docs: add more media type

This commit is contained in:
Wim Taymans 2011-06-15 12:48:04 +02:00
parent a9e4949238
commit 3a37e38cf2

View file

@ -487,36 +487,526 @@ Media Types
* "Y42B" planar 4:2:2 YUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU8 (width) / 2
default size: rstride (component1) * height
Component 2: V
depth: 8
pstride: 1
default offset: offset (component1) + size (component1)
default rstride: RU8 (width) / 2
default size: rstride (component2) * height
Image
default size: size (component0) +
size (component1) +
size (component2)
* "Y444" planar 4:4:4 YUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (width)
default size: rstride (component1) * height
Component 2: V
depth: 8
pstride: 1
default offset: offset (component1) + size (component1)
default rstride: RU4 (width)
default size: rstride (component2) * height
Image
default size: size (component0) +
size (component1) +
size (component2)
* "v210" packed 4:2:2 10-bit YUV, complex format
Component 0: Y
depth: 10
Component 1: U
depth 10
Component 2: V
depth: 10
Image
default rstride: RU48 (width) * 128
default size: rstride (image) * height
* "v210"
* "v216"
* "NV12"
* "NV21"
* "GRAY8"
* "GRAY16_BE"
* "GRAY16_LE"
* "v308"
* "Y800"
* "Y16"
* "RGB16"
* "BGR16"
* "RGB15"
* "BGR15"
* "UYVP"
* "A420"
* "RGB8_PALETTED"
* "YUV9"
* "YVU9"
* "IYU1"
* "ARGB64"
* "AYUV64"
* "r210"
* "v216" packed 4:2:2 16-bit YUV, Y0-U0-Y1-V1 order
Component 0: Y
depth: 16
pstride: 4
offset: 0
Component 1: U
depth 16
pstride: 8
offset: 2
Component 2: V
depth: 16
pstride: 8
offset: 6
Image
default rstride: RU8 (width * 2)
default size: rstride (image) * height
* "NV12" planar 4:2:0 YUV with interleaved UV plane
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth 8
pstride: 2
default offset: size (component0)
default rstride: RU4 (width)
Component 2: V
depth: 8
pstride: 2
default offset: offset (component1) + 1
default rstride: RU4 (width)
Image
default size: RU4 (width) * RU2 (height) * 3 / 2
* "NV21" planar 4:2:0 YUV with interleaved VU plane
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth 8
pstride: 2
default offset: offset (component1) + 1
default rstride: RU4 (width)
Component 2: V
depth: 8
pstride: 2
default offset: size (component0)
default rstride: RU4 (width)
Image
default size: RU4 (width) * RU2 (height) * 3 / 2
* "GRAY8" 8-bit grayscale
* "Y800" same as "GRAY8"
Component 0: Y
depth: 8
offset: 0
pstride: 1
default rstride: RU4 (width)
default size: rstride (component0) * height
Image
default size: size (component0)
* "GRAY16_BE" 16-bit grayscale, most significant byte first
Component 0: Y
depth: 16
offset: 0
pstride: 2
default rstride: RU4 (width * 2)
default size: rstride (component0) * height
Image
default size: size (component0)
* "GRAY16_LE" 16-bit grayscale, least significant byte first
* "Y16" same as "GRAY16_LE"
Component 0: Y
depth: 16
offset: 0
pstride: 2
default rstride: RU4 (width * 2)
default size: rstride (component0) * height
Image
default size: size (component0)
* "v308" packed 4:4:4 YUV
+--+--+--+ +--+--+--+
|Y0|U0|V0| |Y1|U1|V1| ...
+--+--+--+ +--+--+--+
Component 0: Y
depth: 8
pstride: 3
offset: 0
Component 1: U
depth 8
pstride: 3
offset: 1
Component 2: V
depth: 8
pstride: 3
offset: 2
Image
default rstride: RU4 (width * 3)
default size: rstride (image) * height
* "RGB16" rgb 5-6-5 bits per component
+--+--+--+ +--+--+--+
|R0|G0|B0| |R1|G1|B1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 5
pstride: 2
Component 1: G
depth 6
pstride: 2
Component 2: B
depth: 5
pstride: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
* "BGR16" reverse rgb 5-6-5 bits per component
+--+--+--+ +--+--+--+
|B0|G0|R0| |B1|G1|R1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 5
pstride: 2
Component 1: G
depth 6
pstride: 2
Component 2: B
depth: 5
pstride: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
* "RGB15" rgb 5-5-5 bits per component
+--+--+--+ +--+--+--+
