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debug-viewer: small code cleanups
Inline a few statements. Remove unused variables.
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parent
0e4d6664d4
commit
3f06e2baaa
2 changed files with 2 additions and 9 deletions
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@ -733,7 +733,6 @@ class Window (object):
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self.show_info(self.progress_dialog.widget)
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self.show_info(self.progress_dialog.widget)
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self.progress_dialog.handle_cancel = self.handle_filter_progress_dialog_cancel
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self.progress_dialog.handle_cancel = self.handle_filter_progress_dialog_cancel
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dispatcher = Common.Data.GSourceDispatcher()
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dispatcher = Common.Data.GSourceDispatcher()
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self.filter_dispatcher = dispatcher
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# FIXME: Unsetting the model to keep e.g. the dispatched timeline
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# FIXME: Unsetting the model to keep e.g. the dispatched timeline
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# sentinel from collecting data while we filter idly, which slows
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# sentinel from collecting data while we filter idly, which slows
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@ -1059,19 +1059,13 @@ class TimelineFeature (FeatureBase):
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self.attached_windows = {}
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self.attached_windows = {}
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handler = self.handle_show_action_toggled
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action = self.action_group.get_action("show-timeline")
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action = self.action_group.get_action("show-timeline")
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action.props.active = self.state.shown
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action.props.active = self.state.shown
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action.connect("toggled", handler)
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action.connect("toggled", self.handle_show_action_toggled)
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def handle_show_action_toggled(self, action):
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def handle_show_action_toggled(self, action):
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show = action.props.active
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self.state.shown = action.props.active
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if show:
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self.state.shown = True
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else:
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self.state.shown = False
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def handle_attach_window(self, window):
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def handle_attach_window(self, window):
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