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display: add a specific lock for the list of windows
It's either this or replacing all the object lock usage in gldisplay with a recursive mutex which is not backwards compatible The failure case is effectively: 1. The user has locked the display object lock 2. a glcontext loses it's last ref and attempts to quit the window 3. gst_gl_window_quit() attempts to remove the window from the display 4. gst_gl_display_remove_window attempts to take the display object lock The only concern with changing the locking for the window list in the display is that gst_gl_display_create_window() has documentation requiring the object lock to be held which must continue to work correctly.
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parent
b887db1efe
commit
3b552cc05a
2 changed files with 14 additions and 7 deletions
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@ -110,6 +110,8 @@ struct _GstGLDisplayPrivate
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GMutex thread_lock;
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GCond thread_cond;
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GMutex window_lock;
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};
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#define DEBUG_INIT \
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@ -194,6 +196,8 @@ gst_gl_display_init (GstGLDisplay * display)
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g_mutex_init (&display->priv->thread_lock);
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g_cond_init (&display->priv->thread_cond);
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g_mutex_init (&display->priv->window_lock);
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display->priv->event_thread = g_thread_new ("gldisplay-event",
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(GThreadFunc) _event_thread_main, display);
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@ -259,6 +263,7 @@ gst_gl_display_finalize (GObject * object)
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g_cond_clear (&display->priv->thread_cond);
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g_mutex_clear (&display->priv->thread_lock);
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g_mutex_clear (&display->priv->window_lock);
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G_OBJECT_CLASS (gst_gl_display_parent_class)->finalize (object);
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}
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@ -576,10 +581,10 @@ gst_gl_display_create_context (GstGLDisplay * display,
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* gst_gl_display_create_window:
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* @display: a #GstGLDisplay
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*
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* It requires the display's object lock to be held.
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*
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* Returns: (transfer full): a new #GstGLWindow for @display or %NULL.
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*/
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/* XXX: previous versions had documentation requiring the OBJECT lock to be
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* held when this fuction is called so that needs to always work. */
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GstGLWindow *
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gst_gl_display_create_window (GstGLDisplay * display)
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{
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@ -590,11 +595,13 @@ gst_gl_display_create_window (GstGLDisplay * display)
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klass = GST_GL_DISPLAY_GET_CLASS (display);
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g_return_val_if_fail (klass->create_window != NULL, NULL);
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g_mutex_lock (&display->priv->window_lock);
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window = klass->create_window (display);
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if (window) {
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display->windows = g_list_prepend (display->windows, window);
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}
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g_mutex_unlock (&display->priv->window_lock);
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GST_DEBUG_OBJECT (display, "Adding window %" GST_PTR_FORMAT
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" (%p) to internal list", window, window);
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@ -622,7 +629,7 @@ gst_gl_display_remove_window (GstGLDisplay * display, GstGLWindow * window)
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gboolean ret = FALSE;
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GList *l;
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GST_OBJECT_LOCK (display);
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g_mutex_lock (&display->priv->window_lock);
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l = g_list_find (display->windows, window);
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if (l) {
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display->windows = g_list_delete_link (display->windows, l);
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@ -630,7 +637,7 @@ gst_gl_display_remove_window (GstGLDisplay * display, GstGLWindow * window)
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}
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GST_DEBUG_OBJECT (display, "Removing window %" GST_PTR_FORMAT
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" (%p) from internal list", window, window);
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GST_OBJECT_UNLOCK (display);
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g_mutex_unlock (&display->priv->window_lock);
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return ret;
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}
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@ -687,14 +694,14 @@ gst_gl_display_retrieve_window (GstGLDisplay * display, gpointer data,
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GstGLWindow *ret = NULL;
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GList *l;
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GST_OBJECT_LOCK (display);
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g_mutex_lock (&display->priv->window_lock);
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l = g_list_find_custom (display->windows, data, compare_func);
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if (l)
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ret = gst_object_ref (l->data);
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GST_DEBUG_OBJECT (display, "Found window %" GST_PTR_FORMAT
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" (%p) in internal list", ret, ret);
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GST_OBJECT_UNLOCK (display);
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g_mutex_unlock (&display->priv->window_lock);
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return ret;
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}
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@ -83,7 +83,7 @@ struct _GstGLDisplay
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GstGLDisplayType type;
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/*< protected >*/
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GList *windows; /* OBJECT lock */
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GList *windows; /* internal lock, use *_window functions instead */
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GMainContext *main_context;
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GMainLoop *main_loop;
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GSource *event_source;
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