[757/906] egl: Create an offscreen surface if no window was provided

This commit is contained in:
Sebastian Dröge 2013-07-15 18:01:55 +02:00 committed by Matthew Waters
parent 7551b627e8
commit 39b6b5c272

View file

@ -196,8 +196,29 @@ gst_gl_egl_create_context (EGLDisplay display, EGLNativeWindowType window,
goto failure;
}
if (window) {
egl->egl_surface =
eglCreateWindowSurface (egl->egl_display, egl->egl_config, window, NULL);
eglCreateWindowSurface (egl->egl_display, egl->egl_config, window,
NULL);
} else {
EGLint surface_attrib[7];
gint j = 0;
/* FIXME: Width/height doesn't seem to matter but we can't leave them
* at 0, otherwise X11 complains about BadValue */
surface_attrib[j++] = EGL_WIDTH;
surface_attrib[j++] = 1;
surface_attrib[j++] = EGL_HEIGHT;
surface_attrib[j++] = 1;
surface_attrib[j++] = EGL_LARGEST_PBUFFER;
surface_attrib[j++] = EGL_TRUE;
surface_attrib[j++] = EGL_NONE;
egl->egl_surface =
eglCreatePbufferSurface (egl->egl_display, egl->egl_config,
surface_attrib);
}
if (egl->egl_surface != EGL_NO_SURFACE) {
GST_INFO ("surface created");