qt6_element_init (GstPlugin * plugin);
|
|||
|
||||
GST_ELEMENT_REGISTER_DECLARE (qml6glsink);
|
||||
GST_ELEMENT_REGISTER_DECLARE (qml6glsrc);
|
||||
GST_ELEMENT_REGISTER_DECLARE (qml6glmixer);
|
||||
GST_ELEMENT_REGISTER_DECLARE (qml6gloverlay);
|
||||
|
||||
G_END_DECLS
|
||||
|
|
|
@ -5,6 +5,7 @@ sources = [
|
|||
'gstqt6glutility.cc',
|
||||
'gstqml6glsink.cc',
|
||||
'gstqml6glsrc.cc',
|
||||
'gstqml6glmixer.cc',
|
||||
'gstqml6gloverlay.cc',
|
||||
'qt6glitem.cc',
|
||||
'qt6glwindow.cc',
|
||||
|
|
|
@ -17,3 +17,4 @@ endif
|
|||
subdir('qmlsink')
|
||||
subdir('qmlsrc')
|
||||
subdir('qmloverlay')
|
||||
subdir('qmlmixer')
|
||||
|
|
|
@ -0,0 +1,127 @@
|
|||
#include <QApplication>
|
||||
#include <QQmlApplicationEngine>
|
||||
#include <QQuickWindow>
|
||||
#include <QQuickItem>
|
||||
#include <QRunnable>
|
||||
#include <QDirIterator>
|
||||
#include <gst/gst.h>
|
||||
|
||||
class SetPlaying : public QRunnable
|
||||
{
|
||||
public:
|
||||
SetPlaying(GstElement *);
|
||||
~SetPlaying();
|
||||
|
||||
void run ();
|
||||
|
||||
private:
|
||||
GstElement * pipeline_;
|
||||
};
|
||||
|
||||
SetPlaying::SetPlaying (GstElement * pipeline)
|
||||
{
|
||||
this->pipeline_ = pipeline ? static_cast<GstElement *> (gst_object_ref (pipeline)) : NULL;
|
||||
}
|
||||
|
||||
SetPlaying::~SetPlaying ()
|
||||
{
|
||||
if (this->pipeline_)
|
||||
gst_object_unref (this->pipeline_);
|
||||
}
|
||||
|
||||
void
|
||||
SetPlaying::run ()
|
||||
{
|
||||
if (this->pipeline_)
|
||||
gst_element_set_state (this->pipeline_, GST_STATE_PLAYING);
|
||||
}
|
||||
|
||||
static void
|
||||
on_mixer_scene_initialized (GstElement * mixer, gpointer unused)
|
||||
{
|
||||
QQuickItem *rootObject;
|
||||
GST_INFO ("scene initialized");
|
||||
g_object_get (mixer, "root-item", &rootObject, NULL);
|
||||
|
||||
QQuickItem *videoItem0 = rootObject->findChild<QQuickItem *> ("inputVideoItem0");
|
||||
GstPad *sink0 = gst_element_get_static_pad (mixer, "sink_0");
|
||||
g_object_set (sink0, "widget", videoItem0, NULL);
|
||||
gst_clear_object (&sink0);
|
||||
|
||||
QQuickItem *videoItem1 = rootObject->findChild<QQuickItem *> ("inputVideoItem1");
|
||||
GstPad *sink1 = gst_element_get_static_pad (mixer, "sink_1");
|
||||
g_object_set (sink1, "widget", videoItem1, NULL);
|
||||
gst_clear_object (&sink1);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int ret;
|
||||
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
{
|
||||
QGuiApplication app(argc, argv);
|
||||
|
||||
QQuickWindow::setGraphicsApi(QSGRendererInterface::OpenGL);
|
||||
|
||||
GstElement *pipeline = gst_pipeline_new (NULL);
|
||||
GstElement *src0 = gst_element_factory_make ("videotestsrc", NULL);
|
||||
GstElement *glupload0 = gst_element_factory_make ("glupload", NULL);
|
||||
GstElement *src1 = gst_element_factory_make ("videotestsrc", NULL);
|
||||
gst_util_set_object_arg ((GObject *) src1, "pattern", "ball");
|
||||
GstElement *glupload1 = gst_element_factory_make ("glupload", NULL);
|
||||
/* the plugin must be loaded before loading the qml file to register the
|
||||
* GstGLVideoItem qml item */
|
||||
GstElement *mixer = gst_element_factory_make ("qml6glmixer", NULL);
|
||||
GstElement *sink = gst_element_factory_make ("qml6glsink", NULL);
|
||||
|
||||
g_assert (src0 && glupload0 && mixer && sink);
|
||||
|
||||
gst_bin_add_many (GST_BIN (pipeline), src0, glupload0, src1, glupload1, mixer, sink, NULL);
|
||||
gst_element_link_many (src0, glupload0, mixer, sink, NULL);
|
||||
gst_element_link_many (src1, glupload1, mixer, NULL);
|
||||
|
||||
/* load qmlglsink output */
|
||||
QQmlApplicationEngine engine;
|
||||
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
|
||||
|
||||
QQuickItem *videoItem;
|
||||
QQuickWindow *rootObject;
|
||||
|
||||
/* find and set the videoItem on the sink */
|
||||
rootObject = static_cast<QQuickWindow *> (engine.rootObjects().first());
|
||||
videoItem = rootObject->findChild<QQuickItem *> ("videoItem");
|
||||
