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v4l2: Don't use allocator size to iterate
As the buffer array is fixed size and small, it's safer to simply use this static size to cleanup the buffers. This is also more consistent with the rest. The associated method is no longer required and can be dropped.
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3 changed files with 1 additions and 21 deletions
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@ -1407,17 +1407,3 @@ gst_v4l2_allocator_reset_group (GstV4l2Allocator * allocator,
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gst_v4l2_allocator_reset_size (allocator, group);
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}
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gsize
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gst_v4l2_allocator_num_allocated (GstV4l2Allocator * allocator)
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{
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gsize num_allocated;
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GST_OBJECT_LOCK (allocator);
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num_allocated = allocator->count;
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GST_OBJECT_UNLOCK (allocator);
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return num_allocated;
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}
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@ -153,8 +153,6 @@ GstV4l2MemoryGroup* gst_v4l2_allocator_dqbuf (GstV4l2Allocator * alloc
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void gst_v4l2_allocator_reset_group (GstV4l2Allocator * allocator,
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GstV4l2MemoryGroup * group);
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gsize gst_v4l2_allocator_num_allocated (GstV4l2Allocator * allocator);
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G_END_DECLS
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#endif /* __GST_V4L2_ALLOCATOR_H__ */
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@ -904,11 +904,7 @@ gst_v4l2_buffer_pool_flush_stop (GstBufferPool * bpool)
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case GST_V4L2_IO_DMABUF:
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case GST_V4L2_IO_DMABUF_IMPORT:
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{
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gsize num_allocated;
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num_allocated = gst_v4l2_allocator_num_allocated (pool->vallocator);
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for (i = 0; i < num_allocated; i++) {
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for (i = 0; i < VIDEO_MAX_FRAME; i++) {
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/* Re-enqueue buffers */
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if (pool->buffers[i]) {
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GstBufferPool *bpool = (GstBufferPool *) pool;
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