|R0|G0|B0| |R1|G1|B1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 5
pstride: 2
Component 1: G
depth 5
pstride: 2
Component 2: B
depth: 5
pstride: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
* "BGR15" reverse rgb 5-5-5 bits per component
+--+--+--+ +--+--+--+
|B0|G0|R0| |B1|G1|R1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 5
pstride: 2
Component 1: G
depth 5
pstride: 2
Component 2: B
depth: 5
pstride: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
* "UYVP" packed 10-bit 4:2:2 YUV (U0-Y0-V0-Y1 U2-Y2-V2-Y3 U4 ...)
Component 0: Y
depth: 10
Component 1: U
depth 10
Component 2: V
depth: 10
Image
default rstride: RU4 (width * 2 * 5)
default size: rstride (image) * height
* "A420" planar 4:4:2:0 AYUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (RU2 (width) / 2)
default size: rstride (component1) * (RU2 (height) / 2)
Component 2: V
depth: 8
pstride: 1
default offset: size (component0) + size (component1)
default rstride: RU4 (RU2 (width) / 2)
default size: rstride (component2) * (RU2 (height) / 2)
Component 3: A
depth: 8
pstride: 1
default offset: size (component0) + size (component1) +
size (component2)
default rstride: RU4 (width)
default size: rstride (component3) * RU2 (height)
Image
default size: size (component0) +
size (component1) +
size (component2) +
size (component3)
* "RGB8_PALETTED" 8-bit paletted RGB
Component 0: R
depth: 8
Component 1: G
depth 8
Component 2: B
depth: 8
Image
default pstride: 1
default rstride: RU4 (width)
default size: rstride (image) * height
* "YUV9" planar 4:1:0 YUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (RU4 (width) / 4)
default size: rstride (component1) * (RU4 (height) / 4)
Component 2: V
depth: 8
pstride: 1
default offset: offset (component1) + size (component1)
default rstride: RU4 (RU4 (width) / 4)
default size: rstride (component2) * (RU4 (height) / 4)
Image
default size: size (component0) +
size (component1) +
size (component2)
* "YVU9" planar 4:1:0 YUV (like YUV9 but UV planes swapped)
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: offset (component2) + size (component2)
default rstride: RU4 (RU4 (width) / 4)
default size: rstride (component1) * (RU4 (height) / 4)
Component 2: V
depth: 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (RU4 (width) / 4)
default size: rstride (component2) * (RU4 (height) / 4)
Image
default size: size (component0) +
size (component1) +
size (component2)
* "IYU1" packed 4:1:1 YUV (Cb-Y0-Y1-Cr-Y2-Y3 ...)
+--+--+--+ +--+--+--+
|B0|G0|R0| |B1|G1|R1| ...
+--+--+--+ +--+--+--+
Component 0: Y
depth: 8
offset: 1
pstride: 2
Component 1: U
depth 5
offset: 0
pstride: 2
Component 2: V
depth: 5
offset: 4
pstride: 2
Image
default rstride: RU4 (RU4 (width) + RU4 (width) / 2)
default size: rstride (image) * height
* "ARGB64" rgb with alpha channel first, 16 bits per channel
+--+--+--+--+ +--+--+--+--+
|A0|R0|G0|B0| |A1|R1|G1|B1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16
pstride: 8
offset: 2
Component 1: G
depth 16
pstride: 8
offset: 4
Component 2: B
depth: 16
pstride: 8
offset: 6
Component 3: A
depth: 16
pstride: 8
offset: 0
Image
default rstride: width * 8
default size: rstride (image) * height
* "AYUV64" packed 4:4:4 YUV with alpha channel, 16 bits per channel (A0-Y0-U0-V0 ...)
+--+--+--+--+ +--+--+--+--+
|A0|Y0|U0|V0| |A1|Y1|U1|V1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: Y
depth: 16
pstride: 8
offset: 2
Component 1: U
depth 16
pstride: 8
offset: 4
Component 2: V
depth: 16
pstride: 8
offset: 6
Component 3: A
depth: 16
pstride: 8
offset: 0
Image
default rstride: width * 8
default size: rstride (image) * height
* "r210" packed 4:4:4 RGB, 10 bits per channel
+--+--+--+ +--+--+--+
|R0|G0|B0| |R1|G1|B1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 10
pstride: 4
Component 1: G
depth 10
pstride: 4
Component 2: B
depth: 10
pstride: 4
Image
default rstride: width * 4
default size: rstride (image) * height