g_assert (videoItem);
|
||||
g_object_set(sink, "widget", videoItem, NULL);
|
||||
|
||||
QDirIterator it(":", QDirIterator::Subdirectories);
|
||||
while (it.hasNext()) {
|
||||
qDebug() << it.next();
|
||||
}
|
||||
|
||||
QFile f(":/mixer.qml");
|
||||
if(!f.open(QIODevice::ReadOnly)) {
|
||||
qWarning() << "error: " << f.errorString();
|
||||
return 1;
|
||||
}
|
||||
QByteArray overlay_scene = f.readAll();
|
||||
qDebug() << overlay_scene;
|
||||
|
||||
/* load qmlgloverlay contents */
|
||||
g_signal_connect (mixer, "qml-scene-initialized", G_CALLBACK (on_mixer_scene_initialized), NULL);
|
||||
g_object_set (mixer, "qml-scene", overlay_scene.data(), NULL);
|
||||
|
||||
rootObject->scheduleRenderJob (new SetPlaying (pipeline),
|
||||
QQuickWindow::BeforeSynchronizingStage);
|
||||
|
||||
ret = app.exec();
|
||||
|
||||
gst_element_set_state (pipeline, GST_STATE_NULL);
|
||||
gst_object_unref (pipeline);
|
||||
}
|
||||
|
||||
gst_deinit ();
|
||||
|
||||
return ret;
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
import QtQuick 6.0
|
||||
import QtQuick.Controls 6.0
|
||||
import QtQuick.Dialogs 6.0
|
||||
import QtQuick.Window 6.0
|
||||
|
||||
import org.freedesktop.gstreamer.Qt6GLVideoItem 1.0
|
||||
|
||||
ApplicationWindow {
|
||||
id: window
|
||||
visible: true
|
||||
width: 640
|
||||
height: 480
|
||||
x: 30
|
||||
y: 30
|
||||
color: "black"
|
||||
|
||||
Item {
|
||||
anchors.fill: parent
|
||||
|
||||
GstGLQt6VideoItem {
|
||||
id: video
|
||||
objectName: "videoItem"
|
||||
anchors.centerIn: parent
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
text: "qmlglsink text"
|
||||
font.pointSize: 20
|
||||
color: "yellow"
|
||||
style: Text.Outline
|
||||
styleColor: "blue"
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
sources = [
|
||||
'main.cpp',
|
||||
]
|
||||
|
||||
qt_preprocessed = qt6_mod.preprocess(qresources : 'qmlmixer.qrc')
|
||||
executable('qml6glmixer', sources, qt_preprocessed,
|
||||
dependencies : [gst_dep, qt6qml_example_deps],
|
||||
override_options : ['cpp_std=c++17'],
|
||||
c_args : gst_plugins_good_args,
|
||||
include_directories : [configinc],
|
||||
install: false)
|
|
@ -0,0 +1,67 @@
|
|||
import QtQuick 6.0
|
||||
|
||||
import org.freedesktop.gstreamer.Qt6GLVideoItem 1.0
|
||||
|
||||
Item {
|
||||
/* render upside down for GStreamer */
|
||||
transform: Scale { origin.x : 0; origin.y : height / 2.; yScale : -1 }
|
||||
|
||||
GstGLQt6VideoItem {
|
||||
id: video0
|
||||
objectName: "inputVideoItem0"
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.horizontalCenter
|
||||
width: parent.width / 2
|
||||
height: parent.height
|
||||
}
|
||||
|
||||
GstGLQt6VideoItem {
|
||||
id: video1
|
||||
objectName: "inputVideoItem1"
|
||||
anchors.left: parent.horizontalCenter
|
||||
anchors.right: parent.right
|
||||
width: parent.width / 2
|
||||
height: parent.height
|
||||
}
|
||||
|
||||
Text {
|
||||
id: rotatingText
|
||||
anchors.centerIn: parent
|
||||
text: "Qt Quick\nrendered to\na texture"
|
||||
font.pointSize: 20
|
||||
color: "black"
|
||||
style: Text.Outline
|
||||
styleColor: "white"
|
||||
|
||||
RotationAnimator {
|
||||
target: rotatingText;
|
||||
from: 0;
|
||||
to: 360;
|
||||
duration: 5000
|
||||
running: true
|
||||
loops: Animation.Infinite
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
property int elapsedTime: 0
|
||||
|
||||
id: time
|
||||
anchors.top: rotatingText.bottom
|
||||
anchors.horizontalCenter: rotatingText.horizontalCenter
|
||||
font.pointSize: 12
|
||||
style: Text.Outline
|
||||
styleColor: "black"
|
||||
color: "white"
|
||||
|
||||
Timer {
|
||||
interval: 1000
|
||||
running: true
|
||||
repeat: true
|
||||
onTriggered: {
|
||||
parent.elapsedTime += interval / 1000
|
||||
parent.text = "overlay: " + parent.elapsedTime.toString() + " seconds"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>main.qml</file>
|
||||
<file>mixer.qml</file>
|
||||
</qresource>
|
||||
</RCC>
|
Loading…
Reference in a new issue