make v4l element do all calls in one thread, this makes performance much better (because of kernel locking, more thre...

Original commit message from CVS:
make v4l element do all calls in one thread, this makes performance much better (because of kernel locking, more threads doesn't make sense anyway)
This commit is contained in:
Ronald S. Bultje 2003-02-06 18:45:35 +00:00
parent 54341cbe3b
commit 39e02b7779
2 changed files with 83 additions and 27 deletions

View file

@ -65,6 +65,7 @@ struct _GstV4lSrc {
/* num of queued frames and some GThread stuff to wait if there's not enough */
guint16 num_queued_frames;
guint64 total_queued_frames;
GMutex * mutex_queued_frames;
GCond * cond_queued_frames;

View file

@ -77,12 +77,9 @@ gst_v4lsrc_queue_frame (GstV4lSrc *v4lsrc,
v4lsrc->mmap.frame = num;
g_mutex_lock(v4lsrc->mutex_queued_frames);
if (v4lsrc->frame_queued[num] < 0)
if (v4lsrc->frame_queued[num] == -1)
{
//v4lsrc->frame_queued[num] = 0;
g_mutex_unlock(v4lsrc->mutex_queued_frames);
return TRUE;
}
@ -91,15 +88,12 @@ gst_v4lsrc_queue_frame (GstV4lSrc *v4lsrc,
gst_element_error(GST_ELEMENT(v4lsrc),
"Error queueing a buffer (%d): %s",
num, g_strerror(errno));
g_mutex_unlock(v4lsrc->mutex_queued_frames);
return FALSE;
}
v4lsrc->frame_queued[num] = 1;
v4lsrc->num_queued_frames++;
g_cond_broadcast(v4lsrc->cond_queued_frames);
g_mutex_unlock(v4lsrc->mutex_queued_frames);
v4lsrc->total_queued_frames++;
return TRUE;
}
@ -119,29 +113,86 @@ gst_v4lsrc_soft_sync_thread (void *arg)
DEBUG("starting software sync thread");
#if 0
/* Allow easy shutting down by other processes... */
pthread_setcancelstate( PTHREAD_CANCEL_ENABLE, NULL );
pthread_setcanceltype( PTHREAD_CANCEL_ASYNCHRONOUS, NULL );
#endif
while (1)
{
/* are there queued frames left? */
g_mutex_lock(v4lsrc->mutex_queued_frames);
if (v4lsrc->num_queued_frames < MIN_BUFFERS_QUEUED)
/* this cycle is non-onbligatory - we just queue frames
* as they become available, below, we'll wait for queues
* if we don't have enough of them */
while (1)
{
if (v4lsrc->frame_queued[frame] < 0) {
gint qframe = v4lsrc->total_queued_frames % v4lsrc->mbuf.frames;
g_mutex_lock(v4lsrc->mutex_queued_frames);
if (v4lsrc->frame_queued[qframe] == -2)
{
if (!gst_v4lsrc_queue_frame(v4lsrc, qframe))
{
g_mutex_unlock(v4lsrc->mutex_queued_frames);
g_mutex_lock(v4lsrc->mutex_soft_sync);
/* note that we use *frame* here, not *qframe* -
* reason is simple, the thread waiting for us needs
* to know that we stopped syncing on *this* frame,
* we didn't even start with qframe yet */
v4lsrc->isready_soft_sync[frame] = -1;
g_cond_broadcast(v4lsrc->cond_soft_sync[frame]);
g_mutex_unlock(v4lsrc->mutex_soft_sync);
goto end;
}
}
else {
g_mutex_unlock(v4lsrc->mutex_queued_frames);
break;
}
DEBUG("Waiting for new frames to be queued (%d < %d)",
v4lsrc->num_queued_frames, MIN_BUFFERS_QUEUED);
g_cond_wait(v4lsrc->cond_queued_frames, v4lsrc->mutex_queued_frames);
g_mutex_unlock(v4lsrc->mutex_queued_frames);
}
/* are there queued frames left? */
while (v4lsrc->num_queued_frames < MIN_BUFFERS_QUEUED)
{
gint qframe = v4lsrc->total_queued_frames % v4lsrc->mbuf.frames;
g_mutex_lock(v4lsrc->mutex_queued_frames);
if (v4lsrc->frame_queued[frame] == -1) {
g_mutex_unlock(v4lsrc->mutex_queued_frames);
break;
}
DEBUG("Waiting for new frames to be queued (%d < %d, frame=%d)",
v4lsrc->num_queued_frames, MIN_BUFFERS_QUEUED, qframe);
/* sleep for new buffers to be completed encoding. After that,
* requeue them so we have more than MIN_QUEUES_NEEDED buffers
* free */
while (v4lsrc->frame_queued[qframe] != -2)
{
g_cond_wait(v4lsrc->cond_queued_frames,
v4lsrc->mutex_queued_frames);
if (v4lsrc->frame_queued[qframe] == -1) {
g_mutex_unlock(v4lsrc->mutex_queued_frames);
goto end;
}
}
if (!gst_v4lsrc_queue_frame(v4lsrc, qframe))
{
g_mutex_unlock(v4lsrc->mutex_queued_frames);
g_mutex_lock(v4lsrc->mutex_soft_sync);
/* note that we use *frame* here, not *qframe* -
* reason is simple, the thread waiting for us needs
* to know that we stopped syncing on *this* frame,
* we didn't even start with qframe yet */
v4lsrc->isready_soft_sync[frame] = -1;
g_cond_broadcast(v4lsrc->cond_soft_sync[frame]);
g_mutex_unlock(v4lsrc->mutex_soft_sync);
goto end;
}
g_mutex_unlock(v4lsrc->mutex_queued_frames);
}
g_mutex_unlock(v4lsrc->mutex_queued_frames);
if (!v4lsrc->num_queued_frames)
{
@ -363,6 +414,7 @@ gst_v4lsrc_capture_start (GstV4lSrc *v4lsrc)
GST_V4L_CHECK_ACTIVE(GST_V4LELEMENT(v4lsrc));
v4lsrc->num_queued_frames = 0;
v4lsrc->total_queued_frames = 0;
/* queue all buffers, this starts streaming capture */
for (n=0;n<v4lsrc->mbuf.frames;n++)
@ -441,9 +493,11 @@ gst_v4lsrc_requeue_frame (GstV4lSrc *v4lsrc, gint num)
GST_V4L_CHECK_OPEN(GST_V4LELEMENT(v4lsrc));
GST_V4L_CHECK_ACTIVE(GST_V4LELEMENT(v4lsrc));
/* and let's queue the buffer */
if (!gst_v4lsrc_queue_frame(v4lsrc, num))
return FALSE;
/* mark frame as 'ready to requeue' */
g_mutex_lock(v4lsrc->mutex_queued_frames);
v4lsrc->frame_queued[num] = -2;
g_cond_broadcast(v4lsrc->cond_queued_frames);
g_mutex_unlock(v4lsrc->mutex_queued_frames);
return TRUE;
}
@ -464,7 +518,8 @@ gst_v4lsrc_capture_stop (GstV4lSrc *v4lsrc)
GST_V4L_CHECK_OPEN(GST_V4LELEMENT(v4lsrc));
GST_V4L_CHECK_ACTIVE(GST_V4LELEMENT(v4lsrc));
/* we actually need to sync on all queued buffers but not on the non-queued ones */
/* we actually need to sync on all queued buffers but
* not on the non-queued ones */
g_mutex_lock(v4lsrc->mutex_queued_frames);
for (n=0;n<v4lsrc->mbuf.frames;n++)
v4lsrc->frame_queued[n] = -1;